Engadget Feed

Uber expands its EV incentive program across the US

1 week 6 days ago

Uber is expanding its EV incentive program across the US. The company began testing the service in select cities last year. This is a program in which Uber offers drivers a $4,000 grant to switch from their current vehicle to an EV.

These grants are available for both new and used electric vehicles, which is nice because new cars are expensive and could be out of financial reach for many Uber drivers. This program is available to Platinum and Diamond drivers who complete 100 eligible rides by December 31. These drivers can apply for the grant on the platform's website, with applications processed from April 16.

The $4,000 grant isn't the only incentive on offer here. Drivers who purchase a new or used EV through the platform TrueCar can get an additional discount of $1,000. Also, Kia is partnering up with Uber to offer $1,000 off the purchase of a Niro or EV6 and $1,500 off the EV9 SUV. All of that adds up.

No matter how you slice it, however, it doesn't add up to $7,500. This program exists because President Trump's "Big, Beautiful Bill" wiped out the federal tax credit on EVs. Data indicates that full-time Uber drivers make an average of $42,000 per year

A Kia EV9 starts at $55,000, which goes down to $49,500 with Uber's grant and Kia's discount. The math is still wonky, as I can't think of many other jobs that require workers to spend more than a full year of salary to purchase the necessary tools to get going. The federal tax credit did provide $4,000 with the purchase of a used EV, which Uber's policy does match. 

The rideshare platform has been attracting EVs. Uber says there are more than 286,000 EVs on the app globally. The company also says that Uber drivers adopt EVs at a much faster rate than typical car owners in the US, Canada and Europe.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-expands-its-ev-incentive-program-across-the-us-152923864.html?src=rss
Lawrence Bonk

Flipboard's 'social websites' are a new spin on decentralized social media

1 week 6 days ago

Flipboard has been one of the biggest boosters of decentralized social media. Now, the company, which is known for its social news reading app, is rolling out its latest experiment, "social websites." 

The project offers publishers and creators an easier path into what's often called the "open social web," which includes the fediverse, as well as other protocol-based platforms like Blueksy. The company says it could also help creators of all stripes wrest back control of their audiences from mainstream social media platforms and other "walled gardens."

In practice, social websites are essentially microsites that allow creators and publishers to bring together posts from decentralized platforms and RSS feeds into a single place where people can browse blogposts, newsletters, podcast episodes alongside relevant commentary from Bluesky, Mastodon and other federated services. It's also the first web-based offshoot of Surf, Flipboard's reader app designed for the open social web. 

The company has already teamed up with a handful of publishers and creators who have made their own "social websites" on top of Surf. For example, Rolling Stone created a dedicated site for its political coverage, which features posts from its writers alongside news stories. Creator David Rushing created a site called "All Net" inspired by the NBA fan community on Threads. All Net features Bluesky, Threads and Mastodon posts, alongside clips from NBA podcasters and creators on YouTube. Fans can not just follow along the feeds of these social websites, but can join in the conversation around the posts from disparate platforms in a single space.

"The social web is really promising and really awesome, but it is kind of complex and it's hard to use," Flipboard CEO Mike McCue tells Engadget. "What we're trying to do is actually make it [so] like in 15 minutes you can make one of these communities." 

Eliminating complexity is definitely something the wider protocol-based social web could benefit from. And the Surf website is refreshingly free of words like "protocol" and "federation." You can see content from Mastodon, Pixelfed (the fediverse version of Instagram), PeerTube (fediverse YouTube) without ever having to log in and figure out how to use those platforms. 

But there's also a lot of upside for individual publishers and creators, according to McCue. He's had a front-row seat to the years of volatile dynamics between publishers and social media platforms thanks to Flipboard. "They are really done with investing in yet another audience on yet another billionaire's platform where the discovery is totally black-boxed," he said. "Creators and publishers are looking for some way to basically take social media back, to own their own communities and their own relationships with their audience." 

Whether this experiment will result in meaningful traffic to publishers is less clear. The rise of Twitter alternatives hasn't always resulted in traffic gains to websites, which are also grappling with increasing pressure from AI search. For now, Flipboard has just ten social websites from publishers, though anyone can now start to tinker with the site and make their own.

This article originally appeared on Engadget at https://www.engadget.com/social-media/flipboards-social-websites-are-a-new-spin-on-decentralized-social-media-150000323.html?src=rss
Karissa Bell

Samsung's new Frame Pro and OLED TVs are now available to order

1 week 6 days ago

After sharing pricing and availability for its new Mini LED TVs in March, Samsung is ready to detail some of the other TVs it introduced at CES earlier this year. The 2026 versions of Samsung's The Frame Pro and OLED TVs are both available to order today – save for some notable exceptions – and they start for as little as $1,200.

The Frame Pro was originally introduced in 2025 as the more premium version of Samsung's popular The Frame art TVs. The big advantage of stepping up to a Pro model over a normal Frame is you get a Neo QLED panel with better backlighting, and support for Samsung's Wireless One Connect box, which lets you avoid cluttering your TV with extra cables. The 2026 version doesn't really change that formula. You still get a glare-free QLED panel, a refresh rate of up 144Hz or up to 240Hz when the TV is connected to a PC and access to the Wireless One Connect box. The key differences are The Frame Pro now comes in a smaller 55-inch size (joining Samsung's 65-inch, 75-inch and 85-inch models) and one of the TV's Micro HDMI ports supports eARC for improved audio quality with connected sound bars.

Samsung's new S95H OLED for features a new design that lets it mount flush against a wall.Samsung

Samsung's improvements to its OLED TVs line is a bit more substantial. The company's flagship S95H features what Samsung calls a "FloatLayer Design" with a metal bezel that lets the TV mount flush against a wall, and the option to use a Wireless One Connect Box to hide cable clutter. Both the S95H and the cheaper S90H feature brighter OLED HDR Pro or OLED HDR+ displays, and Samsung's glare-free treatment to hide reflections. The TVs are also NVIDIA G-Sync compatible and support AMD FreeSync Premium Pro to prevent stuttering and screen tearing when you're playing games, and use Samsung's NQ4 AI Gen 3 Processor to handle 4K upscaling and other AI features. The cheapest OLED option, the S85H, now also comes in a smaller 48-inch size.

Most, but not all, of Samsung's 2026 The Frame Pro models are available to purchase from Samsung and other retailers starting today. The 65-inch The Frame Pro is available for $2,000, the 75inch model is $2,800 and the 85-inch model is $4,000. Samsung has yet to share pricing or availability for the 55-inch The Frame Pro, or the 2026 versions of the entry-level The Frame.

All the company's 2026 OLED TVs are also available to purchase. A 55-inch S95H is $2,500, the 65-inch model is $3,400, the 77-inch model is $4,500 and the 83-inch model is $6,500. The mid-tier S90H lineup starts at $1,400 for a 42-inch model and goes all the way up to $5,300 for an 83-inch model. Samsung's S85H, meanwhile, starts at $1,200 for a 48-inch model and goes up to $4,500 for an 83-inch model.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/samsungs-new-frame-pro-and-oled-tvs-are-now-available-to-order-150000440.html?src=rss
Ian Carlos Campbell

Artemis II crew is just like us, needs help with Microsoft Outlook issues

1 week 6 days ago

The four history-making Artemis II crew members are cooped up with each other in a tiny space for 10 days. And yet the most uncomfortable aspect of the mission might be having to deal with not one, but two instances of Microsoft Outlook.

Commander Reid Wiseman sent a literal "Houston, we have a problem" message to mission control in the early hours of Thursday. He sought tech support for internet connectivity issues on a PCD (personal computing device), which is a Microsoft Surface Pro. Before you ask, yes, Wiseman did try turning the device off and on again before requesting help, but that didn't resolve the problem.

