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Lenovo's robot concept can help you digitally sign documents (and maybe annoy coworkers)

1 month 2 weeks ago

Lenovo can make a robot, too. Alongside proof-of-concept foldable gaming PCs and modular laptops, it introduced the AI Workmate Concept at MWC 2026. With its own Intel Core Ultra processor, 64GB of memory and its own Pico projector, it’s an AI-laced “workmate” meant to streamline office tasks and collaboration. And it has an LCD face.

For now, it’s a proof of concept, musing on how to integrate voice commands and LLMs (large language models) into workplace settings. It's meant to sit on your desk, but preferably also near a wall – more on that later.

Voice commands aside, the concept bot supports writing, voice and gestures with on-device AI processing. While it can answer the usual voice assistant questions, it can also scan and summarize documents (both digitally and physically) and even assist with creating a PowerPoint presentation – though you might want to check its work.

Mat Smith for Engadget

The 3.4-inch 480 x 480 screen doesn’t seem to offer any data visualization or numbers. During my demo, it only seemed to show the bot's eyes and facial expressions: it’ll sip coffee as it listens (with a moustache), cup a floating hand to the side of its face when it needs you to repeat a command, or twinkle when it’s processing more complicated tasks, like that fictional PowerPoint presentation.

With its articulated head, which houses the projector, cameras and LCD face, you can ask it to project images or documents on either the desk in front of it or a wall nearby. No need to flip around your monitor or laptop to share with colleagues. In one example, a spokesperson asked for a postcard. The Workmate then projected a (Lenovo-branded) image of Barcelona onto the desk. The rep laid paper down, then signed the ‘postcard’ and got the robot to scan it (with two downward-facing 5-megapixel cameras), and then send the file to a nearby printer.

Image by Mat Smith for Engadget

In theory, this sort of flow could transition to document signing or adding notation to images and files. However, one caveat here is whether those of us who work in offices want the extra workplace noise of a chatty robo and the person barking orders at it.

Lenovo says this concept (and it has a few at MWC) is meant to demonstrate the company’s “exploration of spatial and physical AI experiences” that integrate “seamlessly into professional environments.” Hopefully, further evolutions offer a text-based way to make using it a little less noisy.

Lenovo was also showing a simpler AI work device, the AI Work Companion Concept. It’s a completely different premise, despite the name being a little too close to the AI Workmate Concept.

Image by Mat Smith for Engadget

The AI Work Companion is not a robot, but a handsome chunky desk clock, with a solid, satisfying dial on the top and programmable buttons. The front is almost entirely display, able to show calendars, task lists and other work-centric dashes. It runs independently, plugging into a USB-C port for power and pulling data down wirelessly, while also acting as a port hub for charging other accessories and devices.

It’s certainly not as high-concept as the robot, but there are some AI smarts inside.

The Work Companion’s “Thought Bubble” uses AI to sync a user’s tasks and daily schedule across devices, synthesizing a daily action plan. It will even suggest times to break up bursts of work and attempt to monitor screen time to better manage burnout.

According to the press release, Lenovo says it also has “playful interactions with the user” and will, kind of bleakly, offer an end-of-week celebration report of tasks completed. It’s lucky it’s a good-looking desk clock.

This article originally appeared on Engadget at https://www.engadget.com/ai/lenovo-concept-robot-ai-workmate-mwc-2026-230159746.html?src=rss
Mat Smith

Lenovo's ThinkPads get a spec bump at MWC 2026

1 month 2 weeks ago

Lenovo is updating its business-focused laptop lineup at MWC 2026. The best-selling ThinkPad T-series is getting a full refresh, and there's an updated ThinkBook 2-in-1 and an all-new Android tablet.

The ThinkPad T-Series, the backbone of Lenovo's business PC lineup, now (optionally) ships with a 5MP camera that supports computer vision and vHDR. The 2026 versions of the laptops have larger speakers and a new color (“cosmic blue”) on some models.

The ThinkPad T14 Gen 7 and ThinkPad T16 Gen 5 (each starting at $1,799) are the all-around workhorses of the ThinkPad lineup. Lenovo touts the 2026 models' 10/10 iFixit repairability score. They ship with either an Intel Core Ultra Series 3 (with Intel vPro) or an AMD Ryzen AI Pro 400 Series processor.

ThinkPad T14s Gen 7Lenovo

Meanwhile, the T14s Gen 7 ($1,899+) is an even lighter version of Lenovo's slim ThinkPad variant. The 2026 model weighs 2.45 lbs (1.1kg), making it the lightest T-series model to date. The T14s Gen 7 is powered by Intel Core Ultra Series 3 (with Intel vPro) or AMD Ryzen AI Pro 400 Series processors.

Rounding out the T-Series is the second-generation of the 360-degree-folding ThinkPad T14s 2-in-1. The 2026 model ($1,849+) is ever-so-slightly lighter than its predecessor, now weighing in at 3.06lbs (1.39kg). The new version includes a garaged pen, with its storage slot living above the screen.

ThinkPad X13 DetachableLenovo

The ThinkPad X13 Detachable is the lineup's take on the Surface Pro. The tablet has Intel Core Ultra Series 3 processors and up to 64GB of RAM. Its 13-inch display supports up to 500 nits of brightness. It has a pair of Thunderbolt 4 ports, and its keyboard has full-sized keys with 1.5mm of travel. It ships with a "full-size ergonomic pen" that you can stash (and charge!) in a dedicated slot on the keyboard. The X13 Detachable starts at $1,999.

The $499 ThinkPad X11 is a rugged Android tablet for industrial environments. Powered by the Snapdragon 7s Gen 3 Mobile Platform, it has a 10.95-inch display with 2,560 x 1,600 resolution and 600 nits of brightness. It's MIL-STD-810H certified, meaning it passes stringent military testing for durability.

ThinkTab X11Lenovo

Finally, there's the ThinkBook 14 2-in-1 Gen 6 ($1,754+). This Yoga-like folding device has a 14-inch WUXGA touch display. It runs on an Intel Core Ultra 7 (Series 3) processor and supports up to 32GB of RAM.

Most of the devices start shipping in Q2 2026. (That includes the ThinkPad T14, T16, T14s, T14s 2-in-1, ThinkTab X11 and ThinkBook 14 2-in-1.) The lone exception is the ThinkPad X13 Detachable, which is slated for Q3 2026. You can learn more about the new business-focused devices on Lenovo's website.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/lenovos-thinkpads-get-a-spec-bump-at-mwc-2026-230100419.html?src=rss
Will Shanklin

Lenovo unveils the 2026 refresh of its Yoga 9i 2-in-1 convertible laptop at MWC

1 month 2 weeks ago

Lenovo has given the Yoga 9i 2-in-1 Aura Edition a refresh for 2026 and launched the new device at this year’s Mobile World Congress. The convertible laptop comes with a new Canvas Mode when the Yoga Pen Gen 2 case it’s bundled with is attached to the A-cover. When you lay the device down on a flat surface with the case attached, you’ll get a slight elevation on the display, which may make it easier to sketch or draw.

The Copilot+ laptop is powered by Intel Core Ultra Series 3 processors with integrated graphics, has up to 32GB in memory and runs Windows 11. Its 14-inch screen has a resolution of 2,880 x 1,800 pixels, has a variable refresh rate of 120 Hz and supports multi-touch. In addition to the new Canvas Mode, the device also supports Tablet, Tent, Stand and traditional Laptop Modes like its predecessors do. The Yoga 9i 2-in-1 Aura Edition Gen 11 will be available in May, with prices starting at $1,949.

Lenovo has also launched the new Yoga Pro 7a at MWC 2026. This Copilot+ laptop is powered by AMD Ryzen AI Max+ Series processors and comes with up to 128GB of RAM, so it can be used for heavy AI tasks. It has a 15.3-inch 2.5K PureSight Pro OLED display and is equipped with a big Force Pad trackpad that doubles as a drawing tablet. You can get the device starting in August this year for at least $2,099.

