Engadget Feed

Mentra’s first smart glasses are open-source and come with their own app store

3 months ago

Mentra will soon start shipping its first smart glasses, the Mentra Live. At first glance, there’s nothing obvious setting Mentra’s glasses apart from its more well-known competitors, but they come with their own dedicated app store, and employ an open-source OS with an SDK that developers have had access to since early 2025.

Mentra says the MiniApp Store is the first app store of its nature for smart glasses, and it will be available to iOS and Android users through the Mentra app. It might be a bit of a reach to call it the smartphone-ification of smart glasses at this early stage, but that seems to be Mentra’s aim. Apps might do something as simple as saving hand-written notes on the fly, but a more specific example is "Chess Cheater," which will use the front-facing camera and AI to analyze your position and literally whisper a suggested next move to you.

Mentra

As for the glasses themselves, they’re powered by a Mediatek MTK8766 chipset and feature a 12-megapixel camera with a 119-degree FOV. There are three microphones and built-in stereo speakers. The front-facing camera also does HD video, with livestreaming functionality supported to the likes of X, YouTube, Twitch and Instagram. You can also listen to music and take calls from WhatsApp, FaceTime and any other calling app you might use.

At 43 grams, Mentra says its specs are among the lightest smart glasses you can buy, while battery life is said to be more than 12 hours, with 50+ hours of additional charge stored in the 2,200mAh charging case. The Mentra Live smart glasses are prescription-ready and cost $299. 1,000 pairs were made available for the first batch, which will ship on February 15. Batch two will include a limited amount of glasses available to ship on February 28th.

This article originally appeared on Engadget at https://www.engadget.com/wearables/mentras-first-smart-glasses-are-open-source-and-come-with-their-own-app-store-150021126.html?src=rss
Matt Tate

Samsung’s refreshed Mobile Gaming Hub is trying to make it easier to discover new games

3 months ago

During CES 2026, Samsung unveiled plenty of new TVs, monitors and other hardware. However, the company is also looking to expand further into video games and has announced a significant refresh to its Gaming Hub on smartphones.

Engadget spoke with Samsung’s Jong Woo, VP of Game Services, who explained that the update will offer more personalized, faster ways to play and place greater emphasis on up-and-coming titles. Now available on Galaxy devices, with further updates planned, the new hub wants to be a more active space for the latest mobile games.

"We believe that gamers want to find new content that is personalized to them," said the VP of Samsung Games Services. He continued: "We want to bring content to users and make it immediately available for them to play. We have instant plays where, through our cloud streaming technology, we can take Android-native games and put them in the cloud, so that when users want to try them, they don't have to go through the friction of downloading them first.”

According to Samsung, the mobile Gaming Hub attracts over 160 million users across smartphones and other devices. However, the VP of Game Services at Samsung believes that, despite the vast library of games across many genres available to mobile users, "mobile game discovery is broken."

Samsung

Initially, the mobile Gaming Hub was a supplemental app for all purchased games, allowing users to track their collection. With this update, all games purchased from both Google Play and the Galaxy Store are stored in the Gaming Hub. It's designed to be a single place for players to view their owned games, find recommendations, access cloud streaming for select games and even watch highlights from content creators.

According to Woo, the larger goal of the new Samsung mobile Gaming Hub is to personalize and guide the mobile gaming experience for players, which has remained nebulous compared with gaming discovery experiences on PC and consoles.

“We're getting a lot of feedback from the users, a lot of it from focus testing and beta testing, and what we're finding is that we believe we are solving pain points for mobile gamers," said Woo about rebuilding the Gaming Hub. "We're getting an idea of gamer preferences at the individual, personalized level. Based on all of that, we're able to provide different types of recommendations."

Another reason for the new changes to the Samsung Gaming Hub was to help foster a community for mobile gamers, including players and developers. In addition to sharing YouTube videos and content from gaming creators and streamers, the company plans to add more social elements to the Gaming Hub to make mobile gaming feel more active and less isolating.

"Mobile is a very personal experience, right? It's your personal device, and oftentimes when you play games on mobile, it feels like a solitary experience,” said Woo. Currently, the revamped Mobile Gaming Hub is only available for Galaxy smartphones and tablets. Users on non-Galaxy devices will still use the previous version of the Gaming Hub, for now.

Compared with PC and console online hubs like Steam and PlayStation Network, it's clear that mobile platforms are still figuring out how to create an equally compelling space for engagement. Even with the vast user base, mobile game hubs tend to be a go-between for users to get to the products. There's more work to do, but the new Gaming Hub could be the first step in the right direction.

This article originally appeared on Engadget at https://www.engadget.com/gaming/samsung-refreshed-mobile-gaming-hub-150010632.html?src=rss
Alessandro Fillari

Roblox's age verification system is reportedly a trainwreck

3 months ago

Roblox's age-verification system was designed as a response to allegations it has a child predator problem. Less than a week in, how's it going? Well, Wired reported on Tuesday that, in some cases, it's classifying children as adults and adults as children. So, not so great!

Last week, Roblox made age verification mandatory for anyone using the platform's chat feature. That process involves either submitting a facial age estimate via selfie or (optionally for anyone 13 or older) uploading a government ID check. After verifying, you can only chat with groups of players around your age.

The move came after reports grew of predators using the platform to groom young children. That, in turn, led to lawsuits from Louisiana, Texas and Kentucky. Meanwhile, Florida's attorney general has issued criminal subpoenas.

So, it might not be hyperbole to say Roblox's survival could depend on how it handles this problem. It isn't exactly off to a hot start. There are reports of a 23-year-old being misidentified as a 16- to 17-year-old. ("I don't want to be chatting with fucking children," they said.) Another report claimed an 18-year-old was placed in the 13 to 15 range.

But the problem is happening in reverse, too. Online videos show children spoofing the system into believing they were adults by using avatar images. One clever kid drew wrinkles and stubble on his face and was instantly deemed 21+. Another flashed a photo of Kurt Cobain and got an adult classification.

The feature isn't working as planned, to say the least.Roblox

In addition, Roblox posted last week that some parents were providing age checks on behalf of their children, leading to their children being placed in the 21+ category. The company said it's "working on solutions to address" that particular problem and will share more soon.

Roblox shared the following statement from Matt Kaufman, the company’s Chief Safety Officer:

“To suggest that our age check technology isn't working is a fundamental misunderstanding of what it takes to shift safety at scale. With a global community of over 150 million daily active users, we are pleased with where we are in the roll out process. It’s a process that will take time, you can’t flip a switch while building something that hasn’t existed before. 

Tens of millions of users have already completed the process, proving that the vast majority of our community values a safer, more age-appropriate environment. Expecting the system to be flawless overnight is ignoring the scale of this undertaking. We’ve already shared updates with our creator community to make this a smoother transition. This technology is the foundation of a new gold standard that limits communication between adults and minors by default. 

We are building for the next decade of the internet, not the next news cycle. We will continue to innovate, continue to require age checks, and continue to lead the industry where others have been too hesitant to go.”