NASA detected that the PCD was actually on a network. It asked the commander for permission to connect to the tablet remotely so it could look into a problem with the Optimus software. "I also see that I have two Microsoft Outlooks and neither one of those are working," Wiseman responded, per a clip shared by Niki Grayson on Bluesky. "If you wanna remote in and check Optimus and those two Outlooks, that would be awesome."

I scrubbed through some of NASA’s livestreamed feed of its communications with Orion, but didn’t hear any resolution to the problem. Perhaps tech support was looking into the matter while the astronauts were asleep. Engadget has contacted NASA for comment.

Tablet trouble isn't exactly the biggest problem the crew had to deal with thus far. The astronauts reported an issue with a fan in the toilet, which handles urine collection. Although there are contingency urinal bags on board Orion, the issue was thankfully resolved within a few hours. 

Still, dealing with Outlook means that the astronauts will have the sympathy of many office workers. Here's hoping they don't have to use Teams as well.

This article originally appeared on Engadget at https://www.engadget.com/computing/artemis-ii-crew-is-just-like-us-needs-help-with-microsoft-outlook-issues-145230968.html?src=rss
Kris Holt

The hottest EVs from the 2026 New York Auto Show (plus one brawny concept)

2 weeks ago

With gas prices rising across the country, consumers are turning to electric vehicles as a way to save money on their commute. And while there weren’t a ton of all-new EVs on display at the 2026 New York International Auto Show, we did see some notable debuts from automakers including Subaru, Kia, Hyundai and more. So here’s a look at some of the most interesting upcoming EV models on display today, including a handful of previously announced vehicles that we haven’t had a chance to see in person before. 

Subaru GetawaySadly, Toyota didn't bring the Highlander EV to the NY Auto Show, so I couldn't make a direct comparison to Subaru's new three-row EV SUV. Sam Rutherford for Engadget

Built on the same platform as Toyota’s Highlander EV, the Getaway isn’t just Subaru’s first three-row EV SUV, it’s also its most powerful with up to 420 horsepower. Naturally, the car comes standard with the company’s signature Symmetrical all-wheel drive tech while the 95.8kWh battery on the long-range model delivers more than 300 miles. Sadly, with a lackluster expected charging speed of 150kW, the Getaway will need about 30 minutes to bring its battery from 20 to 80 percent. The Getaway is expected to arrive sometime in late 2026, and while Subaru has yet to reveal official pricing, it’s also planning on releasing a more affordable standard range model with a 77kWh power pack in the first half of 2027.

Hyundai Boulder ConceptHyundai's SangYup Lee on stage to show off the new Boulder SUV concept. Sam Rutherford for Engadget

2026 marks the 40th anniversary of Hyundai’s entrance into the US auto market. To help celebrate the occasion, the company showed off a new concept car called the Boulder. While concrete details are sparse, the prominent grille and body on frame construction strongly suggest that it won’t be a full BEV (battery EV). We’re looking at a hybrid or range-extended EV at best. That said, the Boulder showcases what Hyundai is calling its “Art of Steel” design philosophy which looks to emphasize the strength, flexibility and beauty of its metal exterior while looking a lot more approachable than a Tesla Cybertruck. Notably, while there’s no guarantee that the Boulder will look this big and brawny if it ever reaches production, Hyundai says this platform will underpin a future midsize pickup slated to arrive sometime in 2030. 

Kia EV3After going on sale in Europe in late 2024, the Kia EV3 is finally coming to the US.Sam Rutherford for Engadget

The EV3 has been on sale in Europe for about a year and a half, but today at the New York International Auto Show, Kia debuted the new 2027 model of EV3 that will go on sale here in the US sometime before the end of the year. As the smaller sibling to the EV9, the EV3 features a similar design that combines the chunky body of an SUV with clean, futuristic lines, but in a more compact vehicle similar in size to the Sportage. While Kia hasn’t released official pricing, the EV3 is expected to arrive in two main configurations: a standard-range model with a 58.3kWh battery and up to 220 miles of range that could start as low as $35,000, or a more premium long-range variant that promises 320 miles of range. Sadly, its 400-volt architecture means it won’t charge quite as quickly as some of Kia’s more premium EVs. But as a nice bonus, the company says the EV3 will come with vehicle-to-load technology, so you can use the car’s battery to power other devices like tools, lights or your home. 

Genesis GV60 MagmaThe GV60 Magma is drop dead gorgeous and a more luxurious take on the Ioniq 5. Sam Rutherford for Engadget

While it shares the same chassis and platform as Hyundai's Ioniq 5N, the Genesis GV60 Magma looks to deliver a more luxurious take on what an electric hot hatch can be. And it looks damn good, especially with its molten orange paint job. Compared to the regular GV60, the Magma features exclusive 21-inch wheels along with streamlined canards, a much larger rear wing and a redesigned bumper that delivers better airflow. But the best part is that while it might seem like a custom creation designed solely to get attention at car shows, Genesis is actually going to put this thing into production with an expected release some time in mid to late 2026.

Polestar 4 Arctic Circle EditionEven away from the frozen north, the Polestar 4 Arctic Circle Edition looks fantastic. Sam Rutherford for Engadget

Yellow isn’t my favorite color, but between its striking paint job and new cold-weather augments, the Arctic Circle version of the Polestar 4 looks absolutely fantastic. It also features 20-inch wheels from OZ Racing, a bunch of extra exterior lights and a rack for skis. And because the Polestar 4 relies on rear-facing cameras and a display built into its rearview mirror, you can still see out the back without anything getting in the way. Unfortunately, because this is a one-off model built for the F.A.T. International Ice Race, you won’t be able to buy one for yourself. 

Hyundai Ioniq 5 XRTThe Ioniq 5 XRT is basically a do-everything EV hot hatch. Sam Rutherford for Engadget

A year and a half ago when I was in the market for a car, the Ioniq 5 was high on my short list. While I eventually went with a Mach-E, if this XRT edition had been available back then, it might have tipped the scales in Hyundai’s favor. This model combines the Ioniq 5’s signature pixelated good looks with some nice off-road touches to create a well-equipped midsize EV that can handle practically any situation. I especially like the addition of bright orange tow hooks that serve as a nice contrast to the subtle digital camo print on the XRT’s front bumper. And while its chunkier tires result in range that’s a touch lower than what you get from an equivalent Limited model (259 vs 269 miles), the XRT makes up for that by including Hyundai’s HTRAC All Wheel Drive system by default without a huge jump in price. 

Corvette CX ConceptThe CX Concept is meant to be a peek at what future Corvettes could be.Sam Rutherford for Engadget

With the 2026 Chevrolet Corvette ZR1X already boasting more than 1,200 horsepower, it’s kind of scary to think what the Corvette CX Concept could bring if it ever reaches production. Described as the vision of the future, the CX is Chevy’s take on an electrified hypercar while also serving as a template for future Corvettes as a whole. And while its proportions and styling are so extreme that it's hard to believe they will make it onto a consumer vehicle, this thing sure is nice to look at. 

Rolls Royce SpectreIf I had infinite money, the Spectre would definitely be in my dream three-car garage. Sam Rutherford for Engadget

For a brand as old and steeped in tradition as Rolls Royce, it’s easy to forget that the luxury automaker began its transition to the EV era back in 2022. And while the company wasn’t officially in attendance at the New York Auto Show, Manhattan Motorcars was nice enough to bring a Spectre to the show floor for plebs like us to gawk at. In many ways, this car is an ideal showcase of the advantages of electrification, as the Spectre offers ample power (up to 650hp for the Black Badge variant) and massive torque, but without all the commotion you get from an internal combustion engine. Despite weighing around 6,500 pounds (making it one of the heaviest passenger cars on the market), it still delivers more than respectable range, with up to 277 miles depending on the specific config. Although, it’s not like any Spectre owners are actually going to take this thing on a cross-country road trip. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/the-hottest-evs-from-the-2026-new-york-auto-show-plus-one-brawny-concept-120000557.html?src=rss
Sam Rutherford

Apple Arcade just got two indie gems

2 weeks ago

Two fantastic indie titles just dropped for Apple Arcade. The platform has received versions of Dredge and Unpacking, both of which have been optimized for mobile devices.

