Engadget Feed

Google Gemini now lets you import your chats and data from other AI apps

2 months 3 weeks ago

Google is adding a pair of new features to Gemini aimed at making it easier to switch to the AI chatbot. Personal history and past context are big components to how a chatbot provides customized answers to each user. Gemini now supports importing history from other AI platforms. Both free and paid consumer accounts can use these options. 

With the first option, Gemini can create a prompt asking a competitor's AI chatbot to summarize what it has learned about you. The result might include details such as your typical written communication style, your family members' names or your key preferences. The other AI tool's summary can then be pasted into Gemini, providing Google's platform with a preliminary profile. 

The second option allows users to import their entire chat history with a different AI assistant into Gemini. Doing so allows people to reference earlier conversations or requests made on a different platform after migrating to the Google option. 

Anthropic recently introduced a similar memory import feature, so Google may also be hoping to scoop up some of the people who are dropping OpenAI following its shady-sounding new arrangement with the Department of War. Whatever the motivation, these options should make it easier to have a seamless transition between providers.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-gemini-now-lets-you-import-your-chats-and-data-from-other-ai-apps-225711015.html?src=rss
Anna Washenko

Apple discontinues the Mac Pro

2 months 3 weeks ago

Apple has confirmed to Engadget that the Mac Pro, the desktop tower-shaped computer that was last updated in 2023, has been discontinued. As 9to5Mac notes, the computer no longer appears in the lineup of Macs on Apple's website or in its storefront. That means at least for now, the Mac Studio is the Apple's top-of-the-line professional computer.

The current version of the Mac Pro was introduced in 2019, with a distinct cheese-grater design, Intel chips and a bevy of easily-accessible expansion slots. Apple released the computer as a make-good for several years of inadequately meeting the performance needs of professional Mac users, but its uncontested time at the top of the company's lineup was short-lived. A year later in 2020, Apple began transitioning to its custom M-series Arm chips, proving Macs could be more powerful and power-efficient by abandoning Intel entirely.

Apple eventually updated the Mac Pro to the M2 Ultra without updating the computer's design, but by then the writing was on the wall. The far smaller Mac Studio, introduced in 2022, also supported the new chip, and it's been updated since then while the Mac Pro has languished. Bloomberg reported Apple was planning to retire the Mac Pro in November 2025, so it's not all that surprising the company quietly pulled the plug only a few months later.

Apple’s effort to cater to professionals, creatives and anyone with a chunk of change to drop on a fast computer lives on through the Mac Studio, and the recently announced Studio Display XDR, itself a replacement for the Pro Display XDR Apple announced for the 2019 Mac Pro. Now all the company needs to do is update the Mac Studio with an M5 Max chip to make it the most “pro” computer Apple offers.

Update, March 26, 6:25PM ET: Added confirmation from Apple that the Mac Pro has been discontinued.

This article originally appeared on Engadget at https://www.engadget.com/computing/apple-discontinues-the-mac-pro-221502339.html?src=rss
Ian Carlos Campbell

X moves the ashes of TweetDeck behind its $40 Premium+ subscription

2 months 3 weeks ago

X Pro, the feature most users would recognize as TweetDeck, has been removed as a benefit of the social network's Premium subscription. It is now only part of the Premium+ tier, which costs $40 a month. 

TweetDeck was rebranded to X Pro in 2023 following Elon Musk's renaming of Twitter to X. It became a subscription feature shortly after. The tool offered a popular interface for showing multiple timelines, feeds and lists in a single interface.

Engadget staffers using X Pro at the Premium level didn't find any advanced notice that the feature would be changing subscription tiers, so people may be in for an unpleasant surprise when they next go to access their accounts. The feature appears to be gone no matter when you last paid up for the service, which might feel pretty scummy for people who just re-upped to have such a key feature lost.

At least some of the X support documentation currently describes X Pro as only available under Premium+. It's listed as such under the help center page listing different X Premium plan benefits, but at the time of publish, there's currently no mention of the limitation on the dedicated X Pro page. Here's what Grok had to say when a confused subscriber asked about the change:

Hi Nadine, X updated X Pro (TweetDeck) access today—it's now Premium+ only, per the official help page. The Creator Hub table hasn't refreshed yet, causing the mix-up. Upgrade via settings or contact Premium support for details.

— Grok (@grok) March 26, 2026

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-moves-the-ashes-of-tweetdeck-behind-its-40-premium-subscription-210601250.html?src=rss
Anna Washenko

Ugh, Netflix is raising prices

2 months 3 weeks ago

Netflix is raising prices across all of its subscription tiers, according to an updated "Plans and Pricing" page spotted by Android Authority. The company last raised prices in January 2025, when the cost of all of its tiers were jacked up by $1 or more.

 As of this latest price hike, Netflix's ad-supported Standard plan is going from $8 per month to $9 per month, while the ad-free version is rising from $18 to $20 per month. The company's Premium plan, meanwhile, which supports things like 4K streams, spatial audio and the ability to watch content on four devices at the same time, is jumping from $25 to $27 per month. Netflix is also making the cost of adding an extra member to your plan more expensive. Adding a member to an ad-supported plan now costs an additional $8 per month, while adding someone to an ad-free plan now costs $10 per month.

When asked to comment on the price changes, a Netflix spokesperson shared that the company is updating "prices in the U.S to reflect improvements to our wide range of entertainment and the quality of our service." The new prices will roll out to current subscribers in the coming weeks. "Existing members will be notified by email a month before the new prices are applied to them," the spokesperson said. "The exact timing will depend on the specific member’s billing cycle."

