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California's age verification bill for app stores and operating systems takes another step forward

2 months ago

A California bill that would require operating system and app store providers to verify users' ages before they can download apps has cleared the Assembly 58-0, and will now move on to Gov. Gavin Newsom, Politico reports. The Digital Age Assurance Act (AB 1043), introduced by Assemblymember Buffy Wicks, does not require photo identification for verification, but puts the onus on the platforms to provide tools for parents to indicate the user's age during a device's setup, and use this information steer kids toward age-appropriate content and screen time.

It comes after Utah and Texas both adopted app store age verification laws earlier this year that have been criticized as posing potential privacy risks, and faced opposition from the likes of Google and Apple. The California bill has been received more positively by Big Tech, with Google, Meta and others putting out statements in support of it in the leadup to a Senate vote on Friday. Kareem Ghanem, Google's Senior Director of Government Affairs & Public Policy, called the bill "one of the most thoughtful approaches we’ve seen thus far to the challenges of keeping kids safe, recognizing that it’s a shared responsibility across the ecosystem.” Gov. Newsom now has until October 13 to sign or veto the bill, according to Politico.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/californias-age-verification-bill-for-app-stores-and-operating-systems-takes-another-step-forward-214339759.html?src=rss
Cheyenne MacDonald

Roblox hit with wrongful death lawsuit following a teen player's suicide

2 months ago

Following her son's suicide, Becca Dallas filed a potentially groundbreaking lawsuit against Roblox and Discord, accusing the platforms of wrongful death. As first reported by The New York Times, the lawsuit recounts the events leading up to Ethan Dallas' death, detailing his interactions with a player named Nate. According to the report, Nate was likely a 37-year-old man named Timothy O'Connor, who was previously arrested on charges of "possessing child pornography and transmitting harmful material to minors." The report added that Ethan opened up about these incidents to his mom before committing suicide four months after the confession.

The lawsuit could be the first of its kind against Roblox, according to NYTimes, considering it attributes some blame to the gaming platform that's home to tens of millions of underaged players. In a statement responding to the report, a Roblox spokesperson said that child safety issues are seen across the industry and that the company was working on new safety features, while also complying with law enforcement.

This isn't the first time Roblox has faced complaints of being a dangerous place for underage players. In August, Louisiana's attorney general, Liz Murrill, filed a lawsuit that claimed Roblox doesn't "implement basic safety controls" to protect its underage user base. That lawsuit follows a similar investigation launched by Florida's attorney general James Uthmeier, who demanded answers to the reports of Roblox reportedly exposing kids to "harmful content and bad actors." Roblox has taken steps to combat these allegations, including tightening restrictions on its Experiences, and more recently, expanding its age estimation tool to all users.

This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-hit-with-wrongful-death-lawsuit-following-a-teen-players-suicide-201501296.html?src=rss
Jackson Chen

Kodak's mini camera fits on your keyring and is smaller than an AirPods case

2 months ago

Kodak has shrunk a camera to fit onto a keyring, but it still manages to shoot both photo and video. It's hard not to compare the Kodak Charmera to the ubiquitous Labubu craze, considering the highly collectible nature of Reto Pro selling these officially licensed mini cameras as a single blind box for $29.99 or a full set of six for $179.94. The keyring cameras, which only weigh 30 grams, are already sold out on the Reto Pro website, but are expected to be restocked.

The blind box can be unwrapped for one of seven designs, including one secret version that has a transparent shell to show off the tiny camera's internals. According to the website, the basic style odds are one out of six, while the secret edition has a probability of one out of 48. Whichever design you get, each Charmera comes with a keyring to Labubu-bify it to your belt loop or bag and a USB-C cable to export your photos or videos to other devices.

Inspired by Kodak's first single-use camera from the '80s called the Fling, the Chamera sports a throwback design that can shoot 1.6-megapixel images with a 1,440 x 1,080 resolution and videos at 30fps. Nobody should expect any ultrasharp images, but you can customize your shots with Kodak frames, vintage filters and a date stamp. We're not expecting the Charmera to deliver the highest-quality images, but just like the Gameboy Camera, that won't make it any less fun to use.

This article originally appeared on Engadget at https://www.engadget.com/cameras/kodaks-mini-camera-fits-on-your-keyring-and-is-smaller-than-an-airpods-case-184227505.html?src=rss
Jackson Chen

Tesla's most affordable Cybertruck gets scrapped after a whopping five months

2 months ago

The rear-wheel drive trim of the Tesla Cybertruck lasted about five months before it was unceremoniously removed from online sales. The Long Range model represented the most affordable Cybertruck option with its starting price of $69,990, but visitors to Tesla's online configurator can now only choose between the all-wheel drive model that starts at $79,990 and the Cyberbeast trim, which goes for at least $114,990.

Tesla launched the Long Range version of the Cybertruck in April, which arrived at $10,000 more than originally expected. Along with an elevated price tag, Tesla removed several features, including the power tonneau cover, adaptive suspension, a touchscreen for the back row, the rear lightbar and outlets in the truck bed. The RWD version also came with less towing power, a lower payload capacity and only one motor. While unrelated, the federal tax credit for EV buyers in the US is coming to a close at the end of the month, making the purchase of a Long Range model even less of a bargain.

