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The best projector for a home theater in 2025

1 week 6 days ago

Projectors have come a long way from bulky, noisy boxes that only belonged in a dedicated home theater. Today’s models are brighter, sharper and more flexible, making them a practical upgrade for movie nights, gaming sessions or backyard screenings. Whether you want a compact projector that fits in a backpack or a full 4K setup for your living room, there’s something to match nearly every space and budget.

Modern projectors handle far more than films. Some are tuned for low-latency gaming, others run built-in streaming apps and many can mirror your phone or laptop without extra cables. Improvements in LED and laser lighting mean better color accuracy and higher brightness, even in rooms that aren’t completely dark. Combine that with lighter designs and quieter cooling, and it’s easy to see why a projector can replace or complement a traditional TV.

We’ve tested projectors across categories and price ranges to help you find the right one, whether you’re aiming for a portable option to take on the go or a cinematic display that turns any wall into a screen.

Table of contents Best projectors for 2025

Some projectors are for serious cinephiles, projecting sharp 4K video with HDR brightness and hyper realistic colors to a large screen. Others are bright enough to replace your TV for sports or gaming, and some low-cost portable models can be set up for camping or outdoor fun. That’s why we’ve divided this guide into several categories to help you find the right one.

What to look for in a projector

For a deep dive on projector technology check my previous explainer, but there are few key things to keep in mind. What will the projector mainly be used for? What type of room will it be used in? And how big of an image do you want? You’ll also see a variety of specifications that may be confusing, so here are a few to consider and what they mean.

Brightness and contrast

Brightness is measured in ANSI lumens; the brighter the projector, typically the more expensive it will be. 1,500-2,500 lumens is good for darkened rooms, 3,000-4,000 lumens allows you to see with some ambient light and 4,000+ lumens is bright enough to use in direct sunlight. High contrast is important, because projectors are more sensitive to things like ambient light and reflections.

DLP vs LCD

Digital light processing units (DLPs) used by Optoma, BenQ, LG and others allow bright 4K images. The negative is that they can produce a “rainbow” effect, or red/blue/green artifacts that affect some viewers more than others. LCDs are used mainly by Epson, but also Sony and Sanyo. Those are often brighter, more color accurate and don’t produce rainbow effects, but are also more expensive and susceptible to image degradation over time.

Resolution

If you want a true 4K projector, beware: only expensive models have native 4K resolution (many movie theaters still use 2K projectors for various reasons). However, most DLP projectors and some LCD models can use pixel-shifting to attain 4K resolution.

Elite Starling HDR and color accuracy

Projectors can’t produce anywhere close to the amount of light required to qualify as true HDR. Rather, they use a technique called tone mapping to fit the entire HDR gamut into a lower brightness range. That said, many projectors can display millions of colors, with some models surpassing the color accuracy of TVs and monitors.

UST vs. classic

Classic projectors and screens can be mounted on the ceiling so they’re great if you have no floor space. They can also project a larger video for a truly cinematic experience. UST projectors mount on the floor right next to the screen so they can take the place of a TV. They don’t beam as big an image but are generally brighter, sharper and more expensive. For best results, they require special screens.

Mounting and fan noise

Ceiling mounting requires some work and don’t forget to budget for a bracket and any necessary long cables, including extra power for a Google Chromecast or other streaming device. UST projectors require less labor, but getting the image perfectly square can still be surprisingly time-consuming. As for fan noise, some projectors (usually cheaper DLP models) generate more than others.

Optics

For more flexibility with location and image size, ceiling mounted projectors need a good zoom range. Lens shift, meanwhile, is used if the projector is mounted higher or lower relative to the screen than recommended by the manufacturer. Otherwise, you might have to use a "keystone correction" to digitally stretch part of the image, resulting in distortion or artifacts. Also, keystore correction may not work in gaming modes for some models.

Gaming and streaming

If you’re interested in a projector for gaming, look up the refresh rate and input lag figures. Some projectors offer good numbers in that regard (240Hz and <20 ms, respectively), but others designed for home entertainment have very poor input lag and refresh rates at just 60 Hz. If it’s streaming you want, be sure to pick a model either with built-in Google TV or a bundled streaming dongle.

Screens

Should you project onto a wall, roll-down screen, fixed screen or ambient light rejecting (ALR) screen? The choice depends largely on the room and what kind of projector you have. Roll down screens take up no space as they’re ceiling mounted, fixed screens can be moved easily and ALR models are perfect in rooms with a lot of ambient light.

