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Samsung has a new line of microSD Express cards for the Switch 2

1 week 2 days ago

Samsung just announced the P9 Express series of microSD Express cards, which are primarily intended for use with the Switch 2 console. This is a good thing, as Nintendo's latest console only works with microSD Express cards and, to be honest, there aren't that many options out there for consumers.

The company boasts that these new cards feature maximum sequential read speeds up to 800MB/s, which is a mighty fine metric and in league with some of our other favorite cards for the Switch 2. The cards also include the company's Dynamic Thermal Guard (DTG) technology, which was originally developed for SSDs. This should help things stay cool while you're out there catching Pokémon or rampaging around as a cartoon gorilla.

Samsung

Of course, these cards aren't tied to the Switch 2. That's just the most common use case scenario. They'll work with just about anything, like tablets, drones, cameras and rival portable gaming consoles.

Samsung's P9 Express microSD cards are available now, and the price is in line with similar offerings. The 256GB model costs $55 and the 512GB version costs $100.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/samsung-has-a-new-line-of-microsd-express-cards-for-the-switch-2-190933303.html?src=rss
Lawrence Bonk

Amazon Echo Dot Max review: Disappointing sound, but Alexa+ is a star

1 week 2 days ago

There’s a lot more riding on Amazon’s latest batch of Echo hardware than usual. After all, these are the first devices arriving alongside Alexa+, the AI-powered revamp of the company’s signature voice assistant. And unlike the $220 Echo Studio, the new Echo Dot Max is a more affordable ($100) and compact entry point into using Alexa+. It’s also another example of how confusing Amazon’s hardware lineup can get: the older Echo Pop ($40) and Echo Dot ($50) are also getting Alexa+. The Echo Dot Max isn’t the cheapest Echo, nor is it the best-sounding speaker Amazon sells. So, where does it fit?

The best way to think about this new speaker is that it occupies the same spot in Amazon’s lineup as the venerable and discontinued device simply named “Echo.” For years, the Amazon Echo was the company’s main speaker, but it no longer sells one with that pleasantly concise name. The Echo Dot Max steps in at the same price point, though. And while my testing has shown that Alexa+ is a solid step forward, the Dot Max hardware itself isn’t as good as what it replaces.

Design

The Echo Dot Max feels immediately familiar if you’ve seen any of Amazon’s spherical smart speakers from the last five years or so, but there are numerous design changes here. The 2020 Echo and current Echo Dot have buttons on top for adjusting volume and muting the speaker’s microphone. Those buttons are now on a front-facing panel that is surrounded by the Echo’s signature light ring. While I liked how the light ring encircled the bottom of the Echo, it’s definitely easier to see in this new front-facing position and it’s particularly better at displaying the volume now. Overall, it’s a fairly refined and subtle device, which is exactly what you want from a smart speaker. I tested the graphite model, but you can also get it in white or a much bolder purple. I prefer the fully spherical, globe-like appearance of the Echo Dot, but there’s little to complain about here visually. 

Amazon's Echo Dot Max speaker. Nathan Ingraham for Engadget

I do have some quibbles about the front-facing volume and mute buttons, though. The Echo Dot Max is simply so light that if I press the controls I’ll push the speaker around the shelf it’s on. This is easily solved by putting your hand around it and pressing the buttons with your thumb, but if you reach out to it with your index finger it probably won’t stay in place. I guess you’re supposed to primarily interact with the Echo Dot Max with your voice, but top-mounted buttons would’ve avoided this problem. I imagine this isn’t as much of a problem with the similarly-designed Echo Studio, simply because it’s much larger and three times heavier. 

Audio quality

I’m a pretty big music nerd and I’ve listened to many smart speakers over the years. I’ve come away impressed with the Echo devices I tested in 2018 as well as the 2020 Echo I spoke about earlier. At $100, that Echo punched well above its weight and sounded notably better than the identically-priced HomePod Mini and Nest Audio. 

Unfortunately, the Echo Dot Max does not match that older speaker’s bonafides. Don’t get me wrong, it sounds just fine — better than a standard Echo Dot and in line with what I’d expect from a $100 speaker. It’s a good bit louder than my HomePod Mini, with plenty of volume to fill a medium-sized room on its own. If you’re looking to really pump music through a bigger room, though, you’re better off looking at the Echo Studio or something like the Sonos Era 100. You can also pair two Echo Dot Max speakers together for stereo playback and increased volume, but I didn’t get to test this so can’t say how it’ll perform in a larger space.

Side view of Amazon's Echo Dot Max speaker Nathan Ingraham for Engadget

My biggest complaint with the Echo Dot Max is that frequencies often felt a bit smushed together, without a solid bass thump separating itself from the clarity in the mid- and high-range frequencies. It doesn’t provide the most dynamic listening experience. When you look at the difference in the Echo Dot Max’s speaker components compared to the fourth-generation Echo, that’s not a surprise. That older speaker paired a 3-inch woofer with dual 0.8-inch tweeters, while the Dot Max makes do with just one tweeter and a smaller 2.5-inch woofer. 

I want to reiterate that the Echo Dot Max still sounds good! The various beats, electronic glitches and vocals of Lorde’s “What Was That” came through clearly for the most part, and the modern disco vibes of “Jealous” by The Aces had a nice thump and the instruments were plenty punchy. The heavier, guitar-driven fury of albums like the new Deftones release Private Music and the 33-year-old Dirt by Alice In Chains came through loud and clear, while turning up the volume on the rave-esque vibes of “As Alive As You Need Me To Be” by Nine Inch Nails had plenty of life. But while the overall sound was pleasant enough, further listening made me realize that details like a good snap of a snare could get lost amidst a storm of guitars.

It’s a disappointment that Amazon took an undeniable step backwards here. Much like the Echo Studio that we just reviewed, the Echo Dot Max isn’t bad — it’s just underwhelming. It’s a little easier to forgive here, since the Dot Max is more of an all-purpose speaker rather than something designed to provide an exceptional listening experience. Again, it sounds totally fine for a $100 smart speaker, but given Amazon’s past success in providing surprisingly excellent audio, I was hoping for a lot more here. 

Amazon's Echo Dot Max smart speaker. Nathan Ingraham for Engadget Alexa+

The other piece of the puzzle is, of course, Alexa+, Amazon’s long-awaited update to its digital assistant. Somehow, it’s already been two years since Amazon first showed off the improvements it was working on delivering with Alexa+. But with these new devices, “early access” to the service is pretty easy to come by now. 

I’ll admit that I’m not much of a voice assistant guy. I think a lot of that comes from not having a very smart home. I’ve been renting for the last eight months after owning a home for almost a decade, and there just hasn’t been much to do with Alexa (or any voice assistant) at the moment.

But even without home-based routines to run, lights to control or a smart thermostat to adjust, it was evident how much more conversational and context-aware Alexa+ is now. I did a lot of testing during the World Series and I made it a habit to ask Alexa what was going on in the series. We had several “conversations” about what happened in the previous night’s game, when the next game was happening, who the starting pitchers were and so forth. It was probably the most natural experience I’ve ever had using a voice assistant, even though using my natural language with a speaker still feels awkward. (I definitely said please to Alexa more than once.)

Once you’re set up with Alexa+ Early Access, you can use the same updated assistant in the Alexa app on your smartphone, either with your voice or in a chat interface. The chatbot-style Alexa experience is fine, but I actually prefer using my voice, because I felt like it was easier to have a conversation with it and just ask things as they popped into my head. 

Another good thing about Alexa+ is that it felt fast and responsive. There are short pauses while it thinks about a response, but it usually got back to me quickly enough that continuing that natural language conversation didn’t feel stilted or awkward. Speed is a crucial factor towards making a voice assistant feel responsive, and Alexa+ on the Echo Dot Max hits on that point. Some combo of Amazon’s AZ3 chip and whatever is happening up in its cloud is getting the job done here. 

As with any voice assistant, Alexa+ is, of course, not perfect. Most basic tasks like setting reminders, checking the weather and playing music all work reliably. But asking for specific songs or albums can sometimes go badly. Occasionally, Alexa wouldn’t be able to find a specific album I was looking for but it would play other songs by the artist; other times it would come up with completely unrelated music. This is an issue I’ve had with all assistants, but I was hoping Alexa+ might be smart enough to avoid getting too far off base.

I asked it to “play the latest release by the band Now, Now.” It’s an EP entitled 01 so I had a feeling Alexa might struggle with that. Sure enough, it said “sure, here’s new music from Now, Now” and played one of the songs from that release. Not bad, but not quite right. I then followed up and said “can you play this entire album?” That did not work. Instead, I ended up with the song “Ain’t it Funky Now” performed by legendary jazz guitarist and composer Grant Green. An outstanding recording, sure, but not remotely close to what I was looking for. Even asking “play the album ‘01 EP’ by the band Now, Now” got me Drake’s “Laugh Now Cry Later.” Sigh. 