Tesla didn't officially offer any explanation about the removal of the Long Range option from its website, but it could be attributed to low Cybertruck sales overall. According to a report from Cox Automotive, the parent company of Kelley Blue Book and Autotrader, Tesla only sold 4,306 Cybertrucks in the second quarter of the year, which is a more than 50 percent drop in sales during the same time period last year.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-most-affordable-cybertruck-gets-scrapped-after-a-whopping-five-months-164322445.html?src=rss
Jackson Chen

Snapchat rolls out Group Streaks and 'Infinite Retention' for chats

2 months ago

Snapchat has introduced a couple of new features it says are "highly requested" by its users. The first is "Infinite Retention," which as its name implies will allow you to keep a chat history like you could on a messaging app and prevent your messages from disappearing. "We’ve often heard from our community that Snapchatters want to save their chats forever and wish they could build streaks with their favorite groups," its announcement reads. 

The app has been testing the feature since 2024, and now it's being rolled out broadly. You could already save messages in the app by tapping on them inside the chat, but this one makes things easier. It's a setting you'll just have to switch on or off for each conversation. If you enable the setting, the other person in the conversation will get a notification that you did, and they will be able to switch it off if they want. You can, for instance, switch Infinite Retention on for a close friend but keep it off for acquaintances.

In addition, Snapchat is rolling out Group Streaks that will let you contribute to a collective Streak with your friends. To keep up individual Streaks, you'll have to send and receive at least one photo or video Snap with a friend every day. Group Streaks are easier to keep going, since several people can participate. You can also restore a Group Streak within a week in case it ends. 

Jim Lanzone, the CEO of Engadget’s parent company Yahoo, joined the board of directors at Snap on September 12, 2024. No one outside of Engadget’s editorial team has any say in our coverage of the company.

This article originally appeared on Engadget at https://www.engadget.com/apps/snapchat-rolls-out-group-streaks-and-infinite-retention-for-chats-150048128.html?src=rss
Mariella Moon

Our favorite budget wireless earbuds are back on sale for $45

2 months ago

The Anker Soundcore Space A40 wireless earbuds are back on sale for a record-low price of $45 a 44 percent discount. These earbuds remain our top pick for best budget wireless earbuds.

The most significant feature on the A40 earbuds is the inclusion of active noise cancellation (ANC), which is almost unheard of at this price point. It's not the most sophisticated ANC, but it does sufficiently reduce constant rumbling background noise like on a plane. The built-in mic that's used for transparency mode and phone calls is a bit subpar, especially when used in noisy areas.

These are budget-friendly, so while they can't be expected to compete on audio quality with flagship headphones that cost hundreds of dollars, the sound is still impressive given their low cost. The sound profile is warm, with a strong upper-bass, while some of the higher frequencies lose finer details. For those wanting to fine-tune the sound on the A40s, the earbuds can be paired with the Soundcore app, which includes an EQ.

The small, round earpieces help make the A40s comfortable to wear for extended periods, and the charging case extends the already solid 10-hour battery life by another 50 or so hours. The Anker Soundcore Space A40 wireless earbuds are already one of the best value options on the market, and this sale makes them even more appealing.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-budget-wireless-earbuds-are-back-on-sale-for-45-152704145.html?src=rss
Andre Revilla

xAI reportedly laid off at least 500 AI tutors working on Grok

2 months ago

xAI has laid off at least 500 workers from its data annotation team, the company's largest, according to Business Insider. The annotation team is in charge of categorizing and contextualizing raw data used to train Grok so that it can understand the world better. Business Insider says the laid off employees were informed via email on the evening of September 12, Friday, that it was going to downsize its team of general AI tutors. They were reportedly told that they would be paid their salaries until the end of their contracts on November 30, but their access to xAI's systems had been cut off after they received the notice. 

When Reuters asked the company for a comment, it referred to a post on X wherein it posted a call for specialist AI tutors instead. xAI said that it will "immediately surge [its] Specialist AI tutor team by 10x" and that it's hiring across STEM fields. As specialist tutors, the new hires will be "enhancing [the company's] AI technologies through high-quality inputs, labels and annotations using specialized software." They'll gather data and provide their own, not only in text format, but also through audio recordings and video sessions. 

As Reuters has noted, the layoffs come after several high-profile departures from xAI, including the company's chief financial officer Mike Liberatore. The company launched Grok 4 in July, calling it the "smartest AI in the world." Elon Musk claimed during the model's reveal that if you make Grok 4 take the SATs and the GREs, it would get near perfect results every time and can answer questions it's never seen before. He also proclaimed that Grok is going to invent new tech maybe later this year, and that he would be shocked if it doesn't happen next year.

This article originally appeared on Engadget at https://www.engadget.com/ai/xai-reportedly-laid-off-at-least-500-ai-tutors-working-on-grok-130059624.html?src=rss
Mariella Moon

Cozy detectives, urban disc golf and other new indie games worth checking out

2 months ago

Welcome to our latest recap of what's going on in the indie game space. This week, the revived Acclaim held a very fun showcase (and we'll get to some of the games from that). But on Friday, Nintendo soaked up all the attention with an hour-long Direct. Sure, it included some first-party games, such as Mario Tennis Fever, Metroid Prime 4: Beyond and a Donkey Kong Bananza expansion. But Nintendo highlighted several indie games in the newsy showcase, too.