Dredge+ is the complete edition of the game, with all released DLC content. This is pretty much a perfect video game that combines fishing with bone-chilling horror. During the day, you sail around and fish, which involves a fishing minigame and a "pack the fish in the bag" minigame. At night, you are hunted by Lovecraftian monsters that may or may not be real. The developers threw in some tricks to make players doubt their own sanity, just like the Gamecube classic Eternal Darkness.

Unpacking+ is the original game, but optimized for touchscreen controls. It's basically a block-fitting puzzle game, in which players arrange items in a home as they, well, unpack. Despite this extremely simple premise, the story is quite moving. There's a reason why it has racked up numerous accolades, including one for Cultural Impact at the 2023 App Store Awards. It's also a fantastic title for short bursts of gameplay.

The pet sim My Very Hungry Caterpillar+ also arrives for the platform today. Otherwise, pre-existing titles are getting updates throughout the month. The word-based puzzle game Disney SpellStruck just got more Star Wars content and Puyo Puyo Puzzle Pop gets a new game mode on April 9.

This article originally appeared on Engadget at https://www.engadget.com/gaming/apple-arcade-just-got-two-indie-gems-133056009.html?src=rss
Lawrence Bonk

Soundcore Nebula X1 Pro review: The king of party projectors

2 weeks ago

Every now and then, I test a gadget so wild that I can’t believe a company actually made it. Soundcore’s $5,000 Nebula X1 Pro projector is the embodiment of that: an ultra bright projector and a 400-watt Dolby Atmos 7.1 speaker system combined in a massive enclosure. With a fast and flexible setup, it lets you screen movies or watch sports nearly anywhere.

It’s not just a projector crammed into a big speaker system, though. Everything is elegantly integrated and setup is nearly automatic, thanks to the clever design and motorization. The weight and price are the biggest strikes against it, but if you can afford it, and love hosting movie nights, the Nebula X1 Pro is one of the coolest devices you can buy.

Design

Made by Anker sub-brand Soundcore, the Nebula X1 Pro has a professional-looking enclosure housing a Nebula X1 laser projector and five speakers — a subwoofer, two front satellites and two rear satellites. With all that crammed in, the projector is big and heavy at 30 inches high and 72 pounds. Fortunately, it has a pair of wheels on the back and a telescoping handle so it’s easy to roll from room to room or dolly outside. Good luck carrying it up a set of stairs or unloading it from a vehicle by yourself, though.

Steve Dent for Engadget

Soundcore made the Nebula X1 Pro as outdoor-friendly as possible, with IP43 and IP54 ratings on the body and speakers, respectively, to withstand short periods of rain. If you want to use it away from home, the company sells optional kits with a 200-inch inflatable screen or an Anker Solix C1000 battery that can power it for several hours.

The four wireless satellite speakers have seven horizontal and four overhead channels, and the two-speaker subwoofer is inside the main enclosure. The rear speakers pop out of a spring-loaded storage dock with a light press, same for the telescoping speaker legs.

The front satellite speaker docking system is even more slick. To release them, you press a button on top and they fold out of the side via a motorized system. You can either leave them there or detach them at the touch of a button. All speakers can be charged externally over USB-C or inside their docks. They have eight hours of battery life, though I found the bigger front ones held a charge for slightly longer than that.

The X1 Pro also includes a pair of high-quality Soundcore wireless microphones for DJ-ing or karaoke, tucked under the top panel. Those feature AI vocal removal from songs, one-touch reverb and 40 hours of battery life — everything you need for a karaoke party.

There’s only a single HDMI 2.1 port at the back (which is odd considering that the Nebula X1 has two) with eARC support for Dolby Atmos sound. It also comes with two USB-C ports for external file playback, charging and a PC connection. Lastly, the power cable is retractable, which is another nice design touch.

Features Steve Dent for Engadget

I also reviewed the Nebula X1 projector that's inside the X1 Pro, but here’s a summary in case you missed it. The projector uses Soundcore’s proprietary “LaserForge 2.0” liquid-cooled, triple-laser engine that beams a bright, color-accurate image with very little fan noise (26 db). It promises high native contrast thanks to the 6-blade dynamic iris and NebulaMaster 2.0 image engine. The 0.9:1 to 1.5:1 optical zoom lens allows for flexible installation and employs 14 high-quality, long-lasting glass elements.

The X1 Pro uses the same 0.47-inch DLP chip found in many other projectors (and not the bigger, better 0.67-inch chip coming soon in XGIMI’s Titan Noir). The lasers are beamed through a color phosphor wheel twice to achieve excellent 90 percent color and brightness uniformity across the screen.

The projector’s motorized gimbal tilts 25 degrees upward so you can position it well below the screen. The “spatial adaptation” feature scans the projection area then beams the final image to precisely fit the screen or wall. It worked nicely for me, though overhead lights or other obstacles can throw it off. The projector can adapt to ambient light and the wall color, and another function called Spatial Recall lets you save all your settings for later.

Once I detached them, the speakers paired automatically to the X1 Pro over 5.8Ghz Wi-Fi with no difficulty. I placed them around the room to maximize soundstage, then the Nebula X1 Pro’s “Flexwave” tech used a built-in four-mic array to detect their positions and calibrate the audio. I was seated off to the side, so I used the “smart sweet spot” feature to drag the center point toward my position for optimal sound balance.

Google TV is included, offering a large library of streaming apps and an easy-to-use projector control interface via the included remote (tucked into the top so you hopefully won’t lose it). You get Netflix’s official app with support for 4K Dolby Vision and Dolby Atmos, plus the X1 Pro has Chromecast support and Google Assistant for voice control. The interface can occasionally be sluggish, though Soundcore has improved its latency since I tested the Nebula X1.

Image quality Steve Dent for Engadget

Even after testing other high-end projectors including Valerion’s VisionMaster Max, the Soundcore Nebula X1 Pro is still the brightest and sharpest I’ve seen. The company’s luminosity claim is accurate; I measured 3,514 ANSI lumens in “Standard” mode from the center of the screen and 3,310 in the cinematic “NebulaMaster” mode. It can output a whopping 4,175 lumens in Conference mode, albeit with a heavy blue color cast.

That brightness allowed me to comfortably watch content on a sunny day with the shades up. The X1 Pro also offers high dynamic contrast up to 56,000:1, aided by the automatic iris and NebulaMaster image engine, which also keeps the image from washing out in daytime conditions.

When used in more ideal dark conditions, the image was bright, sharp and incredibly color accurate. Soundcore claims 110 percent coverage of the challenging BT.2020 HDR color space (with a Delta E less than 0.8), putting the X1 Pro in elite company with a few select models from Samsung, Hisense and a few others. I measured around 94 percent BT.2020 coverage in ISF mode, which falls short of the company’s claim but is still impressive.

The high color accuracy meant that the TV series and movies I watched like Iron Man 2, Dune 2, Andor and F1 looked beautifully cinematic. If the colors aren’t quite to your liking, you can make fine adjustments manually. Like other 4K projectors with a 0.47-inch DLP chip, the X1 has a slight amount of light spill around the edge of the screen, but it’s only noticeable when the projected image is particularly dark.

With HDMI 2.1 the Nebula X1 Pro supports 4K 120 fps sources, but can only display 4K at 60 fps. Because of that, and the relatively high input lag, it’s not ideal for gaming.

Audio Steve Dent for Engadget

The 400-watt audio setup is what elevates the Nebula X1 Pro above its rivals. Thanks to their Wi-Fi connectivity, the satellites have a latency of just 25 milliseconds, compared to 150 milliseconds or more for typical Bluetooth speakers. That keeps sound and picture perfectly synced, something that can be a problem with other wireless speaker setups.