Worse than that were the times when Alexa+ just made things up. The Alexa app provides you with little suggestions for things to ask about, like “iconic music duets.” I tapped it, curious to see what it provided, and it pulled up a list of “iconic music duets that have left an indelible mark on the music industry.” 

Among those was “Smells Like Teen Spirit” performed by the late Kurt Cobain and his wife Courtney Love. This happened? News to me! I followed up and asked for more details and got a response noting that “there isn’t a formal duet of ‘Smells Like Teen Spirit.’” Best I can tell, it popped up because Love sang some unused lyrics from the legendary song on an episode of the 60 Songs That Explain the ‘90s podcast, back in 2023. This is a perfect example of the random inferences AI often draws, and it’s a good reminder that Alexa+, like all AI assistants, can make things up sometimes. This didn’t happen often, but it’s still something you’ll need to look out for. 

Amazon's Echo Dot Max smart speaker. Nathan Ingraham for Engadget Wrap-up

The Echo Dot Max more or less delivers on Amazon’s promises. It sounds better than smaller speakers like the Echo Dot or Pop, and it’s significantly cheaper than the Echo Studio. If you’re at all interested in music, it’s worth stepping up to the Dot Max over the standard Dot. Beyond just better audio, it’s also significantly newer (the Dot was last updated in 2022). Its more modern processor means it should have a longer lifespan than the standard Dot, making it a better option for people who are eager to try out Alexa+. 

That freshly updated hardware is a reason to consider the Echo Dot Max over similarly priced speakers like the Nest Audio and HomePod Mini, both of which are five years old. And despite Alexa+ dealing with some growing pains, it’s a better option at this moment than the unproven Gemini for Home Google that is rolling out or the old, limited Siri that the HomePod Mini is still stuck with.

But the Echo Dot Max still feels like a bit of a missed opportunity to me. The old Echo sounded so good, and this speaker is just not as exciting in comparison. It’s a fine way to interact with Alexa+ and enjoy some tunes, I just wish it sounded a little bit better.


This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/amazon-echo-dot-max-review-disappointing-sound-but-alexa-is-a-star-190000721.html?src=rss

Nintendo's patent on summoning fighting NPCs is being reexamined

1 week 2 days ago

Nintendo's lawsuit against Palworld just hit a snag. The US Patent and Trademark Office (USPTO) has ordered a reexamination of a key Nintendo patent expected to be wielded in the case. Games Fray reports that the office is reviewing the Switch maker's patent regarding "summon subcharacter and let it fight in 1 of 2 modes." If we view Nintendo's Palworld lawsuit as a test bed for monopolizing game mechanics, the development can only be seen as a good thing. 

Several factors make the reexamination unusual. First, Nintendo's patent in question (No. 12,403,397) was just granted in September. The review was personally ordered by newly sworn-in USPTO Director John A. Squires. The Trump appointee has historically sided with patent holders, making it harder to contest them. Stranger still, Games Fray says this may be the USPTO's first patent reexamination in over a decade.

PalworldPocketpair

Those ingredients suggest widespread blowback may be the driving force. Although Palworld developer Pocketpair is Nintendo's immediate target, it's easy to see the case opening a Pandora's box where developers fear using well-established game mechanics. Indie developers would be particularly vulnerable. The "slippery slope" commentary practically writes itself.

If Nintendo's patent is ultimately invalidated, we may be able to thank Konami. A 2002 patent application from the maker of Metal Gear and Castlevania was cited as prior art, casting doubt on Nintendo's claim. A separate Nintendo patent, published in 2020, was also listed as possible prior art. Games Fray's report dives much deeper into the legal weeds.

Nintendo now has two months to respond. During that period, third parties can come forward with additional prior art references. As a nervous industry eyes Nintendo's case as a potential test bed for monopolizing game mechanics, don't be shocked if gaming lawyers search far and wide for more examples.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendos-patent-on-summoning-fighting-npcs-is-being-reexamined-180949135.html?src=rss
Will Shanklin

UK High Court sides with Stability AI over Getty in copyright case

1 week 2 days ago

Stability AI has partially succeeded in defending itself against accusations of copyright infringement. As reported by The Guardian, Stability AI prevailed in a high-profile UK High Court case, following Getty first suing the company in 2023 for allegedly using its copyright images to train its Stable Diffusion AI art tool without permission.

Getty’s original claim was that Stability AI had unlawfully copied and processed millions of protected images for training purposes, therefore abusing the rights of the original creators. However, the Seattle-based company eventually withdrew its claims of primary copyright infringement as it reportedly could offer no evidence that unauthorized copying for the training of Stable Diffusion had taken place in the UK.

Today’s ruling concerns claims of secondary infringement, to which the High Court judge, Justice Joanna Smith, ruled that "an AI model such as Stable Diffusion which does not store or reproduce any copyright works (and has never done so) is not an 'infringing copy'" under UK law. This was despite the ruling finding some evidence of Getty’s images being used by Stability, as evidenced by the presence of the former’s watermark. While the judge sided with Getty on some of its claims, she said that the evidence was "both historic and extremely limited in scope."

The High Court ruling likely won’t fill companies and creators concerned about AI-related copyright infringement with a huge amount of optimism, but unsurprisingly, both Getty and Stability AI have been quick to celebrate their respective victories. Getty's statement reads, in part:

Today’s ruling confirms that Stable Diffusion’s inclusion of Getty Images’ trademarks in AI‑generated outputs infringed those trademarks. Crucially, the Court rejected Stability AI’s attempt to hold the user responsible for that infringement, confirming that responsibility for the presence of such trademarks lies with the model provider, who has control over the images used to train the model. This is a significant win for intellectual property owners. The ruling delivered another key finding; that, wherever the training and development did take place, Getty Images' copyright‑protected works were used to train Stable Diffusion. The ruling also established a powerful precedent that intangible articles, such as AI models, are subject to copyright infringement claims in the same way as tangible articles. We will be taking forward findings of fact from the UK ruling in our US case.

The company added that it was "deeply concerned" that even "well-resourced companies" remain at risk of infringement due to a "lack of transparent requirements." It also urged the UK government to build on the current laws around this issue. Christian Dowell, general counsel to Stability AI, said the final ruling from the court "ultimately resolves the copyright concerns that were the core issue."

The ruling comes just days after Getty announced a new agreement with Perplexity AI that permits the latter to access Getty’s huge media library as part of its search and discovery tools. In a press release, Getty said a condition of the licensing deal was Perplexity committing to "making improvements on how it displays imagery, including image credit with link to source, to better educate users on how to use licensed imagery legally."

This article originally appeared on Engadget at https://www.engadget.com/ai/uk-high-court-sides-with-stability-ai-over-getty-in-copyright-case-180029461.html?src=rss
Matt Tate

Apple may release its first 'low-cost' Mac laptop in early 2026

1 week 2 days ago

It seems Apple is preparing to debut a low-cost Mac laptop in the first half of 2026. According to Bloomberg, such a system is in early production at the company’s overseas suppliers and Apple is testing the devices internally.

Apple’s aim with this laptop, per the report, is to draw people away from the likes of Chromebooks and cheap Windows PCs and into its own ecosystem. The company is said to be making the system with casual users, students and businesses in mind — the kinds of folks who use laptops for tasks like web browsing, light media editing and working on documents. Apple is also reportedly planning to aim the system at potential iPad buyers who’d still rather have a traditional laptop.

The laptop is said to have a new design with a “lower-end LCD display” and it’s expected to run on an A-series iPhone processor that’s said to deliver better performance than the M1. It’s also likely to have a smaller display than the 13.6-inch MacBook Air.

Performance is important, but the price point will be crucial if Apple wants to really compete with the proliferation of Chromebooks and entry-level Windows devices. The company is said to be ready to sell this Mac for “well under $1,000.” Chromebooks and Windows laptops often sell for just a few hundred bucks. Higher-end Chromebooks cost around $600, so Apple would likely have to sell this laptop for $700 or less for it to make a real splash.

Apple has traditionally focused on making premium devices, but would be a smart time for the company to enter the lower end of the market. Microsoft is ending support for Windows 10, including on devices that don’t support Windows 11 and owners of such systems (including businesses) may need to buy new laptops in the near future to have the latest security updates.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/apple-may-release-its-first-low-cost-mac-laptop-in-early-2026-174143869.html?src=rss

The best VR headsets for 2025

1 week 2 days ago

Choosing the best VR headset for you is the first step into some of the most immersive gaming, entertainment and virtual work experiences available today. Whether you’re exploring new worlds, working out in virtual gyms or collaborating in 3D environments, a great headset can make all the difference. The latest models offer high-resolution displays, improved FOV (field of view) and ergonomic head strap designs that keep things comfortable during extended sessions. Many also support Bluetooth for connecting external accessories like controllers or earbuds.

As the tech has matured, you’ll now find headsets that balance performance with portability, and some even offer a wider field of view to enhance your sense of presence in virtual spaces. From beginner-friendly options to high-end devices built for enthusiasts, there's a VR headset out there for every type of user — and this guide will help you find the one that fits your needs best.