For a more affordable option, there’s the new IdeaPad Slim 5i Ultra laptop, which also has Copilot+ features. It’s powered by Intel Core Ultra processors and comes with either a WUXGA OLED or a WQXGA IPS LCD 14-inch display that has a VRR of 120 Hz. The device was designed for portability, with its thinnest part measuring just 11.9 mm in depth, and weighs 2.5 lbs. It will be available starting in October for at least $799.

Another affordable option is the new Idea Tab Pro Gen 2, which is specifically targeted towards students. It’s powered by theSnapdragon 8s Gen 4 Mobile Platform and has a 13-inch 3.5K display. The Tab Pro Gen 2 is Lenovo’s first tablet to ship with its Qira AI assistant and the company’s AI tools. It will be sold with a Lenovo Tab Pen Plus included for $419 starting in July.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/lenovo-unveils-the-2026-refresh-of-its-yoga-9i-2-in-1-convertible-laptop-at-mwc-230100644.html?src=rss
Mariella Moon

Lenovo's latest gaming tablet goes big on battery

1 month 2 weeks ago

Lenovo’s buzziest gaming-related MWC announcement is undoubtedly its foldable Legion Go handheld-cum-laptop hybrid, which you can read all about here. But that wasn’t all the company showed off. We’re also getting an updated Legion Tab, Lenovo’s powerful gaming tablet.

Like the Gen 4 and 3 models before it, the latest Legion Tab features an 8.8-inch LCD display with an 165Hz refresh rate. The 3K panel can get up to 600 nits of brightness. The notable spec boosts come in the form of a jump up to a Snapdragon 8 Gen 5 chipset and a larger 9,000mAh battery, which should help you power through those long-haul flight gaming sessions.

The 360g Gen 5 Legion Tab is equipped with 16GB of RAM and up to 512GB of storage. It also features what looks like an RGB light ring next to the rear camera cutout (just in case anyone needs reminding that you’re a capital G on-the-go gamer), and two USB-C ports.

The latest Legion Tab also supports Lenovo AI Engine+, which uses AI for audio enhancement and noise cancellation. Available in Eclipse Black, Glacier White and Surge, it will be available to buy in May, with prices starting at $849.

Lenovo also unveiled a new 15-inch variant of its Gen 11 Legion 7a gaming laptop, after announcing an updated 16-inch model at CES in January. It features a slightly smaller version of the same PureSight OLED display and is powered by a Ryzen AI Max+ 392 processor with integrated Radeon 8060S graphics. Weighing in 1.65kg, the Legion 7a is a slimline laptop designed to be easily portable without compromising too much on power, and its 84Whr battery is good for the size. It will be available with up to 2TB of storage in July, starting at $2,299.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/lenovos-latest-gaming-tablet-goes-big-on-battery-230017436.html?src=rss
Matt Tate

The Lenovo Modular AI PC concept is a remixed dual-screen laptop with hot swappable ports

1 month 2 weeks ago

The potential of modular laptops has never fully translated to the real world. While companies like Framework have made major strides in recent years, there's still quite a bit of room for improvement. At MWC, Lenovo is looking to address that with its Modular AI PC concept. It features not one but two displays and a detachable keyboard to create something that strains the definition of a laptop, thanks to an innovative and very adaptable design.

Compared to Framework's gadgets, which primarily use modularity to make upgrading the system and extending its lifespan easier, Lenovo's concept is based around a 14-inch chassis with hot swappable components. This allows you to move its keyboard and secondary display around at will, so the system can better adjust to its environment or workload. By default, its bonus screen is mounted on its lid, allowing you to do easy face-to-face sharing with someone sitting opposite you. However, without even needing to turn the system off, you can yank away the notebook's keyboard and put the display in its place to provide additional real estate. 

The Lenovo Modular AI PC concept's second screen can be attached to its lid or moved off to the side like a traditional dual monitor setup. Sam Rutherford for Engadget

Or if you prefer a more traditional dual-screen setup, you can move it off to the side, prop it up via a built-in kickstand and connect to the laptop over USB-C. You even get the flexibility to arrange the display in vertical or landscape orientation, which is nice if you're doing stuff like coding or writing in a word doc (I feel targeted, but in a good way). And because the keyboard can connect to the notebook using pogo pins or Bluetooth, you have the freedom to position it practically anywhere you want. 

Meanwhile, Lenovo borrowed one aspect of Framework's modularity by including the ability to swap ports on the fly. During my demo, the company showed off modules featuring USB-C, USB-A and HDMI connectors, though I was told there are a ton of additional possibilities for those who might need things like a proper Ethernet jack or additional ports for audio. 

The Lenovo Modular AI PC concept's keyboard and be completely removed at a moment's notice and positioned anywhere you like thanks to its Bluetooth connectivity. Sam Rutherford for Engadget

But what impressed me the most was that despite being a concept device, the whole setup felt quite polished. That almost suggests that this thing might be closer to becoming an actual retail product than some of the company's other demo gadgets. Build quality felt really sturdy and I had no issues changing out ports or moving the secondary display around without needing to troubleshoot or reboot the system. Everything just kind of worked. And while Lenovo isn't sharing details about what processor it's running or how much memory it has, its performance felt snappy too. 

My only question is that I'm not quite sure where AI fits into all of this. I was able to break down and reconfigure the system without any help from machine learning or a digital assistant. That said, I'm not complaining, because even with a lot of moving parts, its modular design is very approachable and easy to use. 

Ports on the Lenovo Modular AI PC concept can be hot swapped between to add USB-C, USB-A and HDMI connectors as needed. Sam Rutherford for Engadget

Unfortunately, Lenovo isn't planning on turning this concept into a true retail device. But even so, I hope the company will at least consider bringing some of the modular laptop's features like its hot swappable ports to future products.


This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/the-lenovo-modular-ai-pc-concept-is-a-remixed-dual-screen-laptop-with-hot-swappable-ports-230000158.html?src=rss
Sam Rutherford

The Lenovo Legion Go Fold gaming handheld concept looks awkward but its versatility is endless

1 month 2 weeks ago

Lenovo already has a large roster of gaming handhelds. However, it seems there's always room for another because at MWC the company showed off an ambitious concept device based around a flexible OLED display. And while the whole setup looks ungainly, after getting my hands on it, I'm very intrigued by its adaptability. 

Now I'll be the first to admit that an 11.6-inch display feels oversized on a handheld that, in theory, is meant to be somewhat portable. That said, the beauty of the Legion Go Fold's screen is that it can be bent in half to create a more appropriately-sized 7.7-inch panel. In this configuration, the system feels a lot less cumbersome while also sporting a more traditional aspect ratio. Then, at a moment's notice, you can extend the display to provide extra room when you need it. 

How silly does this look when its flexible display is fully extended in portrait mode?Sam Rutherford for Engadget

However, the thing I like most about the Legion Go Fold is that its controllers are detachable and that the tablet has several different mounting points. This means if you have the space, you can remove the controllers, rotate the display into landscape mode and then reattach them to get an immersive widescreen experience. Alternatively, you can connect the gamepads together using one of Lenovo's accessories (which is similar to Nintendo's Joy-Con Grip) and then prop the system up using the Go Fold's folio cover, which doubles as a kickstand. 

But wait, there's more: The handheld also features a strip of pogo pins for connecting a wireless keyboard, effectively transforming the whole setup into a miniature gaming laptop. Depending on how you're counting, that's at least four different modes you're getting from the Legion Fold, which is really quite impressive and speaks to the versatility of Lenovo's design.

Another feature I really like is the small 1-inch OLED display on the right gamepad. It supports a handful of widgets that can display the time, performance settings and more. It also doubles as a small touchpad, which can be really handy when playing PC titles that were originally developed for mouse and keyboard. And just like on the Legion Go and Legion Go 2, the Fold's right gamepad has a small scroll wheel and a hidden sensor, so it can also turn into a vertical mouse for playing FPS titles. 