The X1’s two internal subwoofers can pump out sound as low as 38Hz at up to 87 decibels. That allowed for the loud and punchy (but not boomy) bass I love for action movies like Spider-Man: No Way Home and Once Upon a Time in Hollywood. At the same time, that bass is clear and subtle for less bombastic films like Eternal Sunshine of the Spotless Mind. To avoid vibrating the projector, the subwoofer is mounted on a suspension system, and I found it didn’t affect the picture even during loud scenes.

With the four wireless speakers spread around a big room, I got an outstanding soundstage with Dolby Atmos-supported content including Star Wars: A New Hope and The White Lotus: Season 3. The speakers delivered crisp and accurate highs, while the dedicated front voice drivers let me hear even soft dialogue, though midrange sound could occasionally be a bit tinny. It faithfully reproduced tricky film soundtracks like Lord of the Rings: The Two Towers and did justice to the industrial metal and symphonic music in The Matrix. Yes, you’d get better sound from a dedicated high-end 7.1 Dolby system, but with far more setup hassle and zero portability.

Wrap-up Steve Dent for Engadget

Soundcore’s Nebula X1 Pro is a home theater marvel that’s so well-designed almost anyone can set it up. By integrating one of the best triple-laser projectors with a 400-watt Dolby Atmos 7.1.4 surround system, and then putting all of that on wheels, you can enjoy an immersive cinema experience nearly anywhere.

This Nebula X1 Pro has no true rivals, but competitors with similar projectors (but no sound systems) include the Valerion VisionMaster Max and XGIMI Horizon 20 Max, both triple-laser systems with comparable brightness and color accuracy. Once you add an audio surround system, though, you’ll be spending the same amount and won’t get the X1 Pro’s convenience and portability.

The catch, of course, is the $5,000 price. However, if you have the money and want the ultimate home theater experience that’s portable and easy to use, Soundcore’s beastly Nebula X1 Pro is actually a good deal.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/soundcore-nebula-x1-pro-review-the-king-of-party-projectors-010018484.html?src=rss
Steve Dent

Apple's controversial Fitness VP Jay Blahnik is retiring

2 weeks ago

Jay Blahnik, who served as Apple’s Fitness chief for almost 13 years, has announced that he’s retiring this July. According to The New York Times, Blahnik told employees in an email that he was leaving “to spend time with his family and make an exciting move to New York City.” Blahnik is retiring less than a year after The Times reported on allegations that he was "verbally abusive, manipulative and inappropriate” towards his employees, creating a toxic workplace environment.

Approximately 10 out of the 100 employees under his leadership had reportedly sought extended leaves of absence for mental health concerns since 2022. One employee had sued him and Apple, accusing him of bullying her, and the case will go to trial in 2027. Apple had also allegedly settled a complaint by another employee, accusing him of sexual harassment. The company had conducted an internal investigation after employees reported him, The Times said, and found no evidence of wrongdoing from his side. Employees told the publication that they felt Apple was more concerned with protecting the image of a notable executive than addressing their issues.

Blahnik oversaw the company’s Fitness+ subscription service during his time with the company. Prior to that, he helped create Apple Watch’s fitness features and was also known for creating Apple’s famous activity rings.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apples-controversial-fitness-vp-jay-blahnik-is-retiring-115232410.html?src=rss
Mariella Moon

Google's $20 per month AI Pro plan just got a big storage boost

2 weeks ago

Google's $20 per month AI Pro plan, which includes Gemini, Veo and Nano Banana, got a big storage boost and some other new perks. Users of the plan (also available for $200 per year) will see their cloud space jump from 2TB to 5TB at no extra cost. That extra storage can be used not only for AI but also Gmail, Google Drive and Google Photos backups.

Gemini can now pull context from Gmail and the web for Drive, Docs, Slides and Sheets, provide summaries for your Gmail inbox and proofread emails before you send them. It's also introducing additional agentic help with Chrome auto browse "that handles those tedious, multi-step chores — like planning a trip or filling out forms," Google VP Shimrit Ben-Yair wrote on X

Finally, Google announced that it's bundling its Home Premium subscription into AI Pro, a perk that usually costs $10 per month by itself. The storage and extra features are now available for new and existing subscribers. You may not see the benefits appear in your plan yet but it's definitely not an April Fool's joke, Ben-Yair assured X commenters. 

This article originally appeared on Engadget at https://www.engadget.com/ai/googles-20-per-month-ai-pro-plan-just-got-a-big-storage-boost-044502621.html?src=rss
Steve Dent

The Artemis II mission has started its 10-day journey around the moon

2 weeks ago

The Artemis II mission successfully launched into space on April 1, at 6:35pm Eastern time, from Launch Complex 39B at the Kennedy Space Center in Florida. It will take NASA astronauts Reid Wiseman, Victor Glover, Christina Koch, as well as Canadian Space Agency astronaut Jeremy Hansen, on a 10-day trip around the moon. This mission is the first crewed Artemis flight and will lay the groundwork for future trips to the moon itself, the first flight with a crew onboard the SLS rocket and Orion spacecraft system and our first foray into deep space since the Apollo program.

A few hours into their journey, and the astronauts could already see majestic views of our planet. However, the astronauts also reported a problem with their waste‑management system, which is the first real toilet installed on a deep-space mission. The astronauts thankfully have a backup option: Waste collection bags that Apollo crews had used and had previously discarded on the lunar surface.

The Orion spacecraft successfully separated from the upper stage of the rocket, and the "proximity operations" test is underway. The Artemis II astronauts are manually piloting Orion similarly to how they would if they were docking with another spacecraft. pic.twitter.com/RWW4RSyaoq

— NASA (@NASA) April 2, 2026

By 10:43PM Eastern, the Orion spacecraft carrying the four astronauts successfully separated from the upper stage of the Space Launch System rocket. Glover then started manually piloting the capsule to demonstrate and test how Orion would move and dock with the future lunar landers that will be built by SpaceX and Blue Origin. You can watch the events that happened within the first few hours of the mission below. The crew and their Orion capsule are expected to slash down into the Pacific Ocean on April 10.

This article originally appeared on Engadget at https://www.engadget.com/science/space/the-artemis-ii-mission-has-started-its-10-day-journey-around-the-moon-033412865.html?src=rss
Mariella Moon

Mr. Resident Evil signs a deal with Mr. Stellar Blade

2 weeks ago

Resident Evil legend Shinji Mikami's new studio, Unbound Inc., has been acquired by Shift Up, the company behind Stellar Blade and Goddess of Victory: Nikke. Unbound's unannounced games will be fully supported and distributed by South Korean publisher Shift Up, which is led by CEO Hyung-Tae Kim.

Mikami is an icon of Japanese horror as the director of Resident Evil, its 2002 remake and Resident Evil 4, as well as a founder of PlatinumGames and Tango Gameworks. Tango was responsible for The Evil Within series, Ghostwire Tokyo and Hi-Fi Rush. Shift Up recently developed the hit action game Stellar Blade, with Kim as director.

Even with an adorably grotesque introduction video, it's unclear exactly what Unbound is working on at the moment, but the studio is targeting the global PC and console market. Its concepts involve plenty of monsters, as is tradition.

Consider even the surface-level possibilities here: The campy horror of Resident Evil blended with the melodramatic beauty of Stellar Blade. The frenzy of Hi-Fi Rush amped up by the anime stylings of Goddess of Victory: Nikke. The Evil Within III, but make it sexy. These are jokes, but the sentiment remains — this partnership makes a lot of sense and it'll be exciting to see what shakes out.

“We believe we can respect each other as creators and make games together,” Mikami said in a Shift Up blog post about the deal. “And I think with Hyung-Tae, we can even enjoy the hard parts.... Seeing my own vision and ideals come into focus like this, and finding someone whose direction aligns so closely is something I’ve rarely experienced before in my career. I hope we keep building together for a long time.”