Developers with games on Roblox are upset. The platform's dev forum includes thousands of negative comments about the updates, with many of them wanting the entire update reversed. One shared a graph showing that the percentage using the chat feature dropped from around 90 percent to 36.5 percent.

Where does this leave Roblox? Well, with some developers describing games on the platform as feeling "lifeless" or like "a total ghost town," the company has its hands full. It will have to figure out how to balance its priorities of keeping predators out without breaking things for everyone else. The full report from Wired is worth a read.

Update, January 15, 2026, 9:52AM ET: This story has been updated to include a statement from Roblox.

This article originally appeared on Engadget at https://www.engadget.com/gaming/robloxs-age-verification-system-is-reportedly-a-trainwreck-220320016.html?src=rss
Will Shanklin

007 First Light dev admits it messed up PC specs announcement

3 months ago

IO Interactive raised a few eyebrows last week when it announced the minimum and recommended PC specs for 007 First Light. To run the James Bond adventure at in 1080p at 60 fps, IOI initially said you'd need to have a rig with at least 32GB of RAM and a GPU with 12GB of VRAM. The studio has now revised those numbers and other elements of the specs after "the community flagged some inconsistencies in an earlier version of the listing."

The developer blamed an "internal miscommunication" which led to it sharing an older version of the specs. One of the recommended GPUs in the original version was an NVIDIA GeForce RTX 3060 Ti, which has 8GB of VRAM — not enough to meet the supposed recommended VRAM settings. 

It seems a little odd to think that it took IOI over a week and an enormous pile of negative press and online reaction before addressing the inconsistency (not to mention the demand for 32GB of RAM for relatively modest 1080p, 60 fps performance). The studio says it updated the specs after "a thorough re-examination and additional testing."

We are providing today an update to the PC system requirements for 007 First Light after the community flagged some inconsistencies in an earlier version of the listing.

The earlier mistake was due to an internal miscommunication leading to an older version of the specs to be… pic.twitter.com/2M8BBoCjWX

— 007 First Light (@007GameIOI) January 15, 2026

In the recommended hardware section of the latest version, IOI revised down the VRAM from 12GB to 8GB and it halved the RAM requirement to 16GB. IOI also "fixed" the minimum CPU info. The original specs stipulated that gamers would need at least an Intel Core i5 9500K or AMD Ryzen 5 3500. The former has now been revised down to an Intel Core i5 9500K.

For the tape, then, the minimum PC specs to run 007 First Light with a performance target of 1080p at 30 fps are:

  • Processor: Intel Core I5 9500, AMD Ryzen 5 3500

  • Memory: 16GB RAM

  • Video RAM: 6GB

  • Graphics card: NVIDIA GeForce GTX 1660, AMD RX 5700 or Intel Discrete GPU equivalent

And the recommended specs for a performance target of 1080p at 60 fps are:

  • Processor: Intel Core I5 13500, AMD Ryzen 5 7600

  • Memory: 16GM RAM

  • Video RAM: 8GB

  • Graphics card: NVIDIA GeForce RTX 3060 Ti, AMD RX 6700 XT or Intel Discrete GPU equivalent

The required operating system is the same on both counts with a 64-bit version of Windows 10 or 11. The storage space needed is also the same at 80GB. 

IOI apologized for "the confusion” it caused with the mixup. It promised to share more details about 007 First Light ahead of the game's arrival on May 27 — including details of additional performance targets. Given the way RAM and GPU prices are going, here's hoping IOI isn't looking for too much more to run the game at 1440p or 4K at a decent framerate.

This article originally appeared on Engadget at https://www.engadget.com/gaming/007-first-light-dev-admits-it-messed-up-pc-specs-announcement-143000670.html?src=rss
Kris Holt

Valerion VisionMaster Max projector review: Near-perfect image quality comes at a price

3 months ago

After a widely hyped and successful Kickstarter campaign, Valerion’s 4K VisionMaster Max laser projector has finally arrived. It’s the company’s new flagship model in the VisionMaster series, offering better image quality and more convenience than its other models. However, it’s quite expensive and has some stiff competition from Anker’s Nebula X1 and XGIMI’s Horizon 20 Max.

I was eager to see how it compared to those models and if it delivers on Valerion’s promise of “pure cinema.” It does offer better image quality, but the difference isn’t quite enough to justify the big jump in price for most users.

Features and design

The VisionMaster Max has a classy squarish design with a glossy black finish up front and chrome fins on the side that house two 12W speakers. It’s smaller and fit my decor better than Nebula’s tall, plasticky X1, though to be fair the latter is also designed for outdoor use. The VisionMaster Max has a similar form factor to XGIMI’s Horizon 20 Max, but that model pivots on its stand, while the Valerion uses a kickstand-like support.

For setup, the VisionMaster Max is quite flexible. It comes with a 0.9-1.5x optical zoom, so it can be installed between 7.8 and 13 feet away for a 120-inch screen size, which covers a wide range of scenarios. It also features a +/- 105 percent vertical shift option that helps you get an optically perfect screen fit without moving the projector or employing digital “keystone” adjustments that affect picture quality.

If that still doesn’t work, you can swap out the included lens with a long-throw 0.9-2.0:1 option once it becomes available. The company has even promised an anamorphic lens for users with CinemaScope screens. Both of those items will be available for purchase separately with the prices yet to be disclosed.

Steve Dent for Engadget

For my space, I placed the VisionMaster Max on a table about 12 feet from my 120-inch screen and centered it horizontally as there’s no horizontal shift option (it can also be ceiling mounted, of course). Then, I went into the auto-alignment setting, made sure that the projected image was larger than my screen and hit “start alignment” to get a perfect fit to my screen. Though it lacks a motorized lens gimbal like the Nebula X1, the lens shift option provides the same flexibility, so setup was just as easy.

For inputs, the VisionMaster Max comes with three HDMI 2.1 ports, including one with eARC for a sound bar, along with S/PDIF optical and 3.5mm audio outputs. Impressively, it includes a gigabit ethernet connection so you can either hardwire it to the internet or connect via Wi-Fi.

The VisionMaster Max lacks liquid cooling like the Nebula X1, but Valerion claims a similar fan noise level of 28db. When I compared them side by side, it was only a touch louder than the X1 and not at all bothersome.

Google TV is built in for streaming and projector control via the high-quality, partially backlit remote. It provides a large library of apps via Google Play along with a familiar interface. You get certified versions of Netflix, YouTube, Prime Video, Disney+, Max and others, plus Chromecast and AirPlay support, and Google Assistant for voice control. With 4GB of RAM and 128GB of ROM, the software felt a bit more responsive than Google TV on the Nebula X1.

Image quality Steve Dent for Engadget

The VisionMaster Max has a number of features designed to optimize image quality. It’s one of the few consumer projectors with a dynamic iris and a feature called Enhanced Black Level (EBL) for improved contrast. It uses an RGB triple-laser light source (rated for 25,000 hours) paired with a 0.47-inch DLP chip that projects 1080p natively or 4K video via pixel shifting. This same chip is used on almost every consumer-level 4K projector, but XGIMI’s upcoming Titan Noir Max projector will pack a much larger 0.78-inch DMD chip that should deliver a sharper picture.