Best projector FAQs Are 4K projectors better?

Yes, because higher resolution is more noticeable on larger screens, so 4K is particularly useful with projectors since they beam images up to 200 inches in size. That being said, brightness and contrast are more important.

Is a projector better than a TV?

Projectors can provide a more immersive experience thanks to the large screen, but they’re not necessarily “better.” Since you usually have to dim the lights with a projector, TVs are superior for everyday use.

Is 2000 lumens bright enough for a projector?

Yes, 2000 lumens is easily bright enough, even with some ambient light in the room. However, the image will still be hard to see with the windows open on a bright day.

Should I get a 4K or 1080p projector?

That depends on your budget and needs. If your budget is below $1,000, look for a 1080p projector with the best brightness and contrast. Between $1,000-$2,000, you’ll need to weigh whether brightness or 4K resolution is most important. Above that, choose the brightest 4K projector you can afford.

What are the best projectors in daylight?

The best projectors in daylight are ultra short throw (UST) models, as they have the brightest and sharpest image. However, they generally cost more than $2,000.

Do you need a screen for a better projector experience?

Technically, you don’t need a screen to use a projector — any light-colored, smooth wall can work in a pinch. But if you want to get the most out of your projector, a screen can make a difference. Projector screens are designed to reflect light evenly and enhance contrast, so colors look more vibrant and the picture appears sharper. With a screen, you’ll notice darker blacks and brighter colors, which can give a real boost to your movie nights or gaming sessions. So while you can absolutely enjoy a projector without one, a screen can make the experience feel a bit more like your own personal theater.

Should I buy a portable or home projector?

It depends on how and where you plan to use it. If you want a projector you can easily move around, bring to friends’ houses or set up indoors or outdoors easily, a portable projector is a great choice. They’re usually smaller, lightweight and often have built-in speakers and batteries, making them convenient for on-the-go use.

On the other hand, if you’re looking for a more permanent setup for a home theater or living room, a home projector might be the way to go. Home projectors tend to be more powerful, with higher resolution and brightness, which gives you that crisp, cinema-quality experience. They’re ideal if you have a dedicated space and don’t mind leaving it set up in one spot.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/best-projectors-123004354.html?src=rss
Steve Dent

OpenAI now sells extra Sora credits for $4, plans to reduce free gens in the future

2 weeks ago

OpenAI has started selling power users extra credits for its Sora AI video generation tool. An extra 10 video gens will retail for $4 through Apple’s App Store. The company currently has a limit of 30 free gens per day, a rate that will likely decrease as OpenAI starts to monetize the offering. Bill Peebles, who heads OpenAI's Sora, posted on X about the changes. 

"Eventually we will need to bring the free gens down to accommodate growth (we won't have enough gpus to do it otherwise!), but we’ll be transparent as it happens," he said.

we are launching the ability to buy extra gens in sora today. we are doing this for two main reasons:

first, we have been quite amazed by how much our power users want to use sora, and the economics are currently completely unsustainable. we thought 30 free gens/day would be…

— Bill Peebles (@billpeeb) October 30, 2025

Peebles also said that OpenAI plans to monetize by letting entities essentially license out their copyrighted material, either their artwork, characters or likenesses. "We imagine a world where rightsholders have the option to charge extra for cameos of beloved characters and people," he wrote. Although making the cameo feature a core part of the monetization while the company is being sued by Cameo for trademark infringement is certainly a bold choice. And that's just the latest in a series of dodgy actions tied to OpenAI's text-to-video AI app.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-now-sells-extra-sora-credits-for-4-plans-to-reduce-free-gens-in-the-future-223905628.html?src=rss

Affinity resurfaces as an all-in-one illustration, photo editing and layout app

2 weeks ago

The future of Affinity Designer, Photo and Publisher, subscription-free alternatives to Adobe Creative Cloud, was uncertain after the apps' developer Serif was acquired by Canva in 2024. Now, over a year later, the changes Canva has introduced are big, but not necessarily unwelcome. The newly relaunched Affinity by Canva combines all three apps into a single piece of illustration, photo editing and layout software, and rather than move to a subscription model as many feared, Canva's made it entirely free. Or, at least, freemium.