It's also heartening to see stability for Mikami's new studio. His previous team, Tango Gameworks, was acquired by Microsoft in 2021, and Mikami left in 2023 after the release of Hi-Fi Rush. Microsoft shuttered Tango in 2024 during a period of mass game industry layoffs, and its remaining team was eventually sold to Krafton. Mikami has been quietly building up his own studio since 2022.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mr-resident-evil-signs-a-deal-with-mr-stellar-blade-180158872.html?src=rss
Jessica Conditt

What’s going on with Donut Lab's so-called super battery?

2 weeks ago

In January, a Finnish-Estonian startup proclaimed it had developed a truly solid state battery, a holy grail for the technology industry. Donut Lab's cell wasn’t just solid state, however. It claimed it was made from cheap and easily available materials, would charge to full in a few minutes and last for hundreds of years. If real, such a device would change the face of the world, which is why plenty of people don’t think it is. And, as the company makes more effort to demonstrate it is telling the truth, the more holes people are finding to poke their fingers into. So, what the hell is going on with Donut Lab's battery? After many weeks of research, I’m throwing my hands in the air, tired of the endless dog and pony show the company is putting on.

Solid state batteries

Conventional batteries have improved a lot in the last few decades but remain imperfect in many ways. Cells found in electronics and EVs commonly use liquid or gel polymer as an electrolyte. These electrolytes are the cause of thermal runaway, where the heat of a battery increases exponentially, and can become a primary cause of battery failure and fire. Plus, they’re pretty fussy, requiring a consistent temperature for peak performance and to be treated pretty delicately. It’s why the industry has raced to develop a solid state battery that eliminates the liquid or gel polymer.

Because of their higher energy density, solid state batteries should be lighter and smaller per watt than conventional batteries. These benefits would be enjoyed widely but are vital for an EV where weight and size dictate so much of how it operates. Solid state batteries are at far less risk of thermal runaway, and should work in a much wider temperature window. Now, we are already seeing plenty of semi-solid batteries coming into the market, with fully-solid cells expected in the near future. Chinese battery giant CATL told BatteriesNews at the end of 2025 that its first small-scale production of solid state batteries is anticipated to begin in 2027. However, those first production runs are likely to be limited rather than global rollouts.

Donut Lab

Enter Donut Lab. The startup is a subsidiary of Finnish motorcycle maker Verge Motorcycles, famous for its Tron-style hubless (in-wheel) rear-wheel motor. Verge says it has built the “world’s most powerful electric motor family,” and that it made “all the components needed to build an electric vehicle.” Verge’s motors have since been incorporated into Longbow Motors’ recently announced Speedster EV.

At CES 2026, Donut Lab announced it had built the world’s “first full all-solid-state battery.” It said this wasn’t just a prototype, but was “ready to power up production vehicles now.” In a glossy promotional video, the company said it had solved the issues the whole industry had been working to solve for decades. There was nothing but upside, with none of the trade-offs its competitors had been forced to make while developing their own solid state batteries. And, it was ready to be incorporated into EVs starting today. Verge Motorcycles announced it would add the battery into its TS Pro, with shipments expected to begin Q1 2026.

Donut Lab's battery

The company’s extensive list of claims begins by saying the cell has an energy density of 400Wh per kilogram, roughly twice the energy density of the best lithium ion battery on the market. Right now, you should expect to get around 1,000 charge and discharge cycles out of any half-decent battery. Donut Lab is promising its cell will last for a whopping 100,000 cycles, even if you’re fast-charging the cell. The company promises users will be able to reach an 80 percent charge from zero in around five minutes, and get to full in under six. Donut said the cell offers a “clay-like” freedom of design, adapting to the specific needs of a specific product, rather than the other way around.

Naturally, pumping all of that power into such a small cell will mean it’ll need a lot of babying, right? Not according to Donut Lab, which says its battery will operate in temperatures as low as -30 degrees Celsius (-22 Fahrenheit) or as hot as 100 degrees Celsius (212 Fahrenheit). And, to top it off, it’s made from common, easily-available and cheap materials which are “geopolitically safe,” rather than from rare-earth minerals sometimes held by rival nations. All of that means the cell will be cheaper to produce than the equivalent lithium ion cell and, best of all, Donut said the battery is ready for scaled production.

A battery that promised some of these features would be world-changing; one offering all of them would be world-shattering. It would upend supply chains, shift the global balance of power, potentially eliminate reliance on so-called rare earth minerals and supercharge EV adoption. But Donut Lab offered no proof for its claims, no hint as to what its process was based upon, and no sign it had the manufacturing capacity to deliver on its promises. Naturally, a lot of people just didn’t believe what they were seeing and hearing, and called BS.

People are suspicious

Yang Hongqin, CEO of Chinese battery maker Svolt, was quoted by CarNewsChina as saying “any person with even a basic understanding of the technology would think it’s a scam.” Finnish newspaper Iltalehti reported that CATL’s venture capital head Ulderico Ulissi described the matter as “clearly fake.” That comment prompted Donut CEO Marko Lehtimäki to respond on LinkedIn, saying that Ulissi would “regret the arrogance.” Tom Bötticher, CEO of battery startup Litona, posted on LinkedIn his belief Donut’s technology is actually tied to a company Donut invested in, Nordic Nano. Bötticher found a pitch deck, which is no longer available (but is here at the Internet Archive) which described Nordic’s energy storage technology as a supercapacitor.

Some have pointed out that Lehtimäki has a track record of making strong claims about his products. On May 15, 2025, he announced an AI startup, ASILAB, and said in a similarly glossy launch video that his team had created a “synthetic counterpart” to the human brain. Its first product, ASINOID, Lehtimäki said, is a “dynamic self-developing organism designed to grow in capability and in consciousness.” The company said it would open up access to ASINOID, but I’ve been unable to find any evidence that any such access has been granted. ASILAB has not responded to our request for comment.

Similarly salty write-ups can be found in ElectronicDesign, MIT Tech Review, Interesting Engineering, InsideEVs and just about every Reddit, YCombinator and Hacker News thread discussing the technology.

I Donut Believe.com

In response to the minor social media backlash, Donut Lab went on the offensive. It launched the website IDonutBelieve.com promising a weekly drop of so-called evidence to support its claims. In a polished video introduction, Lehtimäki said the criticism comes from parties with vested interests, such as competitors. He addressed the above attack lines directly, saying people have been assembling theories from scraps of online data to create an untrue picture. He also denied claims the battery was a supercapacitor.

In the same video, Lehtimäki said the media has amplified “so-called experts” from the battery industry, taking their opinions at “face value.” Naturally, rival researchers who would stand to gain by taking down a potential challenger have a natural desire to rubbish Donut’s claims. But because many of them are credentialled experts in the field, their authority was elevated above his own.

Crucially, Lehtimäki said Donut didn’t publish validation tests at the time of announcement as it would have been similarly dismissed by those same biased voices. By holding the proof back, he said it forced Donut’s competitors to essentially show their hand, making it easier to refute them. To do so, Donut engaged VTT Finland, a government-owned research organization which offers testing services to third parties. VTT has conducted specific tests on cells supplied by Donut, the results of which the company has released piecemeal over several weeks.

It’s important to note that VTT’s reports don't make any statements which could be seen to support Donut’s claims. For instance, it says it was asked to “conduct independent charging performance tests on the energy storage devices supplied by the customer, which the customer identified as solid-state battery cells.”

The tests

Donut Lab published a test for five weeks, each one each one designed to show off one key feature of the battery. Test One saw VTT fast charge a cell beyond the limit of a regular battery, after which it still had close to 100% of its charge available for use. In Test Two, VTT charged the cell to full, and then discharged it in high-temperature environments. Once that was done, the cell was charged again at a normal temperature, but researchers noted that the pouch lost vacuum. Donut Lab later said the vacuum loss was caused by the packaging materials not being able to withstand the temperature, rather than an issue with the battery itself.