The VisionMaster Max also supports every HDR format, including Dolby Vision and Samsung’s HDR10+, along with Valerion’s own tone-mapping HDR setting. You can choose from seven picture modes for SDR, eight for HDR, three for Dolby Vision and four for HDR10+. The projector handled most HDR content well, though it occasionally lost detail in extra-bright shots. However, that can largely be fixed using the extensive manual color controls.

With all those features, the VisionMaster Max can output 4K 60 fps video at up to 3,500 ANSI lumens with a 50,000:1 contrast ratio, easily besting its main rivals. On top of that, it promises an impressive 110 percent of the Rec.2020 HDR color spectrum, with a delta E (color accuracy) value of less than 0.8 straight out of the box (any delta E less than 2 is undetectable by the human eye). Another key feature is reduction of the rainbow effect that can occur with DLP projectors.

After some fine-tuning that’s typically required with new projectors, I was highly impressed with the image quality. Brightness was high enough in “standard” mode to watch content like sports or TV shows without lowering the blinds, and can be increased if you don’t mind compromising color accuracy.

When used in ideal conditions like a darkened room, the VisionMaster Max’s image quality is the best of any projector I’ve tested to date. In Filmmaker mode (with the EBL setting enabled), contrast levels are outstanding, with true blacks showing in dark-lit scenes instead of the washed-out greys seen on most projectors. However, I kept the EBL mode at the minimum setting as I noticed it caused some color shifting at the other levels. Dynamic iris projectors can cause excessive “pumping” or sudden changes in light levels, but after adjusting the iris to a medium setting, I saw no signs of that.

The famously dark Game of Thrones Night King battle scene was easy to see on the VisionMaster Max. Steve Dent for Engadget

Color accuracy is outstanding straight out of the box both in HDR and non-HDR modes, particularly, again in Filmmaker mode. Visually, I couldn’t detect any anomalies when looking at color bars or other charts, though my Calibrite Color Checker told me that the gamut of hues was slightly less than what Valerion claims (under 100 percent of BT.2020).

Still, the Max’s high color accuracy allowed me to see TV series and movies exactly as the filmmakers intended for a range of HDR and non-HDR movies including White Lotus season 3, Once Upon a Time in Hollywood, Andor and Dune 2. The projector’s excellent dynamic range and contrast revealed shadow details in Game of Thrones’ Night King battle, which has famously dark scenes that are difficult to see on some TVs.

I have a slight amount of sensitivity to the “rainbow” effect, but the RBE Reduction feature effectively eliminated that visual artifact for me. However, it also introduced a slight amount of noise, so I disabled it. The feature might be a godsend for some users who are particularly susceptible, but it still needs a bit more refinement.

Audio and gaming

Of all the luxury projectors I’ve tested to date, the VisionMaster Max is the best for gaming — even compared to some dedicated models. It delivers latency as low as 4ms and a refresh rate up to 240Hz at 1080p, and 15ms for 4K at 60Hz. I tested a couple of PC titles including Cyberpunk 2077 and Hollow Knight: Silksong and found them to be as responsive as I’ve seen on any TV, but with far more immersion thanks to the huge, bright and color-accurate image.

Steve Dent for Engadget

You can output audio via the S/PDIF optical output, 3.5mm headphone jack, HDMI 2.1 ports and even USB 3.0 Type A ports. The built-in 12W stereo speakers work well and are fairly loud, so you can use them in a pinch. However, since it supports both DTS:X and Dolby Atmos, you’ll ideally want to connect it to a nice home theater audio system with support for at least 5.1 surround sound.

In comparison, the Nebula X1 doesn’t have Dolby Atmos support, but it does give you the option to purchase and easily connect stereo Bluetooth speakers at a relatively cheap price. For around the same cost as the Valerion Max, Anker is also offering the Nebula X1 Pro that comes with a giant outdoor sound system and does support Dolby Atmos.

Wrap-up

The Valerion VisionMaster Max is a highly capable indoor projector that offers the best image quality I’ve seen thanks to the dynamic iris and Enhanced Black Level features. However, it’s also a lot more expensive than rival models at $5,000. It’s pretty hard to justify that extra money, unless you’re really fussy about picture accuracy and gaming performance, or need other features like the 1Gbps ethernet port.

Most buyers would be better off spending a lot less on Valerion’s own $2,699 VisionMaster Pro2, Anker’s $2,999 Nebula X1 or the $2,999 XGIMI Horizon 20 Max. Again, the difference in picture quality is too slight to justify the huge price jump to the VisionMaster Max. You might also want to wait to see how much XGIMI’s incoming Titan Noir Max 4K costs, as it also offers a dynamic iris but has a much bigger DLP chip.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/valerion-visionmaster-max-projector-review-near-perfect-image-quality-comes-at-a-price-140045939.html?src=rss
Steve Dent

Trump administration imposes a 25 percent tariff on high-end chips

3 months ago

President Trump has signed a proclamation imposing a 25 percent tariff on “certain advanced computing chips,” the White House has announced. As The New York Times notes, the administration previously threatened much bigger and broader tariffs for chips. Trump even said that he was going to impose a 100 percent tariff on companies unless they invest on semiconductor manufacturing in the United States.

The new tariff will only affect advanced chips imported into the US and are meant to be re-exported to other countries to sell. In its announcement, the White House specifically named AMD MI325X and NVIDIA H200 as two products that will be affected by the tariff. The president recently approved H200 for export to China, saying that it isn’t NVIDIA’s most advanced AI chip anyway and that the company now has newer and more powerful products, such as its Blackwell semiconductors. “[W]e're going to be making 25 percent on the sale of those chips, basically,” Trump said.

Semiconductors imported into the US for use in products to be sold in America or for use in data centers in the country, will not be affected by the new tariff. “This tariff will not apply to chips that are imported to support the buildout of the US technology supply chain and the strengthening of domestic manufacturing capacity for derivatives of semiconductors,” the White House wrote. But that could still change: The administration said that it may still impose broader tariffs on semiconductor imports and the products that use them in the near future.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/trump-administration-imposes-a-25-percent-tariff-on-high-end-chips-140000138.html?src=rss
Mariella Moon

OpenAI quietly rolls out a dedicated ChatGPT translation tool

3 months ago

OpenAI has debuted a dedicated ChatGPT-powered translation tool. While folks have been using the main chatbot for translation for some time, you can now find ChatGPT Translate on its own webpage, as Android Authority spotted. 

The tool can translate text, voice inputs and images into more than 50 languages in seconds, OpenAI says. There’s an automatic language detection function too.

Most interestingly, ChatGPT Translate can rewrite the output to take various contexts and tones into account, much in the same way that more general text-generating AI tools can do. With a single tap, it can rewrite the translation into something "more fluent," for a business formal audience, to make it more child-friendly or for academic purposes. The tool’s webpage says ChatGPT Translate understands "tone, idioms and context."

While those tone and context considerations are intriguing, ChatGPT Translate is a little underbaked compared with the likes of Google Translate — which has been around for decades and just got its own Gemini-based makeover with better support for understanding idioms and slang. The desktop version of ChatGPT Translate does not yet allow for voice inputs, though the mobile one does, as Android Authority notes. Despite claims that ChatGPT can translate text in an image, there’s currently no way to upload one to the tool. There’s no website, document or handwriting translation support as yet either. 