Table of contents Best VR headsets for 2025

How we test VR headsets

I tend to judge candidates for the best VR headset on a few basic criteria: Ergonomics, immersion and controls. It's not that hard to shove a mobile display into a plastic headset and strap some cheap elastic headbands onto it. But it takes real design skill to craft something that's well balanced, includes a supportive headstrap, and doesn't feel uncomfortable after 30 minutes.

My test for ergonomics is fairly simple: How long can I wear a headset until I start to feel discomfort? For the most ergonomic devices, like the Quest 3, that could easily be an hour or two. But heavier PC hardware often feels cumbersome after just 15 minutes — you won’t find those kinds of devices in our list of the best VR headsets.

Immersion, meanwhile, comes from having high resolution screens with fast refresh rates, like a 120Hz refresh rate, so everything looks sharp and smooth. Field of view is also a major element, as it describes how well VR screens can cover what you see. A narrow FOV makes it feel like you're peering through a pair of binoculars, which limits your sense of “presence.” The best VR headsets aim for a wider field of view, helping virtual environments feel more natural and fully surround you.

A wide field of view, on the other hand, can make it seem like you’re actually flying over the globe in Google Earth. We look at a few popular video games, like Superhot, Beat Saber and Pistol Whip, on every headset to judge how immersed we feel and how enjoyable the gaming experience is overall.

The best controllers fit naturally in your hands and offer accurate tracking. The industry has basically adopted the design of Meta’s excellent touch controllers, but we're also seeing intriguing leaps forward like Valve's finger tracking gamepads. We judge controllers based on how easy they are to hold, how they hold up to sweaty gameplay sessions and how easily headsets can track their position in space.

However, it’s important to look at a virtual reality headset’s specs as a whole. Depending on what you’re looking for in yourVR headset, you’ll want to consider factors like your PC’s CPU and graphics card if you plan to use the headset to play the best VR games. You might not need a super powerful PC, but you should check the minimum requirements for the headset you’re looking to purchase. If you’re not looking to invest in a VR headset solely for gaming, features like head tracking allow you to explore your environment just by simply moving your head in the simulator. This often results in a more immersive and realistic experience.

Other VR headsets we’ve tested HTC Vive Focus Vision

The Vive Focus Vision is a sleek premium standalone VR headset that can also deliver solid PC VR. But it’s also running aging hardware, it’s riddled with software issues and it’s expensive compared to the Meta Quest 3.

Meta Quest Pro

As great as the Meta Quest 3 is, the Quest 2 is still a very good entry-level VR headset, and it’s worth considering if it’s on sale below its current $250 list price. The Meta Quest Pro, on the the hand, is an expensive boondoggle best ignored.

HTC Vive Pro 2

Outside of Meta’s hardware, the HTC Vive Pro 2 remains a fantastic PC headset, but it’s far more expensive than the Valve Index, which is more comfortable and offers better audio.

VR headset FAQs How do VR headsets work?

At the most basic level, a VR headset is simply a high quality screen that you’re holding up to your face. For a wired headset, the actual work of rendering a game is done on either a PC or game console. For completely wireless devices, like the Meta Quest 3, that work is handled right on the headset. They rely on either external sensors, or sensors built into the headsets, to map your physical space. While you can use a traditional gamepad or keyboard and mouse in VR, they typically use motion tracking controllers to immerse you in their 3D environments.

What VR headset is best for full body tracking?

While we’re still waiting for a truly great haptic VR bodysuit to arrive, you can still achieve accurate body tracking with most Steam VR-compatible PC headsets. The Valve Index and HTC Vive Pro 2 both rely on room-tracking sensors that can map your body more effectively than the built-in sensors on competitors. You can also add HTC Vive Trackers to wrist and leg straps, as well as belts, for even better coverage. The Meta Quest 3 doesn’t have any easy body tracking solutions, but you can add Vive trackers when it’s plugged into your PC to mimic a Steam VR headset.

Only a few experiences, like VRChat, take advantage of full body tracking at the moment. Currently there aren’t any body tracking solutions for the PlayStation VR and VR2, but we’re intrigued by the company’s Mocopi body trackers, which were really announced in Japan.

What VR headsets are better than Oculus?

Oculus is the previous name for Meta’s VR hardware. Currently, Meta only supports the Quest 3, Quest 3S and Quest Pro, all of which are wireless headsets. As we explain above, PC VR headsets can generally achieve better quality virtual reality, since they rely on more powerful graphics hardware.

What VR headsets work with Xbox?

Currently, Microsoft’s Xbox consoles don’t support any VR headsets.

Recent updates

November 2025: Updated to include the Apple Vision Pro M5.

April 2025: Updated to include review scores for our top picks, where applicable.

November 2024: Added the HTC Vive Focus Vision to the "others we tested" section.

October 2024: Updated our "best cheap VR headset" top pick to be the Meta Quest 3S.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/best-vr-headsets-140012529.html?src=rss
Devindra Hardawar

Why DJI drones might be banned in the US

1 week 2 days ago

Since being placed on a Department of Commerce entity list in 2020 over national security fears, China’s DJI has faced the threat of a US ban on its hyper-popular drones. After exhausting its appeals and losing a lawsuit last month, DJI products like the Mini 4 Pro, Avata 2 and Neo may disappear from US shelves starting December 23.

The situation could be even worse than initially expected. The FCC just gave itself the power to retroactively cut off products from companies on its “covered” list, including DJI. That gives the government the right to not just halt sales of future products, but enact rules preventing people from using drones they’ve already purchased.

DJI dominates the consumer US drone market, so a ban would be terrible news for hobbyists and creators, along with industrial and public safety operators. However, the government’s concerns about the company’s drones as potential spying tools are very real.

A brief history of DJI

DJI, or Da-Jiang Innovations, is based in Shenzhen, China and introduced its ready-to-fly, now-iconic Phantom drone in 2013. It was $629 and offered a more user-friendly experience than other drones at the time, opening up aerial photography to creators and cinematographers.

DJI Mavic 4 ProSteve Dent for Engadget

The company followed with increasingly sophisticated products like the Mavic Pro, Mini 3 Pro and Avata, along with larger commercial drones. It continued to expand its range with the small but powerful Air 3, Neo and Flip. As of 2020, DJI had an estimated 77 percent of the US drone market (which accounts for 40 percent of its sales), leaving rivals to fight for scraps.

Most observers attribute DJI’s dominance to its engineering-first culture. To give an idea of its technical progress, the latest 2025 Mavic 4 Pro can be flown from 25 miles away, compared to just 0.62 miles for the 2015 Phantom 3. Nearly every DJI drone feature, including video quality, battery life, range, tracking and obstacle detection, is superior to rivals.

Catching the eye of the US government

By 2016, the company had caught the attention of US regulators concerned about Chinese camera-equipped drones flying over sensitive facilities. While no one has uncovered a smoking gun proving that DJI drones spy for China, they undoubtedly pose a potential national security risk. The Cybersecurity and Infrastructure Security Agency (CISA) laid out the dangers last year in a guidance sheet:

  • DJI is subject to China’s 2017 National Intelligence Law, which compels companies to cooperate with state intelligence services.

  • The 2021 Cyber Vulnerability Reporting Law requires Chinese-based companies to disclose cyber vulnerabilities to PRC authorities prior to any public disclosure, which could allow them to exploit such flaws before they’re publicly known.

  • UAS (unmanned aircraft system) devices controlled by smartphones provide a path for UAS data egress and storage, which could enable intelligence gathering on US critical infrastructure.

  • Updates controlled by Chinese entities could introduce unknown data collection and transmission capabilities without the user’s awareness.

  • When a UAS is incorporated into a network, the potential for data collection and transmission of sensitive imagery, surveying data and facility layouts increases.

Photo taken by a $200 DJI Neo droneSteve Dent for Engadget

In 2017, DJI’s drones were banned from use by the US Army. Later that year, the Department of Homeland Security (DHS) issued a memo stating “with moderate confidence” that DJI’s drones were “providing US critical infrastructure and law enforcement data to the Chinese government.” The agency never provided any direct proof, however, and DJI denied it.

Then in 2020, DJI was added to the US Department of Commerce’s “entity list” over claims it “enabled wide-scale human rights abuses within China.” That meant the company could no longer buy parts or services from US manufacturers, like Amazon Web Services, Texas Instruments and Intel. In response, DJI said it was “disappointed” with the decision but customers could “continue to buy and use DJI products normally.”

A year later, however, it was placed on the Treasury department's "Chinese military-industrial complex companies" list for its alleged involvement in the surveillance of Uyghur Muslim people in China. That banned US citizens from investing in the company.

The US Department of Defense (DoD) piled on in October 2022, putting DJI on a list of “Chinese military companies” operating in the US. After the DoD refused DJI’s delisting petition in 2023, the company filed a lawsuit, arguing that it was “neither owned nor controlled by the Chinese military.” Nearly three years later, a court ruled against it, saying the DoD had substantial evidence that DJI contributed to the Chinese defense industry. DJI has since appealed that decision.