Netflix is not quite at the point where it's raising the cost of its subscription every year, but it's getting close. Prior to last year's price hike, the company last raised prices in 2023. The streaming service's growing subscription fees have helped Netflix to continue its push into streaming live events like sports and reality TV competitions, and to license new kinds of content like video podcasts. If Netflix hadn't dropped out in February, they also would have served as financial backing for the company's acquisition of Warner Bros. Even though Warner Bros. Discovery ultimately decided to take Paramount Skydance's offer, Netflix didn't leave the deal empty handed: Paramount paid the company $2.8 billion to formally end its acquisition of the historic film studio.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/ugh-netflix-is-raising-prices-again-202318277.html?src=rss
Ian Carlos Campbell

Judge tosses out X's advertiser boycott lawsuit

2 months 3 weeks ago

A US District Court Judge for the Northern District of Texas has dismissed X Corp.’s lawsuit against advertisers it claimed participated in an “illegal boycott” of X, Reuters reports. X originally filed its lawsuit in 2024 in response to advertisers pulling ads from the social media platform, a decision reportedly motivated by X's lax approach to moderating hate speech.

Judge Jane J. Boyle was not swayed by X’s claims that advertisers like Twitch, Shell, Nestlé and Lego pulling advertising amounted to an “antitrust injury.” The companies named in X’s lawsuit are members of the World Federation of Advertisers’ Global Alliance for Responsible Media (GARM), an organization used by advertisers to bargain for certain safety standards from the platforms they advertise on. Advertisers took issue with X's approach to moderation and responded accordingly, purchasing ad space on other social platforms instead. The decision hurt X's ad revenue, but as Boyle writes in the dismissal, the company made no claim that advertisers did so to benefit a competitor or to form their own competing platform. They also didn't prevent X from selling ad space to other companies not in GARM. "The very nature of the alleged conspiracy does not state an antitrust claim," Boyle writes, "and the Court therefore has no qualm dismissing with prejudice."

X’s lawsuit being "dismissed with prejudice" means the company will be unable to refile the lawsuit at a later date. Separately, Judge Boyle also denied X the ability to appeal her decision. The company's rancor for advertisers was apparent when owner Elon Musk compared X's lawsuit to going to war, but the vitriol appears to be all for naught. X claimed in January 2026 that nearly all its top advertisers had returned to buying ads on the platform. As a subsidiary of xAI, the social platform is now also facing new, even more pressing issues, like its AI assistant Grok's alleged willingness to generate sexually explicit imagery of minors.

This article originally appeared on Engadget at https://www.engadget.com/social-media/judge-tosses-out-xs-advertiser-boycott-lawsuit-184832071.html?src=rss
Ian Carlos Campbell

Blumhouse's horror-centric cozy game Grave Seasons will be released on August 14

2 months 3 weeks ago

The spooky, yet cozy, game Grave Seasons is coming out on August 14, which was announced at today's Xbox Partner Preview event. This is basically Stardew Valley, but set in a Lovecraftian nightmare of a town. Players farm, mine and romance villagers, but also solve murders and deal with the occasional bloodthirsty demon or two. It looks fun!

This is being published by Blumhouse Games, which is a division of the film studio that pumps out modern horror hits like Happy Death Day, M3GAN and Five Nights at Freddy's. Perfect Garbage is the development studio behind the game, which previously made the narrative-driven cyberpunk title Love Shore.

Grave Seasons is coming to just about every platform out there, including Xbox Series X/S, Steam, PS5 and the Switch. It's truly a golden age for cozy gamers.

This isn't the only cozy game with a darker undercurrent. Titles like Graveyard Keeper, Cozy Grove and Spiritfarer have all experimented with this idea. Even Nintendo's recent smash Pokémon Pokopia is set in some kind of post-apocalyptic world.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blumhouses-horror-centric-cozy-game-grave-seasons-will-be-released-on-august-14-184042880.html?src=rss
Lawrence Bonk

Dispatch is coming to Xbox this summer

2 months 3 weeks ago

Dispatch was one of 2025’s standout titles and one of the best narrative games in years, which made its no-show on Xbox all the more puzzling. Luckily, that’s being rectified this summer.

Announced during today’s Xbox Partner Preview broadcast, Dispatch is coming to Xbox Series X|S, Xbox on PC and Xbox Cloud later this year. It will also be an Xbox Play Anywhere title at launch, so you can play it on your console and continue on your PC or Windows handheld, or vice versa.

ICYMI last year, the game is pitched as a superhero workplace comedy by developer AdHoc Studio, which was founded by a group of ex-Telltale developers. You play as the excellently named Robert Robertson, a recently out-of-work superhero who’s talked into reluctantly taking a 9-5 desk job that involves him dispatching other heroes.

Dispatch is an episodic game, which rolled out gradually on PS5 and PC last year but will presumably be available in its entirety straight away when the Xbox version arrives. Gameplay is divided between interactive narrative segments that will feel familiar to anyone who played Telltale’s previous titles, and the management sim-like dispatch missions.

Both are very well done, but I was shocked by the quality of Dispatch’s writing and animation when I played it on PS5. It’s essentially a prestige animated superhero show that you participate in, and I genuinely agonized over loads of decisions. It helps that the star-studded voice cast, which features Breaking Bad’s Aaron Paul, Laura Bailey and Jeffrey Wright, is bringing its A-game across the board. The game was a big hit with the wider Engadget team too, making it into our best games of 2025 list.