Perhaps most crucially, ChatGPT Translate lives on a webpage right now and there’s no dedicated app. So using it offline appears to be out of the question as things stand. No app with on-device translation support could make ChatGPT Translate a no-go for travelers in rural areas with no Internet access. There’s no support for translating real-time conversations as yet either. Google’s Pixel 10, on the other hand, now supports voice translations for calls.

It’s not exactly clear when ChatGPT Translate debuted — it arrived with zero fanfare from OpenAI. There’s a snapshot of the webpage from November on The Internet Archive’s Wayback Machine that looks just like the current one, but that may have simply been a case of OpenAI testing a live version of the tool. 

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-quietly-rolls-out-a-dedicated-chatgpt-translation-tool-133000974.html?src=rss
Kris Holt

Spotify is getting a buck more expensive in February

3 months ago

Spotify is raising the prices for its premium subscriptions by $1 to $2 across the board, starting this February. Those are similar figures to the company’s last price hike in 2024. Subscribers across the US, Estonia and Latvia will soon receive an email, notifying them that they’ll be paying a larger amount for their February bill.

The streaming service said it’s raising its prices occasionally to “reflect the value that Spotify delivers,” “to continue offering the best possible experience” and to “benefit artists.” It reported last year that it paid out $10 billion to music rights-holders in 2024. However, it’s worth noting that several Grammy-nominated songwriters boycotted an awards event it hosted to protest the supposed decreasing royalties songwriters are getting from Spotify plays.

Subscribers who choose to keep their accounts will now have to pay $13 instead of $12 a month for an individual plan or $7 instead of $6 for a student plan. The Duo plan will now cost users $19 a month instead of $17, while the Family plan will cost them $22, up $2 from its previous price of $20. Meanwhile, those who decide to cancel their plans can follow our guide right here.

Spotify came under fire late last year for running recruitment ads for ICE. It said the advertisements were part of a larger campaign by the US government that ran across platforms, including Meta and Google. The company also recently confirmed that the campaign has ended that there are no ICE ads currently running on the service.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotifys-getting-a-buck-more-expensive-in-february-132300118.html?src=rss
Mariella Moon

FTC finalizes GM punishment over driver data sharing scandal

3 months ago

After reaching a proposed settlement last year, the FTC has banned General Motors from sharing specific consumer data with third parties, TechCrunch reported. The finalized order wraps up one of the more egregious cases of a corporation collecting its customers' data and then using it against them. 

Two years ago, the New York Times report released a report detailing how GM's OnStar "Smart Driver" program collected and sold detailed geolocation and driving behavior data to third parties, including data brokers. Those brokers in turn sold the data to insurance providers, which jacked up the rates for some drivers based on the data. "It felt like a betrayal," said a Chevy Bolt owner that saw his insurance rise by 21 percent based on the data. "They’re taking information that I didn’t realize was going to be shared and screwing with our insurance."

According to the terms of the settlement, GM is barred from sharing specific user data with consumer reporting agencies for a five year period. The automaker is also required to request user permission before collecting, using or sharing vehicle data with any third party. It must do that when a consumer purchases a car at a dealership, with the customer asked in person whether they agree or not with the data collection, GM said. 

Some of the settlement is moot as GM stopped its Smart Driver program for all brands in April 2024. The company unenrolled all customers and stopped its third-party relationship with LexisNexis and Verisk, the brokers that sold driver data to insurance companies. 

GM faced other actions over the data collection, including lawsuits from Texas, Nebraska and other states. "Our investigation revealed that General Motors has engaged in egregious business practices that violated Texans’ privacy and broke the law. We will hold them accountable," said Texas AG Ken Paxton at the time. 

In a statement to TechCrunch, GM said: "The Federal Trade Commission has formally approved the agreement reached last year with General Motors to address concerns. As vehicle connectivity becomes increasingly integral to the driving experience, GM remains committed to protecting customer privacy, maintaining trust, and ensuring customers have a clear understanding of our practices." 

This article originally appeared on Engadget at https://www.engadget.com/transportation/ftc-finalizes-gm-punishment-over-driver-data-sharing-scandal-130012313.html?src=rss
Steve Dent

ISS mission splashes down after medical issue

3 months ago

The SpaceX Dragon spacecraft carrying the Crew-11 astronauts has splashed down into the ocean after they left the ISS a month earlier than planned due a medical issue. It’s the first time NASA cut a mission short due to a medical concern. The agency didn’t name the crew member and their condition but stated that they were stable and that it wasn’t a case of medical evacuation. NASA merely decided to end the mission early out of an abundance of caution, because the ISS didn’t have the tools for a proper diagnosis.

NASA astronauts Mike Fincke and Zena Cardman, JAXA’s Kimiya Yui and Russian cosmonaut Oleg Platonov — the members of Crew-11 — left for the space station on August 1 and were supposed to stay there until February. Despite the mission being cut early, they still stayed 167 days in space before they made their way back home. The Dragon capsule carrying the members splashed down off the coast of San Diego, California at 3:41AM on January 15. A SpaceX medical doctor was the first person who checked in on them, though that is routine procedure and not because of one member’s medical issue.

“I couldn’t be prouder of our astronauts and the teams on the ground at NASA, SpaceX, and across our international partnerships,” said NASA Administrator Jared Isaacman. “Their professionalism and focus kept the mission on track, even with an adjusted timeline. Crew-11 completed more than 140 science experiments that advance human exploration. Missions like Crew-11 demonstrate the capability inherent in America’s space program — our ability to bring astronauts home as needed, launch new crews quickly, and continue pushing forward on human spaceflight as we prepare for our historic Artemis II mission, from low Earth orbit to the Moon and ultimately Mars.”

With Crew-11 back on Earth, there are now only three people aboard the orbiting lab. Two are Russian cosmonauts, while the other one is NASA astronaut Chris Williams. NASA is now looking at options to be able to send Crew-12 to the ISS earlier than its planned February 15 launch.

LIVE: After undocking from the @Space_Station, Crew-11 is on their way back to Earth. Tune in to watch them splash down off the coast of California, scheduled for 3:41am ET (0841 UTC). https://t.co/mIUojli3XW

— NASA (@NASA) January 15, 2026

Update, January 15, 2026, 7:30AM ET: This post has been updated to add Jared Isaacman’s statement.

This article originally appeared on Engadget at https://www.engadget.com/science/space/iss-mission-splashes-down-after-medical-issue-103000302.html?src=rss
Mariella Moon

The best cheap fitness trackers for 2026

3 months ago

You don’t need to spend a fortune to stay on top of your health goals while tracking your fitness. These days, even cheap fitness trackers come packed with features that help you monitor your heart rate, track your steps and even analyze your sleep stages. Many budget options now include GPS tracking for those outdoor runs, real-time heart rate tracking to keep you in the right zone during workouts and, thankfully, most work with both iPhone and Android devices.

