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Spotify debuts a new UI just for tablets

1 hour 3 minutes ago

Spotify has a new look today for listeners on tablets. The streaming service’s updated tablet UI now provides adaptive orientation, switching between portrait and landscape layouts rather than simply resizing the interface when changing how the device is held.

Spotify's tablet app now sports a collapsible sidebar so listeners can take advantage of their larger screen space when watching a music video or podcast. Parallel browsing lets you continue to scroll through the app while a video or lyrics are in the sidebar, and the "switch to video" toggle has been made more prominent.

The new design had appeared for some users earlier this year during tests. The final version is rolling out today for both iPad and Android devices.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotify-debuts-a-new-ui-just-for-tablets-130000533.html?src=rss
Anna Washenko

Canva starts previewing a more powerful version of its AI assistant

1 hour 3 minutes ago

Adobe isn't the only company releasing a new AI assistant this week. Ahead of its Create event in Los Angeles today, Canva announced Canva AI 2.0. Building on its existing AI assistant, the company is billing the release as its most significant update since the platform first launched in 2013, and the culmination of years of investment to build its own foundational design models. 

As you might imagine, it all starts with a conversational interface that allows you to describe an idea or goal and the system will start generating a design to match. Under the hood, there's a new orchestration layer that allows the model to use all of Canva's disparate tools to accomplish complex, multi-step tasks. For instance, the company suggests you could use Canva AI to create a multi-channel advertising campaign, and the software will generate everything you need to get that off the ground. 

For brands, Canva AI 2.0 can adapt to their design needs. Canva

If edits are required, the company says Canva AI avoids one of the pitfalls of many other image generation models. It's possible to edit every visual element the system generates, just like if they were created with a traditional image editor. As a result, you can do things like swap out images and tweak fonts without affecting any other part of a design. To bring everything together, Canva has built persistent memory into the tool. The more you use Canva AI, the better the system will get at applying your personal taste and style to future generations. According to the company, it also has a context window that is long enough to maintain coherence until you arrive at a final design.    

Alongside those enhancements, Canva is adding support for new workflows that expand what you can do with its software, starting with connections that allow its models to pull data from other apps, including Notion, Slack, Zoom, Gmail, Google Calendar and more. Users can also schedule tasks for Canva AI to complete in the background, and the company has even baked in deep research capabilities into the tool.

The coding function Canva previously offered has been upgraded to include support for HTML imports, allowing users to bring any HTML file or AI-generated experience into Canva's visual editor to tweak the design of it without breaking things. For brands, the company is also offering a tool that can process their visual identity and apply it to new and existing designs.   

Canva's updated coding agent now support HTML imports. Canva

As a casual observer, it might seem like Canva is trend chasing, but Danny Wu, the company's head of AI, argues the new AI tools represent a natural evolution for Canva. "This is something we've been dreaming of and working towards for quite a while," he tells Engadget. "Even before ChatGPT was a thing, we were thinking, 'what if we don't have a template that matches your needs?' … So I wouldn't describe this as a pivot or shift, we've been wanting to offer these kinds of capabilities all along as part of our mission to make design simple."

If you want to give Canva's new tools a try for yourself, Canva AI 2.0 is available as a research preview starting today. The first 1 million people who visit the Canva website will get first access, with availability gradually expanding to more users over the coming weeks. As before, access to Canva’s AI features remains included in the company’s free offering, though it’s also introducing a new AI Pass add-on that significantly increases rate limits for users.

This article originally appeared on Engadget at https://www.engadget.com/ai/canva-starts-previewing-a-more-powerful-version-of-its-ai-assistant-130000966.html?src=rss
Igor Bonifacic

DJI Osmo Pocket 4 review: The only vlogging camera you'll ever need

2 hours 3 minutes ago

DJI’s Osmo Pocket 3 gimbal-camera was a category-defining camera. Two years since its launch, everyone from vloggers to pro film makers continue to upload how-to guides and gushing reviews to YouTube. When the Osmo Pocket 4 landed at the FCC at the end of 2025 (followed by a credible leak), creator forums and Reddit threads started to chatter with excitement. Over the following months the Pocket 4 leaked again and again, to the point where there’s very little that someone with a passing interest and an internet connection doesn’t already know about the camera. But DJI chose today to give us the official reveal, so we’re here with the full review which, remarkably, does contain some surprises. 

What’s new

For those who were waiting for official, confirmed specs and information, here’s a rundown of the headline new features of the Osmo Pocket 4. The camera is still 4K, but comes with an updated 1-inch CMOS sensor that DJI says is good for another two stops of low light performance (for a total of 14). The camera retains the 20mm equivalent, f/2.0 lens but squeezes in an improved max framerate of 240 fps (up from 120 fps) for up to 10x slow-mo. The Pocket 4 can also shoot in full, high dynamic range 10-Bit D-Log, upgraded from the more lightweight D-Log-M available on the Pocket 3. Shutter speeds are now expanded and go right down to 1/4 for extreme light effects. 

Hardware changes are few, but do include two new buttons below the 2-inch display. One is a dedicated zoom button and the other you can assign a function from a selection of common tasks — rotating the gimbal, toggling recording presets and so on. You can assign up to three different controls to this button via single, double and triple clicks. There’s also 107GB of internal storage. You can still use SD cards, but you don’t need to if you don’t want to.

That zoom, DJI states, is good for 2x “lossless” zoom while shooting in 4K and 4x in 1080p. The Pocket 3’s 2x Mid-Tele zoom had to be activated first, but now you can use lossless zoom any time and/or while using ActiveTrack face-tracking. It’s available in Portrait mode, too, but if you’ll need to have the screen in the horizontal position to access the buttons, which means your viewfinder/preview will be teeny-tiny as it’s rescaled for 16:9.

DJI Osmo Pocket 4 James Trew for Engadget

DJI has added on-camera “Film Tones” which are similar, functionally, to film simulations seen on Fujifilm cameras. There are six to choose from at launch and include subtle and not-so-subtle stylized color tones that apply different “moods” to your videos without having to manually color grade or use a LUT after the fact. As for still images, there’s an on-screen button for “Live” photos similar to what you might find on an iPhone. Live photos were sorta-kinda possible on the Pocket 3, but they are a little bit easier this time around.

A lot of DJI drones include Gesture Control, which lets you start/stop recording and engage ActiveTrack from a distance, and that’s new on the Pocket 4 too. 

On the audio side of things, the Pocket 4 now has “audio zoom,” so if you have two people in a scene and do a close up on one of them, the volume of their voices will be boosted. It’s a little crude, but it could be handy in certain situations. The Pocket 4 can also record spatial audio via the three onboard microphones, good for live music and other situations where sound placement might matter. 

Lastly, the Pocket 4 has a modular component. At launch, there’s a magnetic fill light that clips onto the gimbal and can be configured via the camera menus. It’s included in the creator combo and opens the door for other modular accessories, though it’s limited to things that can sit on the gimbal without causing problems. A shotgun-style microphone, for example, could be possible.

The display and controls on the Osmo Pocket 4 James Trew for Engadget

Battery life also gets a slight boost over the Pocket 3 with a 1,545mAh cell — which is almost a 20 percent increase. That translates to an extra 30 minutes or so of recording time for an average of two and a half hours at 4K, more if you shoot in lower resolutions or are using the camera for photos.