At this point, it's important to mention that Lenovo doesn't have concrete plans to put this thing into production, so its specs don't really matter. That said, the Legion Go Fold I tried featured an Intel Core Ultra 7 258V chip with 32GB of RAM and a 48WHr battery, which is more than respectable. Though if this thing does become an actual retail device, I would like to see a power cell with a bit more capacity. 

I really love how the Legion Go Fold can turn into a miniature laptop just by moving some of its accessories around. Sam Rutherford for Engadget

But as a concept gadget, I think the Legion Go Fold is a great showcase of how new technology (in this case, a flexible display) can bring new capabilities and greater flexibility to existing categories. And who knows, if a lot of people like the idea, it might encourage Lenovo to refine it and put it on sale for real. I would just be a bit worried about pricing, because all these components won't come cheap. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-lenovo-legion-go-fold-gaming-handheld-concept-looks-awkward-but-its-versatility-is-endless-230000816.html?src=rss
Sam Rutherford

Best Buy Canada seemingly just leaked Sonos' next portable speaker

1 month 2 weeks ago

A product briefly posted on the Canadian Best Buy website this weekend suggests Sonos may soon announce a new portable speaker called the Sonos Play. The speaker offers Wi-Fi and Bluetooth connectivity, AirPlay 2 support, Trueplay to tune the sound based on wherever you've placed it and voice controls, according to a page that's since been removed. Best Buy Canada had it listed for $399.99 CAD (or a little under 300 US dollars), and put the release date at March 31.

The listing may have been taken down, but not before it was spotted and reposted on Reddit. The product page for the Sonos Play also showed that it comes in two colors, White and Black, and it has a little carrying strap for added convenience. It's IP67 rated dust- and waterproof. Sonos hasn't officially made any announcements about it yet, but we wouldn't be surprised to see one soon.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/best-buy-canada-seemingly-just-leaked-sonos-next-portable-speaker-215601978.html?src=rss
Cheyenne MacDonald

Anthropic's Claude grabs top spot in App Store after Trump's ban

1 month 2 weeks ago

Anthropic may have lost out on doing business with the US government, but it's gained enough popularity to earn the number one spot on the App Store's Top Free Apps leaderboard. At the top, Claude beat out both ChatGPT and Google Gemini, which respectively sit at the second and third spots on Apple's free apps charts.

The sudden surge in user downloads isn't random. It follows news that President Trump has barred any federal agency from using Anthropic's Claude or other AI tools after the AI company refused to concede on certain guardrails. After declining to have its AI models be used for mass domestic surveillance and fully autonomous weapons, Anthropic was also threatened with a "supply-chain risk" label by the Department of Defense Secretary Pete Hegseth. The very public spat led to a wave of user support that finally allowed Claude to dethrone OpenAI's ChatGPT on the App Store as the most downloaded free app.

While OpenAI has stepped into Anthropic's shoes after agreeing to a deal with the Department of Defense, the CEO still offered up some thoughts about the debacle during an AMA on X. Even though Claude is a competing model, Sam Altman said that Anthropic's supply-chain risk designation was "a very bad decision" that he's hoping gets reversed. On top of that, OpenAI's CEO called Anthropic's blacklisting "an extremely scary precedent," but he's "still hopeful for a much better resolution."

This article originally appeared on Engadget at https://www.engadget.com/big-tech/anthropics-claude-grabs-top-spot-in-app-store-after-trumps-ban-193610130.html?src=rss
Jackson Chen

The US reportedly used Anthropic's AI for its attack on Iran, just after banning it

1 month 2 weeks ago

In a lengthy post on Truth Social on February 27, President Trump ordered all federal agencies to "immediately cease all use of Anthropic's technology" following strong disagreements between the Department of Defense and the AI company. A few hours later, the US conducted a major air attack on Iran with the help of Anthropic's AI tools, according to a report from The Wall Street Journal.

The president noted in his post that there would be a "six-month phase-out period for agencies like the Department of War who are using Anthropic’s products," so federal agencies are still expected to eventually move away from using Claude or other Anthropic tech. It's also not the first time that the US used Anthropic's AI for a major military operation, as the WSJ previously reported that Claude was used in the capture of the now-removed Venezuelan president Nicolás Maduro.

Moving forward, the Department of Defense may begin transitioning towards other AI options, especially after reaching deals with both xAI and OpenAI to use their models within the federal agency's network. However, the WSJ reported that it would take months to replace Anthropic's Claude with other AI models.

This article originally appeared on Engadget at https://www.engadget.com/ai/the-us-reportedly-used-anthropics-ai-for-its-attack-on-iran-just-after-banning-it-172908929.html?src=rss
Jackson Chen

A closer look at Honor’s Robot Phone

1 month 2 weeks ago

While Honor has already made plenty of product announcements, with tablets, foldables and more, its most interesting device at MWC 2026 is the Robot Phone — and maybe the humanoid robot that came alongside it.  

After briefly showing off a model at CES, Honor isn't quite ready to launch its Robot Phone. However, we got more specs, tech demos and a closer look following the company's MWC press event in Barcelona. The Robot Phone is currently set to launch later this year.

Image by Mat Smith for Engadget

Honor has put a lot of effort into ensuring its camera gimbal is highly mobile, to the point of creating a tiny personal robot that is, dare I say, adorable? The Robot Phone's pop-up camera can cock its head, shake to say no, nod to agree, and even "flip" – or at least rotate 360 degrees. According to Honor's presentation, it can even bop along to songs. A spokesperson told me that it's got five songs in its repertoire, so it's not clear whether they're programmed for these kind of demos, or will be a feature of the final retail device.

Another demo here at MWC showed how you could make the Robot Phone "sleep" by covering its gimbal eye, though it's odd that the camera is still exposed rather than folded away. My main concern with the Robot Phone is the robustness and durability of its robotic mechanisms. We've lived through several waves of smartphones that attempted much simpler mechanical camera functions and the threat of dust or heavy-handed users can't be ignored.

Image by Mat Smith for Engadget

The company says it's taken what it learned from foldables, regarding high-performance materials and simulation accuracy, and applied it to shrinking the camera module. On stage, Honor CEO James Li revealed what he calls the industry's smallest micro motor, much smaller than a 1-euro coin and, he added, 70 percent smaller than existing micro motors. 

As this component has been reduced substantially, the Robot Phone's gimbal will be the industry's smallest 4-degrees-of-freedom gimbal system. That's a spec – we finally got a spec! It'll also offer three-axis stabilization in this tiny camera package, with the primary camera using a 200-megapixel sensor. 

The fold-away panel that the primary camera tucks into also reveals more typical cameras, so you're not forced to use the gimbal if you don't need it. Still, that's one very thick camera unit:

Image by Mat Smith for Engadget

Honor has already started building out camera modes and features, with a Super Steady Video mode that enhances stability while swinging the Robot Phone around to capture video. AI Object Tracking will apparently intelligently follow subjects, while AI SpinShot supports intelligent 90-degree and 180-degree rotational movement for more cinematic transitions. We've seen these sorts of pre-programmed movements and functions in full-size phone gimbals and action cams. If Honor can nail it in such a tiny form, it'll be impressive. 

Other specifications during Honor's press event were sparse, although the company announced a collaboration with ARRI Image Science to bring its cinematic smarts to the Robot Phone's gimbal camera. 

In a press release, Honor's Li said the collaboration would bring ARRI's "cinematic standards and professional workflows" into mobile imaging. It's apparently the first time elements of ARRI Image Science are being integrated into a consumer device. Dr. Benedikt von Lindeiner, VP at ARRI, said the goal is to bring a true cinematic aesthetic, such as "natural color, gentle highlight roll-off, and a sense of depth," to shooting with an Honor smartphone.