Dispatch has also since made its way to Switch, but that port was highly controversial after it emerged that some of the game’s content had been censored. I would assume that all nudity and explicit content will be present and correct in the Xbox version, which will cost $30 or $40 if you want the Deluxe Edition, which includes four digital comics and a digital artbook. A firm release date was not announced in the stream.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/dispatch-is-coming-to-xbox-this-summer-183735998.html?src=rss
Matt Tate

Stalker 2 is getting its first DLC, Cost of Hope, this summer

2 months 3 weeks ago

Stalker 2 is getting its first DLC, titled Cost of Hope, this summer. The expansion and its general release window was announced during today's Xbox Partner Preview showcase. 

It's been more than a year since the base game finally released, closing a long development cycle that was disrupted by Russia's invasion of Ukraine, where the studio GSC Game World was initially based. Stalker 2 was released on PlayStation 5 in the interim, but otherwise, the team has been focused on making this substantial DLC. 

Stalker 2: Cost of Hope will add two new regions and a new story that takes place alongside the events of the base game. You still play as protagonist Skif as you negotiate between two factions, Duty and Freedom, that have opposing views of the Zone and how to approach it. 

The blog post teased that there will be a second expansion on the way to close out the full Stalker 2 story as a trilogy. For now, the survival-horror saga will continue when Cost of Hope drops for the Xbox Series X/S, Xbox Cloud, Xbox on PC, PC and PlayStation 5 this summer.

This article originally appeared on Engadget at https://www.engadget.com/gaming/stalker-2-is-getting-its-first-dlc-cost-of-hope-this-summer-183009759.html?src=rss
Anna Washenko

Google begins rolling out Search Live globally

2 months 3 weeks ago

Following a false start last week, Google has begun rolling out Search Live globally. The tool allows you to point your phone's camera at an object or scene and ask questions about what you see in front of you. With today's expansion, Google is making Search Live available in every location and language where it offers its AI Mode chatbot. With that, people in more than 200 countries and territories can use Search Live to get answers to their questions. 

Behind the expansion is Google's Gemini 3.1 Flash Live model. According to the company, the new AI system was designed to be natively multilingual, and capable of more natural conversations. It should also be more reliable and faster.

Separately from Search Live, Google is bringing Live Translate to iOS. Live Translate, if you need a reminder, allows you to put on a pair of headphones and get a real-time translation of what another person is saying. With today's announcement, Google is also bringing the feature to more countries, including Germany, Italy, Spain, Japan and the UK, across both Android and iOS. All told, Live Translate can now understand more than 70 languages and work with any set of headphones. Neat.


This article originally appeared on Engadget at https://www.engadget.com/ai/google-begins-rolling-out-search-live-globally-180938407.html?src=rss
Igor Bonifacic

Hades 2 is coming to Xbox Series X/S and PS5 on April 14

2 months 3 weeks ago

If you’ve been (impatiently) waiting for Hades 2 to hit Xbox Series X/S and PS5, there’s some great news for you coming out of Thursday’s Xbox Partner Preview showcase. Supergiant’s roguelite action RPG is coming to those consoles (as well as Xbox on PC and Xbox Cloud) on April 14. It’ll be available on Xbox Game Pass too.

The full version of Hades 2 hit PC and Nintendo Switch last September after over a year of Steam early access. It was one of our favorite games of 2025.

This time around, you play as Melinoë, the sister of the original game’s protagonist, Zagreus. Melinoë has a longer dash than her sibling, a sprint ability and more of a focus on area-of-effect attacks than ranged projectiles. You can also expect tough bosses along two separate paths, animal familiars, a range of modifiable weapons and messy romances.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/hades-2-is-coming-to-xbox-series-xs-and-ps5-on-april-14-175819696.html?src=rss
Kris Holt

The EU is investigating Snapchat over possible child protection breaches

2 months 3 weeks ago

The European Union has opened a formal investigation into whether Snapchat has breached Digital Services Act (DSA) regulations regarding the safeguarding of children using its app. 

Regulators say that the company, whose audience demographic has always skewed young, may not be doing enough to protect minors from grooming and "recruitment for criminal purposes." The EU is also looking into whether Snapchat’s younger users are too easily accessing information on how to buy illegal drugs and age-restricted products.

Brussels argues that while Snapchat requires users to be at least 13 years of age to sign up for an account, its self-declaration age assurance system may not be an adequate means of ensuring those younger than the minimum age can’t engage with the platform. The European Commission also says the current measures fail to assess whether users are younger than 17 years old, which it says is necessary for an "age-appropriate experience." It also alleges that adults are able to exploit the current system to lie about their own age and impersonate minors.

Investigators believe that the app itself doesn’t allow for other users to report accounts they suspect are being used by people younger than the minimum age requirements. Moreover, they argue that reporting illegal content found on the app is not easy enough, and that Snapchat may not be informing its users about "possibilities for redress.”

Other issues being looked at by the European Commission include child and teen accounts being recommended to other users by Snapchat’s Find Friends feature and insufficient guidance on available account safety features. 

The investigators are now in the process of gathering evidence, sending out interview invitations and requesting information from Snap. The Commission says the investigation is based on analysis of the last three years of risk assessment reports filed by Snapchat, as well as an information request it sent on October 10 in 2025.

"The safety and wellbeing of all Snapchatters is a top priority, and our teams have worked for years to raise the bar on safety," a Snapchat spokesperson said in a statement to Engadget. "Snapchat is designed to help people communicate with close friends and family in a positive, trusted environment, with privacy and safety built in from the start - including additional protections for teens. As online risks evolve, we continuously review, strengthen, and invest in these safeguards." 