What we don’t see here, an item that you might have been hoping for, is any type of optical zoom. What’s more, the max resolution in vertical mode remains capped at 3K. You still have to rotate the camera if you want full-sensor, 4K video in portrait.

Video quality

The popularity of the Pocket series is thanks to its combination of high-quality video and a portable form factor. The Pocket 4 builds on this winning formula with exceptional quality for the camera’s size. The new 1-inch sensor is noticeably more detailed than the Pocket 3 and DJI’s claim of improved low light performance is backed up by stellar results. I took the Pocket 4 out at night and it bested its predecessor with far more dynamic range and better exposure in shadowed areas that come out dark or fuzzy on the Pocket 3. 

Image performance in general is impressive and a definite strong point for a camera of this size. Colors now look more natural than ever without looking over-saturated. Similar shots on the Pocket 3 look a little flatter when viewed side by side. I like that the f2.0 aperture still provides some light bokeh, and when combined with the new D-Log mode, there’s plenty of scope for cinematic shots. These would be harder to achieve with a phone and don’t require the setup and planning of a mirrorless camera. 

With the extended shutter speeds you can get some interesting effects — dramatic light trails in traffic for example — but it’s going to over expose any other light source in your shot. So, proceed with caution. The Pocket 3 bottomed-out at 1/25, but the Pocket 4 goes right down to a dramatic 1/4. 

The 2x lossless zoom surprised me. At first, I was sceptical about DJI’s claims of it being lossless, but it does seem to maintain visual quality without noticeable loss of detail. Though if you want to use that 4x zoom in 4K, expect to see some digital artifacts. The Pocket 4’s 20mm lens is particularly suited to wider, vlog-style shots, so a usable zoom is a welcome addition. It’s worth noting that it’s better used for static and tripod shots as any gimbal movements and keeping a subject in frame can feel like steering a ship.

Film tones

Until now, if you were aiming for a more cinematic style, you had to get comfortable shooting in D-Log-M and boning up on color-grading. DJI provided some filters in the Mimo app for a quick and dirty way to add a mood or vibe to your videos, but that still caused some friction in the workflow. The new film modes are on camera, so achieving something more stylized is now just a menu tap away. I’ll be honest, I’m not a huge fan of the selection available right now as they’re either too hot or too cold. Of the six, Warm and Movie seem the most usable for cozy-style landscapes or B-roll cityscapes. 

DJI hasn’t shared much about whether these are just on-camera filters or true film simulations. Movie and Retro, at least, were already available as filters in the app. If the full effect is too strong, you can dial down the intensity, but that’s the extent of the control. Their addition here expands what you can get out of the camera without using the app or having to drag things over to your editing software. It’s unclear if we’ll see more options in the future, but they’re there if you need them.  

New buttons

One of my main complaints with the Pocket cameras was the zoom. More specifically, controlling it with the joystick. It always looks slow, inconsistent and a bit amateur when zooming in manually. The new button provides an instant punch-in that can be used for an intentional, attention-drawing effect. I can’t count the number of times I’ve ruined a shot because I thought I had the joystick set to zoom, but it was still assigned to panning (you had to toggle its use via an on-screen button). With the physical button, I can close in on a target instantly and never worry about accidental pans.

The button layout on the Osmo Pocket 4 James Trew for Engadget

The second, customizable button is also a real usability upgrade. If, like me, you’re constantly recentering the gimbal, you’ll know that the usual double-click on the joystick is often unreliable. Now you can assign that action to the button plus two more controls from a selection of common actions. I have it set so double-click switches to one of my manual recording presets and triple-click locks the gimbal so I no longer have to jump into the main menu to switch gimbal modes. It even works while recording if I spontaneously decide I want to keep my horizon level.

Changing what this button does is simple: Long-press it and it’ll jump into the settings where you can choose its functionality. There’s still scope for some refinement, as although a double click can instantly start recording with my preferred settings, clicking again doesn’t stop it. You have to use the record button. This makes some sense, but I’m used to using the same button to stop/start recording, so intuitively I thought that might be the case here. Sadly not.

Audio upgrades

Something a little unexpected in the Pocket 4 is the addition of spatial audio. Using the three built-in microphones, the theory is you should be able to hear where sounds are coming from — though you’ll need headphones on for the effect to work. In practice, it does create a different audio ambience, one where sounds feel more relative to their location, but it comes at a price. If you speak to the camera, even if you’re nearby, your voice will sound distant and muddled so spatial audio is something you’ll want to use intentionally and certainly not as a default setting.

The same is true for that audio “zoom.” To be fair to DJI, I’ve never found an audio zoom I truly liked. You can’t capture better audio than what the microphone is receiving, so amplifying it in any way isn’t going to improve it beyond what you can do with editing software. In a pinch, this might help with interviews when you have multiple speakers, no external microphone and need to publish quickly, but I’m reluctant to recommend it for anything else.

You can get an Osmo Pocket 4 bundle with a DJI lapel mic James Trew for Engadget

The new “Vocal Boost” is a more useful option under the Pro settings menu. When activated, it enhances voices by lowering background noise and other sounds. Again, it’s not a fix for getting good source audio, but in noisy run-and-gun vlogging environments, it can improve your chances of capturing something useful with just the internal microphones.

Fortunately, DJI has a much better solution that was already a feature of Pocket cameras — native connectivity with its wireless microphones. The Creator Combo now includes a single DJI Mic 3 transmitter and charging cable, and it’s the absolute best way to get YouTube-ready audio from the camera. One nice tweak with the Pocket 4 is that you can now export videos with both the built-in and external mic audio as one 4-channel file. Open this in your video editor and you can mix and cut between mic and ambient audio without having to deal with separate files as before. 

The competition

The fact that there’s no real direct competition for the Pocket series is surprising. For true, like-for-like gimbal cameras, expect to find alternatives from brands you’re less familiar with — such as Agfaphoto or Feiyu. Most of the nearest competition will be action cameras like the GoPro Mission 1 or Insta360 Ace Pro 2. Both of these are great portable cameras with solid stabilisation, but they unsurprisingly favor that wide, bright and sharp action-style footage. The Pocket 4’s nearest rival for stabilized vlog-friendly filming is still the Pocket 3.

This raises the question of whether the Pocket 4 (£445) is worth it over the more affordable Pocket 3 (£389) at launch. (DJI can’t directly sell the Pocket 4 in the US, so official prices are in British Pounds or Euros.) Both are great, all-purpose, vlogging cameras versatile enough for recording in a variety of situations — though less suited to rugged/action filming thanks to the delicate mechanical gimbal. It’s likely that the price difference between the two will expand after the launch window. 

The Osmo Pocket 4 flipped down and powered off James Trew for Engadget Wrap-up

The Pocket 4 might not bring defining new features like optical zoom or higher resolution, but it’s a better camera in every way that matters. There are also several quality of life improvements that make it incredibly compelling. For the extra money, you’re getting better image quality that will pay you back over time. The new buttons make the camera even more convenient and that onboard storage alone effectively closes the price gap — not to mention the huge convenience that feature alone brings with it.