Image by Mat Smith

Honor also made a humanoid robot companion for its Robot Phone. The bot took to the stage alongside the Robot Phone, danced alongside human dancers, did a backflip and shook hands with CEO James Li. It didn't say a thing, but fortunately, during some on-the-rails banter between the robot, Robot Phone and Honor's CEO, the Robot Phone was particularly chatty.

Like the many humanoid robots we've reported on and seen in person, Honor hopes to put it to work in both industrial and domestic settings, pitching it as a central part of the company's multi-million-dollar push into AI. For now, it's being called Honor Robot.  

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/a-closer-look-at-honors-robot-phone-145935198.html?src=rss
Mat Smith

Honor’s Magic V6 doesn’t have a new rabbit to pull out of its hat

1 month 2 weeks ago

Honor launched the Magic V5 in August 2025 and yet its successor is being announced just seven months later. Speak to Honor’s representatives, and you can imply that it’s racing to push the envelope against both its real competition (Samsung) and its anticipated one (Apple). With so little time between launches, you’ll be unsurprised to learn that little has changed. The only other real reason this device has been pushed out so swiftly is because it’ll help Honor retain the title of making the world’s thinnest foldable. I’ll leave you to decide if you think that’s a valid enough reason to release a whole new smartphone so soon.

Last year, just one of the four Magic V5 colorways measured in at 8.8mm folded and 4.1mm open while the rest clocked in at 9mm and 4.2mm respectively. This year Honor is marking its own homework with a similarly generous spirit, with the white version of the Magic V6 measuring 8.75mm folded and 4.0mm open. The black, gold and red colorways will have to settle for the indignity of measuring 9mm folded and 4.1mm open. Now, I appreciate the engineering savvy necessary to make a device this slim, but this push for more thinness needs to stop. Last year’s Magic V5 crossed the millimeters-wide rubicon from slender to dainty, to the point where, while holding it, I was worried about how durable it was. After all, foldables are regularly put through mechanical stresses that regular phones never have to deal with in normal duty.

Honor says the phone is well built to withstand the rigors of normal life, including a scratch-resistant display cover. The screen is impact-resistant, there’s a far stronger hinge and it’s rated for IP68 and IP69 dust and water resistance. Claims that, I’m sure, will be tested to its limits by sceptical reviewers when the device goes on sale. The company has also been scraping away at the V6’s weight, with the white model weighing in at 219 grams, while the other three colorways are 224 grams. That’s lighter than an iPhone 17 Pro Max (233 grams), and you can bet Honor mentioned that fact in its briefings to the press more than once.

Honor has also seen fit to make some massive design changes to the inside of the V6 to help shrink many of its components. This redesigned internal structure includes a new antenna, speaker chamber, vibration motor, NFC module, SIM card slot and USB-C housing. All of the space vacated by those components has been filled by a new 6,660mAh battery with 25 percent silicon content. Honor says you should expect to be able to play a video on the primary display for 24 hours with that beefy battery.

It’s worth noting only the international version is equipped with this 6,660mAh cell, while the China-only variant gets an even better model. Honor said its domestic edition will have a CATL-manufactured battery with 32 percent silicon content and a rated capacity of more than 7,000mAh.

Honor

“And when Alexander saw the breadth of his domain he wept, seeing as he had no more worlds to conquer.” The quote comes from Die Hard — although it’s an urban myth that film coined the phrase entirely — but the sentiment applies to much of the rest of this handset. The rest of the spec sheet is more or less the same as found on the Magic V5, which itself was a modest revision of its predecessor. Essentially, there aren’t too many more worlds to conquer even at the highest end of smartphone components, so grab your weepin’ tissues.

Dab at the corners of your eyes when you see the cameras are more or less identical both in the main setup and for selfies. There are two 50-megapixel lenses paired with a 64-megapixel telephoto, and up front on both the cover and internal display, there’s a 20-megapixel f/2.2 selfie lens.

You’ll find similarly-meager fare in the list of changes made to the displays, since the primary screen remains the same size and resolution as before. The bezels on the cover screen have been trimmed, so it now measures in at 6.52-inches, up from the 6.43-inch on the V5. But in most of the other ways in which it matters, you’ll find that here it’s business as usual.

The V5 shipped with a Snapdragon 8 Elite, 16GB RAM and 512GB storage, and that was plenty fast enough. The V6 can boast that it’s the first foldable to ship with a Snapdragon 8 Elite Gen 5 (paired with 16GB RAM and 512GB storage). While it is an upgrade on the older SoC, it’s not transformative. Let’s be honest, it’s hard not to see Honor’s desire to shuffle a new handset out the door with some marketing claims comes at the cost of any meaningful substance.

On the software side, it’s business as usual, although one thing caught my eye enough to be worth comment. At several points during Honor’s briefing, the company went hard on the idea that its devices play wonderfully well with Apple’s. If you install Honor Connect onto your iPhone and Mac, you’ll be able to share files, extend your desktop and even control your AirPods. This was something the company has been pushing for a while now, but it surprised me how much it was brought up here.

On one hand, it makes sense that any would-be Apple challenger would offer a friendly way in for iPhone diehards. Tell them that your Android handset will integrate with your existing devices and then hope to show them what you’ve got to offer. On the other, if you’re so eager to tag your gear onto another company’s ecosystem, it doesn’t suggest a lot of confidence in your own. Especially when you’re marketing your pricey, ultra-premium flagship foldable as “an ideal macOS companion” in your own marketing materials. Still, being able to use the V6 as an extended display for your Mac is a cool idea, no matter the broader narrative.

At first blush, Honor’s Magic V6 looks like a phone that exists to satisfy a marketing demand rather than out of necessity. (I’m sure someone will point out that’s the case for a lot of new phones these days, but I’m sure you take my meaning.) To stay ahead of its rivals, it’s nipped and tucked every corner of this phone to within an inch of its life, and the end result is more or less the same handset we saw less than a year ago. That’s not to say it’s a bad phone, the V5 was a lovely piece of kit, but I can’t help but wonder if holding this device back until Honor had more meaningful improvements wouldn’t have been better.

At the time of publication, Honor hasn’t shared pricing and availability information, which we will update here when it’s announced.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/honors-magic-v6-doesnt-have-a-new-rabbit-to-pull-out-of-its-hat-130048729.html?src=rss
Daniel Cooper

How to share your location via satellite on iPhone

1 month 2 weeks ago

Apple’s satellite features are designed for situations where cellular and Wi-Fi coverage are unavailable. In supported regions, compatible iPhone 14 or later models can connect directly to a satellite to send messages, access Emergency SOS and share location data. Location sharing via satellite is particularly useful when traveling in remote areas, hiking or driving through regions with limited network coverage. This guide explains what is required to use location sharing via satellite on an iPhone, how to prepare the feature in advance and how to send your location when no signal is available.

How to share your location via satellite

When there is no cellular or Wi-Fi signal available, open the Find My app. If satellite connectivity is possible, the app will prompt you to connect to a satellite. Onscreen instructions will guide you to point the iPhone toward the sky and adjust its position to maintain a connection.

Once connected, select the option to share your location. The iPhone will record your current location and send it via satellite to the selected contact. During this process, it is important to keep the device steady and follow the visual guidance until the transmission is complete.

After the location is sent, the contact can view it in their Find My app. The shared location represents a specific moment in time rather than ongoing movement.

What you need before using satellite location sharing

Location sharing via satellite is available on iPhone 14 models and later that are running iOS 18 or newer. The feature is supported only in specific countries and regions, and its availability may vary by local regulations. Satellite services also require a clear view of the sky, which means dense tree cover, buildings, mountains or being indoors can interfere with connectivity.

Apple offers satellite features free of charge for two years with the activation of an iPhone 14 or later, although this policy may change over time. It is important to confirm that satellite services are active on the device before relying on them in a remote setting.