In September 2024, the US House of Representatives passed the Countering CCP Drones Act. Though still pending approval in the US Senate, the law would allow the FCC to block DJI’s drones from accessing US radio waves, effectively making them unusable here. DJI denounced the action as “inaccurate and unsubstantiated.” Later that month, US Customs and Border Protection was reportedly blocking some DJI drone imports under the Uyghur Forced Labor Prevention Act.

Moving closer to a ban Operating DJI's Avata 2Steve Dent for Engadget

Near the end of last year, the US military’s annual defense spending bill (called the National Defense Authorization Act or NDAA) further boosted the possibility of a DJI ban. It required an “appropriate national security agency” to rule that a company’s products didn’t pose an “unacceptable risk” to US national security, lest it be placed on a covered list. The DoD offered DJI and other companies a year to obtain such a ruling.

Because of the DoD’s requirements, DJI paused US sales and distribution in retail channels, citing regulatory uncertainty. However, some drones that originally couldn’t be purchased in the US, like the Mavic 4 Pro, can now be found on retailers like Amazon and B&H Photo Video — albeit at inflated prices compared to other regions.

In March, DJI sent a formal letter to five national security agencies (DHS, DoD, FBI, NSA, and ODNI) requesting that any or all of them begin evaluating its products. In a June blog post, however, DJI stated that none of them had offered to perform such checks.

“If no agency steps forward and completes the review by the December 2025 deadline, the NDAA provision could trigger an automatic ban on DJI… simply because no agency chose to take on the work of reviewing our products,” the company said. DJI further explained that it was “ready” for such an audit.

Last week, the situation became potentially more dire for DJI. The FCC voted 3-0 to give itself the authority to ban devices and radio components previously approved for operation in the US. On top of the NDAA ban, the FCC would theoretically have the right to prevent DJI’s drones and other products from using US radio frequencies, effectively making them inoperable. The new regulations would also empower the FCC to bar any clones of products like the Mavic Air 3 created by alleged DJI shell companies like Anzu and Skyhigh Tech, as The Verge reported.

The DJI Flip lightweight droneSteve Dent for Engadget

The FCC did underline that it wasn’t planning to take away drones people have already purchased. “We emphasize that we are currently not requiring manufacturers to replace equipment in the hands of consumers,” it said in a fact sheet. “The continued use of such equipment… would remain authorized.”

The FCC would be required to undertake a “public interest analysis” for each product to be banned while giving “particular weight” to national security concerns. It would also be required to allow the public to comment during a minimum 30 day period, according to a fact sheet.

The possible outcomes

Here are scenarios that could arise before the December 23 deadline:

  1. DJI passes its audit. In the best case scenario, which looks unlikely at this point, DJI would pass its audit and not be added to the FCC’s covered list. The company could fully resume sales of new products, rather than being stuck in limbo as it is now, and existing drones would remain legal with full support.

  2. DJI receives another extension. If this happens, the status quo would remain. New drones like the Mavic 4 Pro may still be hard to purchase, but you would likely be able to buy previously approved products like the Mavic 3 Pro. Existing drones would remain legal with full support.

  3. The FCC blocks new DJI certifications. New drone sales would not be approved in the US. Existing drones would remain legal but possibly lose long-term support.

  4. DJI drones are placed on the covered list. All drone sales for both new and previous models would cease. Current drones would be allowed to operate but may lose updates and future support.

  5. DJI drones are banned retroactively. All DJI drone sales are banned and existing drones grounded or severely restricted. The FCC has said this won’t happen.

DJI Agras 50 agricultural dronepicture alliance via Getty Images

DJI has reportedly spent over $17 million since 2016 on lobbying and launched the Drone Advocacy Alliance last year to enlist support from customers. It has some allies as well, like agricultural drone operators that formed a lobby last year. Law enforcement, search and rescue and other agencies have also expressed concerns about the higher costs, lower reliability and reduced performance of non-DJI drones.

However, US politicians are largely unsympathetic. Senator Rick Scott (R-FL) refused to even take meetings with DJI’s lobbyists, calling the company part of a “despicable government” that wants to “spy on us.” The same sentiment appears on the other side of the aisle. “I simply won’t stand by and accept that risk, which is why I’ll continue to support DJI being added to the list of banned telecom technology,” said Representative Frank Pallone Jr. (D-NJ).

So what’s liable to happen? Given the limited time left before the December 23 deadline, I believe the number three or four scenarios above are most likely: The FCC blocks new certifications and DJI drones are put on the covered list. DJI would then be forced to cease sales of new drones and possibly stop selling current models. Customers in the US would still be able to use their existing products, but may have trouble obtaining repairs and updates. If you’re a DJI drone owner in the states, you might want to formulate a contingency plan.

DJI may be resigned to that scenario as well, hoping that a ban will create enough customer outcry to stimulate political action in its favor. The company’s only other hope is that the US and China miraculously strike a trade deal that includes DJI. Given the anti-China sentiment in Washington, that looks unlikely — but then again, with Trump as president, anything is possible.

This article originally appeared on Engadget at https://www.engadget.com/cameras/why-dji-drones-might-be-banned-in-the-us-170030273.html?src=rss
Steve Dent

Vampire Survivors and Warhammer join forces in a new roguelite game

1 week 2 days ago

We've seen a whole bunch of Vampire Survivors clones arrive over the last few years in the wake of the roguelite's success. Poncle has released crossover DLC based on the likes of Castlevania and Balatro for its game as well. Now, the studio behind Vampire Survivors and Warhammer parent Games Workshop have given the green light for an officially licensed game that smushes the two together.

Warhammer Survivors has a formula that is very similar to Vampire Survivors. Developer Auroch Digital even used Poncle's engine to make it. Warhammer Survivors is a run-based game in which the aim is to take down hordes of enemies using an array of weapons and powerups that you can combine and evolve into more powerful tools. You'll unlock more characters and items as you play and there are lots of secrets to discover.

The characters, weapons, powerups, bad guys and level settings are all derived from Warhammer. You'll be able to play as characters from both the 40K and Age of Sigmar universes, such as Malum Caedo, who appeared in Auroch's first-person shooter Warhammer 40,000: Boltgun. Weapons and items such as the Boltgun, Astartes Chainsword, Whirlwind Axes and Citadel Nuln Oil paint will be at your disposal too.

There are some neat little touches in the trailer. The gems that you collect to gain experience and level up are pill-shaped in Vampire Survivors. But here, they’re shaped like skulls.

Auroch has worked on Warhammer projects (including typing game Boltgun — Words of Vengeance) for over a decade. It plans to reveal a whole lot more about its latest endeavor in the coming months. Warhammer Survivors is set to land on Steam sometime in 2026.

This article originally appeared on Engadget at https://www.engadget.com/gaming/vampire-survivors-and-warhammer-join-forces-in-a-new-roguelite-game-161352281.html?src=rss

Meta finally made a proper WhatsApp app for Apple Watch

1 week 2 days ago

Meta has unveiled an overhaul for the WhatsApp experience on Apple Watch. The first official such app for the wearable is rolling out today and it includes support for what the company calls "many requested features." You'll now be able to see everything your friends are saying via your Apple Watch as longer WhatsApp messages won't be truncated. You'll have the option to respond to messages with quick emoji reactions.

The Apple Watch app will enable you to record and send voice messages from your wrist. In addition, you'll be able to see call notifications with details on who's trying to get in touch with you without having to look at your iPhone. Other features include the ability to see "clear images and stickers" on the Apple Watch app, as well as more of your chat history. Of course, there's still end-to-end encryption for your messages and calls.

The new app is a major upgrade over only being able to reply to WhatsApp messages via mirrored iPhone notifications on Apple Watch.  To use it, you'll need an Apple Watch Series 4 or newer that's running at least watchOS 10.

It's a little wild that it has taken Meta so long to create a proper Apple Watch app. Even BlackBerry made a BBM app for the wearable, and that was a decade ago. But perhaps it shouldn’t be too surprising given how long we had to wait for an Instagram iPad app.

This article originally appeared on Engadget at https://www.engadget.com/apps/meta-finally-made-a-proper-whatsapp-app-for-apple-watch-150000781.html?src=rss

Alexa+ comes to the Amazon Music app

1 week 2 days ago

Amazon has launched its new and improved AI assistant in the Amazon Music app. From today, anyone signed up to Alexa+ Early Access with the latest version of the app downloaded to their iOS or Android device can start using Amazon’s reimagined virtual assistant for music discovery and organizing their libraries.

To access the chatbot, you tap the “A” button in the lower right corner of the screen when Amazon Music is open. You can then test its knowledge by asking it a range of questions, from something as basic as finding a recently released song by a particular artist, to more complex searches based on a single lyric or the name of the TV show the song you’re trying to find is featured in.

Alexa+ is designed for more conversational interactions, so you can use natural language prompts and then ask follow-up questions as you would if you were talking to a friend, to narrow down its search results. Amazon says you can search for specific eras, moods and instruments, as well as telling Alexa what you don’t want it to serve up.