Hardcore fans might have been hoping for more “dazzle” with the Pocket 4. In reality, DJI delivered a camera that builds on an already winning formula in ways that actually matter: higher quality video, improved usability, modular capabilities and longer battery life. It’s hard to argue with that.

This article originally appeared on Engadget at https://www.engadget.com/cameras/dji-osmo-pocket-4-review-the-only-vlogging-camera-youll-ever-need-120000374.html?src=rss
James Trew

Anthropic will ask Claude users to verify their identities 'for a few use cases'

2 hours 5 minutes ago

Anthropic has started rolling out identity verification on Claude “for a few use cases.” The company didn’t list out those use cases in its announcement, but we’ve asked it for details and will update this post when we hear back. Anthropic says you might see a verification prompt upon “accessing certain capabilities,” asking you to verify your identity. You would have to show a valid and physical government-issued photo ID. You’d also have take a selfie with your phone or computer camera that the system will compare against the ID you present.

The news, as you’d expect, wasn’t well-received. Many users are questioning the necessity of identity verification to be able to use an AI chatbot, especially if Anthropic already has their credit cards on file as paying subscribers. People are also criticizing Anthropic’s decision to use Persona Identities, which also provides age verification services for OpenAI and Roblox. One of Persona’s major investors is venture firm Founders Fund, which was co-founded by Peter Thiel, who’s also the co-founder and chairman of surveillance company Palantir.

Palantir’s customers are mostly federal agencies and government offices, including the FBI, the CIA and US Immigration and Customs Enforcement. Most criticisms against the company center around the services it provides those customers, as they’re mainly used to expand government surveillance using its facial recognition and AI technologies.

In its announcement, Anthropic said that Persona will be the one handling your IDs and selfies. It will not copy and store those images. It also said that Persona is “contractually limited” in how it can use your data and that all data passing through its process is “encrypted in transit and at rest.” Anthropic emphasized that it will not use your identity data to train its models and that it will not share your data with anyone else.

This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-will-ask-claude-users-to-verify-their-identities-for-a-few-use-cases-115754092.html?src=rss
Mariella Moon

Amazon MGM's 2026 theatrical slate includes 'Highlander' and 'Spaceballs: The New One'

4 hours 18 minutes ago

Fresh off the box office success of Project Hail Mary, Amazon MGM Studios has announced its theatrical release lineup for the next year. Most of the titles aren't likely to hit the highs of the Ryan Gosling starrer which has grossed $515 million in theaters. However, there are a number of promising releases like Spaceballs: The New One and Highlander starring Henry Cavill, both sequels to '80s films. Another is The Sheep Detectives with Hugh Jackman, the trailer for which has been a hit on YouTube.

Earlier this year, Amazon MGM promised to release up to 14 films in theaters over the next year and leave them to run for as long as 45 days — a far cry from its previous policy of releasing just a few films for several weeks at most. That strategy is paying off so far. "Four months. Four films. Over $670 million at the box office. And we have nine more on the way,” said Amazon MGM's head of domestic theatrical distribution, Kevin Wilson. 

The company said that it's not about volume, but impact. "We are building films that give audiences a reason to leave the house. Films with scale. Ambition," Wilson said. Looking at the slate, though, some of those films are likely to be hits and some not so much. 

First up is The Sheep Detectives set to arrive on May 8th. You may scoff at the title, but the trailer has racked up 20 million views and mainly positive comments. It looks like fun, family-friendly fare and stars a popular actor, so one could easily see this being a hit for Amazon MGM.

Masters of the Universe is next up on June 5, 2026. "Director Travis Knight brings the world of Eternia to life on a massive scale with stars Nicholas Galitzine, Camila Mendes, and Idris Elba," Amazon explains. The film is based on the Mattel toy franchise and animated series so again, it could be another magnet for kids and their nostalgic parents. 

How to Rob a Bank is a heist comedy with a solid cast including Nicholas Hoult, Zoë Kravitz, Anna Sawai, Pete Davidson, and John C. Reilly, set to arrive on September 4. That's followed by Verity (October 2, 2026) based on the Colleen Hoover novel and Peter Farrelly's I Play Rocky Sylvester Stallone biopic about the production of the 1976 film Rocky

2027 starts with the The Beekeeper 2 (January 15) starting Jason Statham, followed by The Thomas Crown Affair (March 5, 2027) directed by and starring Michael B. Jordan. Spaceballs: The New One, a sequel to the classic Mel Brooks movie arrives on April 23, 2027 with Rick Moranis, Josh Gad, Keke Palmer, Lewis Pullman, Daphne Zuniga, Bill Pullman, and Mel Brooks. 

Other films expected but without release dates yet include The Chosen: Crucifixion, A Colt is My Passport, Your Mother Your Mother Your Mother and Highlander starring Henry Cavill based on the 1986 cult classic.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/amazon-mgms-2026-theatrical-slate-includes-highlander-and-spaceballs-the-new-one-094505690.html?src=rss
Steve Dent

YouTube now lets you hide Shorts

5 hours 7 minutes ago

You now have the power to remove short-form videos from your YouTube feed if you don’t want to see them. YouTube has rolled out the capability to set your Shorts feed limit to zero minutes, which could help you stop doomscrolling, at least on mobile. The video-sharing platform originally launched a Shorts feed limit back in October last year, but the lowest option you could choose was 15 minutes. Once 15 minutes are up, you’ll get a pop-up reminding you to take a break.

Earlier this year, it integrated the feature with parental controls, allowing guardians to set time limits for younger users. YouTube said back then that parents will soon see the option to set the timer to zero. Now, the Shorts timer is live not just for parents, but for all users. We can confirm that we’re now seeing the zero minutes option in our (adult) account and were able to activate it for ourselves. When you select it, you may see a notice that says “Scrolling is paused but you may still see individual Shorts.” You may also have to refresh your app before short-form videos disappear from your feed.

To be able to block stop Shorts from showing up for you, go to your Setting page in the YouTube app for mobile. Look for “Time management” and scroll down to “Daily limits,” where you can find the “Shorts feed limit” section. If you don’t want to get rid of Shorts altogether, you can choose from any of the other options, with two hours being the maximum time available.

This article originally appeared on Engadget at https://www.engadget.com/apps/youtube-now-lets-you-hide-shorts-085538825.html?src=rss
Mariella Moon

Opera adds Browser Connector for integrating AI chatbots

6 hours 3 minutes ago

Opera is offering a new choice for looping in an AI assistant during browsing. Today, the company introduced Browser Connector, which allows Opera One and Opera GX users to integrate either ChatGPT or Claude into the platform. The chatbots will be able to access page content while a person is browsing and will draw context for queries from the information in your open tabs. The free new feature can be enabled through the AI Services section of the Settings menu. 

Opera is one of the many browser companies that has been experimenting with an AI-focused service. It began rolling out the $20-a-month Opera Neon agentic AI browser last year. The benefit of something like Browser Connector means you aren't limited to a single brand's product offerings and can switch things up at will.