Affinity is available now as a desktop app for macOS and Windows, with an iPadOS version on the way at some point in the future. The basic functionality of the app doesn't seem all that different from the three separate apps Serif offered before, only now you can toggle between their tools via separate Vector, Pixel and Layout tabs. Canva stresses you also have the option to mix and match tools, and save custom toolbars to use for specific types of projects, if you want.

Beyond layering in chunky serif fonts, Canva's touch seems relatively light. The Affinity app now requires a free Canva account to use and offers integrations with the company's suite of tools, with a new option to send an Affinity project directly to Canva. The company is also making its Canva AI Studio tools available in Affinity, giving users the ability to automatically remove a background or use Generative Fill to edit part of a photo. How well veteran Affinity users will take to these changes remains to be seen, but they'll at least be able to continue using their existing copies of the old Affinity V2 lineup.

Free sounds good, but one of the draws of the original Affinity creative suite is that you could purchase a license for Serif's individual apps and not ever have to think about it again. Canva is promising that the new Affinity will be free going forward, but a free app that requires an account and might try to upsell you on subscription-based AI features is not quite the same thing.

Affinity wasn't the only Adobe competitor to be acquired in 2024. Pixelmator, a developer of popular photo and image editing tools for iOS, iPadOS and macOS, was absorbed by Apple in November that same year. The company's apps continue to be maintained, but it’s still not clear if Apple plans to shift them to a subscription model in the future.

This article originally appeared on Engadget at https://www.engadget.com/apps/affinity-resurfaces-as-an-all-in-one-illustration-photo-editing-and-layout-app-204833289.html?src=rss

Disney+ begins rolling out HDR10+ support

2 weeks ago

Disney+ is making its first foray into HDR10+ content, but access to this content will be limited at the start. About 1,000 shows from Hulu will be available with this HDR standard, although other programming under the Disney umbrella will add support at an unspecified later date. Samsung, which is a major player behind this standard for high dynamic range video, announced the news. Disney+ will first offer the HDR10+ content on Samsung Crystal UHD TVs and above for models dating back to 2018, as well as select on Samsung Smart Monitors. 

HDR10+ builds on the HDR10 tech for image quality. It's an alternative to Dolby Vision, and both technologies offer viewers a wider range of contrast, brightness and colors on a scene-by-scene basis. (Assuming you have a screen that supports it, of course.) 

Netflix announced the addition of HDR10+ support in March, but a handful of platforms have supported the standard for much longer.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/disney-begins-rolling-out-hdr10-support-190000237.html?src=rss

NASA's supersonic jet completes its first flight in California

2 weeks ago

Nearly a decade after NASA partnered with Lockheed Martin to build the X-59, the supersonic jet has completed its first flight in California, according to a press release spotted by Gizmodo. The X-59 Quiet SuperSonic Technology (Quesst) aircraft is designed to reach supersonic speeds without the "sonic boom," and now with this latest test flight complete, NASA and Lockheed plan to conduct future tests to measure the X-59's "sound signature and conduct community acceptance testing."

The flight on Tuesday was between US Air Force Plant 42 in Palmdale, California and NASA's Armstrong Flight Research Center in Edwards, California. "The X-59 performed exactly as planned," Lockheed Martin says, "verifying initial flying qualities and air data performance on the way to a safe landing at its new home."

The ultimate goal for the X-59 project is to open up the possibility for commercial supersonic flights in the future. Traveling at supersonic speeds, faster than Mach 1 or around 768 miles per hour, could dramatically shorten trips transporting people and cargo. And if the Quesst design NASA and Lockheed Martin have come up with works, which includes tweaks like placing the jet engine on top of the plane and using an extremely pointy nose, it should also be much quieter. "People below would hear sonic 'thumps' rather than booms, if they hear anything at all," NASA explained in a 2023 blog post.

A ban on supersonic flights over the United States went into effect on April 27, 1973, in response to concerns of property damage and noise pollution. The ban stayed in place for decades until President Donald Trump ordered the Federal Aviation Administration to remove the ban in June 2025 as part of an executive order. Now there's a new urgency to NASA and Lockheed Martin's work with the X-59, and an opportunity to apply what they learn to "inform the establishment of new data-driven acceptable noise thresholds related to supersonic commercial flight over land."