Alexa+ can also be used for playlist creation, allowing you to request something as specific as a high-energy running playlist with songs from a particular decade that starts with a song from a certain artist. You can also be more vague, asking for something that fits your current mood or the time of day.

Alexa+ in Amazon Music is being marketed not only as an AI tastemaker and personal DJ, but also a music expert, so you can ask it things like the inspiration for a song’s lyrics, where an album charted and questions about upcoming live performances.

Alexa+ has been gradually rolling out in Amazon’s various smart devices since the beginning of the year, with mixed results. You’ll be using it in everything from new Ring devices, to the latest Kindles and Vega, Amazon’s new smart TV operating system. It’s also built into the new Echo Studio speaker, and Engadget’s Billy Steele was impressed by the AI assistant’s more human-like conversation skills, even if it’s still prone to basic errors right now, such as getting the day of the week wrong in a response.

Alexa+ is currently available in Early Access for all tiers of Amazon Music. Eventually it’ll be free to all Prime members, and available to non-Prime members for $20 per month (more than an Amazon Prime subscription on its own).

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/alexa-comes-to-the-amazon-music-app-143234227.html?src=rss
Matt Tate

Motorola introduces its latest takes on the Moto G and Moto G Play phones

1 week 2 days ago

Motorola has been consistently offering solid budget smartphone offerings, and the company back with new refreshes to its Moto G and Moto G Play for 2026. The latest versions offer some incremental tech upgrades and a couple lovely new color options for the aesthetic upgrades. 

These smartphones both sport 6.7-inch displays with 120Hz and peak brightness of 1,000 nits. The Moto G boasts a 50MP camera as well as a 32MP front camera for selfies, while the Moto G Play has 32MP for its main camera and 8MP for the front camera. Both devices' photography is backed by quad pixel technology to provide detailed image capture in a variety of lighting conditions. These two phones have a 5,200mAh battery and adds some quick-charging options: 30W for the Moto G and 18W for the Moto G Play. On the durability front, the Moto G is still using Gorilla Glass 3 and boasts an IP52 water resistance rating, as the 2025 model did, and the same will also be available in the Moto G Play model.

Both phones are getting some Pantone color options in leather-inspired finishes. The Moto G will have a gray color called Slipstream or the purple of Cattleya Orchid, while the Moto G Play comes in Pantone Tapestry blue.

Moto G will continue to retail starting at $200 and will be available directly from Motorola starting on December 11, followed by Amazon and Best Buy availability on January 15. The Moto G Play will be available online from Motorola, Best Buy and Amazon on November 13 for $170; the model will arrive in stores some time in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/motorola-introduces-its-latest-takes-on-the-moto-g-and-moto-g-play-phones-140000620.html?src=rss

Apple TV has a new intro bumper and soundmark

1 week 2 days ago

Apple dropped the "plus" from its streaming service's name in October, because the company typically uses the plus sign for free services with paid versions, such as iCloud+. Now, the company has released a new intro bumper and soundmark for its TV service. Apple has uploaded a five-second video showing its streaming service's new logo appearing in a hazy multi-colored animation before it shifts into focus at the center of the screen. Playing in the background is a soundmark, or as its composer calls it, a "mnemonic." 

The soundmark will appear before every show and every episode in a series, according its composer Finneas, whom you may know as Billie Eilish's brother and frequent collaborator. "The things that I think of as real classic mnemonics are NBC — you can hear that in your head — or HBO has its static," he told Variety. Netflix's "tudum" sound is pretty iconic, as well. Only time can tell if Apple's will have the same impact. He explained that the five-second version Apple released as a video will be played before every movie and in between the episodes of a show, so you're bound to hear it multiple times if you're bingeing a series. Apple also made a one-second version of the intro for trailers and a 12-second one for anything released in theaters, such as Killers of the Flower Moon

Finneas said that he was approached by Apple's Head of Music, David Taylor, who apparently told him that the company was "simplifying" the service. Removing the "plus" from its name was just the beginning. In addition, Apple has also debuted a new logo for Apple One, a subscription option that bundles multiple Apple services, including Apple Music, TV and iCloud+, into a lower-priced monthly plan. The new logo uses a textured multi-colored Apple illustration. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-has-a-new-intro-bumper-and-soundmark-140016449.html?src=rss
Mariella Moon

Nintendo expects to sell way more Switch 2s than it thought

1 week 2 days ago

Nintendo has boosted its Switch 2 sales forecast for the current fiscal year, meaning it could top first year sales of the original Switch. The gaming giant expects to sell 19 million Switch 2s by March 31, 2026, up 26.7 percent from its original forecast of 15 million units. That follows a previous report that Nintendo had asked suppliers to build 25 million Switch 2s by the end of March next year.

In its second quarter ending September 30th, Nintendo sold 4.54 million Switch 2s and has moved 10.36 million units since launch. However, the company's Q3 sales through the holiday season can often double Q2 sales, as they did multiple times with the Switch. 

The original Switch sold 17.79 million units in its first 13 months, so the Switch 2 could exceed that over a shorter time frame. Nintendo reportedly requested a production boost as it believed the console will continue its torrid sales pace through the holiday season. It also expects to sell 4 million Switches for the fiscal year, down a touch from its previous forecast. 

Nintendo is optimistic about software too, projecting sales of 48 million units for Switch 2 by March 31, up 3 million from its earlier forecast. It also expects to sell 125 million Switch games (which can also be played on the Switch 2) for this fiscal year, rather than 105 million as it previously predicted. 

This quarter, the company moved 11.95 million Switch 2 games, with Mario Kart World and Donkey Kong Bonanza among the best sellers. Pokémon Legends: Z-A started shipping on October 16th, which could help lift game sales for Q3. 

With console and game sales ahead of expectations, Nintendo's earnings looked pretty rosy for its second fiscal quarter ended September 30th. The company saw 527.2 billion yen in revenue ($3.7 billion) and 102.9 billion yen in profit, both considerably higher than expected.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-expects-to-sell-way-more-switch-2s-than-it-thought-130048295.html?src=rss
Steve Dent

The Morning After: Musk talks flying Teslas on Joe Rogan’s show

1 week 2 days ago

Elon Musk told Joe Rogan on his podcast he hopes to unveil a flying car “before the end of the year.” It was an interesting announcement to make, as Rogan also asked Musk about the long-delayed second-gen Tesla Roadster. Tesla unveiled a new Roadster in 2017 and had plans to start deliveries in 2020, but production was delayed several times.

Avoiding that conversation, the Tesla CEO suddenly started talking about wanting the vehicle to fly. After vague answers and musing, he eventually said: “My friend Peter Thiel once reflected that the future was supposed to have flying cars, but we don’t have flying cars.”

He claimed the vehicle Tesla is supposedly working on contains “crazy, crazy technology.” Musk said he wasn’t sure it’s technically a car but that “it looks like a car.”

Musk has been talking about flying cars since 2014. Given his optimistic take on development timelines, that’s a good 10 years of talk so far. Give it perhaps another 10?

— Mat Smith

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-musk-talks-flying-teslas-on-joe-rogans-show-120438841.html?src=rss
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The best smart home gadgets for 2025

1 week 2 days ago

Turning your home into a smart home is easier than ever. Today’s gadgets can do everything from warming the house before you wake up to locking the door behind you at night. You can ask a voice assistant to dim the lights, set a reminder or play music while a robot vacuum takes care of the floors. With more devices working together across platforms, it’s never been simpler to make everyday life feel a little more connected.

The best smart home gadgets save time and effort by automating the small things. You can control lighting, climate and security from your phone or with a quick voice command. Smart displays act as control hubs, video doorbells show who’s outside and sensors can trigger routines when you walk through the door.

What once felt futuristic now just feels useful. Whether you’re starting small or expanding an existing setup, the latest smart home devices fit neatly into daily routines. From connected plugs to cleaning robots, they bring convenience, comfort and peace of mind to every room.

Table of contents Best smart home gadgets for 2025: Smart speakers

Best smart home gadgets for 2025: Smart displays

Best smart home gadgets for 2025: Smart lights

Best smart home gadgets for 2025: Security cameras

Best smart home gadgets for 2025: IoT gear

How to pick the right voice assistant before you buy smart gadgets

While plenty of the best smart home devices are platform agnostic, there are some — smart speakers and smart displays in particular — that require you to choose your voice control assistant. Currently, that means deciding if you’ll use the Google Assistant or Amazon’s Alexa on a regular basis (I’ll address Siri in a moment.)

They’re both compatible with various smart home tech products from light switches and bulbs to robot vacuums, but there are certain devices that work best with either Google or Amazon. Nest products, for example, are more compatible and have more functionality with Google-powered speakers and displays. They can still work with Amazon devices, but certain features might be disabled. The same holds true with Amazon products: They work better if they’re in the same ecosystem.