This article originally appeared on Engadget at https://www.engadget.com/ai/opera-adds-browser-connector-for-integrating-ai-chatbots-080000153.html?src=rss
Anna Washenko

Apple and Google are reportedly pointing users to 'nudify' apps

6 hours 17 minutes ago

Earlier this year it was revealed that Apple and Google were offering "nudify" apps on their stores despite having clear policies barring such content. Nearly three months later, such apps are not only still available, but being actively promoted on the iOS App Store and Google Play, according to a new report from the Tech Transparency Project (TTP). Many of those were labeled "E" for Everyone, meaning they can be downloaded by children. 

Searching for "nudify," "undress" and other terms in those stores gives users access to apps that can make real people nude or put them into pornographic videos. The new report alleges that "the platforms are key participants in the spread of AI tools that can turn real people into sexualized images," TTP wrote. The app stores even ran ads for similar nudifying apps in the search results. (Engadget has reached out to Apple and Google for comment.)

The group identified 18 nudify apps in Apple's App Store and 20 in Google Play. Some were marketed with sexual images, while others weren't advertised as such but could still be used for deepfakes. Those apps have collectively generated around $122 million in revenue and been downloaded 483 million times, according to the report.

"It’s not just that the companies are failing to actually appropriately review these apps and continue to approve them and profit from them," TTP director Katie Paul told Bloomberg. "They are actually directing users to the apps themselves."

Apple and Google both have policies banning sexual or pornographic material, and Google has a specific policy against nudifying apps. Apple told Bloomberg that it removed 15 apps identified by the group, while Google said that it suspended a number of them. One of the apps cited in the report called Video Face Swap AI: DeepFace, advertises itself by showing an actress's face swapped onto another actress's body and allows users to put a real person's face on the bodies of partially undressed women. The app was rated "E" for Everyone.

The proliferation of nudify and deepfake apps has pushed some governments to propose laws against them. The UK's Children's Commissioner recently called for a ban on AI deepfake apps that create nude or sexual images of children. The US and other countries have proposed or created laws banning explicit deepfakes, and the California Attorney General recently sent Elon Musk's X a cease and desist order over Grok's explicit deepfakes. 

Update April 16 at 3:42 AM ET: Google gave Engadget the following comment: 

"Google Play does not allow apps that contain sexual content.

  • When violations of our policies are reported to us, we investigate and take appropriate action.

  • Many of the apps referenced in this report have been suspended from Google Play for violations of our policies.

  • Our investigation and enforcement process is ongoing."

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-and-google-are-reportedly-pointing-users-to-nudify-apps-065144277.html?src=rss
Steve Dent

Microsoft's new college deal is a half-hearted answer to the $500 MacBook Neo

16 hours 9 minutes ago

Apple's MacBook Neo is a $600 (or $500 for students) shot across the bow at affordable Windows laptops, and it seems like Microsoft has ready its first response. The newly announced "Microsoft College Offer" is a bundle of Microsoft 365 Premium, Xbox Game Pass Ultimate, custom Xbox controller and discounted laptop that the company thinks could woo students away from Apple's new deal. 

With the purchase of a discounted machine directly from Microsoft, retailers like Amazon and Best Buy or PC makers like HP, ASUS and Acer, you can get what the company says is an extra $500 of value from its bundle. The laptop deals include a Lenovo IdeaPad Slim 3x with a Snapdragon X chip, 16GB of RAM and 256GB of storage for $500 from Best Buy, around $250 off the laptop's usual $750 price. Or if you wanted something even cheaper, Walmart is selling an HP Omnibook 3 for $429, a discount of $270 off its usual $699 price. Microsoft is less generous with the deals on its own laptops and tablets, but you can even get a discount on a Surface Laptop as part of the offer.

A discounted laptop is great, but where the value of the Microsoft College Offer gets harder to define is with the services the company is packing in. Getting what would normally be a $200 year-long subscription to Microsoft 365 Premium for free is a meaningful deal, but many colleges give their students access to Microsoft's apps (and other software) with the cost of their tuition. A year of Xbox Game Pass Ultimate, which costs $30 per month as of October 2025, sounds like significant savings, but the offer is only valid for new subscribers. That leaves the free custom Xbox controller as the simplest bonus of the bunch, a value of around $76.

Windows PC makers are expected to make more serious attempts to compete with the Neo over the next year. For now, though, the Microsoft College Offer isn't exactly a bad deal, but it's certainly not as straightforwardly appealing as an Apple-quality laptop for $500 with a college discount.

The Microsoft College Offer is available to students starting April 15 and runs through June 30, 2026. Microsoft says redemption of the full bundle of services and accessories it’s offering needs to happen by July 31, 2026.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsofts-new-college-deal-is-a-half-hearted-answer-to-the-500-macbook-neo-215336362.html?src=rss
Ian Carlos Campbell

Federal jury finds concert business Live Nation is a monopoly

17 hours 24 minutes ago

Live Nation, which operates the Ticketmaster platform, has been determined to be a monopoly. A federal jury handed down its decision today that the company violated federal and state antitrust rules. This finding won't surprise anyone who has used Ticketmaster and been sticker-shocked by their final bill. However, it's unclear what the jury’s decision will mean in practice. 

For starters, the judge overseeing the case hasn't determined what remedies will be applied. The actions could go as far as requiring Live Nation to sell off Ticketmaster. There are also monetary damages to be awarded, which haven't been set yet. And whatever the judge decides, it's likely that Live Nation will appeal the decision. In a statement released by Live Nation today, the company noted that there are other motions still pending that could also impact the jury's ruling. "Of course, Live Nation can and will appeal any unfavorable rulings on these motions," it said.

The Department of Justice and a group of state and district attorneys general sued Live Nation on monopoly claims in 2024. The government agency reached a settlement with Live Nation last month, but the other parties continued their action. There's also a separate case being waged by the Federal Trade Commission questioning whether Live Nation colluded with ticket resellers.

Update, April 15, 2025, 6:31PM ET: Added statement from Live Nation.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/federal-jury-finds-concert-business-live-nation-is-a-monopoly-203924011.html?src=rss
Anna Washenko

PlayStation Plus April catalog adds include Horizon Remastered, Squirrel with a Gun and Frank Stone

18 hours 17 minutes ago

For PlayStation Plus subscribers, April is going to be a little bit spooky, a tad sporty and extra squirrelly. PlayStation Plus Extra and Premium players will get access to The Crew Motorfest, Horizon Zero Dawn Remastered, Football Manager 26 Console, Warriors: Abyss, Squirrel with a Gun, The Casting of Frank Stone and Monster Train. Additionally,Wild Arms 4 will be exclusive to Premium libraries. Expect the full lineup to go live on April 21.

The Crew Motorfest, Horizon Zero Dawn Remastered, Warriors: Abyss and Wild Arms 4 will hit PS4 and PS5 consoles, while the rest of the month's additions are PS5 only. In the case of Horizon, PS4 players will receive Horizon Zero Dawn Complete Edition, rather than the PS5 remaster. 

Horizon, The Crew and Football Manager are self-explanatory at this point in gaming history, but here's a quick rundown of the more underground titles on April's list: Warriors: Abyss is a hectic hack-and-slash roguelite from Koei Tecmo; Squirrel with a Gun is a silly yet competent third-person shooter from a two-man indie team; Monster Train is a much-loved demonic deckbuilder from Shiny Shoe and Good Shepherd Entertainment; and Wild Arms 4 is a PS2-era RPG from Japanese studio Media.Vision.