This article originally appeared on Engadget at https://www.engadget.com/transportation/nasas-supersonic-jet-completes-its-first-flight-in-california-183500716.html?src=rss

Oakley Meta Vanguard review: Sporty to a fault

2 weeks ago

By now, I have a well-established routine when I set up a new pair of Meta smart glasses. I connect my Instagram, WhatsApp and Spotify accounts. I complete the slightly convoluted steps in my Bluetooth settings to make sure Meta AI can announce incoming phone calls and text messages. I tweak the video settings to the highest quality available, and change the voice of Meta AI to "English (UK)" so it can talk to me in the voice of Judi Dench. 

But with the $499 Oakley Meta Vanguard glasses, there's also a new step: deciding what the customizable "action button" should do. The action button isn't even my favorite part of using the glasses, but it's a sign of just how different these shades are from the rest of Meta's lineup. 

While the second-gen Ray-Ban and Oakley HSTN glasses iterated on the same formula Meta has used for the last few years, the Vanguard glasses are refreshingly different. They aren't really meant to be everyday sunglasses (unless you're really committed to your athletic pursuits) but they are in many ways more capable than Meta's other smart glasses. The speakers are louder, the camera has new abilities and they integrate directly with Strava and Garmin. And while these won't replace my go-to sunglasses, there's more than enough to make them part of my fitness routine.

New look, new setup

The sunglasses were very clearly made with athletes in mind. The Oakley Meta Vanguard glasses are the type of shades a lot of people probably think of when they hear "Oakley sunglasses." The wraparound frames with colorful, reflective lenses are the style of glasses you might associate with a high school track coach, or your neighbor who is really serious about cycling.

The pair I tested had black frames and Oakley's orange "Prizm 24K" lenses, which aren't polarized but are favored by a lot of athletes for their ability to dial up the contrast of your surroundings. I was able to comfortably wear my pair in bright, sunny conditions and also in more overcast lower light. I also appreciate that the lenses are swappable, so you can switch them out for a dedicated low-light or different-colored lens depending on your conditions. (Extra lenses cost $85 each and will be available to purchase separately soon, according to Meta.) These glasses don't, however, support prescription lenses of any kind. 

I wouldn't wear these as everyday sunglasses, but I don't mind the look for a trail run.Karissa Bell for Engadget

I realize this style of sunglasses won't be appealing to everyone, but the frame shape does enable a slightly different setup than what we've seen with any of Meta's other smart glasses. Most noticeably, the camera is in the center of the glasses, just above the nosebridge. The LED that lights up when the camera is on is also in the center, near the top of the frames. 

As with Meta's other smart glasses, you can control volume and music playback via a touchpad on the right side of the glasses, but the capture button to take photos and videos is now on the underside of the glasses rather than on top. This is meant to make it a bit easier to reach if you're wearing a hat or helmet, though I found it took me a few tries to get used to the new placement. Behind the capture button is the previously mentioned "action button," which can be customized to trigger specific functions via the Meta AI app. 

The capture button (left) and the action button (right) are both on the underside of the frames rather than on top.Karissa Bell for Engadget

I haven't yet figured out what the best use for the action button is, though I've tried out a few different setups. On one hike, I set it up to automatically call my husband, kind of like a speed dial. During a bike ride, I had it set to record a hyperlapse video. I've also tried it out as a shortcut for launching a specific Spotify playlist or as a general trigger for Meta AI. With all of these, I appreciated that the action button allowed me to do something without saying the "Hey Meta," command. Repeating "hey Meta" to my glasses in public has always felt a bit cringey, so it was nice to have a much more subtle cue available. 

Did I mention it's for athletes?

The Vanguard's athlete-focused features go beyond the sportier frames. The shades come with new integrations for two of the most popular run and bike-tracking platforms: Garmin and Strava. If you have a supported Garmin watch or bike computer, you can set up the glasses to automatically capture video clips based on metrics from your activity, like hitting a particular heart rate zone or other milestone. You can also ask Meta AI directly to tell you about stats from your Garmin watch, like "hey Meta, what's my pace." 

I don't have a Garmin watch, though I did briefly test out some of these features during my hands-on at Meta Connect. I suspect a lot of runners and cyclists may still find it easier to simply glance at their watch to see stats, but having it all available via voice commands doesn't seem like a bad thing either.

Strava's integration isn't quite as deep. If you're tracking a run, hike or ride while wearing the glasses, you can overlay your stats directly onto photos and videos from your activity. This includes metrics like distance and elevation, as well as heart rate if you're also wearing an Apple Watch or other tracker that's connected to the Strava app. Here's what it looks like with a photo from a recent bike ride. 