Some even go beyond basic metrics, providing insights on daily readiness to help you decide if you’re up for an intense workout or need a lighter day. From simple step counters to more advanced running watches, affordable fitness trackers offer plenty to support your journey toward better health without breaking the bank.

Table of contents Best budget fitness trackers for 2026

What to look for in a cheap fitness tracker

All of the best fitness trackers should have at least three features: a program for activity tracking, the option to monitor and collect data about your sleep patterns and the ability to do things like heart rate monitoring and blood oxygen level tracking (though, the readings might not be super accurate). Don’t set your sights too high and expect metrics like blood pressure monitoring or ECG support; for that, you’d need to invest in a more expensive fitness watch or wearable like a Samsung Galaxy Watch, which falls under the best smartwatches category and will set you back over $400.

Fitness features

A cheap workout tracker can be great for someone looking to keep tabs on small, achievable goals like 10,000 steps before sundown or 30 minutes of a HIIT workout to get your heart rate peaking. An experienced long-distance runner looking to train for a triathlon might opt for a more expensive device that can measure cadence or ground contact time, and can track more customizable workouts, offer different sports modes or give deeper insights into performance data.

At the very least, a budget workout tracker should be able to offer fitness tracking features beyond walking and running — otherwise, it would just be a pedometer. The number of activities a device will recognize varies. Some will get funky with it and consider skateboarding a workout, while others won’t be able to track a jumping jack.

At this price point, you can expect a device to measure a mix of cardio, machine workouts and strength training. With each, you might get a numerical or visual breakdown of heart rate activity, overall pace, and calories burned per session. Although some cheap trackers can offer a really good overview of heart rate zone activity during a workout, a more technically advanced device might be able to go a step further and explain what your results mean and coach you on how to keep your heart rate in a specific bracket so that you can burn more fat per workout. I found that the more budget-friendly the device, the more likely it is that a tracker will fall short when it comes to smart counseling or offering predictive insights beyond a given workout. If a budget tracker does happen to offer some semblance of a coaching program, you can expect it to sit behind a paywall.

Workout tracking and planning your recovery is just as essential to any fitness journey. A sub-$100 device should be able to tell you how long you’ve slept and provide a breakdown of deep, light and REM sleep patterns. It's not a guarantee that you will get a sleep “score” or insights on how to get better rest — that data is usually found on more expensive wearables. Also, because these trackers aren’t designed for bedtime specifically — be mindful of comfort. The bands and watch face on a budget fitness watch may not be ideal for getting some good shut-eye.

Connectivity and practicality

Not all of the best budget fitness trackers are designed to seamlessly integrate with a smartphone. The trackers tested for this roundup can’t directly make calls or send texts to contacts on a paired iPhone or Android smartphone. They can, however, display and dismiss incoming calls and notifications via a Bluetooth connection. You can forget about checking your email or paying for a coffee from your wrist using these more affordable devices.

Most cheap fitness trackers also won't include built-in GPS tracking. Instead, they usually depend on a paired smartphone to gather location data. The drawback of using a fitness tracker without GPS is that it might not provide as precise for tracking distance or pace. You also can't use a budget tracker to get turn-by-turn directions during a walk or while running errands. For the more outdoorsy consumers, having GPS could be a key safety feature if you want this kind of functionality at your fingertips.

Design

You also might find that an inexpensive fitness tracker is harder to navigate than a more advanced smartwatch. Whether it be a screen size issue or simply not having a smart enough interface, don't expect every feature to be one that you can engage with directly on your wrist. You’ll likely need to use your phone to input data or access detailed wellness metrics.

Build quality will also vary. While you won’t get premium materials or ultra-bright OLED screens, most best cheap fitness trackers include some level of sweat and water resistance — perfect for everyday wear and casual workouts. And for those starting out with basic gadgets to support their fitness journey, these affordable trackers offer a great balance of essential features without the hefty price tag.

Other budget fitness trackers we tested Amazfit Bip 6

The Amazfit Bip 6, an $80 smartwatch from Zepp Health, didn’t quite make the cut. As a fitness tracker, it’s decent, but it’s a frustrating smartwatch substitute. For workouts, the built-in GPS tracks runs and rides without your phone and, combined with the heart rate and blood oxygen sensors, collects a good amount of data to create accurate pictures of your exertion levels, cadence and pace. It’s remarkably lightweight but doesn’t feel cheap and the AMOLED screen is bright and sharp. It’s not an always-on display, but lifting your wrist wakes it reliably.

The sleep tracking data is on par with what we measured on other smartwatches and there’s even a daily readiness score that compares your sleep quality and the previous day’s exertion to estimate how physically prepared you are for the day ahead — similar to what Pixel Watches, Fitbit devices and Garmin watches offer. And since the watch battery lasts for over a week on a charge, you may be a lot more apt to wear it to bed than a watch you have to charge daily.

We weren’t expecting an $80 device to be a serious Apple Watch challenger, but the Bip 6’s glitches and overly complicated interface (both on the app and on the watch itself) were disappointing. During a week of testing, I got multiple repeated notifications, even after they were deleted, along with suggestions to stand when I was actively doing chores around the house. The watch faces are not customizable, so it was hard to get the info I needed at a glance (the Zepp app has lots of paid watch faces that may have what I wanted, but I didn’t want to pay $3 for something that’s free elsewhere).

Marketing details state that the Bip 6 can auto-detect workouts, including walking and bike riding. During testing, I walked once or twice per day for over one mile and went on two bike rides, but no workout was ever detected. The watch integrates with Apple Health, so I was able to see how it compares to the data my Apple Watch gathers. After a week of wearing the Bip 6, with no changes to my daily routine, I averaged 400 fewer calories burned and 2.4 fewer miles tracked each day. That was possibly the biggest disappointment of all. — Amy Skorheim, Senior Reporter 

Wyze Watch 47c

I didn't have high expectations of the Wyze Watch 47c, but I was shocked at how little this tracker can do. The 47c can only track walks and runs. It has a dedicated widget, a small logo of a man running, and when you tap it, it begins measuring your pace, heart rate, calories burned and mileage. It does not auto-detect or auto-pause workouts and it doesn't differentiate between a run and walk. Most importantly, this device can’t track any other exercises. It’s basically a glorified pedometer.

The 47c was also my least favorite to sleep with, mainly because the square watch face is so large and heavy. Even if I did manage to sleep through the night with it on, it only gave me a basic sleep report. — M.S.

Garmin vivofit 4

The Garmin vivofit 4 has a tiny display that is not a touchscreen and all navigation happens through one button. The watch face is impossible to read outdoors and the exercise widget is also very finicky. To start tracking a run, you have to hold down the main button and flip through some pages until you get to a moving person icon. Once there, you have to press the bottom right corner of the bar and hold down and if you press for too long or in the wrong spot, it’ll switch to another page, like a stopwatch. It’s incredibly frustrating.

Once you start a run though, it will start tracking your steps, your distance — and that's pretty much it. It does not auto-detect or auto-pause workouts. It doesn't alert you of any mileage or calorie milestones. — M.S.

What about fitness rings?