Amazon Alexa

So how do you choose between Alexa and Google Assistant? It really depends on your personal preferences. Do you listen to Audible, watch Prime Video and tend to do a lot of shopping on Amazon? Then you might lean toward an Alexa-powered home automation setup. Alexa supports a wide range of devices — including smart locks, smart thermostats and motion sensors — and many of its speakers and displays include remote control functionality for lights, plugs and other smart gear.

Google Assistant

If you want a voice assistant that’s great at answering questions, Google Assistant tends to be better than Alexa. Amazon’s helper, on the other hand, currently supports more smart home products. The company’s smart speakers and displays also support the Zigbee smart home protocol, and some devices even have built-in smart home hubs. Both Google and Amazon devices can sync with your calendar, though Google’s tend to work better with Google services. Plus, if you already have an Android smartphone, you might be more comfortable with Google Assistant anyway.

Siri

But what about Siri? Apple’s assistant supports voice control as well, but it doesn't have as many compatible devices as Google or Amazon. The HomePod mini and the full-sized HomePod are the only Siri-compatible speakers on the market at the moment, too. That said, it’s not too hard to find Apple HomeKit-compatible gear as more third-party companies add support for it, but you currently have a smaller pool of devices to choose from.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/best-smart-home-gadgets-125608958.html?src=rss
Nicole Lee,Valentina Palladino

The best microSD cards in 2025

1 week 2 days ago

Most microSD cards are fast enough for boosting storage space and making simple file transfers, but some provide a little more value than others. If you’ve got a device that still accepts microSD cards — whether it’s an older gaming handheld, the new Nintendo Switch 2, a dash cam, a drone or an Android tablet — we’ve scoured the market and put close to 20 top contenders through a number of benchmark tests. You can find our recommendations for the best microSD cards below, alongside some general shopping advice worth knowing before you buy.

Table of contents Best microSD cards of 2025

Best microSD Express cards for the Nintendo Switch 2 Jeff Dunn for Engadget

Read our full guide to the best microSD Express cards for the Nintendo Switch 2

Let’s be clear about this: Unless you plan to own a Nintendo Switch 2 in the near future, you do not need a high-speed microSD Express card just yet. Nintendo’s gaming handheld is the only popular device that natively supports this standard right now, and microSD Express cards themselves are highly expensive compared to more traditional options.

Still, if you do want to increase a Switch 2’s storage, they’re your only choice. Fortunately, determining exactly which model to buy for the console is pretty straightforward: Get whichever one you can find in stock, in the capacity you want, at a price you can stomach.

We benchmarked several microSD Express cards for a separate Switch 2 guide, and for the most part, the performance differences between them weren’t great enough to justify paying extra for any particular model. Loading times weren’t quite identical with every test we ran, but the cards were extremely close in most games and common scenarios. The few times when there was a notable gap — fast-traveling to a particularly resource-heavy region in Cyberpunk 2077, for instance — the gulf between the slowest and fastest card was only ever about four or five seconds at most. That’s not nothing, but it’s also not something most people are likely to fret over unless they have a stopwatch handy.

The SanDisk microSD Express Card and Lexar Play Pro. Jeff Dunn for Engadget

The only time you’d notice a major speed difference is if you transfer games to your Express card from the Switch 2’s internal storage (and vice versa). In that case, the SanDisk microSD Express Card and Lexar Play Pro were generally the quickest, while PNY’s microSD Express Flash Memory Card had particularly slow write speeds.

Moving Mario Kart World to the SanDisk and Lexar models, for example, took around four minutes and 35 seconds on average; with the PNY card, it took a little over seven minutes. That said, the PNY model was the fastest when it came to moving games back to the system storage. Walmart’s Onn microSD Express Card was significantly slower to move games from the card to system storage, but it’s also the most affordable card we’ve seen by a good distance. Either way, most people aren’t constantly shuffling their games back and forth like this. Performance in actual games is more important, and in that regard the results were consistently much tighter.

What matters most is getting the most space for your budget. Unfortunately, stock for all microSD Express cards has been spotty since the Switch 2’s launch. For your convenience, we’ll list out all of the models we’ve tested thus far and their respective list prices below. Note that some lower-capacity versions — the 128GB SanDisk card, for one — advertise slower speeds than their more spacious counterparts.

  • SanDisk microSD Express Card: 128GB ($64), 256GB ($70), 512GB ($120)

  • Lexar Play Pro: 256GB ($60), 512GB ($120), 1TB ($220)

  • PNY microSD Express Flash Memory Card: 128GB ($45), 256GB ($62), 512GB ($120)

  • Samsung microSD Express Card for Nintendo Switch 2: 256GB ($60)

  • GameStop Express microSD Card for Nintendo Switch 2: 256GB ($60), 512GB ($100), 1TB ($190)

  • Walmart Onn microSDXC Express Card: 256GB ($47), 512GB ($85)

The Lexar Play Pro on top of Lexar's RW540 microSD Express card reader. Jeff Dunn for Engadget

Broadly speaking, we recommend getting at least 256GB of storage, as Switch 2 games tend to have much larger file sizes than games for Nintendo’s previous handheld. But we also recommend holding off upgrading for as long as you can, if only because all of these cards should (tariff shenanigans aside) come down in price as time goes on.

There’s no point in buying a microSD Express card for anything besides the Switch 2, but we did run the models above through our usual PC benchmarks as well. Unsurprisingly, they are miles faster than any traditional card on the market.

With the 256GB SanDisk card, for instance, sequential read speeds checked in just under 900 MB/s in CrystalDiskMark and ATTO, while sequential writes topped out around 650 MB/s. Sustained writes speeds were slower (around 210 MB/s), but that was still fast enough to move our 12GB test file to the card in 52 seconds on average. It took a mere 20 seconds to read the file back to our PC. The write test with our smaller 1.15GB test folder, meanwhile, averaged just 4.5 seconds.

It all adds up to performance that's at least twice as fast as the best UHS-I models we’ve tested in terms of sequential reads and writes, with three or four times the speeds in some cases. The gulf in random reads and writes is similar, and in some benchmarks even greater. But you need a pricey SD card reader to even see those increases on a PC, so only those with a Switch 2 in hand or serious cash to burn should consider one of these things.

Other notable microSD cards Samsung Pro Ultimate

The Samsung Pro Ultimate was the closest competitor to the Lexar Professional Silver Plus across our benchmark tests, but it's tangibly worse in terms of sequential write speeds, typically costs more and doesn’t offer a 1TB option. The Samsung Pro Plus is a bit slower for sequential reads, but it’s close enough otherwise and usually easier to find at a lower price.

Lexar Professional Gold

We haven't used it ourselves, but if you’re willing to pay for a more powerful UHS-II card built for heavy-duty video recording, the Lexar Professional Gold has tested well elsewhere and should deliver significantly faster sequential write speeds than our UHS-I picks above. It’s one of the few UHS-II cards we could actually find in stock, but it’s pricey, with a 128GB model normally priced in the $35 to $40 range.

SanDisk Extreme

The SanDisk Extreme effectively matched the Pro Plus in a few of our sequential tests, but that was partly due to us only being able to secure the 256GB model, which is higher-rated than the 128GB version. It’s a fine choice if you see it on sale at a reputable seller, but it’s broadly slower than our top pick and often costs more.

SanDisk GamePlay

The SanDisk GamePlay performs similarly to the SanDisk Extreme but costs a good bit extra as of our latest update. We couldn’t get it to reach its advertised speeds with the company’s own “Pro” card reader or other third-party options, so it fell short of our top picks.

SanDisk Pokémon

The SanDisk Pokémon does outperform its advertised read and write speeds, but not by enough to outpace the Lexar Silver Plus or Samsung Pro Plus. It essentially charges extra for having a picture of Pikachu (or Gengar, or Snorlax) on a product you’ll never look at.

SanDisk Extreme Pro

The SanDisk Extreme Pro is a close analog to the Samsung Pro Ultimate but, as of this writing, is either unavailable at most trusted retailers or priced too high by comparison. The Lexar Professional Silver Plus has faster sequential write speeds as well.

PNY XLR8 Gaming

The PNY XLR8 is an affordable card that comes with up to 512GB of space. Its sequential and random writes speeds checked in a little bit above those of Samsung’s Evo Select, plus it comes with a lifetime warranty. But its sequential reads were much, much slower, putting it out of contention.

PNY Elite-X

The PNY Elite-X often goes for cheap and wasn’t too far off the random read/write performance of Samsung's Pro Plus in CrystalDiskMark. Like the XLR8, it’s also slightly above the Evo Select in write speeds. But its sequential reads were too far behind all of our top picks, and it no longer appears to be available in capacities above 256GB.

What to look for in a microSD card Capacity

The first thing to figure out when buying a microSD card is how much storage space you need. Modern cards are commonly available in sizes ranging from 32GB to 512GB, with several models now available in 1TB or 1.5TB capacities as well. The first 2TB cards from major brands have started to arrive as well, which is exciting, but those are still fairly rare (and very expensive) by comparison.