You can overlay your Strava stats onto the photos and videos you record.Karissa Bell for Engadget

I typically don’t share stats from runs or bike rides (usually because they aren't that impressive) but it's a bit more appealing that just sharing a straight Strava screenshot. Another neat feature is that if you share a video, you can watch the stats change in real time alongside your recording. That level of detail isn't particularly interesting for a mostly flat bike ride on a city street, but I can see how it would be a lot more compelling on a more technical trail ride or in a race. 

My only complaint, really, is that Meta has limited these kinds of features to Garmin and Strava's platforms so far. I'd love to have support for my favorite ski-tracking app, Slopes, and I'm sure there are plenty of people who'd be happy to have an integration with their running or workout-tracking app of choice. Meta has announced some plans to bring more third-party apps onto its smart glasses platform so there might be hope here. 

There are other improvements, though, that will be appealing to even casual athletes. The speakers are a lot louder to account for potentially noisy conditions like a congested roadway or high-wind environment. I never had to crank the volume up anywhere near the max during my bike rides or runs, but I can say the speakers were loud and clear enough that I was able to comfortably listen to a podcast with the glasses laying next to me on the couch at full volume.

The new centered camera placement is meant to make it harder for a hat or helmet to interfere with your shots, which has been a consistent issue for me with Meta's other smart glasses. The new position didn't totally solve this — I still found that my bike helmet made it into the top of my pics — but at least it's easier to crop out now that my headgear is centered over the top of my image rather than awkwardly sticking out on one side.

The 12MP ultra-wide camera also comes with new video stabilization settings that make it feel a bit more like a replacement for an action cam. The glasses are set to automatically select a level of stabilization based on your motion, but you can also manually choose between low, medium or high stabilization (stabilization is locked at "medium" if you opt to record in 3K). I've mostly left it with the default settings and have been impressed with the results. 

The LED light is also a bit more subtle than on Meta's other smart glasses.Karissa Bell for Engadget

The Vanguard glasses are also Meta's first smart glasses that can record hyperlapse and slow-motion video. Hyperlapse should be familiar to Instagram users who used the now-defunct app of the same name to record timelapse clips. Now, you can say "Hey Meta, start a hyperlapse" and the glasses will record a similar sped-up clip. My hyperlapse clips ended up looking a bit jittery, though, compared to the timelapse shots I'm used to getting with my GoPro.  And unfortunately, there's no way to adjust the cadence of the video like you used to be able to with the dedicated app. 

My slow-motion clips, on the other hand, came out better. It's not something I'd expect to use very often during a bike ride or trail run, but the POV angle is great for recording clips of pets or kids. Meta is also planning to bring support for hyperlapse and slow-motion videos to the rest of its glasses lineup, though, so you don't need to get these particular shades to take advantage of the feature.

The other major improvement is battery life. The Vanguard glasses have a notably better battery life compared with the second-gen Ray-Ban glasses or the HSTN frames (probably because the bigger frames allow for a larger battery). According to Meta, the Vanguard glasses can go nine hours on a charge with "typical use" or six hours with continuous audio playback. I was actually able to get a little over six hours of audio on a single charge, so they should hold up pretty well if you're running marathons or competing in longer races. As usual, exact battery life can vary a lot depending on how much you're using more resource-intensive features like video recording or Meta AI.

The bigger frames and charging case give the glasses a battery life boost. Karissa Bell for Engadget

I'm especially looking forward to seeing how these glasses will hold up during a day of snowboarding. Meta previously told me that the battery has been optimized for a wider spectrum of temperatures so hopefully the battery won't drain as quickly on the mountain as Meta's other glasses. And with increased water resistance — the shades have an IP67 rating —  I wouldn't worry about dropping them in the snow. 

Should you buy these?

While Meta and EssilorLuxottica have gotten very good at making smart glasses (sorry Mark Zuckerberg, I won't call them "AI glasses,") they are still somewhat of a niche product. And the ultra-sporty Oakley Vanguard glasses are even more niche. At $499, these are also more expensive than other models.

That, understandably, may feel too steep for a pair of sunglasses you're likely only going to wear during specific activities. But if you're a dedicated cyclist, runner, hiker or [insert outdoor activity of your choice], there's a lot to like. The camera makes a lot more sense for action cam-like POV footage, and better video stabilization means you're more likely to get shots you actually want to share. Ready-made Garmin and Strava integrations are practically begging for you to brag about your latest PR or race time, which will certainly appeal to many.