Location sharing via satellite works through the Find My app. Unlike Emergency SOS, it is not intended for urgent situations and does not contact emergency services. Instead, it allows trusted contacts to see your current location when standard connectivity is unavailable.

Preparing your iPhone for satellite use

Before heading somewhere with limited coverage, it is important to confirm that location services and Find My are properly configured. On the iPhone, open the Settings app and tap Privacy & Security, then select Location Services and ensure the feature is turned on. Scroll down to Find My and confirm that location access is set appropriately.

Next, open the Find My app and make sure location sharing is enabled. If location sharing has not been set up, the app will prompt you to choose contacts who are allowed to view your location. Only contacts added in advance can receive location updates via satellite. If you are somewhere without cellular or Wi-Fi coverage, you’ll need to use Apple’s Connection Assistant. Open Settings, then tap Satellite and choose a satellite feature.

Apple also recommends reviewing the satellite connection demo, which is available within the Find My app and other satellite features. This demo shows how to hold the iPhone and move it to maintain a satellite connection. Practicing this step ahead of time can make the process quicker and less stressful when it is actually needed.

Viewing shared locations and managing access

Contacts who receive a satellite location update can see it in the same way as standard Find My location sharing. The location appears on the map with a timestamp indicating when it was sent. If additional updates are needed, the process must be repeated, provided satellite connectivity is still available.

Location sharing permissions can be managed at any time. In the Find My app, users can add or remove contacts and adjust how long location sharing remains active. These settings apply to both standard and satellite-based sharing.

How location sharing via satellite works

When an iPhone loses access to cellular and Wi-Fi networks, the Find My app can switch to satellite mode. This allows the device to send limited data packets to a satellite, which then relays the information to Apple’s network and on to the selected contact.

Because satellite bandwidth is limited, location updates are not continuous — the iPhone sends a snapshot of the user’s location rather than live tracking. Updates may take several minutes to send, depending on conditions and satellite availability.

Battery level can also affect satellite performance. Apple recommends ensuring the iPhone is sufficiently charged before relying on satellite features, especially during extended outdoor activities.

Important limitations to keep in mind

Satellite location sharing is not a replacement for Emergency SOS. In situations involving immediate danger, Emergency SOS via satellite should be used instead, as it connects directly with emergency services.

Environmental factors can significantly affect satellite connectivity. Cloud cover, terrain and obstructions can slow or prevent successful transmissions. The feature also works best outdoors with a clear view of the horizon.

Finally, satellite services are designed for occasional use rather than frequent messaging or tracking. Location updates may take longer than expected and should not be relied on for real-time navigation or coordination.

Sharing your location via satellite can provide peace of mind when traveling beyond the reach of traditional networks. By setting up the feature in advance and understanding its limitations, iPhone users can make better use of Apple’s satellite tools when they matter most.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-share-your-location-via-satellite-on-iphone-130000085.html?src=rss
Rob Webb

This retro-inspired handheld comes with Banjo-Kazooie and Battletoads built in

1 month 2 weeks ago

Who would've guessed we'd get to play the original Banjo-Kazooie on a handheld with just a D-pad in 2026. HyperMegaTech!'s latest release is a collaboration with Rare Ltd., the legendary game developer known for the Banjo-Kazooie franchise and, more recently, Sea of Thieves, called the Super Pocket Rare Edition.

The vertical handheld features 14 classics from the British developer, including two Battletoads titles, Conker's Pocket Tales and many more. While most of the games were released on 8- or 16-bit consoles, Banjo-Kazooie will be the headliner since it was originally released on the Nintendo 64. It may sound weird to control Banjo and Kazooie with a D-pad, but HyperMegaTech! assured that the game has been enhanced and optimized specifically for the Super Pocket handheld.

Since HyperMegaTech! and Evercade share Blaze Entertainment as a parent company, that means the Rare Edition handheld will be compatible with Evercade cartridges. Once you're done with the 14 included games, you can expand your Super Pocket's library with cartridges that feature collections from Taito, NeoGeo or Atari. HyperMegaTech! said the Rare Edition handheld will be available for $69.99 in June 2026, but has already opened preorders.

This article originally appeared on Engadget at https://www.engadget.com/gaming/this-retro-inspired-handheld-comes-with-banjo-kazooie-and-battletoads-built-in-203111135.html?src=rss
Jackson Chen

Alaska could be the next state to crack down on AI-generated CSAM and restrict kids' social media use

1 month 2 weeks ago

Alaska's House of Representatives unanimously passed HB47, a bill that imposes sweeping limits on when and how minors use social media apps, along with bans on generating or distributing harmful deepfakes of children.

The bill's original form was focused on prohibiting the possession and distribution of sexually explicit images of children using AI, but Alaska lawmakers decided to add amendments that would impose social media restrictions. The proposed limitations include a statewide curfew on using social media between 10:30 PM and 6:30 AM, banning "addictive design features" and requiring social media platforms to verify user ages and get parental consent if they are minors.

While the House bill saw 39 votes in favor and zero against, the amendments offered some hints at potential upcoming revisions. Before the bill went to a vote, some of the House representatives expressed concern about adding such broad rules on social media without consulting the companies behind them first.

The bill still has to make its way through the Alaska State Senate, which already has presented a companion bill, and the governor. Alaska is following the footsteps of many other states, and the House even modeled its social media amendments in the HB47 bill after Utah. While Utah was the first to propose social media restrictions for kids, it was later met with a preliminary injunction.

This article originally appeared on Engadget at https://www.engadget.com/social-media/alaska-could-be-the-next-state-to-crack-down-on-ai-generated-csam-and-restrict-kids-social-media-use-190506366.html?src=rss
Jackson Chen

Shuttered studio Bluepoint reportedly pitched a Bloodborne remake, but it got shot down by FromSoftware

1 month 2 weeks ago

Bloodborne fans may not be happy to hear that a remake was reportedly rejected, but that doesn't mean it's completely off the table. Bluepoint Games, Sony's closed-down studio behind many PlayStation remakes, pitched remaking the classic Gothic horror RPG in early 2025, but was blocked by the game's developer, FromSoftware, according to a Bloomberg report.

As Bloomberg reported, Bluepoint pitched a Bloodborne remake after several years of working towards a live-service title in the God of War franchise that was ultimately canceled. Looking for the next project, a modern-day version of Bloodborne made a lot of sense, considering the title came out in 2015 and Bluepoint was responsible for the successful Demon's Souls remake in 2020. However, Bloomberg's sources said that FromSoftware was against it, but didn't offer a concrete reason why. With some digging, Bloomberg's Jason Schreier pointed to an interview from Kinda Funny Games with PlayStation exec Shuhei Yoshida, which aired last year. In the video, Yoshida mentioned that FromSoftware's president, Hidetaka Miyazaki, wanted to pursue a Bloodborne remake, but was too busy to do it himself and "doesn't want anyone else to touch it."

After failing to get the Bloodborne remake greenlit, Bluepoint wasn't able to secure another project for more than a year, according to the Bloomberg report. Now that Bluepoint has been shut down, we're likely even further away from a remake. That's not to say a remake will never happen, but when it does, it'll have to get a stamp of approval and likely a lot of oversight from FromSoftware.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/shuttered-studio-bluepoint-reportedly-pitched-a-bloodborne-remake-but-it-got-shot-down-by-fromsoftware-173744228.html?src=rss
Jackson Chen

Leica’s Leitzphone by Xiaomi has a huge 1-inch camera sensor and a stylish new design

1 month 2 weeks ago

Alongside a global launch for Xiaomi's 17 Ultra (read about that right here), the company announced a further deepening of its relationship with Leica. The CEO of Leica, Matthias Harsch, took to the stage to announce a new Leitzphone, which appears to be an even deeper collaboration than 17 Ultra by Leica, which is a different phone. Confused? That's fair. 