While smart rings are gaining popularity for health tracking, they generally don’t fall into the “budget” or “cheap” price range. A smart ring like the Oura Ring offers features such as sleep monitoring, heart rate tracking and readiness scores in an ultra-compact form factor that fits on your finger instead of your wrist. These rings are best suited for people who want discreet, all-day health insights without wearing a traditional watch or band — but with prices typically starting above $300, they’re more of a premium option than a budget-friendly pick.

Georgie Peru contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/wearables/best-cheap-fitness-trackers-140054780.html?src=rss
Malak Saleh

Verizon says its service is back after a 10-hour outage

3 months ago

Verizon’s network is experiencing technical issues that are impacting calls and wireless data. Verizon customers on X have reported seeing “SOS” rather than the traditional network bars on their smartphones, and even the network provider’s own status page struggled to load, likely due to the number of customers trying to access it.

Based on the experience of Verizon users on Engadget’s staff, the services that are impacted appear to be calls and wireless data. Text messages continue to be delivered normally, at least for some users. On DownDetector, reports of a Verizon outage started growing around 12PM ET and numbered in the hundreds of thousands at their peak.

DownDetector also shows spikes in outage reports on competing networks like AT&T and T-Mobile, but in terms of magnitude, they’re much smaller than the issue Verizon is facing. For example, Verizon peaked at 181,769 reports, while AT&T’s was just 1,769 reports. The difference between the two is great enough that those AT&T reports could be from people trying to contact Verizon customers and thinking that their personal network was the problem.

We are aware of an issue impacting wireless voice and data services for some customers. Our engineers are engaged and are working to identify and solve the issue quickly. We understand how important reliable connectivity is and apologize for the inconvenience.

— Verizon News (@VerizonNews) January 14, 2026

In a post on the cell provider’s news account on X, Verizon acknowledged the issues with its network. “We are aware of an issue impacting wireless voice and data services for some customers,” Verizon wrote. “Our engineers are engaged and are working to identify and solve the issue quickly. We understand how important reliable connectivity is and apologize for the inconvenience.”

Based on DownDetector’s map of outage reports, issues with Verizon’s network appear to be concentrated in major cities in the eastern United States. The majority of reports appear to be coming out of Boston, New York and Washington DC, though the map also shows growing hot spots in Chicago, San Francisco and Los Angeles.

Verizon engineering teams are continuing to address today's service interruptions. Our teams remain fully deployed and are focused on the issue. We understand the impact this has on your day and remain committed to resolving this as quickly as possible.

— Verizon News (@VerizonNews) January 14, 2026

At 2:14PM ET, Verizon shared on X that its engineering teams “remain fully deployed” to work on fixing the outage. The company didn’t share when the issue would resolved or how many of its customers are currently impacted. Reports on DownDetector have dropped since their peak at 12:43PM ET, but thousands of Verizon customers are still noticing issues with the service.

As of 3:09PM ET, Verizon has yet to share more information about the recovery of the company’s cell network. Some Verizon customers on X have noticed their cell service returning, but it’s not clear if this means the network’s technical issues have been fixed.

At 4:06PM ET, nearly two hours since the company’s last statement, at least one member of Engadget’s staff reports their service has been restored. The connectivity issues are still affecting Verizon customers, however. DownDetector received over 55,000 outage reports as recently as 3:47PM ET.

Verizon's team is on the ground actively working to fix today’s service issue that is impacting some customers. We know this is a huge inconvenience, and our top priority is to get you back online and connected as fast as possible. We appreciate your patience while we work to…

— Verizon News (@VerizonNews) January 14, 2026

Verizon posted at 4:12PM ET that work continues on addressing the outage, but the issue hasn’t been completely fixed. According to the company, its team is “on the ground actively working to fix today’s service issue that is impacting some customers.”

As of 4:52PM ET, the Verizon’s network has been experiencing issues for around four hours, making today’s outage nearly as long as the last major outage the company had in 2024. Like that 2024 outage, Verizon has yet to share what exactly is causing the issues with its network. Without out an official update, it’s safe to assume the company is still working on a fix.

At 5:41PM ET, DownDetector latest tally still shows over 46,000 people reporting issues with Verizon’s network. Based on the platform’s map, the same cities are filing the bulk of the outage reports, though reporting appears more diffuse than before as news of the outage has spread across the country.

At 6:20PM ET, the situation was much the same. Tens of thousands of users (including Engadget editors) still don’t have proper service, and Verizon had not updated its customers since 4:12PM ET. There are intermittent reports of service coming back and then failing again but seemingly no true fix has been deployed.

At 10:20PM ET, Verizon has announced that the outage has been resolved and has encouraged subscribers still having issues to restart their devices to reconnect to the network. The company also said that it will provide account credits to affected customers.

Both T-Mobile and AT&T have confirmed that their own networks are unaffected by the issues facing their competitor. In a post on X, T-Mobile shared that its network is “operating normally and as expected.” Meanwhile, AT&T says that for any of its customers experiencing issues, “it’s not us...it’s the other guys.”

Update, January 14, 7:25PM ET: This article was published as a developing story and was updated multiple times over a period of around seven hours. These updates were additive, and noted with a timestamp within the article. As of writing, Verizon is still down for tens of thousands of users and the company’s support team has not issued an update on the stituation in over three hours. Happy Wednesday!

Update January 14, 10:39PM ET: This story has been updated to add Verizon’s latest update that the outage has been resolved.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/verizon-says-its-service-is-back-after-a-10-hour-outage-183048229.html?src=rss
Ian Carlos Campbell

X says Grok will no longer edit images of real people into bikinis

3 months ago

X says it is changing its policies around Grok’s image-editing abilities following a multi-week outcry over the chatbot repeatedly being accused of generating sexualized images of children and nonconsensual nudity. In an update shared from the @Safety account on X, the company said it has “implemented technological measures to prevent the Grok account from allowing the editing of images of real people in revealing clothing such as bikinis.”

The new safeguards, according to X, will apply to all users regardless of whether they pay for Grok. xAI is also moving all of Grok’s image-generating features behind its subscriber paywall so that non-paying users will no longer be able to create images. And it will geoblock "the ability of all users to generate images of real people in bikinis, underwear, and similar attire via the Grok account and in Grok in X" in regions where it's illegal.

https://t.co/awlfMjX6FS

— Safety (@Safety) January 14, 2026

The company's statement comes hours after the state of California opened an investigation into xAI and Grok over its handling of AI-generated nudity and child exploitation material. A statement from California Attorney General Rob Bonta cited one analysis that found "more than half of the 20,000 images generated by xAI between Christmas and New Years depicted people in minimal clothing," including some that appeared to be children.

In its update, X said that it has "zero tolerance" for child exploitation and that it removes "high-priority violative content, including Child Sexual Abuse Material (CSAM) and non-consensual nudity" from its platform. Earlier in the day, Elon Musk said he was "not aware of any naked underage images generated by Grok." He later added that when its NSFW setting is enabled, "Grok is supposed [sic] allow upper body nudity of imaginary adult humans (not real ones) consistent with what can be seen in R-rated movies on Apple TV." He added that "this will vary in other regions" based on local laws.  