Hades 2 is arguably the highest-profile name among those, and the full version isn't far away at all — it'll hit Switch, Switch 2, Steam and Epic Games Store on September 25. Stardew Valley, Human Fall Flat, Overcooked 2 and PowerWash Simulator 2 are getting Switch 2 versions as well.

It wouldn't be a Nintendo Direct without a shadowdrop. Sure enough, Lynked: Banner of the Spark landed on Switch and Switch 2 on Friday, with mouse control and GameShare support on the newer system. This is an action RPG from FuzzyBot and publisher Dreamhaven that looks a bit like a cross between Hades and Hi-Fi Rush.

I'll be honest, I've had Lynked: Banner of the Spark sitting on my PC for months. I'm definitely interested in checking it out, but it's just one of those things that's unfortunately slipped further and further down my to-play list. I'm still hoping to carve out time to properly check it out before it's time to start putting together our games of the year list.

Popucom (which debuted on Steam earlier this year) also looks pretty intriguing. From Hypergryph and publisher Gryph Frontier, this is a multiplayer-only adventure platformer in which you take out enemies with match three-style shooting. 

Here's the twist: each player only has two colors, so you'll need to work together to fire the correct blobs at bad guys and obstacles. Popucom is coming to Switch this holiday season.

New releases

Little Problems: A Cozy Detective Game is a new title from the small team at female-led Indonesian developer Posh Cat Studio and publisher Amplified Games. As the name suggests, it's a slice-of-life detective game that sees you getting to the bottom of misunderstandings and minor inconveniences.

You play as freshman student Mary, and one of the first mysteries you'll have to solve involves finding the location where her study group is supposed to meet after she forgets where to go on her first day of school. The game has 10 cases overall and each has a set of puzzles to solve. It's said to have "simple mechanics that grow into playful twists and surprising solutions."

Little Problems seems quite charming and just the kind of low-fi puzzle game that I might vibe with. It's out now on Steam and it usually costs $10, but there's a 10 percent discount until September 23.

Disc golf feels like it would be a fun sport to get into and while there are a few courses near me, they're not exactly easy to get to without a car. So I might just have to make do with Disc Golf City, which came out of early access on Steam for PC, Mac and Linux this week. The action takes place in a colorful city, and you can bounce your disc off of objects in the environment to pull off trick shots and try to land it in the basket.

Disc Golf City, which is from Agapo Games, costs $13. There's also a demo you can check out.

Another game that came out of early access on Steam and GOG this week is Beyond Sunset. This is a cyberpunk (not that one) first-person shooter with RPG elements from Metacorp / Vaporware and publisher Movie Games.

I love when a vaporwave color palette is put to good use and the lo-fi visuals here just feel right. The fast-paced movement looks pretty interesting too — it's not hard to tell that the developers took inspiration from the Doom series. Beyond Sunset costs $10.

It feels like I can't go on the internet for five minutes without learning about a new sidescrolling Metroidvania game. Still, Katanaut is one I've had my eye on for a while. You'll be facing the horrors that have taken over a space station using an array of weapons, skills and perks.

This is a roguelite from Voidmaw in which there are new pathways to explore on each run. There is some permanent progression here, as you'll pick up memory fragments during your journey through the station's gore-soaked corridors. It was also revealed this week that Acclaim is the publisher of Katanaut, which is available on Steam.

Upcoming

Pacific Drive was one of the more interesting-looking games from last year that I just haven't gotten around to checking out yet. It's a driving sim and survival horror game set in a supernatural version of the Pacific Northwest, in which you scour the landscape for parts to upgrade your car and, hopefully, stay alive.

Ironwood Studios and publisher Kepler Interactive this week announced the Whispers in the Woods expansion for Pacific Drive. Slated to arrive later this year, the DLC adds around eight to 12 hours of gameplay with new characters, dangers, mysteries and anomalies to encounter. Other updates include route modifiers and garage cosmetics to find.

The rest of this week's upcoming games are all from Acclaim, since I found just about everything in that showcase intriguing. The first game that the publisher showed off was GridBeat from Ridiculous Games.

Blending together puzzles, tactics and dungeon crawling, GridBeat will see you infiltrate a corporate computer network and try to escape with valuable data while security programs and malware attempt to stop you. You'll find more abilities and power-ups along the way. Crucially, you need to move in time to the music, since it's a rhythm game as well. There's a lot going on here! GridBeat is coming to Steam, but there's no release window as yet.

One thing I was really hoping to see during Acclaim's showcase was the return of NBA Jam. We didn't quite get that, but I'll absolutely take Basketball Classics in its place. Acclaim has taken over publishing duties for this retro, NES-style arcade basketball title from Namo Gamo. It features 5-on-5 sidescrolling action with simplified controls, hundreds of teams, more than 1,000 players and multiple modes (including couch multiplayer).

I hadn't heard of Basketball Classics until now, but it's been out on Steam for several years. Acclaim is helping to bring it to consoles sometime soon.

I do love PowerWash Simulator and am looking forward to the sequel. Pixel Washer looks like a different flavor of that format. 

As a cute lil' piggy with a power washer, you'll be cleaning just about everything in sight. The trailer suggests that things might get weird, and it even seems like there are boss fights. Valadria is the developer behind Pixel Washer, which is coming to Steam down the line.