Design-wise, Leica has shifted back to a single tone body color, which looks more "Leica" to this camera dilettante's eyes. And if you’re thinking you’ve heard of the Leitzphone before, you probably have: it was a series of phones made by Sharp that launched in Japan in 2021. They all had a 1-inch camera sensor, as does Xiaomi’s first Leitzphone. It also has a mechanical, physical ring dial around the camera unit to control settings like zoom, exposure and shutter speed.

The camera interface is also designed by Leica. It's designed to be as intuitive as possible, with an Essential mode in the camera app that strips away all those modes and labels, showcasing whatever you're looking to shoot. You can switch between a monochrome shooting mode and a more familiar punchy, contrasty Leica filter. And that's it.

Aside from that there's no major standout interface or UI changes that I could spot while trying out the Leitzphone briefly at Xiaomi's MWC keynote. However, if you're intrigued by the functionality — or the cameras — check out our hands-on coverage and sample photos of the Xiaomi 17 Ultra. The cameras are good.

Image by Mat Smith for Engadget

All three iterations (the regular Xiaomi 17 Ultra , the "by Leica" edition and the Leitzphone) have a Snapdragon 8 Elite Gen 5 chip and a 6.9-inch 120Hz display that can reach up to 3,500 nits of peak brightness. While cameras are naturally the focus, it’s a flagship device by pretty much any metric. It also has a 6,000mAh battery for extended vacation photo shoots.

Barring some Leica-tinged wallpapers and design accents, it's a lot like the 17 Ultra by Leica, just with different messaging. This is Leica's phone, made by Xiaomi, but does a rose by any other name still have great low-light photography? Maybe increased Leica branding will be enough to coax its camera fans into making this their next smartphone, perhaps.

Image by Mat Smith for Engadget

After years of collaboration (and cute little badges), this may be the first pure "Leica phone" manufactured by Xiaomi but sold directly by both companies. It's priced at €1,999 (roughly $2,362), but it's not known yet whether this phone will launch in the US. Welcome to MWC, everyone.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/leica-leitzphone-xiaomi-mwc-2026-135744417.html?src=rss
Mat Smith

Xiaomi 17 Ultra hands-on: Incredible cameras, but maybe hard to get

1 month 2 weeks ago

China’s biggest phone makers continue to relentlessly forge ahead with high-spec phones that you may never see in the US. With the Xiaomi 17 Ultra this year, the company has continued its pattern from previous iterations by focusing on powerful camera sensors, huge batteries and… being selective about global availability.

Xiaomi’s 17 series is launching across multiple European territories months after its Asia debut, but at the time of writing, no word yet on US availability. Another logistical point of interest? When we last checked out Xiaomi’s devices, it was the 15 series, and the company has decided to skip 16 and leap straight to 17, conveniently matching Apple’s latest number.

Storied camera brand Leica has been involved with Xiaomi’s phones for a few years and its newest flagship doesn’t disappoint in that regard, because this is another Xiaomi device dedicated to photography.

Image by Mat Smith for Engadget

The 17 Ultra has a huge 1-inch 50-megapixel main camera sensor with a f/1.67 lens, and a telephoto setup with a 200MP 1/1.4-inch sensor and going up to 4.3x optical zoom. Xiaomi claims it’s capable of up to 17x “optical-level zoom,” but quality doesn’t measure up to, say, the Oppo Find X9, with its dedicated telescopic lens add-on. There’s also a 50MP ultrawide camera to round things out.

The main camera is very impressive, delivering plenty of detail and performing incredibly well in low light, seemingly before any computational photography kicks in. A new Light Fusion 1050L sensor features LOFIC HDR technology, delivering stronger control over highlights and more detail in darker areas of your shots. I've been impressed by the balanced color tone and contrast, without having to edit or add one of the (many) Leica camera filters.

If anything, the slightly heavy-handed algorithms can sometimes ruin parts of a shot. For instance, by scrambling lettering or capturing blurry, AI-mutated faces where computational photography takes a swing (and a miss) at people in the distance.

Mat Smith for Engadget

The telephoto camera alone is also technically interesting in a few ways. It offers continual optical zoom across the 75-100mm range without in-sensor cropping. This means the lenses physically move to deliver lossless zoom across a range of distances, without jarring leaps between camera sensors and crops. This doesn’t run across the full gamut, but it does roughly cover the 3-4x optical zoom range, which is often used in portrait photography.

The APO (apochromatic) lens design on the telephoto is more immediately useful and effective. An APO lens significantly reduces chromatic aberration by focusing three wavelengths of light (red, green and blue) onto the same focal plane. This lens design means it can correct color fringing and improve image sharpness.

At full optical zoom, this light fitting at Soho Theatre Walthamstow doesn't bloom or fringe to the extent that most smartphone zooms suffer from.Mat Smith for Engadget

At higher zoom levels, fringing and lighting bloom often hamper telephoto photos on smartphones, and Xiaomi’s solution has some appeal. I noticed less fringing than on other zoom-capable Android phones from Samsung, Oppo and Google. It also supports macro photography, but is hindered this time by a minimum focal distance of 30cm (11.8 inches). Most smartphone cameras’ macro modes let you get much closer.

The 17 Ultra can capture up to 8K video (at 30 fps), 4K Dolby Vision up to 120 fps, and 4K 120 fps Log video, ensuring you can make the most of that huge 1-inch sensor in video, too. That said, it seems to struggle with stabilization at times, while its low-light performance doesn’t match its prowess in still photography, lagging behind flagship phones from Apple, Google and Samsung.

There's also a special Leica edition of the 17 Ultra, which is largely the same, specification-wise, but with a manual zoom ring around the camera unit. It's a cool gimmick, but felt oddly loose on a few devices I've handled. 

Xiaomi made a few design changes to its Ultra line this year, with a new, entirely flat display, and flattened edges that look like a certain family of devices. In fairness, it’s not the only company using imitation as flattery. There’s also IP68 protection against dust and water.

While cameras may be the highlight, this is a flagship device by any specification metric. With a 6.9-inch display, this expansive OLED display has variable refresh rates (1-120Hz) and peaks at 3,500 nits of brightness.

At that size, the Xiaomi 17 Ultra is in the territory of devices like the iPhone 17 Pro Max and S26 Ultra. A phone this size isn’t for everyone, but it is the thinnest Ultra phone from Xiaomi to date, with a profile measuring 8.29mm. Xiaomi has also reduced the camera unit’s diameter and raised it on the device, making it easier to use and helping keep fingers out of your shots.

Image by Mat Smith for Engadget

Also, I’d be remiss if I didn’t mention the huge 6,000mAh silicon-carbon battery, with support for Xiaomi’s 90W HyperCharge (if you have the right charger) and 50W wireless HyperCharge (which also requires Xiaomi’s own dock) speeds. Other phone makers: Please put a battery this huge in your flagship.

At MWC 2026, the company announced the global launch and rollout of the device across Europe, including the UK where the Ultra will start priced at £1,299 (roughly $1,750). We're still waiting to confirm US availability and pricing.

While the specs are powerful, “launching” a flagship device that’s already been in the wild for a few months — even if elsewhere in the world — reduces the spectacle.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/xiaomi-17-ultra-global-launch-hands-on-leica-camera-143006810.html?src=rss
Mat Smith

Steam Next Fest, a different flavor of The Witcher and other new indie games worth checking out

1 month 2 weeks ago

Welcome to our latest roundup of what's going on in the indie game space. It's Steam Next Fest week, with literally thousands of demos for upcoming games for us to dive into. I'm trying to check out as many as I can before the event wraps up on Monday. However, I made a near-critical error in my planning: I opted to try the Raccoin demo first. I could and would have happily played that all week.