The Casting of Frank Stone is what PlayStation Plus was made for, in my estimation. It comes from Supermassive, a campy-horror studio that I'm quite fond of, but it's a crossover with Dead by Daylight, a game I've never played, despite a latent interest in its vibe. For whatever reason, Frank Stone never eclipsed other titles in my to-play pile and in the harsh light of 2026, I was on the verge of forgetting all about it. Now that it's being shoved in my digital face (complimentary), I'm ready to give it a go. And who knows, maybe it'll be a gateway into the rich world of Dead by Daylight

Most of the games on this month's list can fit this description to some degree — minus the Dead by Daylight hook, unless you really squint at Monster Train — so it feels like a quality batch.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-plus-april-catalog-adds-include-horizon-remastered-squirrel-with-a-gun-and-frank-stone-194534366.html?src=rss
Jessica Conditt

There's yet another study about how bad AI is for our brains

19 hours 29 minutes ago

A group of researchers from across the US and the UK have conducted a study on what AI does to our brains and the results are, in a word, grim. These results were published in a paper called "AI assistance reduces persistence and hurts independent performance" which kind of tells you everything you need to know.

“We find that AI assistance improves immediate performance, but it comes at a heavy cognitive cost,” the study declares. Researchers went on to state that just ten minutes of using AI made people dependent on the technology, which led to worsening performance and burnout once the tools were removed.

The study followed people who use AI for "reasoning-intensive" cognitive labor. This refers to stuff like writing, coding and brainstorming new ideas, which are some of the most common use cases.

The researchers recruited 350 Americans, who were asked to complete some fraction-based equations. Half of the participants were randomly granted access to a specialized chatbot built on OpenAI's GPT-5 for help and the others had to go it alone. Halfway through the exam, the AI group had their access cut off.

This led to a steep decline in correct answers by the AI group and many instances of people simply giving up. This result, in which performance and perseverance both dropped, was repeated in a larger experiment with 670 people. Finally, the scientists performed one final experiment with reading comprehension questions, and not math. The results were more of the same.

“Once the AI is taken away from people, it’s not that people are just giving wrong answers. They’re also not willing to try without AI," Rachit Dubey, an assistant professor at the University of California and coauthor of the study, told Futurism. "People’s persistence drops."

Dubey went on to warn that rapid deployment of AI in the education sector could lead to a "generation of learners and people who will not know what they’re capable of, and then that will really dilute human innovation and creativity."

The study likens using the technology to the "boiling frog" effect, in which "sustained AI use erodes the motivation and persistence that drive long-term learning." These effects accumulate and "by the time they are visible, they will be difficult to reverse."

A recent study found that chatbots affected people’s critical thinking performance differently depending on how users engaged with the bots.https://t.co/IBbLLqrNdG

— Science News (@ScienceNews) April 15, 2026

There are two caveats here. The study has yet to be peer-reviewed. Also, researchers found one tiny bright spot regarding the use of AI. People who used AI tools for hints and clarification had a much easier time once the chatbot was removed when compared to those who used the bot to essentially prompt the answers.

This is just the latest study trying to get to the bottom of what AI is doing to our collective noggins. It has been found to increase fatigue among full-time workers who rely on the tools, which led to the term "AI brain fry." To that end, researchers discovered that employees who use AI actually end up working harder and longer than those old-fashioned luddites.

The results are even starker in the world of education. Studies have found that AI use in school leads to poor social and intellectual development and that kids who rely on chatbots tend to do worse on tests.

This article originally appeared on Engadget at https://www.engadget.com/ai/theres-yet-another-study-about-how-bad-ai-is-for-our-brains-183418494.html?src=rss
Lawrence Bonk

Google unleashes a native Gemini app for the Mac

20 hours 58 minutes ago

Not content with stuffing Gemini into all of its own apps and services, Google wants you to adopt its AI assistant on desktops and laptops too. The company released a Gemini Windows app on Tuesday and it's following that up a day later with one for Macs.

Google says the macOS Gemini app is a "native desktop experience" that you can access with a keyboard shortcut. By default, pressing option and space will open a mini chat, while a combo of option, shift and space will open the full Gemini chat experience. You'll be able to adjust these bindings in the app settings.

Users will be able to share anything that's on their screen, including files they have saved on your system, with the chatbot and ask it questions about whatever they’re seeing. This can include anything from images to documents, and data to code.

There's an option to share full web pages with Gemini, not just what's on your display. The Gemini app also supports image and video generation with Nano Banana and Veo, respectively. The app is available on Macs that are running macOS 15 (i.e. macOS Sequoia) or later in all countries and languages in which Gemini is supported. 

"We're building the foundation for a truly personal, proactive and powerful desktop assistant, with more news to share in the coming months," Michael Friedman, group product manager for the Gemini app, wrote in a blog post. That's intriguing, given that Apple's long-delayed, generative AI revamp of Siri may finally debut at WWDC in June. Apple's retooled chatbot, which is slated to have deep integration with macOS apps, is powered by Gemini models.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-unleashes-a-native-gemini-app-for-the-mac-170500185.html?src=rss
Kris Holt

Recteq X-Fire Pro 825 review: A smart grill that pulls double duty

21 hours 3 minutes ago

Occasionally, you really can have it both ways. For the most part, pellet grills are great for smoking and mid-temperature cooking, but you’ll typically need other grills for high-heat searing and 1,000-degree temperatures(with a few exceptions). Sure, some pellet grills allow you to move the heat deflector for direct access to the fire pot for searing, but that’s still not a cooking experience that will be familiar to gas grill users. 

With the X-Fire Pro 825 ($1,550), Recteq is putting its pellet grill expertise to work in a dual-mode design that’s meant to bridge the gap between gas and wood fire. Of course, this is a smart grill thanks to its Wi-Fi connectivity, and the backbone of this beast is undoubtedly a pellet grill. Plus, the company offers totally separate controls to avoid confusion between Smoke and Grill modes, all combined in a durable, all-stainless steel design. It’s the rare device that really is the 2-in-1 the company claims. 

Design

All Recteq grills are made of stainless steel, but unlike the Deck Boss, Patio Legend and other models in the company’s lineup, the X-Fire Pro doesn’t have a powder coated lid. This isn’t a problem per se, but it does require extra care with cleaning and maintenance to avoid rust. Apart from the cast iron grill grates, the interior components are also stainless steel, so most of this grill is clearly built to last. When you combine that with the robust cart and premium casters that the X-Fire Pro sits on, this grill is one of the most well-designed I’ve reviewed. 

Like most pellet grills, the X-Fire Pro has a digital controller mounted on the side. In this case, it’s situated on the front edge of a shelf on the left of the grill. Single-knob navigation allows you to set cooking temperature and food probe alerts, which can also be done via the Recteq app thanks to the grill’s Wi-Fi connectivity. The X-Fire Pro allows you to use two wired food probes simultaneously, but there’s no option for wireless probes. Recteq does sell wireless probes though, but they connect directly to the company’s app, not to the grill itself.