HyperYuki: Snowboard Syndicate looks like the offspring of SSX and Jet Set Radio, and that's enough to sell me on the game. An easy addition to my wishlist.

Wabisabi Design is making this snowboarding game that pits you against NPCs and/or human players in races. In the main game mode, you'll need to complete a certain number of challenges in each level before you can move on, which is very much keeping in with the Tony Hawk's Pro Skater format. There's also a relaxing endless mode, where you can just hang out and explore or, like, whatever.

HyperYuki: Snowboard Syndicate supports split-screen play and online multiplayer for up to eight people. Again, there's no confirmed release date or window as yet, this one is coming to Steam.

Acclaim notes that it is "actively exploring console releases" for its games. "Our goal is to bring these experiences to as many players as possible, and we’ll have more updates to share as development progresses," the publisher added.

This article originally appeared on Engadget at https://www.engadget.com/gaming/cozy-detectives-urban-disc-golf-and-other-new-indie-games-worth-checking-out-110029695.html?src=rss
Kris Holt

Instagram fixed an issue that caused posting multiple Stories to tank your reach

2 months ago

Instagram fixed a bug that caused the reach of some users' Stories to shrink when they posted more than one Story a day, Instagram head Adam Mosseri shared on Friday. The fix addresses a common complaint shared by creators in the last year that they were disincentivized to use Stories because of how regularly using the feature impacted the number of people who actually saw their posts.

"People were complaining about getting less reach with their Stories if they posted lots of Stories in the same day," Mosseri said in a video announcing the change. "That is not at all the intended behavior of Instagram." Fixing the bug doesn't mean every Story you add will be watched, but Mosseri says posting multiple Stories a day won't negatively impact the reach of your Stories overall, especially your first Story.

View this post on Instagram

A post shared by Adam Mosseri (@mosseri)

For anyone who primarily uses Instagram to keep up with their friends, the change might not matter all that much. But much like YouTube, Instagram is an increasingly professionalized platform where people post in the hopes of expanding their reach and earning a living off their content. That creates an interesting dynamic between Mosseri's regular announcements and users trying to suss out the nuances of the platform's algorithm. For every new feature, like adding of comments to Stories, there's subtler tweaks that can totally change creators' content strategy.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-fixed-an-issue-that-caused-posting-multiple-stories-to-tank-your-reach-184714482.html?src=rss
Ian Carlos Campbell

Balatro's big 2025 update won't be coming out this year after all

2 months ago

Fans will have to wait a little bit longer for the hotly-anticipated Balatro 1.1 update. Developer LocalThunk just announced it will not be coming out in 2025, despite previously promising a release this year. Instead, it'll come out "when it's done."

It's worth remembering that Balatro was created by a single person, and the same goes for this update. The lone developer also made the original balance patch and the well-regarded mobile port. He says he's "well and truly burned out."

LocalThunk apologizes for the delay and says "it has become clear now that it won't happen by the end of the year." It's actually nice to let us know now instead of forcing us to wonder where the update is for the next several months.

"I still consider this my hobby," he wrote. "The prospect of rushing the work and going back into crunch mode to get it out this year just felt terrible."

Now for some good news. The update is definitely coming, just not right now. It'll be free for all players on all platforms. The developer also hinted that this update would not be the final DLC drop for the game.

For the uninitiated, Balatro is a deckbuilding roguelike that's loosely based on poker. Consider it the highly addictive sequel to poker we never knew we needed. It has proven to be a bona-fide phenomenon.

This article originally appeared on Engadget at https://www.engadget.com/gaming/balatros-big-2025-update-wont-be-coming-out-this-year-after-all-183511401.html?src=rss
Lawrence Bonk

Mario, Metroid, Virtual Boy and more: all the biggest announcements from today's Nintendo Direct

2 months ago

Whenever there's a Nintendo Direct in September, you can be pretty sure that it'll be a major edition of the showcase. Given that Friday's one was scheduled to be about an hour long and that Nintendo has a whole new console to put games on, it was already likely that there was going to be a lot of news. 

Even then, it managed to be a jam-packed Direct. Let's take a look at all the biggest announcements from the showcase, including what's obviously the most important one: a Switch 2 version of Overcooked 2.

Mario's 40th anniversary

September 13 is the 40th anniversary of Super Mario Bros. in Japan, which is a big reason why this Direct took place on a Friday (a highly unusual day for Nintendo to hold one of its showcases). Following news of Mario-related updates for the Nintendo Museum in Kyoto, the company revealed the title for the next Mario movie. It's called The Super Mario Galaxy Movie, and it's coming to cinemas in the US on April 3. We'll have to wait a little longer for a trailer, though.

There was no announcement of an upcoming 3D Mario game today, unfortunately, but there was still plenty of other news. Mario Tennis Fever is coming to Switch 2 in February as the first new Mario Tennis game since 2018. Yoshi's getting another adventure of his own with the Switch 2 platformer Yoshi and the Mysterious Book, which is set to arrive next spring. A Switch 2 version of Super Mario Bros. Wonder with fresh multiplayer modes will drop around that time too. 

Before all of that, though, Nintendo is bringing the wonderful Wii games Super Mario Galaxy and Super Mario Galaxy 2 to Switch on October 2. They'll be available separately or as a bundle on the eShop and as a combined edition on a $70 physical cartridge. On Switch 2, you'll be able to play these two classics in 4K. 