This article originally appeared on Engadget at https://www.engadget.com/wearables/oakley-meta-vanguard-review-sporty-to-a-fault-183000829.html?src=rss

Thief's VR revival arrives in December

2 weeks ago

Much like Half-Life: Alyx, Thief's long-awaited return is a VR exclusive. The game was announced in June, but now we know when it will arrive. You can play the pioneering stealth franchise's new chapter, Thief VR: Legacy of Shadow, on December 4.

Thief VR takes place about halfway between the events of the original trilogy and Thief (2014). You play as Magpie, a cunning thief (duh), who discovers a legendary eye artifact with a mysterious connection to the past. You're operating in a city that's under the grip of Baron Ulysses Northcrest, "a tyrant who crushes rebellion before it can take root." That all sounds like an ideal backdrop for sneaking around and stealing shit.

Publisher Vertigo Games offered a glimpse at Meta Quest gameplay, which you can watch below. Thief VR will also be available on PS VR and SteamVR when it arrives on December 4. The title has a $30 list price on Steam and Meta, but can be pre-ordered now for $27. The PlayStation Store version doesn't yet have pricing or reservation info.

This article originally appeared on Engadget at https://www.engadget.com/gaming/thiefs-vr-revival-arrives-in-december-181506849.html?src=rss
Will Shanklin

Paramount's Call of Duty movie taps the writers of Yellowstone and Friday Night Lights

2 weeks ago

We learned last month that Call of Duty would be making the leap to the big screen with a planned motion picture project. Today, Deadline reported that two of the main creative forces behind the movie will be Taylor Sheridan and Peter Berg. 

Sheridan and Berg previously both worked on the 2016 film Hell or High Water and 2017's Wind River. Berg was a producer on those projects, but he's perhaps better known as a writer for the football drama Friday Night Lights. Sheridan's most recent endeavor was TV series Yellowstone, and he also worked on Lioness, Mayor of Kingstown and Tulsa King. For Paramount's Call of Duty adaptation, both will produce and co-write, while Berg is currently on board to direct.

Since the writers and director have only just been locked down, there still hasn't been any public discussion of what era of the lucrative CoD franchise the movie will tackle. Based on the duo's past work, something contemporary seems most likely, but it may be awhile before we have any confirmation of the story or casting.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/paramounts-call-of-duty-movie-taps-the-writers-of-yellowstone-and-friday-night-lights-175331091.html?src=rss

Fractal Design Scape review: A stellar debut

2 weeks ago

Unless you're a PC nerd like me, chances are you're not familiar with Fractal Design. The company has made a name for itself in recent years by designing some of the best cases you can buy for a DIY build. In a space known for its gaudy aesthetics, Fractal's products stand out for their simplicity. Now the company is entering the crowded audio space with the $200 Scape, a gaming headset that not only looks sophisticated, but also sounds surprisingly great too.  

Design The Fractal Scape features an attractive mix of materials. Igor Bonifacic for Engadget

I mentioned the design of the Scape first, and for good reason. It shows attention to detail, with a lot of thoughtful flourishes. The best of those is the dock that comes included with the headset. It charges the Scape inductively, so there's no need to align any charging pins, and it cleverly houses the headset's 2.4GHz wireless transmitter. When connected to your main PC, the dongle can sit inside the dock, ready to go when you want to use it with your PlayStation 5, PS4, Nintendo Switch or another PC or Mac (sorry, Microsoft fans, there's no Xbox support). The base also has wire channels to make cable management easy.     

Those same thoughtful design touches extend to the headset itself. On the back are four buttons, a dial and a toggle that cover nearly every function of the Scape. You can adjust the volume, mute the built-in mic, switch between 2.4GHz and Bluetooth connectivity, power the headset on or off, turn the RGB lighting on or off and switch between three EQ presets. What’s more, all of the controls feel distinct and are easy to use. There's also a USB-C connection for wired audio and a three-pole headphone jack for the detachable microphone. 

The headset is primarily made of plastic, with a touch of brushed metal. Fractal offers the Scape in two colors — the aptly named light and dark — and despite the company's choice of materials, the headset feels undoubtedly premium. Tilt adjustment is limited — it's not possible to lay the ear pads flat on a table, for example — but the headband offers a fair amount of resistance, adding to the high-end feel.  