A VTT spokesperson told me “during the final stage of manufacturing, all gases are removed from the cell, and the cell is sealed tightly under vacuum conditions. The cell feels firm. If the cell loses its vacuum, it usually becomes slightly soft and swollen.” Essentially, if a battery loses its vacuum, it means it’s started swelling, which is visible in the photos from the report. Swelling is fatal to a traditional lithium ion battery and, potentially, the device it’s connected to.

Test Three purported to disprove the idea that Donut was secretly selling a supercapacitor, so VTT charged the cell to full and let it sit idle for 10 days. At the end of that time, the charge level of the battery appeared to hold steady, with a small drop commonly seen in all batteries. Which appeared to confirm the cell was a battery, rather than a capacitor which may struggle to hold its charge over longer periods of time. Test Four was conducted by Donut Lab itself, taking a prototype of its battery in a Verge motorcycle to a fast charger. The cell had a rated capacity of 18kWh and it was charged from 9 percent to 80 percent — around 14.5kWh — in 12 minutes.

Test Five focused on the cell from Test Two which lost its vacuum, to prove it was not broken. VTT’s report says it cycled the broken cell 50 times (up to 90 percent of its full charge) to see what happened. VTT’s researchers said it was possible to cycle the cell, but that its capacity began to degrade after the first few, and by the end of the process, it had fallen to nearly half of its original figure. The cell itself had swelled, however, with VTT saying “the cell thickness had increased by 17 percent, and the cell pouch was firm.” Donut Lab boasted that while a lithium ion battery in this condition would likely explode, its own cell still worked.

When contacted, VTT said it did complete an assignment for Donut Lab but declined to make any specific comment on confidential client assignments.

On March 31, Verge Motorcycles posted a video claiming the TS Pro Gen 2, the first to carry Donut’s solid state battery, was ready to ship. Given March 31 is the last day of Q1, it’s the latest possible day the company could announce this and say it has honored its promise. The accompanying write-up said the bike will ship with either a standard-range 20kWh battery with a range of 350km (217 miles) or a long-range 33kWh battery that should run for 600km (372 miles).

April 1

Then, on April 1, the company posted a video beginning with a fakeout scene of Lehtimäki admitting the whole thing had been a scam. One hard cut later, and the clip pivots into a Q&A, with an off-screen interviewer asking why anyone would believe Lehtimäki on April Fools Day. He dryly responded that people don’t believe him the rest of the time, but that the ambiguity provided by the occasion was a benefit. He would be able to speak more freely with less fear of censure, or so he claimed.

Lehtimäki said the series of I Donut Believe tests already published were another part of his “3D chess” strategy to get battery rivals to show their hand. And that the tests undertaken by VTT were on a first-generation battery while the company was already working on the second. He did concede that the claims around cycle life were based on estimates, and that if they wanted to prove it, they would have needed to start testing a decade or more ago. But he batted away questions about energy density, weight and size, saying you “wouldn’t ask a woman her age, and you never ask a battery its weight.” He added those questions would be answered in future, in more episodes of the I Donut Believe “complete multimedia experience.”

Donut Lab (YouTube)

Consequently, the weekly video series will continue until the full details of the first generation battery have been revealed. Lehtimäki then teased that this cell would be shipping, and the videos will shift focus to the second-generation cell with far better specs. But producing the I Donut Believe series — which, it’s worth mentioning is a marketing function of the company trying to sell us a new product — was costly, and had run over budget, which has led the company to open its own merch store, including $70 t-shirts and $141 hoodies.

If you’re already facing credible accusations of perpetuating a scam, and your big reveal is to double down on misdirection, it’s not a good look. Lehtimäki ended the video by talking about how much better Donut Lab’s second-generation battery was, with a staged outtake showing a notepad listing the specs for a third-generation battery with 1,000 Wh/kg energy density, 100C charge speed and durability for a million cycles — due to be announced at a future CES.

Analysis

The release of these tests has seen interested parts of the internet engage in a near-Zapruder level of interrogation. People have pored over every facet of the reports and videos trying to work out what exactly is inside Donut Lab’s battery. A number of prominent YouTubers have produced deep dives on the matter, each one claiming the cell is real, or not. There are countless Reddit threads where people are picking apart the voltage graphs and claims in the reports. And it seems every week there is a new revelation about what Donut’s technology is and where it came from. Plenty of people online are chasing down threads tied to energy technology companies like Holyvolt and CT-Coating, or examining the charge graphs against a nickel manganese cobalt cell. I’ll spare you the details (for now). Finnish newspaper Kauppalehti decried the results of the fifth test, saying the cell didn’t lose its vacuum. It quoted Finnish battery expert Juho Heiska, who said the company has just used a traditional cell that is sufficiently hardy to withstand this abuse in the short term.

Donut Labs (YouTube)

Even to a non-expert, there’s clearly a gap between what Donut promised and what its tests are showing. For instance, the company said it would be able to fast charge a Verge TS to full in less than 10 minutes. But, in Test Four, it took 12 minutes to get from 9 percent to 80 percent — not a bad charging time, but certainly not as swift as the company pledged. That said, if we take the company’s claims at face value, then being able to fast charge a battery at that sort of speed with just air cooling is noteworthy. At least, it will be if you can do that regularly, and one or two trips to the charger don’t leave you with what Reddit likes to call a Spicy Pillow afterward.

Unfortunately, it’s been difficult to find battery researchers willing to go on the record about Donut Lab. I sought out experts in academia who were not tied to industry backing, and so wouldn’t be accused of having a vested interest in the matter. But all of them refused to go on the record. More than one I contacted said they were well aware of the saga, and had plenty of feelings about the matter. But they were unwilling to expose themselves to the potentially intensive social media scrutiny that comes from weighing in.

I’m Donut skeptical

Personally, I’ve been suspicious of how Donut Lab has gone about demonstrating its technology. After all, if you were actually confident about your product and its technology, you would surely be able to share basic information about it. Table stakes stuff, like the weight and size of the battery cell you handed over for testing. As ElectronicDesign notes, data like that would help us all see if its energy density claims hold water. Instead, the company has engaged in an ornate kabuki which only serves to further undermine its case. You can go a long way on the back of very little trust, but the grander the promises get and the less eager you are to share evidence, the faster that trust evaporates.

And, you know how someone spends a lot of time talking around something, so as to not be caught in a deliberate lie? Donut Lab’s videos can feel a lot like that, since there are so many things it’s intentionally not making clear. Rather than taking the chance to offer even a small amount of substantive evidence to support its initial claims, it has instead moved the goalposts. So, rather than talking about the efficacy of its first-generation product, it’s dangling the second and third in front of us to hopefully distract us.

Look, I want to be even-handed, and give the company the fairest shake that I can, and obviously if the cell can deliver on its promises, I’ll be overjoyed. But we’ve all seen scams before, and until Donut Lab starts offering up a lot more data, it hasn’t earned anything close to the benefit of the doubt.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/whats-going-on-with-donut-lab-173007121.html?src=rss
Daniel Cooper

April's PS Plus Monthly Games include Lords of the Fallen and a trio of remastered Tomb Raider ports

2 weeks ago

Sony just revealed a trio of PlayStation Plus Monthly Games for April and it's a pretty stacked lineup. These will all be playable on April 7 for subscribers on any tier. After downloading, the games will stay in a player's library as long as the subscription remains active.

First up, there's Lords of the Fallen for PS5. This is a sequel to 2014's Lords of the Fallen, despite having the same exact name. The 2023 release boasts a much larger world than the original, but similar fast-paced gameplay. It's an action RPG with nine character classes and hundreds of weapons to choose from. There's also a dual-world mechanic that's (sort of) like The Legend of Zelda: A Link to the Past. It was generally well-reviewed and a success with players. There's another sequel scheduled for release later this year.