Two Mario Galaxy Amiibo figures are coming in April as well. Even though I'm not typically an Amiibo collector, I really want those because Luma is just adorable. In addition, Nintendo plans to release a physical collectible of the Talking Flower from Super Mario Bros. Wonder next spring.

Donkey Kong Bananza DLC out today

If you've already smashed everything to smithereens in Donkey Kong Bananza and have been yearning for more to do in one of the biggest Switch 2 exclusives to date, you're in luck. Nintendo revealed a paid expansion for the platformer during the Direct. It's called DK Island & Emerald Rush and it's out today for $20.

You'll be able to barrel around Donkey Kong's home island and meet up with some familiar faces. After you've beaten the story in the main game, you'll be able to try the Emerald Rush mode. This will see you undertaking timed runs in DK Island and the main game's layers to collect emerald ore, smash fossils and collect Banandium Gems. 

Meanwhile, Nintendo has released a demo for the main game. So, if you have a Switch 2 and haven't played Donkey Kong Bananza yet, you'll be able to find out for yourself why the other cool kids are saying "ooh, banana!" all the time.

Pokémon Pokopia

Quite a few people were expecting/hoping for news of a new Animal Crossing during the Nintendo Direct. While that didn't happen, Nintendo had arguably something even more exciting to announce — especially if you're both an Animal Crossing and Pokémon fan.

Pokémon Pokopia is the first Pokémon life simulation game. You'll play as a Ditto who has been transformed to look like a human and turn empty land into a cozy paradise for both yourself and Pokémon. Ditto can learn abilities from Pokémon, such as using Squirtle’s Water Gun to give life to flora. 

It looks utterly lovely. Pokémon Pokopia is coming to Switch 2 in 2026.

Fire Emblem: Fortune's Weave

Nintendo used this Direct to seriously start filling out its Switch 2 slate for 2026. One of the games it's publishing for the system next year is a new entry in the Fire Emblem series. It announced Fire Emblem: Fortune's Weave during the showcase.

As ever, this will be a turn-based tactical RPG. The debut trailer touched on the story and characters in the upcoming game. 

Metroid Prime 4 and Hades 2 release dates

We had a feeling these were coming soon, but release dates for both Metroid Prime 4: Beyond and Hades 2 were both major announcements during the Direct. Samus has a rad, Tron-esque bike in Metroid Prime 4: Beyond, which will arrive on Switch and Switch 2 on December 4.

Hades 2, meanwhile, will arrive on Switch and Switch 2 on September 25. The full game will be available on Steam and Epic Games Store on the same day as it will exit early access on PC. There were be cross-save support across PC and Switch/Switch 2. The Switch 2 version will support 120fps gameplay when the console is docked. That Hades 2 and Hollow Knight: Silksong are dropping in the same month is pretty wild. Apologies to any designs you had on getting some sleep in September.

Hyrule Warriors: Age of Imprisonment release date

Nintendo announced Hyrule Warriors: Age of Imprisonment during a dedicated launch direct for Switch 2 back in April, and now there's a release date for this hack and slash game. It's coming to the console on November 6.

Age of Imprisonment, which was developed by Koei Tecmo's AAA Games Studio, sees Princess Zelda traveling back in time and meeting Rauro and Sonia, the first king and queen of Hyrule. You'll try to take down Ganondorf (yes, again) in what's known as the Imprisoning War. Zonai devices will be at your disposal. According to the trailer, you'll "uncover ancient truths that were only glimpsed in The Legend of Zelda: Tears of the Kingdom."

There's two-player co-op support via split-screen and GameShare. Zelda, Rauru and Sonia are among the playable characters, and you'll be able to swap between them. You can also play as a Korok for a change instead of torturing the poor creatures, you monsters.

AAA third-party games coming to Switch 2

Nintendo confirmed during the Direct that Resident Evil Requiem is coming to Switch 2. It'll arrive on February 27, the same day the next entry in Capcom's classic survival horror series debuts on other platforms. Resident Evil 7: Biohazard and Resident Evil Village will also land on Switch on on February 27.

We learned back in April that the first installment of the Final Fantasy VII remake trilogy was bound for Switch 2 and now there's a release date for that. Final Fantasy VII Remake Intergrade is coming to the system on January 22.

Switch 2 versions of indie classics

The Nintendo Switch was such an important platform for indie games, and several that became huge hits are getting Switch 2 versions. Overcooked 2 (the ultimate relationship test, in my opinion) will have support for 4K visuals, 60fps gameplay, GameShare and CameraPlay — the feature that allows you to see you and your teammate's faces on screen as you play —in its Switch 2 version. That's on the way this holiday season.

Stardew Valley will also support GameShare for co-op play on Switch 2. Mouse controls will be available, as well as four-player splitscreen and eight-player online action. Those who have the game on Switch already will get a free upgrade when the Switch 2 version arrives this fall.

Human Fall Flat is headed to Switch 2 in Spring 2026. That will also have support for mouse controls, GameShare and eight-person multiplayer.

It's far too early to say whether Powerwash Simulator 2 will become an indie classic, but the original game was terrific and its sequel is getting a Switch 2 version as well. There's no exact release date for Powerwash Simulator 2 as yet, but it's still slated to arrive this fall.