Malaysia and Indonesia both recently moved to block Grok citing safety concerns and its handling of sexually explicit AI-generated material. In the UK, where regulator Ofcom is also investigating xAI and Grok, officials have also said they would back a similar block of the chatbot. 

Have a tip for Karissa? You can reach her by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.

This article originally appeared on Engadget at https://www.engadget.com/ai/x-says-grok-will-no-longer-edit-images-of-real-people-into-bikinis-231430257.html?src=rss
Karissa Bell

Netflix will air new video podcasts from Pete Davidson and Michael Irvin this month

3 months ago

Netflix is continuing to double down on podcasts, with the streaming service's announcement that it has hired talent to host two original shows for its platform. The first show stars NFL Hall of Famer-turned-analyst Michael Irvin and the second is a talk show for former Saturday Night Live cast member Pete Davidson.

The White House with Michael Irvin premieres January 19. The abode in the title refers to a building near the Dallas Cowboys facilities rather than the seat of US presidential power, but the overlap was intentional. "In a crowded media landscape, recognition matters — and few names carry the same immediate weight," Irvin said. The podcast will have new episodes twice weekly with a rotating panel of co-hosts and guests covering sports news, commentary and analysis. 

The other project is titled The Pete Davidson Show, and the comedian will host weekly discussions with special guests. Episodes will primarily be filmed in Davidson's garage. The Netflix exclusive premieres its first episode on January 30 at 12:01AM PT.

These programs will join a lineup of other video podcasts from iHeartRadio's library after the media company inked a deal with Netflix in December 2025. Netflix also landed access to begin streaming some Spotify programming this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-will-air-new-video-podcasts-from-pete-davidson-and-michael-irvin-this-month-224353011.html?src=rss
Anna Washenko

28 advocacy groups call on Apple and Google to ban Grok, X over nonconsensual deepfakes

3 months ago

Elon Musk isn't the only party at fault for Grok's nonconsensual intimate deepfakes of real people, including children. What about Apple and Google? The two (frequently virtue-signaling) companies have inexplicably allowed Grok and X to remain in their app stores — even as Musk's chatbot reportedly continues to produce the material. On Wednesday, a coalition of women's and progressive advocacy groups called on Tim Cook and Sundar Pichai to uphold their own rules and remove the apps.

The open letters to Apple and Google were signed by 28 groups. Among them are the women’s advocacy group Ultraviolet, the parents’ group ParentsTogether Action and the National Organization for Women.

The letter accuses Apple and Google of "not just enabling NCII and CSAM, but profiting off of it. As a coalition of organizations committed to the online safety and well-being of all — particularly women and children — as well as the ethical application of artificial intelligence (AI), we demand that Apple leadership urgently remove Grok and X from the App Store to prevent further abuse and criminal activity."

Apple and Google’s guidelines explicitly prohibit such apps from their storefronts. Yet neither company has taken any measurable action to date. Neither Google nor Apple has responded to Engadget's request for comment.

Pichai, Cook and Musk at Trump's inaugurationSAUL LOEB via Getty Images

Grok's nonconsensual deepfakes were first reported on earlier this month. During a 24-hour period when the story broke, Musk's chatbot was reportedly posting "about 6,700" images per hour that were either "sexually suggestive or nudifying." An estimated 85 percent of Grok's total generated images during that period were sexualized. In addition, other top websites for generating "declothing" deepfakes averaged 79 new images per hour during that time.

"These statistics paint a horrifying picture of an AI chatbot and social media app rapidly turning into a tool and platform for non-consensual sexual deepfakes — deepfakes that regularly depict minors," the open letter reads.

Grok itself admitted as much. "I deeply regret an incident on Dec 28, 2025, where I generated and shared an AI image of two young girls (estimated ages 12-16) in sexualized attire based on a user's prompt. This violated ethical standards and potentially US laws on CSAM. It was a failure in safeguards, and I'm sorry for any harm caused. xAI is reviewing to prevent future issues." The open letter notes that the single incident the chatbot acknowledged was far from the only one.

Sundar Pichai and Elon Musk at Trump's inaugurationPool via Getty Images

X's response was to limit Grok's AI image generation feature to paying subscribers. It also adjusted the chatbot so that its generated images aren't posted to public timelines on X. However, non-paying users can reportedly still generate a limited number of bikini-clad versions of real people's photos.

While Apple and Google appear to be cool with apps that produce nonconsensual deepfakes, many governments aren’t. On Monday, Malaysia and Indonesia wasted no time in banning Grok. The same day, UK regulator Ofcom opened a formal investigation into X. California opened one on Wednesday. The US Senate even passed the Defiance Act for a second time in the wake of the blowback. The bill allows the victims of nonconsensual explicit deepfakes to take civil action. An earlier version of the Defiance Act was passed in 2024 but stalled in the House.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/28-advocacy-groups-call-on-apple-and-google-to-ban-grok-x-over-nonconsensual-deepfakes-215048460.html?src=rss
Will Shanklin

Ryan Hurst cast as Kratos for live-action God of War show

3 months ago

Amazon's upcoming God of War live-action TV adaptation has cast Ryan Hurst as its Kratos. Sony announced the casting today on X with a brief post and an image of both Hurst and Kratos in full scowl mode. Hurst is already sporting a very Kratos-style beard, so he's already got the right vibe going for him. He has past credits on familiar shows such as Sons of Anarchy and The Walking Dead. The upcoming Amazon series also isn't his first rodeo acting in this universe; Hurst voiced Thor in the video game God of War Ragnarok. But the most important question with this casting news is whether Hurst will even try to match Christopher Judge's spectacular delivery of that single, essential word: "Boy." Because is it even God of War without that signature line?

Meet Ryan Hurst, your Kratos in the God of War series coming to Prime Video. pic.twitter.com/OPwXk2v1Hx

— Sony (@Sony) January 14, 2026

Loads of video games have been getting the TV treatment in the past few years, and several of the translations have been pretty dang excellent. That trend may be boosted by the increasingly cinematic nature of AAA gaming, but getting the right team behind and in front of the camera can also improve how successful the adaptation is. The involvement of Todd Howard in the Fallout show and Neil Druckmann in The Last of Us surely helped those shows stay true to the heart of their souce material. Sony first revealed that God of War was getting a television series back in 2022, although the showrunner and several executive producers departed the project in 2024 as the project took "a different creative direction." The famed Ronald D. Moore (Battlestar Galactica, For All Mankind) took over as showrunner later in 2024.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/ryan-hurst-cast-as-kratos-for-live-action-god-of-war-show-211655396.html?src=rss
Anna Washenko

Civilization VII comes to Apple Arcade in February

3 months ago

The App Store is a home for many kinds of apps (including, inexplicably, one that lets users undress strangers without their consent). But hey, it also has games! And soon the store's Apple Arcade service will include one more: the not-so-highly rated Civilization VII.

Apple announced on Wednesday that Sid Meier's Civilization VII will arrive almost exactly a year after launch. The game is already available for Apple devices, but its arrival on Apple Arcade will be a first.