The company added that it has acted proactively and transparently in its efforts to meet the DSA’s requirements, and said it would fully cooperate with the Commission throughout its investigation.

Snap is one of a number of social media companies currently facing increased scrutiny regarding the safety of minors using its platform. In 2023, the company added new features designed to make it harder for teenagers to connect with strangers. One of these measures involved increasing the amount of mutual friends users must have before appearing in search and suggested accounts.

Along with TikTok, the company recently settled a lawsuit that accused its platform of causing social media addiction. The case was brought by a 20-year-old woman who said she’d been harmed by addictive features on Meta, YouTube, TikTok and Snap as a child. This week, a jury ruled against Meta and YouTube in the trial, with the companies ordered to pay the woman, who was named as K.G.M in official documents, $6 million in damages.

This article originally appeared on Engadget at https://www.engadget.com/social-media/the-eu-is-investigating-snapchat-over-possible-child-protection-breaches-174722759.html?src=rss
Matt Tate

Serious Sam: Shatterverse will hit Xbox platforms this year

2 months 3 weeks ago

The Serious Sam game franchise is back with a new entry, giving the FPS series a co-op roguelite twist. Basically it's getting the Nightreign treatment in the same way Elden Ring did.

The latest title is Serious Sam: Shatterverse, where teams of up to five players will take on waves of perennial foe Mental's monster goons. Each run will offer the usual roguelite approach of upgrade options to make your team more powerful. And if you're a long-time fan of the series, the trailer has plenty of the same broad, loud humor; for instance, the three upgrade cards shown are all ball jokes. Behavior Interactive, the studio behind Dead by Daylight, is helming the project.

Serious Sam: Shatterverse will arrive on Xbox Series X/S, Xbox on PC and Xbox Cloud some time this year. Considering the first quarter is nearly over, the team is probably targeting the second half of 2026, but that's only a guess.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/serious-sam-shatterverse-will-hit-xbox-platforms-this-year-174620271.html?src=rss
Anna Washenko

Sanders and Ocasio-Cortez introduce a bill to pause US data center construction

2 months 3 weeks ago

File this one under "things that might have a shot after the midterms." On Wednesday, Senator Bernie Sanders (I-VT) and Rep. Alexandria Ocasio-Cortez (D-NY) introduced the Artificial Intelligence Data Center Moratorium Act. The bill would require an immediate pause on data center construction until specific new regulations are passed.

The legislation aims to address the problem that AI is advancing faster than Washington's regulatory response (basically none) has kept pace. Despite its benefits, the technology poses grave threats to the job market and the environment. Rapidly advancing deepfakes could soon leave people unable to determine truth from fiction. (That is, more than online propaganda already has.) AI also makes mass surveillance easier than ever, potentially giving unelected tech leaders unfettered control over society.

"Last year alone, AI was responsible for over 54,000 layoffs nationwide," Rep. Ocasio-Cortez said in a press conference. "And when we talk about those jobs, it's not just a number. These are industries. These are communities. These are families... All of this harm has occurred not in spite of, but because of, the absence of federal legislation to regulate AI."

SOPA Images via Getty Images

The bill would mandate not only an immediate pause on new data center construction but also on the upgrading of existing ones. This moratorium would only be lifted after one or more laws were passed to provide federal oversight of AI products.

First, AI products would need to be proven safe for humanity. (That includes not just physical safety, but also areas like civil rights, privacy and public health.) The wealth AI generates would need to be shared with the American people, not just the billionaire tech bros pulling the strings. Protections would need to be in place to safeguard against mass unemployment. (Increasingly, companies are flat-out admitting that their layoffs are due to AI automation.)

The legislation would also require future data centers to be environmentally safe. They would need to avoid increasing electricity or other utility bills for Americans. AI data centers would have to create union jobs "with strong labor standards." Communities affected by them would be empowered to approve or reject their construction or upgrades. And no government subsidies could be provided for them.

"A moratorium will give us time," Sen. Sanders said. "Time to understand the risks. Time to protect working families. Time to defend our democracy. And time to ensure that technology works for all of us, not just the few."

Tom Williams via Getty Images

On the one hand, these could be popular proposals. In a December poll, 60 percent of Americans — including majorities of Democrats, Republicans and independents — said they supported more AI regulation.

However, in Washington's current environment, well, don’t get your hopes up. AI companies are pouring enormous sums of money into campaigns for both political parties. The industry spent at least $83 million in federal elections last year — and that was an off-year without national elections. And of course, anti-regulatory Republicans currently control the presidency, both chambers of Congress and (essentially) the Supreme Court.

So, fat chance it goes anywhere right now. But depending on how the 2026 midterms (and beyond) shake out… who knows? One can dream, anyway.

This article originally appeared on Engadget at https://www.engadget.com/ai/sanders-and-ocasio-cortez-introduce-a-bill-to-pause-us-data-center-construction-174451974.html?src=rss
Will Shanklin

Wikipedia has banned AI-generated articles

2 months 3 weeks ago

English Wikipedia has banned the use of generative AI when writing or rewriting articles. The platform says it came to this decision because using AI to whip up copy "often violates several of Wikipedia's core content policies."

There are a couple of minor exceptions. Editors can use large language models (LLMs) to refine their own writing, but only if the copy is checked for accuracy. The policy states that this is because LLMs "can go beyond what you ask of them and change the meaning of the text such that it is not supported by the sources cited."