That said, the Scape could be more comfortable. Clamping force feels just about right, but there's not enough padding along the top of the headband. I found I could wear the headphones for a few hours, but I eventually had to take them off to relieve the pressure that had built up on the top of my head. I'm also not a fan of the fabric Fractal used for both the headband and ear pads. It feels scratchy and it's not great at dissipating heat. Thankfully, the high-density memory foam beneath is plush and the pads were deep and wide enough to comfortably accommodate my ears. 

Fractal has made it easy to swap the ear pads if needed; they come right off with just a small amount of force. For the time being, the company isn't selling replacements, but a spokesperson told me Fractal will send customers who need new pads a set for free. You just need to contact their support team.           

Sound quality The Scape comes with a set of custom-tuned drivers. Igor Bonifacic for Engadget

Out of the box, the Scape's dynamic drivers are tuned to a soft v-shaped curve, with an emphasis on accuracy over character. Bass frequencies are punchy without being bloated, and there's nice detail to mid-focused instruments like guitars. To my ear, the one issue with the Scape's default tuning were the upper mids and treble frequencies. They weren't shouty to the point of being sibilant, but there was definitely a harshness to the vocals of singers like Jeff Buckley and Caroline Polachek who are known for their falsetto. Thankfully, this was easy to fix with the Scape's built-in EQ settings.  

I'll have more to say in the software section of this review, but Fractal's Adjust app allows you to make parametric EQ adjustments. This is different to most gaming headsets, which often limit people to restrictive fixed-band tweaks. Even when I used just five potential points of customization, I found I had a great deal of control over the tonality of the Scape. 

Overall, for casual music listening these are excellent headphones capable of covering many different genres. When it comes to gaming, they're great too — with some caveats. For singleplayer games, the default tunings are an excellent match. Playing Ghost of Tsushima, the Scape did a great job of reproducing the game's immersive sound design, allowing me to soak in all the little audio details Sucker Punch packed into its rendition of 13th century Japan. The soundstaging isn't as expansive and lush as I'm used to with my Sennheiser HD 600, but for a pair of closed-back headphones, it's above average.  

When it comes to competitive first-person shooters, some tweaks are required. I found all the default presets produced too much bass to easily isolate sound cues in games like Valorant. Again, Fractal's software made this simple to fix; however, the Scape can only store three presets. Some gaming headsets, particularly those from Steelseries, come with tunings for hundreds of different games. For the ultra-competitive gamer, this can be useful since every game has a different sound engine. I'm not one of those people, so I found the Scape had just the right amount of customization.   

A closeup of the Scape's volume dial. Igor Bonifacic for Engadget

One feature you won't find on these headphones is active noise cancellation (ANC). Don't get me wrong, ANC is great, but I also didn't feel like the Scape was a worse product without it. My girlfriend is a Pelton fanatic and she does all of her daily classes without wearing headphones in our small apartment. In that situation, the Scape's passive noise isolation was enough to block the loud music coming from those workouts.    

That said, the one area where the Scape could have been better is Bluetooth connectivity. It's a 5.3 headset, but codec support is limited to SBC and AAC. If you've ever tried a pair of wireless headphones only to be disappointed by how they sounded, SBC was probably to blame. When I used the Scape over Bluetooth, there was a subtle difference, but in a beat 'em up like Absolum, the game's excellent sound design was less effective because it sounded more compressed, with more lag between what was happening on-screen and the effects that followed.      

I would have liked to see Fractal support more modern codecs like aptX Adaptive, but given that you need a dongle like the Creative BT-W6 to get access to those protocols on PCs and consoles, I can't fault the company for its decision. Also missing from the Bluetooth equation is multipoint support, meaning I wasn't able to connect the Scape to my PC or Switch and my iPhone at the same time.  

The Scape's detachable microphone is fine but uninspiring. In listening back to a chat I had with some friends over Discord, I found the Scape compressed my voice to the point where there wasn't a lot of life or nuance to it. The optional noise cancellation algorithm does a good job of filtering out nearby commotion, but does so at the expense of adding more compression. You can flip the microphone to mute yourself, and if you're feeling lazy, the Scape also has a built-in mic — though it sounds about as good as you might imagine. Still, it's handy in a pinch.         