Tomb Raider I-III Remastered is a collection of ports first released back in 2024. These updated versions of old-school PlayStation classics boast updated graphics, with the ability to instantly switch back to the retro polygonal look. There's a new challenge mode that offers players the ability to replay levels with customized modifiers to complete achievements. This is a great entry point for Lara Croft fans who never got to play the originals. The collection is available on PS4 and PS5.

Sword Art Online Fractured Daydream is a live-service action RPG for PS5 owners with a heavy emphasis on co-op gameplay. Around 20 players can adventure simultaneously in teams of five parties scattered throughout the world. The story is a bit of a mess, pulling in characters from across the franchise's many entries. This approach sort of reminds me of something like Persona Q: Shadow of the Labyrinth, which uses narrative trickery to allow characters from multiple games to team up.

As always, the introduction of new titles means that some old games have gotta go. PS Plus members have until April 6 to download March's lineup, which include PGA Tour 2K25, Monster Hunter Rise, Slime Rancher 2 and The Elder Scrolls Online Collection: Gold Road.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/aprils-ps-plus-monthly-games-include-lords-of-the-fallen-and-a-trio-of-remastered-tomb-raider-ports-172105756.html?src=rss
Lawrence Bonk

The United app adds airport security wait times after lines return to normal

2 weeks ago

Here's a feature that would've been a lot more useful before this week. Amid recent hours-long airport lines, United is adding security wait times to its app. However, the feature arrives a few days after security lines began returning to normal. Hey, at least it'll be there for the next shutdown.

At launch, the feature is only available for United's hub airports. That includes Chicago O'Hare, Denver, Houston, LAX, Newark, San Francisco and Washington Dulles. Passengers traveling through any of those locations will find the feature in the Travel section of the United app. It will display separate wait times for standard security and TSA PreCheck lines.

However, timing is everything, and that's where United comes up short. This week, airport security lines finally returned to normal as TSA workers began receiving their first paychecks in over a month. Go figure: That led to better attendance and, therefore, short wait times.

Over 60,000 TSA employees had been working without pay since the partial government shutdown began in February. The DHS shutdown continues, but President Trump belatedly ordered the agency on Friday to begin processing back pay for TSA employees. When asked why he hadn't signed the order much earlier, White House spokesperson Karoline Leavitt cited an "existential crisis" at airports. (Translation: It contributed to an existential polling crisis for the president.)

This article originally appeared on Engadget at https://www.engadget.com/apps/the-united-app-adds-airport-security-wait-times-after-lines-return-to-normal-164315823.html?src=rss
Will Shanklin

SpaceX has reportedly filed for the biggest IPO in history

2 weeks ago

SpaceX has reportedly taken the step many onlookers have long expected: filing paperwork to hold an initial public offering (IPO) on the stock market and become a publicly traded company. Rumors had long pointed toward the IPO taking place by July.

The company filed draft IPO registration paperwork with the US Securities and Exchange Commission confidentially, according to Bloomberg. As such, the public won’t get a chance to closely scrutinize SpaceX’s finances just yet. Taking the confidential approach means SpaceX can obtain feedback from the SEC before making the details public and announcing key factors like the price range and number of shares it’s planning to sell at the outset.

SpaceX is said to have designs on holding the largest IPO in history. It’s reportedly looking to raise $75 billion in the offering, which would far exceed the current record held by Saudi Aramco, which pulled in $24 billion in its 2019 IPO.

It’s expected that SpaceX will seek an IPO valuation of $1.75 trillion. When the Elon Musk-led business swallowed up the Elon Musk-led xAI earlier this year (which means SpaceX is now the parent of X and Grok), the entire company was valued at $1.25 trillion.

SpaceX is reportedly planning to use the funds it brings in from its IPO to turbocharge its various ambitions, including its struggling Starship program. The company also has designs on building a base on the moon, going to Mars and putting AI data centers in orbit.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/spacex-has-reportedly-filed-for-the-biggest-ipo-in-history-154547537.html?src=rss
Kris Holt

Lucid Motors recalls over 4,000 Gravity SUVs over seat belt defect

2 weeks ago

Lucid Motors has recalled over 4,000 Gravity SUVs after discovering a problem with seat belts. The company told the National Highway Traffic Safety Administration (NHTSA) that some of the anchors for the second-row seat belts weren't welded properly. This means that there's a chance they won't actually hold passengers during a collision.

The company blames the issue on a seat supplier changing its manufacturing process "without notice to or approval by Lucid." It says it has reverted to the original design and that newer models aren't impacted by the recall. Vehicles manufactured after February 14, 2026 are good to go.

Lucid will have to inspect each and every Gravity SUV affected by the recall and potentially install a new bracket or a whole new seat. Owners will receive instructions to bring their vehicles to service centers. The company hasn't reported any injuries related to the defect, which is good news.

4,000 may not sound like a particularly high number, but this isn't Toyota or Ford. The number accounts for nearly every Gravity SUV manufactured since it launched last year, according to The Tech Buzz. It's been reported that the company sold around 15,800 vehicles in 2025, but that accounts for every model in the lineup.

NEWS: Lucid's CEO says he replaced the company's entire software leadership team following the extremely buggy launch of their Gravity SUV.

"We're working through this. We will be over the hump by end of January, latest, latest, end of March." https://t.co/D9ARNVwA5Q

— Sawyer Merritt (@SawyerMerritt) January 12, 2026

This isn't the first issue that has popped up regarding Lucid's Gravity SUV. The company had to recall many vehicles due to an issue with the airbags at the tail-end of last year. The model has also been plagued by software issues, though numerous patches seem to have cleared that up. The three-row electric SUV starts at $80,000.

The company has been burning through cash without too much to show for it, according to Autoblog. This would doom other manufacturers, but Lucid has an extremely wealthy benefactor. The majority stakeholder is The Saudi Public Investment Fund, which has invested billions in the company. Lucid's VP of Communications, Nick Twork, says the country "stands behind us as a long-term partner."

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/lucid-motors-recalls-over-4000-gravity-suvs-over-seat-belt-defect-155321460.html?src=rss
Lawrence Bonk

MindsEye will litigate its own launch 'sabotage' controversy in DLC form

2 weeks ago

MindsEye developer Build a Rocket Boy remains so convinced that corporate foul play contributed to the disastrous launch of its debut game that it’s now planning to prove it to its audience via in-game content.

In a wide-ranging interview with GamesBeat, BARB CEO and CTO Mark Gerhard said MindsEye will soon receive a multiplayer update, as well as a new mission called Blacklist in which the studio will "share some of the evidence of the sabotage with the community." Gerhard didn’t elaborate further, beyond revealing that the new mission will also introduce a playable female character, but promised further updates to the game in the coming months.

BARB hopes its DLC will inspire the MindsEye community to create their own user-generated content with its Arcadia platform, which was always the long-term plan for the troubled action game. "The end state we want to be at is where the community can make their own [content] and can dream up their own creations, and again, without being a studio or needing to program or anything," Gerhard told GamesBeat. "They can actually make really fun and compelling experiences for themselves and their friends. That’s our mission. And I think that’s going to be more and more evident over the next few months."

MindsEye was riddled with bugs and performance issues when it launched last June, resulting in players demanding refunds and the studio hurriedly attempting to patch things up. Layoffs soon followed, with BARB co-CEO Lezlie Benzies reportedly addressing the remaining staff to reassure them of the game’s future. According to an IGN report, the former president of Rockstar North and GTA producer told employees at the time that saboteurs both external and within the company were to blame for the game’s nightmarish rollout.

In his new interview with GamesBeat, Gerhard took responsibility for the bugs and crashes that led to what he admitted was "without doubt, the worst launch in history," but echoed Benzies’ previous comments about the reputational damage the game suffered. "Obviously, we were kind of caught flat-footed on that," he said. "We didn’t counter the negative narrative. We weren’t sophisticated enough to have done that. But, we’re aware. We’ve called that out. Some of the negativity has been orchestrated around this, and thankfully, as a result, it stopped."