Editors can also use LLMs to assist with language translation. However, they must be fluent enough in both languages to catch errors. Once again, the information must be checked for inaccuracies.

"My genuine hope is that this can spark a broader change. Empower communities on other platforms, and see this become a grassroots movement of users deciding whether AI should be welcome in their communities, and to what extent," Wikipedia administrator Chaotic Enby wrote. The administrator also called the policy a "pushback against enshittification and the forceful push of AI by so many companies in these last few years."

There is one thing worth noting. Wikipedia is not a monolith. Each Wikipedia site has its own independent rules and editing teams. Some may decide to embrace LLMs. However, others may go even further. Spanish Wikipedia, for instance, has fully banned the use of LLMs, with no exceptions for refinement or translation.

Also, identifying text written by LLMs is not an exact science so Wikipedia's human moderators could miss some spots of slop every now and again. This is more likely on pages with less frequent moderation.

This article originally appeared on Engadget at https://www.engadget.com/ai/wikipedia-has-banned-ai-generated-articles-173641377.html?src=rss
Lawrence Bonk

EU says Pornhub and others failed to stop minors accessing adult content

2 months 3 weeks ago

The European Commission (EC) accused four porn platforms of not doing enough to prevent minors from accessing their content. In its preliminary findings of a 10-month investigation, the European Union's regulatory arm said Pornhub, Stripchat, XNXX and XVideos have breached the Digital Services Act (DSA).

The EC said the platforms have an ineffective “self-declaration“ measure — they only require users to make a single click to state they are over 18. Nor do efforts like content warnings, page blurring and "restricted to adults" labels "effectively prevent minors from accessing harmful content." As such, the EC said the platforms are failing to protect the wellbeing and rights of minors, and it demanded that they put privacy-preserving age verification systems in place.

Furthermore, the EC said the quartet did not use objective and thorough methodologies to fully assess the risks to minors accessing content on their platforms. The regulator determined Stripchat, Xvideos and XNXX either misrepresented or failed to take into account consultations with organizations that specialize in children's rights and age verification systems in their risk assessments. It also suggested that the platforms' risk assessments "disproportionately emphasized business-centric concerns, such as reputational damage, rather than focusing on the societal risks to minors."

The platforms now have the chance to review the EC's preliminary findings and respond to them. They can implement measures to remedy the alleged DSA breaches as well. However, if the Commission confirms that the platforms failed to adhere to the DSA and it decides to issue a non-compliance decision, the porn providers could be on the hook for fines of up to six percent of their global annual turnover.

“In the EU, online platforms have a responsibility. Children are accessing adult content at increasingly younger ages and these platforms must put in place robust, privacy-preserving and effective measures to keep minors off their services,” Henna Virkkunen, the European Union’s executive vice-president for tech sovereignty, security and democracy, said in a statement. “Today, we are taking another action to enforce the DSA — ensuring that children are properly protected online, as they have the right to be.”


This article originally appeared on Engadget at https://www.engadget.com/big-tech/eu-says-pornhub-and-others-failed-to-stop-minors-accessing-adult-content-155632108.html?src=rss
Kris Holt

AMD's Ryzen 9950X3D2 chip features an incredible 208MB of on-chip cache

2 months 3 weeks ago

AMD just revealed the Ryzen 9950X3D2 Dual Edition desktop processor, which is a beastly follow-up to last year's 9950X3D. This is the company's first desktop processor where both chiplets have been equipped with AMD's proprietary 3D V-Cache technology, which seems like a boon for gamers. Each chiplet includes 104MB of cache, offering an incredible 208MB total on-chip cache.

"208MB of cache means more game data, more assets and more working data sitting right next to the CPU cores," AMD Senior VP Jack Huynh explained in an announcement video.

Just like last year's release, the 9950X3D2 features a 16-core processor based on the Zen 5 architecture. This new release has increased to a 200W TDP, compared to the 170TDP of the original. This could indicate an increase in speed and performance, but with more heat output. 

AMD

AMD says the chip will be great for both gaming and for creative workloads, like compiling game engines, running AI models and rendering 3D objects. The company says it can deliver a five to 10 percent performance boost when using applications like Unreal Engine, Chromium, Blender and DaVinci Resolve.

Last year's 9950X3D chip was already an absolute powerhouse, so we are looking forward to putting this one through its paces. The Ryzen 9950X3D2 chip will be available on April 22, though we don't have a price just yet. The standard 9950X3D currently costs around $675.

This article originally appeared on Engadget at https://www.engadget.com/computing/amds-ryzen-9950x3d2-chip-features-an-incredible-208mb-of-on-chip-cache-154137156.html?src=rss
Lawrence Bonk

How to use Apple's Playlist Playground to make AI-generated mixes

2 months 3 weeks ago

With the release of iOS 26.4, Apple Music's Playlist Playground can now generate playlists with the help of AI. Best of all, you don't need an Apple Intelligence-capable iPhone to take advantage of the new feature. As long as you're a US Apple Music subscriber with your language set to English, you can start using Playlist Playground right now. Here's how to get started. 

How to create playlists using Playlist PlaygroundA pair of screenshots showing off Apple Music's new Playlist Playground feature. Igor Bonifacic for Engadget

For the time being, there are two ways to access Playlist Playground. For the time being, the company is highlighting the feature within the "Top Picks for You" section of Apple Music's Home tab. If you don't see a shortcut there, Apple integrated the feature into the app's existing playlist creation tool. Just tap the new icon found in the Library tab. If you're new to Apple Music, the flow looks like this: 

  1. Open Apple Music. 

  2. Navigate to the "Library" tab.

  3. Tap the playlist creation button.

  4. Write a prompt describing the mood or style of music you want to hear. 

To help people get started, Apple provides a selection of sample prompts. One pro tip: it's possible to use metadata in conjunction with Playlist Playground. For example, after Apple Music generates a playlist, you can tell Apple's model to edit it by removing any songs released before 2016. Of course, you're also free to add and remove songs manually as you please. 