This is a coin-pushing roguelike deckbuilder that adopts the format of Balatro. To progress, you need to earn a certain number of points and the target increases each round. Every three rounds there's a sort-of boss — a few coins that negatively impact your game until you can get rid of them. After every round, you’ll go to a shop to buy and sell special coins and other upgrades. As you might expect with this type of game, finding ways to boost the points you can score from each coin is how to win.

On my first successful run, I found a way to electrify the coins (which boosts their score) by charging them and use passive abilities and special coins to spread and amplify the effect. Then I was able to replicate a special coin that pulls all other nearby coins into a cyclone — having the water-based coins in there helped to spread the electrical effect between other coins. There were a few rounds in which I didn't even have to do anything. The cyclones just dumped enough coins over the edge for me. 

This was only the first way I've figured out how to break the game. Six hours in, I'm eager to find many more.

Raccoin — from Doraccoon and Balatro publisher Playstack — will hit Steam on March 31. The demo is currently still available.

I've had The Eternal Life of Goldman on my wishlist since we first learned about it a couple of years ago. I'm very glad that was one of the demos I've tried. This is an utterly gorgeous platform adventure with hand-drawn art. As Goldman, an elderly gentleman, you'll swap parts of your cane on the fly so you can hook onto floating rings or pogo off springs. 

The platforming is challenging enough that I had to focus to get through the demo, which lasts about 75-90 minutes. There's almost always something going on in the background or foreground too. This game from Weappy Studio is shaping up to be quite something. I can't wait to play the full thing when The Eternal Life of Goldman hits PC, Nintendo Switch, PS5 and Xbox Series X/S, hopefully later this year.

Of course I had to check out the Next Fest demo for Vampire Crawlers, which is also available on Xbox. The latest game from Poncle is a turn-based deckbuilder roguelite. Oh, and it's also a Vampire Survivors spin-off. Instead of passively firing your weapons at surrounding enemies, you have a bit more control here. 

It plays a bit like those first-person maze games from the '90s. You'll walk around each level with the help of a map that shows where enemies, chests and bosses are located. When you encounter enemies, you'll play cards in a certain order to deal damage or boost your stats for that particular battle. You can play all your available cards in one go, but you might want to rearrange them first so that you, for instance, use a card that boosts your damage before firing any weapons. Each card has a mana point value — you can only play a full hand if you have enough mana. And yes, there are weapon evolutions.

Turn-based games usually aren't my bag, but sometimes they just hit right. The Vampire Crawlers demo hits right. I can already tell I'm going to spend dozens of hours with the full game, which is coming to Steam, Xbox Series X/S, PS5, Nintendo Switch, iOS and Android this year. 

I tried a few other demos so far, including one for John Carpenter's Toxic Commando, a co-op shooter in the vein of Left 4 Dead. It's a little rough around the edges right now, but it seems enjoyable enough. 

There are a bunch of other Next Fest demos I'm hoping to try over the weekend, including precision platformer Croak, PvE pirate game Windrose, cyberpunk platformer Replaced, record store sim Wax Heads, match-three/tower-defense game Titanium Court and Dragon Care Tarot. I read that you can pet dragons in the latter, so I'm sold.

New releases

If you can't get enough of The Witcher and are impatiently waiting for CD Projekt Red to unleash The Witcher IV, here's one way to keep your thumbs busy in the meantime. Reigns: The Witcher is the latest installment of the Reigns series from Nerial and Devolver Digital for Steam, Android and iOS ($6). 

You still play as Geralt of Rivia. However, this is a narrative-focused game in which you make choices by swiping. It's something a little different for Witcher fans. It might just pull some long-time Reigns players into that fantasy universe for the first time too.

Bread and Fred is the cutest thing. The co-op platformer from SandCastles Studio has been available on PC (Steam, GOG and Epic Games Store) and Nintendo Switch for a while, and this week it landed on Xbox One, Xbox Series X/S, PS4 and PS5. It normally costs $15 and there's a 20 percent launch discount on those consoles. You'll need to be a PS Plus subscriber to get those savings on PlayStation, though.

You and a friend take control of a pair of adorable penguins that are tethered together. The aim is to ascend a mountain, sometimes by swinging each other to get to hard-to-reach places. But if you miss a jump, you can plummet back down and erase a chunk of your progress. There is a single-player mode in which one of the penguins is replaced by a rock. The pixel art aesthetic here is super charming.

Here's another co-op game. This one is a side‑scrolling RPG brawler. After several months in early access/game preview, the full version of Stoic's Towerborne arrived on Xbox Series X/S, Xbox on PC, Steam and PS5. It costs $25, though there's a 20 percent launch discount on Xbox. It’s on Game Pass Ultimate and Premium as well. 

After the 1.0 update, the game has a full campaign that you can play offline by yourself or online with friends. Stoic has added fresh biomes, enemies and bosses, and there are said to be hundreds of missions, side quests and bounties. I really dig the fluidity of the animations in the trailer, though the action is a bit hard to parse at first glance. Still, I'm curious enough to try out Towerborne.

I’ve been a little too occupied with other Next Fest demos (plus Overwatch challenges, I’ll admit it) to play Dice A Million yet, but this roguelike deckbuilder looks pretty interesting. The aim is to find the right combination of dice and rings (i.e. passive abilities) to roll a million points in one go. As with the likes of Balatro, it's all about figuring out powerful synergies between dice and rings to break the game and rack up ridiculous scores. I did quite enjoy a line on the Steam page that reads, "Cutting edge next-gen graphics (not really, I drew all of them on paint)."

Dice A Million — from Countlessnights and publisher 2 Left Thumbs — is also available on Itch and Xbox on PC. It's on Game Pass Ultimate and PC Game Pass. Otherwise, it costs $13, but there's a 20 percent discount on Steam until March 11. There's a demo available on Steam too.

Upcoming 

MOUSE: P.I. For Hire will now launch on 16 April 2026. pic.twitter.com/gwD3QW5Vyt

— MOUSE: P.I. For Hire (@mousethegame) February 23, 2026

Let's start this section with a news roundup. Mouse: P.I. for Hire continues to look rad, but unfortunately we'll have to wait a little longer to play it. Fumi Games and publisher PlaySide have delayed it by a few weeks until April 16 to polish the game up.

I do love voxel-based heist game Teardown, so I'm jazzed for the online multiplayer update. Tuxedo Labs revealed it will go live on Steam on March 12.

It will add a co-op campaign option (for up to 12 players!). There'll be hundreds of other multiplayer modes created by the studio and the community, including prop hunt, battle royale and floor-is-lava modes. There's going to be so much carnage. The PS5 and Xbox Series X/S versions of Teardown will get the multiplayer update later this year.

ConcernedApe (aka Eric Barrone) marked the 10-year anniversary of Stardew Valley by showing off some very early gameplay footage, some stories from his time of working on his all-time-great indie game and revealing the two additional characters that players will be able to marry when the 1.7 update goes live. Sandy's cool, so it'll be nice to have her as an option, but Clint? That guy sucks. Here's hoping Barrone will finally focus more of his attention on Haunted Chocolatier once this Stardew update is done and dusted.

Also as part of the 10th anniversary celebrations, it was revealed this week that an orchestra will deliver a one-night-only performance of music from Stardew Valley at the Red Rocks Amphitheatre in Colorado on October 25. I missed my chance to see the Symphony of Seasons tour in person when it stopped near me, because I don't always make the wisest decisions in life. At least we can now watch an official recording of a previous concert.

Minimap, a social platform for gamers, ran its first indie game showcase this week. Among the highlights:

  • Thrifty Business (Spellgarden Games), a cozy thrift-store management sim that's coming to Steam this year. A demo's available now.

  • Another look at Please, Watch The Artwork, an anomaly-spotting game — without jump scares or monsters — from Please, Touch The Artwork developer Thomas Waterzooi.

  • Lily’s World XD, a psychological horror game from SonderingEmily in which you'll investigate a teenage girl's laptop in the early 2000s. The trailer brings to mind screenlife films like Searching and Unfriended.