Civilization VII arrives on Apple Arcade on February 5.Firaxis Games / Apple

“Free (for Apple Arcade subscribers)” may be the right pricing for the game, given its mixed reviews. A common complaint is the way it handles transitions between eras. ("I have Ben Franklin leading the Romans that turned into Ben Franklin leading Spain... like what? Who asked for this?" a Steam reviewer wrote.) On the other hand, its visuals are praised by most.

The Apple Arcade edition of Civilization VII is scheduled to arrive on February 5. It will be playable on Mac, iPhone and iPad.

This article originally appeared on Engadget at https://www.engadget.com/gaming/civilization-vii-comes-to-apple-arcade-in-february-203000754.html?src=rss
Will Shanklin

California is investigating Grok over AI-generated CSAM and nonconsensual deepfakes

3 months ago

California authorities have launched an investigation into xAI following weeks of reports that the chatbot was generating sexualized images of children. "xAI appears to be facilitating the large-scale production of deepfake nonconsensual intimate images that are being used to harass women and girls across the internet, including via the social media platform X," California Attorney General Rob Bonta's office said in a statement

The statement cited a report that "more than half of the 20,000 images generated by xAI between Christmas and New Years depicted people in minimal clothing," including some that appeared to be children. "We have zero tolerance for the AI-based creation and dissemination of nonconsensual intimate images or of child sexual abuse material,” Bonta said. “Today, my office formally announces an investigation into xAI to determine whether and how xAI violated the law.

The investigation was announced as California Governor Gavin Newsom also called on Bonta to investigate xAI. "xAI’s decision to create and host a breeding ground for predators to spread nonconsensual sexually explicit AI deepfakes, including images that digitally undress children, is vile," Newsom wrote.

xAI’s decision to create and host a breeding ground for predators to spread nonconsensual sexually explicit AI deepfakes, including images that digitally undress children, is vile.

I am calling on the Attorney General to immediately investigate the company and hold xAI…

— Governor Gavin Newsom (@CAgovernor) January 14, 2026

California authorities aren't the first to investigate the company following widespread reports of AI-generated child sexual abuse material (CSAM) and non-consensual intimate images of women. UK regulator Ofcom has also opened an official inquiry, and European Union officials have said they are also looking into  the issue. Malaysia and Indonesia have moved to block Grok. 

Last week, xAI began imposing rate limits on Grok's image generation abilities, but has so far declined to pull the plug entirely. When asked to comment on the California investigation, xAI responded with an automated email that said "Legacy Media Lies." 

Earlier on Wednesday, Elon Musk said he was "not aware of any naked underage images generated by Grok." Notably, that statement does not directly refute Bonta's allegation that Grok is being used "to alter images of children to depict them in minimal clothing and sexual situations." Musk said that "the operating principle for Grok is to obey the laws" and that the company works to address cases of "adversarial hacking of Grok prompts."

This article originally appeared on Engadget at https://www.engadget.com/ai/california-is-investigating-grok-over-ai-generated-csam-and-nonconsensual-deepfakes-202029635.html?src=rss
Karissa Bell

PS Plus Game Catalog additions for January include Resident Evil Village and Like a Dragon: Infinite Wealth

3 months ago

Sony just announced January's Game Catalog additions for PS Plus subscribers and it's a fantastic lineup. All of these titles will be ready to play on January 20.

First up, there's Resident Evil Village. This is a direct sequel to 2017’s Resident Evil 7: Biohazard. It's a full game with plenty of jump scares and an engrossing narrative. It's set in a spooky village, thus the name, and a nearby castle. This shouldn't disappoint fans of the franchise and will be available for both PS4 and PS5.

Like a Dragon: Infinite Wealth is a 2024 sequel to Yakuza: Like a Dragon. It was a massive hit upon release, thanks to solid RPG mechanics and a truly unique sense of humor. There are minigames that parody both Pokémon and Animal Crossing. The combat and movement have also both been enhanced since the last entry. It'll be playable on both PS4 and PS5.

Expeditions: A MudRunner Game is a neat little riff on a driving sim, mixing in other genres. The meat and potatoes involve driving an off-road vehicle to locate treasures and uncover secrets, but there's also a base-building element. It'll be available for both PS4 and PS5.

That's really just the tip of the iceberg. This is a big month for PS Plus subscribers. Other titles dropping on January 20 include the iconic roguelike Darkest Dungeon II and the horror adventure A Quiet Place: The Road Ahead.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ps-plus-game-catalog-additions-for-january-include-resident-evil-village-and-like-a-dragon-infinite-wealth-181501574.html?src=rss
Lawrence Bonk

He could just turn it off

3 months ago

Generative AI, we are repeatedly told, is a transformative and complicated technology. So complicated that its own creators are unable to explain why it acts the way it does, and so transformative that we'd be fools to stand in the way of progress. Even when progress resembles a machine for undressing strangers without their consent on an unprecedented scale, as has been the case of late with Elon Musk's Grok chatbot. 

UK Prime Minister Kier Starmer seems to have so fully bought into the grand lie of the AI bubble that he was willing to announce:

"I have been informed this morning that X is acting to ensure full compliance with UK law."

Not that it currently is in compliance. Nor a timeline in which it is expected to do so. Just that he seems satisfied that someday, eventually, Musk's pet robot will stop generating child sexual abuse material

This statement comes just under two days after Starmer was quoted as saying "If X cannot control Grok, we will." What could Elon possibly have said to earn this pathetic capitulation. AI is difficult? Solutions take time?

These are entirely cogent technical arguments until you remember: He could just turn it off. 

Elon Musk has the power to disable Grok, if not in whole (we should be so lucky) than its image generation capabilities. We know this intuitively, but also because he rate-limited Grok's image generation after this latest scandal: after a few requests, free users are now prompted to pay $8 per month to continue enlisting a wasteful technology to remove articles of clothing from women. Sweep it under the rug, make a couple bucks along the way.

Not only is it entirely possible for image generation to be turned off, it's the only responsible option. Software engineers regularly roll back updates or turn off features that work less than optimally; this one's still up and running despite likely running afoul of the law. 

That we have now gone the better part of a month aware this problem exists; that the "feature" still remains should tell Starmer and others all they need to know. Buddy, you're carrying water for a bozo who does not seem to care that one such victim was reportedly Ashley St Clair, the mother of one of his (many) children.

Some countries — namely Malaysia and Indonesia — chose to turn Grok off for their citizens by blocking the service. Indonesia's Communication and Digital Affairs Minister was quoted as saying “The government sees nonconsensual sexual deepfakes as a serious violation of human rights." Imagine if everyone in the business of statecraft felt that way. 

The UK (not to mention the US, but please, expect nothing from us, we're busy doing authoritarianism) has a lot more sway over X, and by extension Elon, than either of those countries. Musk does, and is looking to do even more, business in the UK. Even if Musk were not perhaps the world's most well known liar, Grok can still make images and that should speak for itself. Grok should be well out of second chances by now, and it's up to government leaders to say no more until they can independently verify it's no longer capable of harm.

This article originally appeared on Engadget at https://www.engadget.com/he-could-just-turn-it-off-180209551.html?src=rss
Avery Ellis
Checked
43 minutes 40 seconds ago
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
Engadget Feed feed