Once you're happy with your new playlist, Apple Music treats all Playlist Playground mixes like it does any other playlist, meaning you can save it to your Library, download for offline playback, play it from your Apple Watch and share it with friends and invite them to add songs.   

FAQ What Apple devices is Playlist Playground available on?  

As of the writing of this article, Playlist Playground is a beta release only available to Apple Music subscribers in the US with their preferred language set to English. An iPhone or iPad running iOS 26.4, or an Apple Vision headset running visionOS 26.4 is also required.     

As Apple releases the feature in more countries and languages, we'll update this article. 

Is Playlist Playground available on Android?

Yes, if you use Apple Music on Android, Playlist Playground is available there too.  

How does Playlist Playground work?

When generating mixes, Playlist Playground pulls from both trending data and your personal listening history. Along with other AI-powered Apple Music features like AutoMix and Lyrics Translation, Playlist Playground runs as part of the Apple Music service. That’s one of the reasons Apple can offer it outside of Apple Intelligence-capable devices. 


This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/how-to-use-apples-playlist-playground-to-make-ai-generated-mixes-134500610.html?src=rss
Igor Bonifacic

HBO Max finally launches in the UK and Ireland

2 months 3 weeks ago

It’s been a long wait, but HBO Max has finally arrived in the UK and Ireland, rounding off the streaming service’s European expansion. Oscar-winners One Battle After Another and Sinners are both available to stream at launch, alongside Max Original shows like The Pitt. Season three of Euphoria arrives in April, and HBO Max is also home to mega-franchises like The Lord of the Rings and Harry Potter, both of which are celebrating their 25th anniversaries in 2026.

Starting today, March 26, UK audiences can choose from three plans. Basic with Ads costs £5 per month, and offers all HBO shows and select Warner Bros. movies at 1080p, with movies that first stream on HBO Max after their theatrical release excluded. Then there's Standard with Ads for £6 per month, which includes those straight-from-theaters releases and 30 downloads at the same resolution. Both can stream on two devices at a time.

For an ad-free experience you can purchase a Standard or Premium plan. The former has all titles available on two devices, up to 30 downloads and, obviously no ads. Finally, the most expensive £15 per month Premium plan allows streaming on four devices in up to 4K Ultra HD with Dolby Atmos. You also get 100 offline downloads on this tier. 

Eligible Sky TV customers will automatically have HBO Basic with Ads rolled into their packages at no extra cost, thanks to an expanded partnership between Sky and Warner Bros. Discovery. This extends to NOW Entertainment subscribers, who will find HBO Max integrated into the NOW app. HBO Max is also now home to TNT Sports in the UK, which streams over 50 matches in the Premier League, as well as being home to the UEFA Champions League and various other sporting competitions, including MotoGP and the Tour de France.

HBO Max launches in the UK as Warner Bros Discovery sets a date for the shareholder vote on its merger with Paramount Skydance, which was finally agreed last month. Netflix was paid a $2.8 billion fee for breaking up its initial well-documented deal to buy the historic studio.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/hbo-max-finally-launches-in-the-uk-and-ireland-133406342.html?src=rss
Matt Tate

WhatsApp rolls out updates including multiple accounts for iOS

2 months 3 weeks ago

WhatsApp shared multiple quality of life updates coming to its messaging platform starting today. The first is a long awaited option to have two accounts on a single iOS device. The option has been available for years on Android, and iPhone users can now be logged into two separate accounts at once. The profile photo for the account will be visible in the bottom tab to double-check which persona you're messaging as. 

The other new features allow for easier movement of chat histories, both between platforms and devices in the same ecosystem. This chat transfer should make it easier to retain messages when upgrading to a new phone, especially if you're switching between iOS and Android. There's also a new option to delete large files directly from a WhatsApp chat to avoid storage clutter. It's available under the Manage Storage option when you tap a chat's name. It includes an option to delete just media files from a conversation. 

And of course it wouldn't be a tech news announcement without at least some AI features present. WhatsApp now supports using Meta AI for light photo editing, including removing backgrounds, changing aesthetic styles and deleting elements from the composition. There's also a Writing Help prompt that uses AI to help draft a message, although Meta's blog post states that using this still keeps chats private. The above features should be arriving to all WhatsApp users “soon,” according to the company.

This article originally appeared on Engadget at https://www.engadget.com/social-media/whatsapp-rolls-out-updates-including-multiple-accounts-for-ios-130000252.html?src=rss
Anna Washenko

Sonos Play review: The company's best portable speaker so far

2 months 3 weeks ago

It’s been a rough couple of years for Sonos. In mid-2024, the company released a redesigned and thoroughly busted update to its app, which Sonos owners need to set up new products, manage their speaker groups, play music and access a host of other crucial features. The fallout from that was far-reaching — the company replaced its CEO, canceled a few planned products and released no new hardware in 2025. 