  • Coming-of-age adventure Ikuma - The Frozen Compass from Mooneye Studios. You'll play as both cabin boy Sam and husky Ellie (or have a friend take control of one of them) as you try to make your way home from the Arctic. This should hit Steam later this year. 

Tombwater was originally supposed to arrive in November, but Moth Atlas and publisher Midwest Games delayed it for further refinement. It's now set to arrive on Steam on March 31.A Next Fest demo is available now.

This is a 2D Soulslike with a Western setting and 2D pixel art that's inspired by Bloodborne and early Legend of Zelda games. You'll face off against horrific eldritch creatures as you search for a missing friend. You'll have seven playable classes to choose from and the ability to wield more than 50 firearms and melee weapons, and more than 20 spells. Tombwater is said to have around 20 hours of gameplay.

There's no release date for Solarpunk as yet, but I found this trailer quite soothing. It offers a first look at co-op gameplay for this base-building and exploration game from the two-person team at Cyberwave and publisher rokaplay. 

Up to four players will be able to explore floating islands, gather resources and build out a homestead together. As the title suggests, there's a technology-driven element to Solarpunk. You can use renewable energy sources to power tools that can automate things like resource harvesting and watering plants. The airships you use to travel between islands look cool too.

Solarpunk is set to hit Steam later this year. A demo is available now.

This article originally appeared on Engadget at https://www.engadget.com/gaming/steam-next-fest-a-different-flavor-of-the-witcher-and-other-new-indie-games-worth-checking-out-120000900.html?src=rss
Kris Holt

OpenAI strikes a deal with the Defense Department to deploy its AI models

1 month 2 weeks ago

OpenAI has reached an agreement with the Defense Department to deploy its models in the agency’s network, company chief Sam Altman has revealed on X. In his post, he said two of OpenAI’s most important safety principles are “prohibitions on domestic mass surveillance and human responsibility for the use of force, including for autonomous weapon systems.” Altman claimed the company put those principles in its agreement with the agency, which he called by the government’s preferred name of Department of War (DoW), and that it had agreed to honor them.

The agency has closed the deal with OpenAI, shortly after President Donald Trump ordered all government agencies to stop using Claude and any other Anthropic services. If you’ll recall, US Defense Secretary Pete Hegseth previously threatened to label Anthropic “supply chain risk” if it continues refusing to remove the guardrails on its AI, which are preventing the technology to be used for mass surveillance against Americans and in fully autonomous weapons.

It’s unclear why the government agreed to team up with OpenAI if its models also have the same guardrails, but Altman said it’s asking the government to offer the same terms to all the AI companies it works with. Jeremy Lewin, the Senior Official Under Secretary for Foreign Assistance, Humanitarian Affairs, and Religious Freedom, said on X that DoW “references certain existing legal authorities and includes certain mutually agreed upon safety mechanisms” in its contracts. Both OpenAI and xAI, which had also previously signed a deal to deploy Grok in the DoW’s classified systems, agreed to those terms. He said it was the same “compromise that Anthropic was offered, and rejected.”

Anthropic, which started working with the US government in 2024, refused to bow down to Hegseth. In its latest statement, published just hours before Altman announced OpenAI’s agreement, it repeated its stance. “No amount of intimidation or punishment from the Department of War will change our position on mass domestic surveillance or fully autonomous weapons,” Anthropic wrote. “We will challenge any supply chain risk designation in court.”

Altman added in his post on X that OpenAI will build technical safeguards to ensure the company’s models behave as they should, claiming that’s also what the DoW wanted. It’s sending engineers to work with the agency to “ensure [its models’] safety,” and it will only deploy on cloud networks. As The New York Times notes, OpenAI is not yet on Amazon cloud, which the government uses. But that could change soon, as company has also just announced forming a partnership with Amazon to run its models on Amazon Web Services (AWS) for enterprise customers.

Tonight, we reached an agreement with the Department of War to deploy our models in their classified network.

In all of our interactions, the DoW displayed a deep respect for safety and a desire to partner to achieve the best possible outcome.

AI safety and wide distribution of…

— Sam Altman (@sama) February 28, 2026

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-strikes-a-deal-with-the-defense-department-to-deploy-its-ai-models-054441785.html?src=rss
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Trump orders federal agencies to drop Anthropic services amid Pentagon feud

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President Donald Trump has ordered all US government agencies to stop using Claude and other Anthropic services, escalating an already volatile feud between the Department of Defense and company over AI safeguards. Taking to Truth Social on Friday afternoon, the president said there would be a six-month phase out period for federal agencies, including the Defense Department, to migrate off of Anthropic's products. 

“The Leftwing nut jobs at Anthropic have made a DISASTROUS MISTAKE trying to STRONG-ARM the Department of War, and force them to obey their Terms of Service instead of our Constitution,” the president wrote. “Anthropic better get their act together, and be helpful during this phase out period, or I will use the Full Power of the Presidency to make them comply, with major civil and criminal consequences to follow.”  

Before today, US Defense Secretary Pete Hegseth had threatened to label Anthropic a “supply chain risk” if it did not agree to withdraw safeguards that insist Claude not be used for mass surveillance against Americans or in fully autonomous weapons. In a post on X published after President Trump’s statement, Hegseth said he was “directing the Department of War to designate Anthropic a Supply-Chain Risk to National Security. Effective immediately, no contractor, supplier, or partner that does business with the United States military may conduct any commercial activity with Anthropic.”

Anthropic did not immediately respond to Engadget's comment request. Earlier in the day, a spokesperson for the company said the contract Anthropic received after CEO Dario Amodei outlined Anthropic's position made “virtually no progress” on preventing the outlined misuses.

"New language framed as a compromise was paired with legalese that would allow those safeguards to be disregarded at will. Despite DOW's recent public statements, these narrow safeguards have been the crux of our negotiations for months," the spokesperson said. "We remain ready to continue talks and committed to operational continuity for the Department and America's warfighters." 

Advocacy groups like the Center for Democracy and Technology (CDT) quickly came out against the president’s threats. “This action sets a dangerous precedent. It chills private companies’ ability to engage frankly with the government about appropriate uses of their technology, which is especially important in national security settings that so often have reduced public visibility,” said CDT President and CEO Alexandra Givens, in a statement shared with Engadget. “These threats undermine the integrity of the innovation ecosystem, distort market incentives and normalize an expansive view of executive power that should worry Americans all across the political spectrum.”

For now, it appears the AI industry is united behind Anthropic. On Friday, hundreds of Google and OpenAI employees signed an open letter urging their companies to stand in "solidarity" with the lab. According to an internal memo seen by Axios, OpenAI CEO Sam Altman said the ChatGPT maker would draw the same red line as Anthropic.  

In a blog post published late on Friday, Anthropic vowed to “challenge any supply chain risk designation in court,” and assured its customers that only work related to the Defense Department would be affected. The company's full statement is available here, an excerpt is below:

Designating Anthropic as a supply chain risk would be an unprecedented action—one historically reserved for US adversaries, never before publicly applied to an American company. We are deeply saddened by these developments. As the first frontier AI company to deploy models in the US government’s classified networks, Anthropic has supported American warfighters since June 2024 and has every intention of continuing to do so.

We believe this designation would both be legally unsound and set a dangerous precedent for any American company that negotiates with the government.

No amount of intimidation or punishment from the Department of War will change our position on mass domestic surveillance or fully autonomous weapons. We will challenge any supply chain risk designation in court.

Update, February 27, 9PM ET: This story was updated twice after publish. First at 6PM ET to include a link to and quotes from Hegseth about the designation of Anthropic as a supply chain risk. Later, a quote from Anthropic was added, along with a link to the company’s blog post on the subject.

This article originally appeared on Engadget at https://www.engadget.com/ai/trump-orders-federal-agencies-to-drop-anthropic-services-amid-pentagon-feud-222029306.html?src=rss
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