The X-Fire Pro has two separate sets of controls for its two modes Billy Steele for Engadget

Rather than a traditional on/off switch, the X-Fire Pro is turned on with the far left knob on the front. To do so, you choose between the grill’s two modes, Smoke or Grill. If you select Smoke mode, the controller on the left will light up and you set your desired temperature between 225 and 400 degrees Fahrenheit. Personally, I prefer a slightly lower minimum temperature, around 180 degrees, to enable things like cold smoking or even mimic the Keep Warm feature that competitors like Traeger offer. In Grill mode, you can expect temperatures from 225-400 degrees on low, 350-650 on medium, 500-850 on high and 800-1,200 on max. 

There are two fire pots inside the X-Fire Pro. The one on the left is used exclusively for Smoke mode while both can be used in Grill mode. I typically set the right side to a higher grilling temperature, since there’s an Adaptive Sear Control for direct access to the flame (there’s a dedicated knob on the front to control this). I would then leave the left side on low, which would give me a hot/cold setup like I would normally use on a gas grill. Of course, you can set both fire pots to the same heat level and use the entire cooking surface at the same temperature. You could also leave one of the fire pots completely off if you needed to do so.     

Dual-mode cooking

Recteq promises that the X-Fire Pro is a pellet grill that will offer the best aspects of gas grilling with familiar knob-based controls. I agree that the large knobs are similar to what you’ll find on a gas grill, although you can’t fine-tune the heat like you can with gas burnersI didn’t find this problematic, though. Where Recteq surpasses propane or natural gas options is the fact that the X-Fire Pro entirely runs on wood pellets, so your food tastes much better. Just keep in mind that it’s a different flavor than charcoal. 

During my testing, I unexpectedly spent most of my time using the X-Fire Pro in Grill mode. I cooked steaks, chicken, burgers, sausages and more, all of which tasted a lot better than they would have on a gas grill. Even at high temperatures, you still get some wood flavor, which helped elevate my sous vide New York Strips beyond a simple high-heat sear. Of course, I also had the option to open the Adaptive Sear Control for direct-flame finishing, which was absolutely the right move for steaks and burgers. 

One important caveat about Grill mode is that the digital controller for Smoke mode completely turns off. You operate this mode entirely with the front-mounted knobs — just like you would a gas grill. As such, you don’t have access to the food probes or any Wi-Fi features that Smoke mode employs. I can understand why Recteq would want to keep the two modes separate, but I do wish there was a way to use the food probes to track internal temperature of things like steak and chicken, or any items where exact doneness is essential. 

A pork shoulder (Boston Butt) cooked on the X-Fire Pro Billy Steele for Engadget

When it comes to smoking, the X-Fire Pro works just as well as any other pellet grills I’ve reviewed from Traeger, Weber and others. It’s very much a set-it-and-forget-it device, if you want it to be, which means you can put on a pork shoulder or a brisket early in the morning and it will be ready by dinner. But since the X-Fire Pro has two fire pots and therefore two smaller pellet hoppers instead of one larger one, each hopper’s capacity is limited to just10 pounds. While I had no trouble getting through an 8-hour smoke session with a full hopper (at 275 degrees), I wouldn’t feel comfortable with overnight cooks due to the reduced pellet supply. In Grill mode, though, a single full hopper on the right was always enough to get through a cook.  

Recteq says the digital controller can maintain the set temperature in Smoke mode within five degrees. I found this to be true during all of my low-and-slow cooking, and the graph in the app confirms it. The only dips it showed corresponded to the times I opened the lid. This performance was consistent across multiple uses of the X-Fire Pro, although on one particularly cold and very windy day, I did see some greater fluctuations (there’s a warning about this in the user manual). Under normal weather conditions though, this grill is reliable at maintaining the desired cooking temperature in Smoke mode.

Other features on the X-Fire Pro

The main cooking surface of the X-Fire Pro consists of four removable cast iron grates. These are reversible with one side for general use and the other with wider bars for more apparent sear marks. There’s also a shallow top grate above the primary cooking area, perfect for resting foods when they’re done or warming buns in Grill mode. In Smoke mode, you could also put another rack or two of ribs up there, but it’s not big enough for larger cuts of meat. 

Most pellet grills direct ash and grease to a catch pan of some sort. Since the X-Fire Pro has two fire pots, it has two ash removal trays on either side with levers to help with the debris. Like every other pellet grill, you’ll need to clean out some ash from the cooking chamber every few uses, and the best way to do that is with a shop vacuum. Recteq cautions against allowing grease buildup with Smoke mode, but I never found this to be a problem. That’s likely due to the fact that I used Grill mode between low-and-slow cooking sessions, so I probably burned off any excess residue. What’s more, I like to use aluminum pans for pork shoulders for easier cleanup, rather than placing them directly on the grates. 

The X-Fire Pro's adjustable sear control Billy Steele for Engadget

Like every other Wi-Fi-enabled pellet grill I’ve tested, the X-Fire Pro works with an app that allows you to control and monitor it from afar. You can keep tabs on both grill and food probe temperatures as well as turn the whole thing off. Recteq’s app also has more advanced features like temperature graphs, a 30-day cooking history and over 60 step-by-step guided recipes. Plus, you can save cooking sessions with notes for future reference and the app’s complete recipe book houses over 450 dishes. The company prides itself on the quality of its app, and I can confirm it’s the most reliable mobile software I’ve used during a smart grill review.

Now let’s discuss a few things you won’t find on the X-Fire Pro. First, there’s no option for a folding front shelf since the pellet hopper is front-mounted. The hopper lid gives you a slight ledge to rest the corner of a pan or tray, but it’s not enough to do any kind of wrapping or setting anything down completely. There’s also no interior lighting, which was probably the thing I missed most from other pellet grills. Sure, we can debate the utility of how some companies arrange these lights, but something is better than nothing, especially when you’re loading a grill before dawn or finishing a cook after dark. 

The competition

While there are other pellet grills with direct-searing capabilities, none of those offer the dual-mode functionality of the X-Fire Pro. For example, several Pit Boss models have levers for open access to the fire box — or, as the company calls, it the Flame Broiler. Some companies offer open-lid modes, like Weber does on the Searwood, but not all of those designs allow you to get direct access to the fire. These grills also let you set a high searing temperature on the regular controls rather than giving you completely a separate operating method like Recteq does. Again, the appeal with the X-Fire Pro is something familiar to both pellet and gas grillers with controls best-suited for each style of cooking. And yes, the $1,550 price puts this firmly in the premium category, but when you consider it’s two grills in one, that amount doesn’t seem excessive. 

The X-Fire Pro features an all-stainles-steel design Billy Steele for Engadget Wrap-up

Rarely does a device live up to its billing as a double-duty workhorse. With the X-Fire Pro, Recteq has successfully combined the best aspects of pellet grills with a dedicated high-heat mode and separate controls that will be familiar to gas grillers. This model offers robust build quality, reliable performance and Wi-Fi connectivity for extended smoking sessions. The smaller pellet hoppers require slightly more vigilance, and there are a few features I’d love to see in the future, but Recteq has certainly bolstered its reputation for well-built smart grills with this dual-mode machine. I’d much rather keep tabs on my pellet supply than guess if my propane tank is empty.