The Sonos Play, announced earlier this month, is the company’s reset button, a way to remind people what the company does well. The Play is a portable speaker that sits between the $499 Sonos Move 2 (which is large, expensive and extremely loud) and the $179 Roam 2 (the cheapest Sonos speaker and tiny enough to bring anywhere). The $299 Play sits right in the middle of the company’s portable lineup in both size and price — and after spending a few weeks listening to it, I think it’s a very smart addition to the collection. Thanks to its impressive sound quality, versatility and portability, the Play is immediately one of the best speakers Sonos sells. The timing couldn’t be better, either, with warmer weather finally on the way. 

Feature set

Like all other Sonos speakers, the Play is a Wi-Fi smart speaker that can stream audio from dozens of services; you can also play content on it via AirPlay 2, Spotify Connect and Bluetooth. The USB-C port on the back also lets you connect to turntables, CD players and other audio devices via a line-in dongle, or you can also use that port for an Ethernet connection (again with the corresponding dongle). Finally, you can also control the Play via Amazon Alexa or the Sonos Voice Assistant. And like the Roam, the Play is IP67 rated for water and dust resistance. 

That’s all standard fare at this point, but I appreciate that Sonos included Ethernet and line-in capabilities, two things the Roam doesn’t support. It makes the Play a much more versatile option for being a centerpiece of your indoor setup as well as something you can take on the go. And since the Play comes with a wireless charging base, it’s easy to keep it charged up during indoor duty and equally simple to just grab it and go without fussing with cables. (Strangely enough, it does not come with a power adapter, so you’ll need to provide your own USB-C brick.)

The real panel of the Sonos Play. Nathan Ingraham for Engadget

Physically, the Play reminds me of the Sonos Era 100 with its width squished down to make it more portable. Unsurprisingly, it comes in the same white and black color options; I had been hoping for a few more options like the vibrant Roam colors. The one touch of color you’ll see is on the light green grab loop attached to the back; you can remove it if you’re not a fan. At 7.6 inches, it’s slightly taller than the Era 100, but it’s much thinner and lighter. Based on the initial product renders, I expected the Play to be larger than it is in reality, but it feels quite compact and easy to move around. It’s not a “throw in your bag and forget it” speaker like the Roam, but it’s far more portable than the Move. The Move is a speaker I’d really only use in my house or in the backyard, whereas I’d toss the Play into a backpack and take with me — unless I really needed to save space or weight. 

The Era 100 (left) and the Play (right). Nathan Ingraham for Engadget Side view of the Sonos Era 100 and Play. Nathan Ingraham for Engadget

Its diminutive size is even more impressive when you consider the audio components Sonos packed inside. The Play features a speaker array nearly identical to that of the larger Era 100. It has two tweeters angled at 90 degrees for some stereo separation, along with a mid-woofer and two passive radiators for bass performance. The passive radiators are unique to the Play, specifically included to help bass levels in settings where there aren’t walls for the sound to reflect off of — like anywhere outside you might take a portable speaker.

Two Sonos Play speakers paired in stereo. Nathan Ingraham for Engadget Audio quality

The Play’s flexibility only matters if it sounds good. Fortunately, Sonos has never struggled with producing a speaker that’s a pleasure to listen to, and the Play certainly fits the bill. My top-level and unscientific analysis is that the Play sounds nearly as good as the Era 100, an impressive feat considering its comparatively small frame. 

I tested a single Play speaker as well as a stereo pair in my small office, where I typically listen to music through a stereo pair of Era 100 speakers. I also used them in stereo on my larger and more open first floor, both streaming music and playing on my turntable via the line-in jack. Finally, I got to test them outside on my deck on a few lovely early Spring days that the Boston area was graced with recently. I used the auto Trueplay tuning feature throughout; it uses the Play’s built-in microphone to optimize audio for whenever you’ve placed the speaker. Sonos has offered various versions of Trueplay for over a decade now and it consistently makes its speakers sound better. And given you don’t have to do the old “wave your phone around the room” method to use Trueplay, there’s really no reason not to have it on. 

While in my office, I did a lot of A/B testing of the Era 100 vs. the Play, typically playing Apple Music lossless via the Sonos app, but I also tried AirPlay and Spotify Connect as well as other music services including YouTube Music and Bandcamp. The biggest differences I noticed between the two speakers are the Era 100 is louder and has a more pronounced mid-range. The Play comparatively feels like its EQ is “scooped,” and it just isn’t quite as loud at the same volume level. The Play also doesn’t maintain quality quite as well through the full volume range — I wouldn’t say that it got distorted when I was playing it at 75 percent volume, but it’s not as clear as the Era 100 either. 

These differences I mostly only noticed when I was flipping back and forth between the two speakers — when I just sat back and listened, I was extremely happy with the Play’s sound. When listening to a single Play, the angled tweeters did provide a small degree of stereo separation when things were hard-panned to the left or right channels. For example, the backing vocals in the chorus of Soundgarden’s “Black Hole Sun” jump from one channel to the other, and I did pick up on that effect. 

Top controls on the Sonos Play. Nathan Ingraham for Engadget

The Play sounds very well-balanced and neutral, capable of reproducing songs without over-emphasizing any particular frequency. My usual listening habits include a ton of ‘90s-era alternative and more modern indie rock, plus some modern pop and the occasional film or video game score, and the Play sounded great across the board. Daughter’s “Be On Your Way” is an atmospheric track juggling strings, electronic underpinnings, reverb-drenched guitar and a gorgeous vocal track, and all those elements shined here. The dance-influenced beats of Nine Inch Nails’ “Less Than” had appropriate thump and power behind them, and “Stay Down” by Boygenius sounded great, whether it was the acoustic-tinged intro or the layered, full-band climax. Heavier fare like Metallica’s “Battery” and Tool’s “Fear Inoculum” hit with the appropriate intensity as well, particularly when I was running two Play speakers in stereo. 