For many, a 128GB or 256GB model should be a sweet spot between price and storage space. But if you need more room — say, for stashing a bunch of games on a Steam Deck — a 512GB card or greater could make more sense and often provides a better cost-per-GB ratio. These days, you can find a decent 128GB card for around $15, a good 256GB card for less than $30 and a solid 512GB card for around $40 (with faster models priced a little higher). There’s a starker increase when you go up to 1TB cards, which often cost closer to $100, though we’ve seen some fall into the $70 to $80 range more frequently over the last year. The first 2TB cards are a bigger leap: the 2TB SanDisk Extreme, for example, now has a list price around $200, which is down a bit from its original MSRP but still far from cheap.

Note that a microSD card’s performance may differ depending on what capacity you buy. SanDisk says its 128GB Extreme card delivers sequential write speeds up to 90 MB/s, for example, while the higher-capacity models in the same line offer up to 130 MB/s.

When we talk about microSD cards today, we mostly refer to cards that use the microSDXC (eXtended Capacity) standard, which have a capacity between 32GB and 2TB. Your device needs to support this for it to work with a microSDXC card. This will almost never be an issue these days, but some older devices (a Nintendo 3DS, for instance) are only compatible with microSDHC (High Capacity) cards, which range from 2GB to 32GB.

Read and write speeds

MicroSD cards are primarily judged on their read and write speeds, which are usually measured in megabytes per second (MB/s). Generally, most microSD cards have faster read speeds than write speeds.

These metrics can then be broken down into sequential and random performance. Sequential read and write speeds matter when you’re trying to access (read) or save (write) long, constant streams of data, such as opening a large video or copying a big batch of files from a PC. If you want to use a microSD card for media storage, this is particularly important. Random performance, meanwhile, is about how quickly a card can read and write small files scattered throughout the device.

Since random read/write speeds are much lower than sequential ones, storage device makers tend not to advertise them as loudly. But they’re important if you use a card with a gaming device or a single-board computer like the Raspberry Pi, where it often has to rapidly save and access small bits of data in random locations.

Speed ratings

If you look at a microSD card, you’ll see a buffet of numbers, letters and symbols. Most of these refer to the card’s speed class and performance ratings, which are determined by the SD Association.

A card’s Video Speed Class, or V-rating, details its minimum sequential write speed, which is especially important when recording video from a camera. It ranges from V6 to V90. Most of the cards we tested had a V30 rating, so they have a sequential write speed of at least 30 MB/s. This should be enough to support up to 4K video at lower bitrates. Higher-rated V60 and V90 cards are usually better for capturing 8K, but they come at a much higher cost.

The UHS Speed Class, or U-rating, also refers to a card’s minimum sequential write speed. It comes in two varieties: U3, which mandates a minimum of 30 MB/s, and U1, which is rated for 10 MB/s.

The older Speed Class rating overlaps with the other two systems. It’s signified by a C symbol and goes from Class 2 to Class 10, with the number (again) indicating minimum sequential write speed. This rating is less relevant nowadays, but you may still see a “C10” logo on some cards.

The Application Performance spec, marked by an A symbol, is an indicator of random read/write speeds. This is measured in IOPS, or input/output operations per second, rather than MB/s. There are two categories here: A1 cards offer a minimum random read speed of 1,500 IOPS and a minimum random write speed of 500 IOPS, while A2 cards bump those up to 4,000 IOPS and 2,000 IOPS, respectively. Both ratings also guarantee sequential write speeds of at least 10 MB/s.

To keep it simple, most people should look for a card with V30, U3 and A2 ratings. It’s totally possible to get a solid card without those: A U1 card might be worth it if you just need a cheap, high-capacity option, for example. V60 and V90 cards are worth a look if you’re serious about shooting high-resolution photos and video as well. But overall, cards with the certifications above should provide the best blend of price and performance today.

It’s important to emphasize that these ratings are baselines. Most V30 cards offer significantly higher write speeds than 30 MB/s, for instance, and some A1 cards can outperform some A2 models in practice. The speeds advertised by manufacturers aren’t always 100 percent accurate, either: Sometimes the card will be slower in real-world use, other times it may actually be a bit faster.

Samsung UHS bus speeds

The other spec to note is the card’s bus interface. Most microSD cards available today are UHS-I, which has a theoretical maximum speed of 104 MB/s. There are also UHS-II cards, which have an extra row of pins on the back and can reach up to 312 MB/s. (A UHS-III standard technically exists as well but hasn’t seen wide adoption.) These are labeled on the card with a Roman numeral I or II.

UHS-II cards are typically the ones with those higher V60 or V90 ratings. If you shoot lots of 4K to 8K video or frequently use burst mode to capture ultra high-res photos, the performance gains of a good UHS-II card can save you time.

However, these are typically much more expensive than UHS-I cards: This 128GB Lexar Professional Gold model, for instance, is a relative bargain at $35. While that's less than many UHS-II models we’ve seen in the past, it's still more than double the common street price of our top pick above. You need a device that’s compatible with the UHS-II interface to see any benefits, too, and stock for UHS-II cards is often spottier. For now, the higher speeds aren’t worth the price premium for most people, so we stuck mostly to UHS-I cards with our recommendations.

Unlike traditional UHS-I cards, a microSD Express card like the SanDisk model on the right comes with a second row of pins to enable its improved performance. Jeff Dunn for Engadget microSD Express and the Nintendo Switch 2

The absolute fastest microSD cards you can buy, however, are based on a different interface called SD Express. This has technically been around for several years and now includes its own subset of speed classes, but the gist is that it's much faster than UHS-I or UHS-II: SanDisk’s recently released microSD Express card, one of the first commercially available models, advertises sequential read speeds up to 880MB/s. That’s quicker than some older SSDs.

It’s a substantial upgrade that has largely held up in our testing, but very few popular devices natively support SD Express today. The first major exception is the Nintendo Switch 2, which is only compatible with the newer standard, as it’s needed to keep up with the performance demands of new handheld games.

Besides SanDisk, manufacturers like Samsung, Lexar and PNY have already launched microSD Express cards to go with the console. The presumption is that having such a popular device embrace the tech will only further its adoption and drive prices down.

But it’s still early days, and right now all microSD Express cards cost much more than the best UHS-I or even UHS-II options. Beyond the Switch 2, it’s possible to take advantage of these cards’ superior speeds with a dedicated SD Express card reader, but that adds even more to the final cost. It’s also worth noting that SD Express cards are not backwards compatible with UHS-II (or UHS-III), so if you try to plug one into a device with a UHS-II slot, it’ll be limited to UHS-I speeds. Still, they’re a must for Nintendo fans going forward, and the tech should have plenty of appeal if more gadgets that support the interface do arrive. 

For more on how the first wave of Express cards perform on the Switch 2, we've put together a dedicated buying guide just for Nintendo's console. 

A note on card readers and reaching advertised speeds

While the UHS-I interface has a theoretical maximum of 104 MB/s, some UHS-I cards can exceed that speed through proprietary extensions. However, you need a compatible card reader and host device to take advantage of that extra performance. If you find a UHS-I card advertising speeds higher than 104 MB/s, this is what’s going on. You can see these limits in action with an original Nintendo Switch or Steam Deck: Both of those gaming devices support the UHS-I interface but don’t go beyond its official speed, flattening any sequential gains some cards may have elsewhere. (Differences in random read and write speeds can still matter, though.) The same thing will happen if you plug a more powerful UHS-II or SD Express card into a device that doesn’t accept those interfaces.

The takeaway: Your microSD card will only be as fast as the slowest link in your chain.

Warranty

Many microSD cards are designed to be durable, with protection from water, extreme temperatures, X-rays and drops. Still, in case of catastrophe, a long warranty is always good to have. Many manufacturers offer lifetime or 10-year limited warranties, though we’ve noticed that “endurance” cards marketed to withstand more hours of writing are usually covered for a shorter period of time. For example, Samsung's Pro Endurance, a model aimed at security cameras and other monitoring devices, comes with a five-year warranty.

Avoiding counterfeits

The memory card market has had a particular problem with scammers selling fake products. To guard against this, only buy from a known brand and a reputable retailer such as Best Buy, B&H Photo or Adorama. If you shop at Amazon, only buy if the shipper and seller is Amazon.com. (That said, a handful of users have reported receiving counterfeits even from Amazon directly in the past, so exercise caution.) Remember: If a price seems too good to be true, it probably is. Be wary of any retailer offering a significantly lower price than everyone else.

Once you receive a card, check its packaging for any irregularities. You can run benchmark tests like CrystalDiskMark or BlackMagic Disk Speed Test to verify its speeds aren’t drastically lower than what’s advertised (or possible, given its specs). You can also use software that’s designed to verify the true capacity and performance of your card, such as H2testw and FakeFlashTest.