This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/recteq-x-fire-pro-825-review-a-smart-grill-that-pulls-double-duty-170000586.html?src=rss
Billy Steele

Snap is laying off 16 percent of its workforce, blames AI

21 hours 38 minutes ago

Snap is laying off around 1,000 staff, amounting to 16 percent of its workforce, which it will seemingly replace with AI. The cuts were announced in a company-wide memo from CEO Evan Spiegel, who added that more than 300 open roles are also being closed.

Spiegel said the "incredibly difficult" decision would likely save Snap more than $500 million by the second half of 2026, in turn helping it to "establish a clearer path to net-income profitability." Impacted staff were notified by email and the company’s North America-based team were instructed to work from home. Snap said it would provide four-month severance packages to those affected by the layoffs, as well as healthcare and other entitlements.

"While these changes are necessary to realize Snap’s long-term potential, we believe that rapid advancements in artificial intelligence enable our teams to reduce repetitive work, increase velocity, and better support our community, partners, and advertisers," Spiegel wrote. "We have already witnessed small squads leveraging AI tools to drive meaningful progress across several important initiatives, including Snapchat+, enhanced ad platform performance, and efficiency improvements in our Snap Lite infrastructure."

Snap laid off around 20 percent of its employees in 2022, with further cuts made in 2023 and 2024. It follows in the footsteps of a number of tech companies laying off employees in favor of AI in a move to boost efficiency, including Amazon, Fiverr, Microsoft and Pinterest in the last year. Snap is expected to launch the consumer version of its Specs AR glasses later this year, and recently span off the brand into its own business.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/snap-is-laying-off-16-percent-of-its-workforce-blames-ai-162456069.html?src=rss
Matt Tate

Shoe company Allbirds pivots to AI compute in sign of a totally normal and healthy economy

21 hours 48 minutes ago

The shoe company Allbirds, famous for its wool trainers, is pivoting to AI. You read that right. The San Francisco company has plans "to pivot its business to AI compute infrastructure, with a long-term vision to become a fully integrated GPU-as-a-Service and AI-native cloud solutions provider." It's also changing its name to NewBird AI.

This is subject to shareholder approval, with a vote scheduled for May 18. Once approved, the company will raise $50 million from an unnamed investor to assist with this enterprise. This money will be used for the "acquisition and monetization of graphics processing units, related high-performance computing infrastructure capable to support high workloads and other related assets." In other words, all of the things one would need to start an AI compute company.

Allbirds, the shoe brand, now says it's an AI compute company. pic.twitter.com/MRAG2LXyY9

— Tracy Alloway (@tracyalloway) April 15, 2026

Allbirds has always been known as an eco-friendly shoe company and, well, there's no real way to do AI while protecting the environment. The company plans on getting rid of any eco-friendly branding, with stockholders being asked to approve a charter amendment proposal to "remove references to the company being operated for the environmental conservation public benefit."

Investors absolutely love AI, despite rising public sentiment against the technology. To that end, the announcement that Allbirds was transitioning from shoes, a product category it has a decade of experience in, to AI compute, a product category it has no experience in, shot the stock up by over 400 percent. Financial Times has suggested this uptick will be short-lived and that retail investors should stay away.

Allbirds was once valued at $4 billion. It just struck a deal to sell most of itself for $39 million. https://t.co/DsX89JdtEM

— The Wall Street Journal (@WSJ) March 31, 2026

This pivot to AI cloud compute is surprising and, frankly, bizarre, but something drastic was bound to happen to Allbirds at some point. The shoe company was once riding high, with a valuation of around $4 billion as recently as 2021. It sold its shoe business and branding to an investment firm earlier this month for just $39 million.

Allbirds isn't the only company pivoting to compute in an effort to feed the hungry goblin called AI. Boom Supersonic is a startup trying to build the world's fastest airliner but has begun selling gas turbines to AI companies to power data centers. Many Bitcoin mining centers have pivoted to AI and it's worth remembering that NVIDIA's GPUs were once used primarily for PC gaming.

This article originally appeared on Engadget at https://www.engadget.com/ai/shoe-company-pivots-to-ai-compute-in-sign-of-a-totally-normal-and-healthy-economy-161449196.html?src=rss
Lawrence Bonk

Traeger debuts Westwood smart pellet grills that start at $700

21 hours 58 minutes ago

Traeger gave backyard pit masters something more affordable last year with the Woodridge, but now the company is back with an even more budget-friendly option. With the Westwood series, the company offers very basic pellet grill functionality with a simplified controller and a no-frills design. You’ll still get Wi-Fi connectivity that works with the company’s app, and the Westwood grills are compatible with Traeger’s rail-based accessories. As you might expect at the $700 and $800 prices, there are a number of caveats compared to the company’s more expensive options.

The new Westwood grills have an even more streamlined controller than the Woodridge models. A button-based interface replaces the knob, with buttons for increasing and decreasing temperatures, both wired and wireless food probes, Wi-Fi and ignition. The side-mounted hopper has an 18-pound pellet capacity and there are shelves on the left side and underneath the cooking chamber. Inside, a two-tier setup offers either 653 or 823 square inches of cooking space, depending on which Westwood model you opt for.

The Westwood remains a set-it-and-forget-it device. The Wi-Fi connectivity allows you to keep tabs on cooking sessions from anywhere with the Traeger app. You can do everything from low-and-slow smoking to roasting and grilling with the 180-450 degrees Fahrenheit temperature range. There’s also a front rail for the company’s Pop and Lock accessories, which include a folding front shelf.

The Westwood grills have a simplified design with two-tier grates insideTraeger

Of course, with the lower price comes a number of sacrifices. There’s no mention of Super Smoke or Keep Warm modes that Traeger offers on some of its more expensive grills. The Westwood only supports one wired food probe, so you’ll have to plan accordingly there. If you’re willing to spend an extra $80, these new grills do connect with Traeger’s wireless meat probe, so you at least have an option for additional food monitoring. Lastly, there’s no mention of a pellet sensor inside the hopper, which is a handy component for keeping track of your fuel supply.

While Traeger has consistently focused on midrange and premium pellet grills in recent years, the Westwood and Westwood XL are now the company’s most affordable options. These new grills will replace the popular Pro series in Traeger’s lineup. What’s more, new affordable options come at time when the company faces financial troubles and is currently in the midst of an ongoing restructuring.

The Westwood and Westwood XL are now available from grill retailers including Ace Hardware.

This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/traeger-debuts-westwood-smart-pellet-grills-that-start-at-700-160448450.html?src=rss
Billy Steele

The Vivo X300 Ultra is a powerful camera phone aimed at videographers

22 hours 3 minutes ago

Chinese phonemaker Vivo has been pushing the limits of smartphone photography in the last few years. However, the availability of its phones — like last year’s X200 Ultra, with its beefy add-on telephoto — has been intermittent in the West.

The company says the X300 Ultra its first global flagship launch, although there’s still no word on a US launch or pricing at the time of writing. Like the latest phones from Xiaomi and Oppo, Vivo is also obsessing over larger camera sensors, peripherals and a dizzying array of technical photography specs, with a particular focus on cinematic video recording.