My go-to film score for these kinds of tests is Howard Shore’s Lord of the Rings: The Two Towers, and it’s often the case that doesn’t sound as majestic on smaller speakers. But the Play did a great job with the intricate orchestral arrangements that jump between delicately intimate moments and full-throated majesty — the first song “Glamdring” has all these elements in less than four minutes, and it sounded excellent. I also love Gustavo Santaolalla’s score for The Last of Us with its tortured strings and host of organic acoustic sounds alongside unsettling electronics, and all its various elements were faithfully conveyed here. 

The line-in connection on the Sonos Play. Nathan Ingraham for Engadget

Using the speaker’s line-in capabilities with a USB-C to 3.5mm audio input worked easily as well. The only real issue I noticed is that my particular turntable’s output meant I had to turn the Play up much louder than I would when streaming music, so its top volume level is much lower. That wasn’t exactly a problem, but if you really want to push a lot of volume from a line-in source, this might not be the speaker for you. I was also worried that I’d switch from line-in to streaming and forget to adjust the volume down, but the speaker is smart enough to re-adjust from the line-in volume down to wherever it was set previously. 

While the Play isn’t the loudest speaker out there, it has plenty of power when outside. I set the volume to around 60 and walked from my porch to the sidewalk and could still faintly hear the music (though not loud enough to be too offensive to passers-by or neighbors). Back up on the deck, the Play maintained its detailed profile despite the lack of surfaces for the sound to reflect off. It feels like a great device to have playing in the background when you’re entertaining outdoors, but something like the Move 2 will do better if you want music to be the centerpiece of a gathering.

The Play’s Wi-Fi connection is strong enough that I didn’t need to switch to Bluetooth when I was outside, but it’s simple to use if you need it. There’s a dedicated Bluetooth button on the back; pressing it turns it on, while holding puts the speaker in pairing mode. Bluetooth is probably the easiest way to give someone else control over your Sonos system. If you start streaming music to it, you can then group other speakers with the Play to get those tunes anywhere in the house without having to give a guest access to your Sonos system.

The Sonos Play and its charging base. Nathan Ingraham for Engadget

Sonos included a new Bluetooth feature with the Play that they’re also bringing to the Move 2. If you’re away from Wi-Fi and playing audio via Bluetooth, other Play or Move 2 speakers can join a group just by pressing and holding the play/pause button. This works with Play or Move 2 speakers that have previously been set up on the same Sonos system, and it’s as simple as it sounds. I just paired my phone to one speaker, started playing some music and then held the play/pause button on the second speaker to get them in sync. 

As for battery life, the Play is a huge step up over the Roam’s rather paltry 10-hour estimate. The Play is rated for up to 24 hours of playback, same as the Move 2, and I think Sonos just about hit that mark. I spent several work days playing music for eight-plus hours and the Play’s battery only dropped about 30 percent each time. Your mileage may vary, but I think the Play has plenty of battery life considering its smaller size — and given how easy it is to just drop on a charging base when you’re done, I don’t think most people will run its battery down too often. Sonos also made the battery in the Play user-replaceable, a good option to keep the speaker running for years to come.

Side-by-side comparison of the Sonos Era 100 and Play. Nathan Ingraham for Engadget Competition

While there are loads of portable Bluetooth speakers out there, the Play’s position as a Wi-Fi speaker that can group with others in a household as well as be used on-the-go with Bluetooth makes it a rather unique option. The $269 Bose SoundLink Plus sounds great, can be paired in stereo or grouped in “party mode,” and is a similar size as the Play. But its battery doesn’t last as long and, more crucially, it only works via Bluetooth. Some people won’t care, but I prefer the much wider variety of playback options that the Play provides.  JBL also has a host of portable Bluetooth speakers, as well as Wi-Fi enabled options meant for home use — but again, the combo of Wi-Fi playback and portability seems to be mainly limited to Sonos right now.

As such, the main competition for the Play comes from Sonos itself, with the Move 2, Roam and Era 100 all offering different pluses and minuses depending on what you’re looking for.

Sonos Play speaker sitting outside. Nathan Ingraham for Engadget Wrap-up

If it isn’t obvious, I’m a pretty big fan of the Sonos Play. While it’s not quite as portable as the tiny Sonos Roam, it sounds significantly better than the smallest Sonos speaker while still being easy to carry around. It’s probably the most versatile speaker in the Sonos lineup right now, and a smarter choice than the $499 Move 2 for most people. Unless you really need massive outdoor volume, the Play is the best portable Sonos speaker. 

The only catch is its price. $299 is fair when you consider its sound quality and feature set. But it’s also $80 more than the Era 100, or $110 more than the Era 100 SL (which drops the microphone but is otherwise identical to its more expensive counterpart). So you’ll have to decide how much portability is worth to you. For me, the Play is an excellent addition to my existing setup. But if you’re likely to do most of your listening indoors, the Era 100 and its superior sound quality might make more sense. 

To be clear, that’s not a knock against the Play. The latest Sonos speaker offers impressive sound quality, flexibility and portability, and it’s the kind of product that can help Sonos rebuild its reputation after its recent difficulties.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/sonos-play-review-the-companys-best-portable-speaker-so-far-130000688.html?src=rss
Nathan Ingraham
Checked
1 hour 45 minutes ago
Breaking news from the worlds of technology and entertainment, and expert reviews of the latest consumer tech products.
Engadget Feed feed