Gerhard said that the studio has collected "very strong evidence" of the alleged leaks following months of "thorough investigations," adding that the case is now in the hands of authorities in the UK and US.

BARB recently parted ways with co-publisher IOI Partners (a subsidiary of Hitman developer IO Interactive), and will be solely responsible for publishing responsibilities on MindsEye going forward. As a result, the planned MindsEye and Hitman crossover event is no longer going ahead.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mindseye-will-litigate-its-own-launch-sabotage-controversy-in-dlc-form-152344593.html?src=rss
Matt Tate

Claude Code leak suggests Anthropic is working on a 'Proactive' mode for its coding tool

2 weeks ago

What should have been a routine release has revealed some of the features Anthropic has been working on for Claude Code. As reported by Ars Technica, The Verge and others, after the company released Claude Code's 2.1.88 update on Tuesday, users found it contained a file that exposed the app's source code. Before Anthropic took action to plug the leak, the codebase was uploaded to a public GitHub repository, where it was subsequently copied more than 50,000 times. All told, the entire internet (and Anthropic's competitors) got a chance to examine more than 512,000 lines of code and 2,000 TypeScript files. 

In the aftermath, some people claim to have found evidence of upcoming features Anthropic is working to develop. Over on X, Alex Finn, the founder of AI startup Creator Buddy, says he found a flag for a feature called Proactive mode that will see Claude Code work even when the user hasn't prompted it to do something. Finn claims he also found evidence of a crypto-based payment system that could potentially allow AI agents to make autonomous payments. In a Reddit post spotted by The Verge, another person found evidence that Anthropic might have been working on a Tamagotchi-like virtual companion that "reacts to your coding" as a kind of April Fools joke.    

"A Claude Code release included some internal source code. No sensitive customer data or credentials were involved or exposed," an Anthropic spokesperson told Bleepingcomputer. "This was a release packaging issue caused by human error, not a security breach. We're rolling out measures to prevent this from happening again."

As with any other leak, it's worth remembering plans can and often do change. Just because a company has written the code to support a feature doesn't mean it will eventually ship said feature. 

This article originally appeared on Engadget at https://www.engadget.com/ai/claude-code-leak-suggests-anthropic-is-working-on-a-proactive-mode-for-its-coding-tool-150107049.html?src=rss
Igor Bonifacic

The AI Doc's director was "scared shitless" by AI, so he made a movie about it

2 weeks ago

If you're feeling anxious about AI and what it means for the future of humanity, you should watch The AI Doc: Or, How I Became an Apocaloptimist. As I noted in my review, the film aims to deliver some clarity amid all the hype. Now that it's in theaters, we sat down with director Daniel Roher, who won an Oscar for his film Navalny, to dive deeper into his complicated feelings around AI.

The entire topic made him nervous, Roher said, so he decided to team up with similarly anxious colleagues to demystify AI using film. He describes the goal of the project to be a sort of "first date" with AI, a way to hear about its potential benefits from AI boosters, while also taking in the many negatives brought up by critics. It’s probably too late to stop AI entirely, but he thinks we can at least try to find ways to limit the worst impulses of the tech industry. 

"I wanted to make this movie because I was scared shitless, that's the crux of it," he said in an interview on the Engadget Podcast. "I didn't understand what AI was. I didn't understand why everyone was talking about it and why it seemed to be this thing that came outta the woodwork and all of a sudden, people were talking about it like it was the apocalypse or like it was gonna be the most optimistic, greatest thing ever."

Ultimately, Roher arrived at the term “apocaloptimist,” which balances the contradictory ideas that AI can both seriously harm society, and that we can still shape the future by criticizing or outright rejecting it. "It's a worldview. It's choosing not to buy into a binary that's asking us to see this as either apocalypse and the end of the world, or through the rose-colored glasses of unvarnished optimism, which is also sort of a fallacy," he said.

On the one hand, he's well aware the major players pushing AI are, at best, flawed. When I mentioned Marc Andreessen’s recent comments about proudly having no inner thoughts, Roher added,” They're just fucking weird. They're just nerds who became billionaires because they were born at the right time and they had the right interests. They're brilliant in their own way and they have abilities, but they don't understand what it is to exist. They don’t know what real human beings navigate and go through.They have a very narrow worldview that's callous and cold and calculated.” 

For many, the overnight ubiquity of this largely untested technology and the collective wealth and power of those supporting it means rampant negative externalities are all but guaranteed. But Roher's apocaloptimism (we'll see if the term quite catches on) chafes against cynicism and doomsaying. He points to OpenAI’s Sora video generation app, which was heavily criticized as a tool that could lead to more realistic deepfakes, but was unceremoniously killed last week.

"I think people were [made] uncomfortable by it, and good,” Roher said. “And, shame on OpenAI for releasing this thing without any thoughtfulness. I guess the low bar of like, at least they had the decency to pull back and retract it, but only after public condemnation." He added, "to the cynical people saying we're all fucked, I'm like, no fuck you, we're not. Collective action matters.” 

And notably, the entire goal is to think more deeply about the uses of technology than the people actually creating it. "These guys, when you actually sit down with them, they don't have clarity, they can't make you feel better. They don't know themselves. They're just motivated by the unbridled optimism of the greatest profit-making technology in the history of humanity. "

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-ai-docs-director-was-scared-shitless-by-ai-so-he-made-a-movie-about-it-145747961.html?src=rss
Devindra Hardawar

The Getaway is Subaru's first three-row electric SUV

2 weeks ago

Today at the New York International Auto Show, Subaru announced its first three-row electric SUV: the Getaway. 

Like Subaru's other EVs, the Getaway is based on Toyota's e-TNGA platform and it shares many features and specs with the 2027 Highlander EV. Initially, all models will come with the company's Symmetrical all-wheel drive system, 420 horsepower and a native NACS-compatible charging port. That said, charging speeds don't look especially impressive as the Getaway's estimated 150kW system is expected to refill its battery from 10 to 80 percent in around 30 minutes. 

The first batch of Getaways will arrive late this year as 2027 models featuring a 95.8kWh battery that Subaru says will provide more than 300 miles of range on a single charge and a zero to 60 time of under five seconds. It will also come with preconditioning tech to help maintain charging speeds in cold weather (down to 14 degrees Fahrenheit). Then later in the first half of 2027, Subaru will release a standard-range model with a 77kWh power pack and AWD. The EV SUV offers 8.3 inches of ground clearance while its X-Mode system provides settings for Snow/Dirt, Deep Snow/Mud, Grip control and Downhill Assist along with a tow rating of up to 3,500 pounds. 

The Getaway's infotainment system is based around a 14-inch touchscreen with support for both Android Auto and CarPlay.Subaru

On the inside, the Getaway will offer seating for up to seven people by way of a second-row bench, though if you don't mind dropping the passenger count to six, you can also opt for two captain's chairs. Its infotainment system is based around a 14-inch touchscreen with support for both wireless Android Auto and Apple CarPlay, while the driver gets a secondary 12.3-inch digital instrument cluster. 

As you'd expect from a Subaru, the Getaway also comes with a lot of outdoorsy features like ladder-type roof rails on "most" trims, plus the option of 19 or 20-inch wheels and up to 45.6 cubic feet of cargo space with the third row seats folded down. Heated front seats will also come standard, with the ability to upgrade to ventilated seats in the first two rows and a heated steering wheel on more premium trims. 

Subaru claims the Getaway has more cargo space than a Kia EV 9 with the third row folded. Subaru

In the end, while the Getaway might not be the most original EV SUV due to its similarities to Toyota's upcoming Highlander EV, for any Subaru fans with larger families, this vehicle could be just what they need to make the jump from gas to electric. 

Specific details on pricing and trim levels are expected closer to the Getaway's official release date in late 2026. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/the-getaway-is-subarus-first-three-row-electric-suv-142500177.html?src=rss
Sam Rutherford
Checked
28 minutes 36 seconds ago
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
Engadget Feed feed