Suika Game gets a sequel

Suika Game was a huge hit, and the sequel promises to soak up even more of my time. Suika Game Planet adds an extra dimension to the puzzle action. Instead of dropping fruit into a bucket and trying to combine two of the same items into a larger one, this time there's a circular stage. That might be a fun wrinkle for anyone (me, hi) who gets frustrated about not being able to reach large fruit at the bottom of the container.

Suika Game Planet is coming to Switch and Switch 2 this winter and I might not be able to do anything else with my time after it drops. The Switch 2 version will support a GameShare mode that allows up to four players to work together.

Virtual Boy is back

Last but not least, Nintendo had an absolute shocker when it came to Switch Online + Expansion Pack. No, it's not adding Super Mario Sunshine to the Gamecube app just yet. The company is bringing Virtual Boy games to the service, which is more bananas than anything you'll find in Donkey Kong Bananza

To play those games from a system that was notoriously undercooked (partly because Nintendo was placing much more focus on the massively more successful Nintendo 64 around that time), you'll need an accessory. A $100 plastic tabletop one that looks just like the original Virtual Boy and a $25 cardboard version are on the way. They're compatible with the Nintendo Switch, Switch 2 and, if it's an authentic Virtual Boy experience, probably some eye strain.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-metroid-virtual-boy-and-more-all-the-biggest-announcements-from-todays-nintendo-direct-165722897.html?src=rss
Kris Holt

Fire Emblem: Fortune's Weave comes out for the Switch 2 in 2026

2 months ago

It's official. The Switch 2 is getting the next entry in the long-running Fire Emblem series. Fire Emblem: Fortune's Weave will be available sometime in 2026, though we have nothing more specific than that.

We do have a trailer and it looks gorgeous. It showed off the game's tactical combat, which is a mainstay for the franchise, and teased the story. It involves some sort of gladiator-like contest called the Heroic Games. There are plenty of new combat units and many of them boast gladiatorial flair of some kind.

It also looks to take place in the same universe as the immensely popular Fire Emblem: Three Houses, which came out for the original Switch console. There are some visual similarities and one character seems to be a grown-up version of someone from Three Houses.

This makes a certain kind of sense, given that Three Houses is the most financially successful game in franchise history and considered by critics to be a stone-cold classic. The more recent Fire Emblem: Engage wasn't nearly as popular, despite being a solid entry.

For the uninitiated, this series is all about tactical turn-based combat, factional rivalries and robust storylines involving numerous characters. It was a niche franchise here in the USA until the 3DS era and the release of Fire Emblem: Awakening and Fire Emblem: Fates.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/fire-emblem-fortunes-weave-comes-out-for-the-switch-2-in-2026-162127483.html?src=rss
Lawrence Bonk

FTC investigating ad sale practices at Google and Amazon

2 months ago

The Federal Trade Commission is investigating whether Amazon and Google misled advertisers regarding the pricing and terms for their ads. As first reported by Bloomberg, the investigation is being conducted by the agency's consumer protection unit, and centers around the auction-style sale of advertising space by the companies.

Google sells ads using automated auctions that run after a user enters a search query. These auctions take place in less than a second. Amazon uses real-time auctions to place ads within its listings, which users would recognize as "sponsored listings" or "sponsored ads" when searching for specific products.

The investigation questions whether Amazon disclosed so-called "reserve pricing" for some of its ads, which is a price floor that advertisers must meet before they can buy an ad. For Google's part, the FTC is looking at certain practices by the search giant including its internal pricing process and whether it was surreptitiously increasing the cost of ads in ways that advertisers weren't privy to.

The FTC isn't the only federal agency keeping a close eye on big tech. Earlier this year, a federal judge ruled that Google held a monopoly in online ad tech after the Department of Justice (DOJ) sued to break up the giant's ad business. Google also recently escaped mostly unscathed from a Department of Justice monopoly case involving its Chrome browser.

FTC Chair Andrew Ferguson has previously said that big tech is one of the agency's top priorities. These investigations move forward against a backdrop of top tech CEOs continuing to try to curry favor with President Trump via lavish personal gifts and sweeping (if potentially unrealistic) promises of investment in the US economy.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/ftc-investigating-ad-sale-practices-at-google-and-amazon-160236895.html?src=rss
Andre Revilla

Final Fantasy VII Remake Intergrade hits the Switch 2 on January 22

2 months ago

Final Fantasy VII Remake Intergrade comes out for the Switch 2 on January 22, 2026, which was revealed at today's lengthy Nintendo Direct livestream. This is the first entry in the remake trilogy and primarily takes place in the opening city of Midgar. You'll have to wait until Final Fantasy VII Rebirth to explore the overworld map, and there's no Switch 2 release date for that one yet.

This release does include the Episode Intermission DLC, which involves the ninja Yuffie on a mission to steal powerful items from the evil Shinra corporation. That story takes place after the main campaign.

There's a trailer and it looks gorgeous, so the Switch 2 should be able to handle this one. Final Fantasy VII Remake Intergrade originally came out back in 2021. The long-awaited title was more of a reimagining than a straight remake of the iconic JRPG. The game still managed to garner critical acclaim, despite drastic changes from the original.