Collaborating with Zeiss again, the X300 Ultra features a “triple prime lens” camera system with 85, 35 and 14mm equivalent focal lengths. This can be punched up to 400mm equivalent with a new telephoto extender, the messily-named Zeiss Telephoto Extender Gen 2 Ultra, whose price is also unknown for now.

Even without that add-on, Vivo has built its 85mm equivalent 200-megapixel telephoto camera to handle most of your zoom-heavy shooting moments. A “gimbal-grade” APO (apochromatic) camera is designed to correct color fringing and stabilize your shots. These are both typical issues when using higher zoom levels. In a dedicated “snapshot” mode, Autofocus tracking will even work at 60 fps, which I’m excited to test, as the phone can also shoot at up to 12 fps. Vivo says its optical image stabilization can correct up to three degrees of movement.

Other cameras are similarly powerful, spec-wise. The 35mm equivalent Zeiss “Documentary” camera uses a 1/1.12-inch 200MP Sony sensor and is apparently engineered for strong low-light performance and portrait shooting, with an f/1.8 aperture. Finally, there’s a 50MP ultrawide rounding out the camera lineup.

All three rear cameras support up to 4K 120fps 10-bit log video and the same in Dolby Vision. Vivo says the X300 Ultra will capture “film-like” color performance without the need for editing. If you want to dig into editing, however, it supports 10-bit log video for more dynamic range and color depth.

Vivo is going hard on video capture. The X300 Ultra's new “pro video mode" has an upgraded monitoring feature that supports users’ custom LUTs, showing a real-time preview of how it will look while recording in log. Vivo’s log format is also compatible with ACES workflow, making it easier to integrate the X300 Ultra alongside other cinema cameras.

Vivo

To make it easier to use for hypothetical professional shoots, Vivo has collaborated with camera-peripheral maker SmallRig on a video-rig kit. This includes an expandable camera cage with quick-release ports (alongside multiple cold shoe mounts), dual handgrips and even a physical shutter control and zoom buttons. There’s also a cooling fan to keep the X300 Ultra recording at high resolution for extended periods.

It’s otherwise a flagship phone everywhere else, with a Snapdragon 8 Elite Gen5 processor and a 6.82-inch display at 3,168 x 1,440 resolution, topping out at an industry-leading 144Hz refresh rate. The X300 Ultra also supports up to 100W FlashCharge and 40W wireless charging (with compatible Vivo chargers) and a huge 6,600mAh battery.

We’re planning to test the X300 Ultra in the very near future. At the time of writing, the company is keeping pricing and launch dates to itself. We’ll update this story once we hear those crucial details. It’s also likely to face immediate competition from sibling brand Oppo, which has also been teasing an ultra iteration of its latest flagship phone, the Find X9 Ultra.

For now, Vivo says the X300 Ultra will launch across Asia, as well as parts of Europe (Austria, Spain, Poland, Hungary, the Czech Republic, Italy and Russia) and several other countries, including Brazil. And yep, no US, Canada or the UK on that list.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/vivo-x300-ultra-launch-powerful-camera-phone-availability-160008605.html?src=rss
Mat Smith

Spotify is selling books now

23 hours 19 minutes ago

A collaboration between Spotify and Bookshop.org that allows readers to purchase physical books in the Spotify app is now live in the US and UK.

Rather than positioning audiobooks as the hard copy-killer, Spotify is encouraging you to see them as complimentary to one another. First announced back in February, the new partnership with Bookshop.org appears to be an acknowledgement from Spotify that physical still reigns supreme in the book world. Bookshop is a digital marketplace that enables indie booksellers to take their businesses online, and Spotify says any purchase made through its app will "directly support those bookshops and the authors who brought the story to life."

When viewing an audiobook on Spotify, where available you should now see a "Get a copy for your bookshelf" link that redirects you to the Bookshop.org website, which takes over the rest of the purchase and shipping process, reports TechCrunch. The feature is now live on Android, with iOS support arriving next week.

Key to this partnership is the new Page Match feature that Spotify launched in February, which allows readers to sync their progress between audiobooks and physical or ebooks so they can jump between formats seamlessly. When reading a paperback, you can use your phone camera to scan the page you reach and continue from that point in the audiobook. It also allows you to scan ereader pages so you can pick up when you left off in the audiobook, and vice versa.

Spotify has today expanded Page Match to support more than 30 new languages, including French, German and Swedish, while Audiobook Recaps are now available on Android. Introduced last year, initially for iOS users, these AI-powered audio summaries refresh you on your progress before you start reading, becoming available once you pass the 10-minute threshold in a book.

Spotify launched audiobooks in 2022 and now offers 15 hours of free listening time a month to Premium subscribers.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/spotify-is-selling-books-now-144340074.html?src=rss
Matt Tate

Most US teens say TikTok, Instagram and Snapchat aren't hurting (or helping) their mental health

1 day ago

Most teens in the United States say that Instagram, TikTok and Snapchat aren't harming their mental health, though a slightly higher proportion report negative effects on their sleep and productivity, according to a new report from Pew Research. The report offers fresh insights into how teens perceive the effects of social media at a time when there are increasing calls to ban younger teens from social platforms altogether. 

The report is based on a survey of 1,458 teens between the ages of 13 and 17. Teens were asked about their use of Instagram, Snapchat and TikTok and how those apps affect them. Pew also asked the teens' parents to weigh in. 

Relatively few teens reported negative mental health effects, with 9 percent of Snapchat and TikTok users and 11 percent of Instagram users saying they thought the services had hurt their mental health. More teens reported negative effects on sleep and productivity, however, especially when it comes to use of TikTok. Thirty-seven percent of teens said their use of the app had hurt their sleep and 29 percent reported that it had affected their productivity. Even so, the majority of teens responded that the apps had "neither helped nor hurt" their mental health, sleep or productivity.

Teens and their parents differed on the effects of social media platforms.Pew Research

A significant number of teens did say that social media apps had helped their friendships, particularly Snapchat. At the same time, the app had a "somewhat higher rate" of bullying and harassment compared with the other services.

While the self-reported data is hardly a definitive answer to whether social media is harming teens, the numbers do offer a somewhat different narrative than the one that lawmakers, regulators and other critics have used to pursue social media bans and civil litigation against major companies. Meta, Snap and TikTok are all facing lawsuits that claim the platforms have purposefully created addicting features and enabled other harms to teen users, 

Perhaps unsurprisingly, when researchers surveyed those same teens' parents, they had a more negative view of the apps' impact on their children. About four in ten parents said that social media hurts their kids' sleep and productivity and about a quarter thought it hurt their mental health. Forty-four percent of parents whose teens use TikTok said they thought their child was spending "too much" time in the app. 

"The share of parents who say the same of Snapchat and Instagram is lower," the researchers note. "But the same pattern continues for both, with parents being more likely than teens to describe their teens’ use of these sites as excessive."

The report isn't the first time Pew has polled teens on their relationship with social media. Last year, a separate report found that teens were becoming more worried about social media, though they were less likely to say they had been negatively impacted on a personal level. 

This article originally appeared on Engadget at https://www.engadget.com/social-media/most-us-teens-say-tiktok-instagram-and-snapchat-arent-hurting-or-helping-their-mental-health-140000912.html?src=rss
Karissa Bell
Checked
28 minutes 18 seconds ago
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