A few of the microSD card readers we've used for testing. Jeff Dunn for Engadget How we test microSD cards

We've put about 20 microSD cards through a series of tests to verify their sequential and random performance. These included benchmarks like CrystalDiskMark, BlackMagic Disk Speed Test, ATTO Disk Benchmark and AJA System Test, as well as a few “real-world” tests. We copied and pasted a small folder of photos about 1.15GB in size to and from each card, then did the same with a larger 12.2GB folder containing multiple file types and subfolders, timing the process each time. We also checked how each card performed on the Steam Deck, downloading games of varying sizes — including Stardew Valley, Aperture Desk Job, Metal Gear Rising: Revengeance and Apex Legends — then timing how long it took to launch each game and load save files. We do multiple runs of each test to verify our findings and account for potential outliers. 

Where applicable, we used a Kingston USB 3.2 UHS-II reader to test each card on both Windows 11 and macOS Sequoia. However, if a card could be bundled with (or is specifically advertised to use) a proprietary reader, we mainly tested with that, since we figure that’s the one most interested buyers will end up using. For Windows testing, we used an Alienware gaming PC with an Intel Core i9-10900F, Nvidia GeForce RTX 3080 GPU, 32GB of RAM and a 1TB SSD. For macOS, we used a 2021 16-inch MacBook Pro with an Apple M1 Pro chip, 16GB of RAM and a 512GB SSD. If a reader couldn’t connect over USB-C, we used CalDigit’s TS4 dock to test the corresponding card on the MacBook.

We tested the 128GB version of each card whenever we could, though we were only able to test higher-capacity models for a few options. We also reformatted each card before testing with the SD Association’s Memory Card Formatter tool.

For microSD Express cards, we ran each model through a series of tests specific to the Switch 2, since that is the only popular device that actually supports the tech. You can read more about that process in our separate buying guide linked above.

Recent updates

November 2025: We’ve tested Walmart’s Onn microSD Express Card and edited our notes on the best cards for the Nintendo Switch 2 accordingly.

September 2025: We’ve fleshed out our advice on buying a microSD Express card for the Nintendo Switch 2. 

May 2025: We’ve updated this guide to ensure our advice is accurate and to reflect the new Nintendo Switch 2’s use of microSD Express cards. We’ve also added testing notes for the Lexar Play Pro microSD Express card and the more standard PNY XLR8. We’ve removed mentions of a few cards that have seemingly been discontinued, including the original Kingston Canvas Go Plus, the Lexar Professional 1066x and the 2021 Samsung Evo Select. We plan to test more new microSD Express cards for a future update.

February 2025: We’ve updated this guide with a new top pick: the Lexar Professional Silver Plus. The Samsung Pro Plus, our previous recommendation, stays as a runner-up. We’ve also added SanDisk’s recently released microSD Express card as a pick for those who want the absolute fastest card possible, albeit with heavy caveats. This is one of the first microSD cards to use the SD Express bus interface, so we’ve included more details on what that entails in our “what to look for in a microSD card” section. Lastly, we’ve removed our write-up for SanDisk’s Apex Legends card, as it appears to have been discontinued, and included testing notes for a couple of the company’s more recent releases.

November 2024: We've checked back with this guide to ensure our recommendations are still accurate and made light edits for clarity. 

August 2024: We’ve updated this guide to note the recently released 1TB models for three of our top picks: the Samsung Pro Plus, the Kingston Canvas Go Plus and the Samsung Evo Select. We’ve also made sure all pricing details are as up to date as they can be. 

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-microsd-card-130038282.html?src=rss
Jeff Dunn

Logitech is going after keyboard snobs with the hot-swappable Alto Keys K98M

1 week 3 days ago

Logitech is hoping to attract all the keebheads out there with its latest Alto Keys K98M. While this keyboard has been available in Asian markets for a while, Logitech finally brought its customizable work keyboard to the US. It may appeal to a specific demographic, but it's a welcome return to hot-swappable offerings from Logitech. The Alto Keys K98M is now available in US markets through its website for $119.

According to Logitech, the Alto Keys K98M comes with hot-swappable Logi Marble linear switches. While Logitech sells several mechanical keyboards, the last notable one with a hot-swappable board was the Logitech G Pro X from 2019. Now, Logitech wants to dive back into the hardcore side of the keyboard world with something that's more tailored for the workspace. Instead of obnoxious RGB lighting, the Alto Keys K98M features a translucent frame that's paired with white backlighting. For long days, the keyboard has a UniCushion design, where the full frame gasket mount absorbs typing vibrations for an improved feel and sound.

For customizability beyond switches, Logitech included three action keys that can be programmed for whatever you need. The first three F keys also work as Easy-Switch buttons that let you cycle between up to three devices. The Alto Keys K98M works wirelessly through Bluetooth and is compatible with Windows, macOS, ChromeOS and iPadOS. Logitech said that the keyboard will get up to a year of wireless use if you keep the backlighting off. When the Alto Keys K98M's battery runs low, you can continue using it as you recharge it through the USB-C port.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/logitech-is-going-after-keyboard-snobs-with-the-hot-swappable-alto-keys-k98m-031051209.html?src=rss
Jackson Chen

Apple's App Store website is actually an app store website now

1 week 3 days ago

For those of us living in the Apple ecosystem, the App Store is second nature. It's a core part of the Apple experience and the go-to spot for any applications you might want for your device. So I was fairly shocked to learn that up until today, the link apps.apple.com would send you to a page with information about the App Store, but not actually take you to said digital storefront. 

That's right, it took until the year 2025 for Apple to create a browser version of the App Store. 

Maybe it never seemed necessary since the App Store is pre-loaded on any Apple device. I don't foresee many edge cases where I'd want to look in a browser rather than actually use the App Store on one of my machines, although I'm sure now that I've said so, I'll wind up doing exactly that within a week. But still, the first App Store debuted 17 years ago. Which, particularly in tech years, is a really, really long time.

In any case, the browser App Store lets you pick your hardware platform from a dropdown on the far left, so you can peruse software for different platforms wherever you're on the web. There's also a search field as well as a list of app categories that you can sift through. All the stuff you'd expect from the actual App Store, just in a browser. Entries for specific applications will prompt you to open the listing in the device’s App Store where the button would normally let you buy the software. Which leaves me once again surprised this took so long to create and also questioning who will actually use it.

This article originally appeared on Engadget at https://www.engadget.com/apps/apples-app-store-website-is-actually-an-app-store-website-now-233841960.html?src=rss

iOS, iPadOS and macOS now let you frost Apple's Liquid Glass

1 week 3 days ago

As expected, iOS 26.1 is out now for all Apple smartphone users today, and it includes what is sure to be a popular feature from the beta. Once installed, this update lets people opt to give the Liquid Glass look a frostier, more opaque appearance. You can find the option to tint the screen behind notifications and tab bars within the Settings menu. It's under Display & Brightness, then the Liquid Glass section. The feature is also present in iPadOS 26.1 and macOS 26.1, both of which also dropped today.

Ever since Apple unveiled the Liquid Glass design it had planned for the next versions of iOS, the aesthetic has been divisive. (We at Engadget have been pretty well split down the middle about it from the start.) The tinting of the newest operating systems joins a growing roster of accessibility and visibility options to customize how Liquid Glass looks, from the full-on transparent mode to a higher-contrast and higher-opacity approach. 

One other standout from the 26.1 OS releases is for the iPad users. Those of you who wanted the return of Slide Over for multitasking can breathe a sigh of relief: after appearing in the beta last month, the feature is back. Many iPad owners appreciated how Slide Over let them control screen real estate without constant rearranging of windows. The feature has been reimagined for the tablet's current capabilities, essentially letting you pin a window to the top of your screen and hide it when you want. This window can also be resized and given your aspect ratio of choice.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/ios-ipados-and-macos-now-let-you-frost-apples-liquid-glass-225513425.html?src=rss

A Playdate showcase is set for November 6

1 week 3 days ago

Panic is ready to show off some new games for its delightful Playdate. The company will run a Playdate Update showcase on November 6 at 1PM ET on its YouTube channel and website. The stream will include a look at some upcoming games for the system as well as highlights from this year that are included in the Playdate Catalog Fall Sale, which runs until November 13 at 1PM ET.

One of the items that’s on sale is Playdate Season 2, a run of weekly drops of neat games, including Fulcrum Defender (from Into The Breach developer Subset Games), puzzle platformer Taria & Como and roguelike CatchaDiablos. The wonderfully strange cable TV simulator Blippo+ is part of Season 2 as well. The season is on sale for the first time at $31. It typically costs $39. 

Panic noted that Season 2 has sold more than 15,000 units, which surpassed the company's expectations. Here's hoping Panic announces Season 3 during the showcase. I have my fingers crossed that the company will reveal a version of the tragicomic adventure Time Flies (which it brought to Steam and PS5 this year) for the Playdate as well.

Meanwhile, Panic said the Playdate is in stock and available to buy for the holidays. Anyone in the US who snaps up the $229 console before November 30 will get free shipping, while tariff fees will be waived — the teeny yellow console should arrive in time for Christmas too.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-playdate-showcase-is-set-for-november-6-210034162.html?src=rss
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