It was followed by Final Fantasy VII Rebirth in 2024, with a third game on the way to close out the trilogy. There's no name for this final entry and we don't have a release date, as it's still in active development.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/final-fantasy-vii-remake-intergrade-hits-the-switch-2-on-january-22-152559995.html?src=rss
Lawrence Bonk

The iPhone 17 square selfie camera is a bigger deal than you think

2 months ago

A square camera sensor may sound like one of those things only nerds would appreciate, but as part of the new front-facing 18-megapixel "Center Stage" camera on the iPhone 17 lineup, it could have massive implications for Apple's users. They'll no longer need to turn their phones to take a landscape selfie, especially if they need to fit a large group of people, as that's all handled automatically by Center Stage. It's the sort of "Why didn't I think of that?" feature that other phone makers will likely copy, simply because it's immensely practical. Those square camera sensors could help make Apple a selfie pioneer, once again.

We've come a long way from when the iPhone 4 and HTC Evo 4G introduced the idea of modern front-facing cameras in 2010. Earlier cellphones in Japan and Europe had low quality selfie cameras, and you could argue that the Game Boy Camera also toyed with the idea when it arrived in 1998. But in 2010, we finally had powerful phones on relatively speedy mobile connections that could easily share photos and let users hop on video chats on a whim. (It still stings that it took Apple two more years to release the LTE-capable iPhone 5, which made FaceTime much more useful.)

iPhone Air selfie cameraSam Rutherford for Engadget

During the iPhone 17 launch event, Apple revealed that its customers took 500 billion selfies last year, a massive figure that shows just how normalized the practice has become. Selfies were often mocked when they were deemed the purview of Instagram-obsessed teenage girls, but these days it's not unusual to see everyone from seniors to a gaggle of sports bros gathering around a single phone like an object of worship. And, on a personal note, they're really the only way to get decent photos of your entire family, especially when you're juggling two rambunctious young kids.

We take photos to preserve memories, but selfies feel distinctive for their intimacy. You're not just capturing where you were, but you're also documenting yourself in the moment, along with the people around you. By making it easier to take selfies, it follows that you'll start to take even more of them, ultimately tying yourself into Apple's ecosystem even further. That leads to needing an iPhone with more storage and potentially more iCloud backup space down the line. You're also not going to jump over to an Android phone if you have to turn your phone sideways for a landscape selfie, or if you lose access to all of the cherished memories in your Apple Photos library.

The square camera sensor keeps you loyal. 

It'll also change the way iPhone users take front-facing videos. Center Stage automatically keeps you in the center of FaceTime calls, so you don't have to worry so much about framing yourself up. And while I haven't seen this particular feature in action, it should also help alleviate the headache of turning your phone during a FaceTime call to match the recipient's device. (Or maybe I'm just tired of telling my parents to flip their phones when their FaceTime chats have huge black borders.)

This may be a stretch, but I could see the Center Stage front camera making it more common to record video with your front and rear cameras at the same time. While it’s new to iPhone as “Dual Capture,” we’ve seen variants of it from Samsung and Nokia (remember #bothie?) Android devices, but they’ve never really taken off. TikTok’s dual-camera live streaming mode has been more successful, and there are also vlogging apps like MixCam built around dual recording. With Dual Capture on iPhone 17, Center Stage’s ability to keep you in the middle of the action with the front camera should let you focus more on getting the best shot with the rear lenses.

While I’d love to see Apple cram more pixels into the 18MP Center Stage camera, moving to a square sensor will honestly be more impactful for all of the reasons above. It’s easy to throw in a higher resolution sensor, it’s tougher to fundamentally rethink how you can improve upon something as simple as taking a selfie.


This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-iphone-17-square-selfie-camera-is-a-bigger-deal-than-you-think-151517041.html?src=rss

Pokémon Pokopia looks like Animal Crossing for Pokémon fans and I'm here for it

2 months ago

In one of the most unexpected announcements of today's Nintendo Direct, Game Freak revealed Pokémon Pokopia, a game that is clearly inspired by the Animal Crossing series. When Pokopia is released sometime next year, you'll assume the role of a Ditto determined to make a comfortable home for their friends. This Ditto has assumed the form of a human, and as they meet new Pokémon, they'll learn abilities they can use to transform their community. In turn, this work will lead to more Pokémon coming to live in your home. The game features a beautiful tilt-shift art style that is reminiscent of Pokémon's third generation of games that debuted on the Game Boy Advance. 

No word yet on an exact release date, but the game will be a Switch 2 exclusive

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-pokopia-looks-like-animal-crossing-for-pokemon-fans-and-im-here-for-it-141239467.html?src=rss
Igor Bonifacic

Nintendo is bringing back the Virtual Boy as a Switch and Switch 2 accessory

2 months ago

Nintendo had a truly wild surprise up its sleeve for Switch Online + Expansion Pack during its Direct event on Friday. The company is bringing back the Virtual Boy as a physical device into which you can slot your Switch or Switch 2. A $100 plastic replica of the mid-90s tabletop system will soon be available for Switch Online members to buy. The company will sell a $25 cardboard version of the accessory too. No need to rub your eyes in disbelief (but if history is any indication, you might have to for relief after using this thing).

You'll need either accessory — which Nintendo says will only be available in the US and Canada — to play Virtual Boy games. They'll start hitting Switch Online + Expansion Pack on February 17. Mario's Tennis (a pack-in game for the original system), Galactic Pinball, Teleroboxer, Space Invaders and Tetris are among the 14 stereoscopic 3D Virtual Boy games that Nintendo will bring to the subscription service over time. 

That means most of the Virtual Boy games that were ever released are coming to Switch Online + Expansion Pack. Nintendo only released 22 of them, since the Virtual Boy never took off. The company ended production of the device and stopped making games for it in 1996, only a year after the Virtual Boy hit shelves. Here's hoping the latest version of the accessory doesn't give players too many headaches.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-is-bringing-back-the-virtual-boy-as-a-switch-and-switch-2-accessory-140037508.html?src=rss
Kris Holt

Donkey Kong Bananza is getting a DLC expansion today

2 months ago

Donkey Kong Bananza, probably my favorite game of the year, is getting a paid expansion today called DK Island & Emerald Rush. As the title implies, you'll get to explore the island where Donkey Kong hails from and visit a whole host of his friends while you're at it. Naturally, there is more to explore and find there, but there's also a whole new set of challenges once you've finished the main game story. That's the titular Emerald Rush. 

The timed missions involve you running around the island smashing as much green ore as you can get. As you go, smashing fossils you find unlocks various perks, which in turn help you amass more emeralds. Some of those perks act as multipliers on how much emerald you collect; others do things like make more treasure chests (that are naturally loaded with emeralds) appear. In somewhat roguelike fashion, your perks and skill reset after every run — but the location of things like fossils and Banandium Gems stay the same. So as you learn the levels, you'll be able to further maximize your collection. 

Emerald Rush mode isn't limited to the new DK Island layer, either — it'll be integrated into other layers in the main game. As with everything else in Donkey Kong Bananza, it looks like a pretty delightful time. The DLC is set to go live today, but it's not up in the Nintendo eShop yet so its price remains a mystery.

If you haven't played the main game yet, Nintendo also released a demo that you can try later today, as well.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/donkey-kong-bananza-is-getting-a-dlc-expansion-today-140016430.html?src=rss
Nathan Ingraham

Hades II is coming to Switch and Switch 2 on September 25

2 months ago

Supergiant has a thing for dropping its biggest Hades news at Nintendo Directs. Five years after launching the first game during a Nintendo stream, the developer struck again. The 1.0 version of Hades II is coming on September 25, for Switch and Switch 2.

Of course, Hades II isn't exactly new to PC players. It's been in early access there for 16 months. Despite being a pre-release version, it has over 63,000 Steam reviews. Its reception averages "very positive" (and "overwhelmingly positive" for those written in English). The 1.0 edition promises not only the game's console debut but its true ending.

Only the Switch versions were covered in the Nintendo Direct (duh). But we already knew the PC and Mac editions were launching simultaneously with them. So, expect its Steam and Epic listings to be updated in short order. Like the original game, Hades II is likely a timed console exclusive. So, while it isn't yet official, you can expect PlayStation and Xbox versions sometime down the road.

According to Supergiant, Hades II will support 120 fps when the Switch 2 is in TV mode. That drops to 60 fps for Switch 2 in 1080p, while the original Switch can handle that same refresh rate at only 720p. Both Switch version will cross-save with the Steam and Epic versions as well. 

The Hades sequel shifts the focus from Zagreus to his sister, Melinoë, princess of the underworld. She's up against Chronos: the Titan of Time, father of Hades and bona fide asshole. Supergiant says the roguelike runs at a smooth 60 fps on the Switch 2.

This article originally appeared on Engadget at https://www.engadget.com/gaming/hades-ii-is-coming-to-switch-and-switch-2-on-september-25-133511122.html?src=rss
Will Shanklin

Metroid Prime 4: Beyond will be released on December 4 for Switch and Switch 2

2 months ago

The long-awaited Metroid Prime 4: Beyond is coming on December 4 to both the original Switch and the recently-released Switch 2, as announced during today's Nintendo Direct livestream. The Switch 2 is getting a dedicated version with upscaled graphics and some other bells and whistles, just like the upcoming Pokémon Legends: Z-A.

We already knew the next Metroid would drop sometime in 2025, but it's nice to have an actual release date. We got a nifty trailer for the first-person adventure earlier this year that showed off new power-ups for protagonist Samus Aran. The game looks very fun and certainly seems to capture the spirit of its predecessors.

The plot involves Samus exploring a large planet and battling malevolent alien creatures which more than likely include the titular Metroids. This is a first-person game, unlike the relatively recent Metroid Dread, with an emphasis on scanning the environment, shooting enemies and solving puzzles. She has a cool-looking motorbike this time around, with an Amiibo figure to match. The trailer also shows off some wide-open sections to explore.

The first Metroid Prime was released all the way back in 2002 for the Nintendo Gamecube. The fourth entry has experienced a rocky development cycle, with Nintendo scrapping the project entirely in 2019 to start over from scratch.

The Metroid series dates back to 1986 with the NES original. The franchise represents one half of the popular Metroidvania genre, which is buzzy right now thanks to the release of Hollow Knight: Silksong. A price has not yet been announced.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/metroid-prime-4-will-be-released-on-december-4-for-switch-1-and-2-134718933.html?src=rss
Lawrence Bonk
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