Software  Fractal's Adjust app is web-based and easy to use. Igor Bonifacic for Engadget

I mentioned Fractal's Adjust software, but what I didn't note is that it's not an app you need to install on your computer. Instead, it's a website you can access through any Chrome-based browser. It's a small thing, but one I really appreciate. I can't count how many times I've had to troubleshoot issues with Windows that were caused by a conflict created by Logitech G Hub or NZXT Cam. 

The web-based software itself is simple, with two pages, named Lighting and Audio, encompassing all the options you can tweak. The Scape comes with 10 lighting themes out of the box, and like the headset itself, these presets are understated and classy. Naturally, you can also create your own lighting schemes, and the tool for doing so is fairly robust. 

A closeup of the Fractal Scape's EQ button Igor Bonifacic for Engadget

When it comes to the EQ adjustments you can make with the Adjust app, the one thing I'll add here is any presets you save are stored on the Scape, so they're available everywhere you want to use the headset. That was great because it meant I didn't need to Alt-Tab out of a game to switch the headset to a more competitive tuning.   

The one area where Fractal's software feels lacking is when it comes to microphone controls. It's possible to adjust sidetone (the volume of your mic input as heard through the headset) and enable microphone noise cancellation, but that’s it. It'd be nice if it was possible to configure those settings for the two mics independently of one another, but the software doesn't support that right now.  

Battery life

According to Fractal, the Scape can go up to 40 hours on a single charge with RGB lighting off. With the feature turned on, battery life drops to about 26 hours. I'll be honest, I had a tough time putting those claims to the test because of how easy it is to charge the headset. As best as I can tell, those estimates are accurate. I managed to get three days of battery life from the Scape with the RGB lights turned on and about eight hours of use each day. 

One nice touch: when you tap the power button, the RGB lights will briefly illuminate to indicate how much battery life the Scape has left. Those same lights will turn off when you place the headset to charge so that they're not distracting.  

The competition

With the Scape, Fractal has entered a crowded market. That said, the Scape is competitive with some of the best gaming headsets you can buy right now. At $200, it's $100 cheaper than the Audeze Maxwell, Engadget's pick for the best premium gaming headset. The Scape doesn't sound as good as the Maxwell or offer LDAC support for Bluetooth connectivity, but it's lighter and charging is easier thanks to the included charging base. If you ask me, the Scape also looks a lot better too. 

If you can't live without ANC, your best bet is Razer's BlackShark V3 Pro, but it costs $50 more and doesn't sound as good as the Scape. You also need to put up with Razer's annoying Synapse software. For the best mic on a gaming headset, my longstanding recommendation has been the $199 Drop PC38X. It also has one of the best default tunings for competitive gaming. However, it's a wired headset, and Drop doesn’t offer a wireless option.    

Wrap-up The charging station also houses the Scape's 2.4GHz transmitter. Igor Bonifacic for Engadget

If you can't tell by now, I think the Fractal Scape is a great gaming headset. There are models like the Audeze Maxwell that beat it in one or two categories, but for $200 the Scape is an excellent all-around package. Nitpicks about comfort aside, the Scape sounds and looks great. It's also a tremendous first effort by Fractal, and I can't wait to see what the company does next in the audio space and beyond. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/fractal-design-scape-review-a-stellar-debut-173000007.html?src=rss

Mixed Reality Link for Windows 11 and Meta Quest headsets is now available to everyone

2 weeks ago

Immersive productivity for Windows 11 is now available on the Meta Quest 3 and 3S with the latest release of Meta's Horizon OS. The feature, called Mixed Reality Link, was available on a limited basis after public previews began last year. The Windows virtual desktop experience is now rolling out to all users.

After installing Mixed Reality Link on their Windows 11 PC, users will pair the machine with their Meta Quest headsets. Mixed Reality Link also supports portable, cloud-based solutions such as Windows 365 Cloud PC, Azure Virtual Desktop, Microsoft Dev Box and others. The virtual environment, which displays the equivalent of multiple high-resolution monitors, is similar to the Apple Vision Pro.

The stark difference in cost between the headsets makes this a far more approachable virtual working tool for the average consumer. The Meta Quest 3S starts at $300, while the Apple Vision Pro comes out of the gate at a hefty $3,500.

Facebook parent company Meta has been investing heavily in virtual reality and augmented reality technology. The company recently teased a futuristic VR headset that it says will offer VR experiences “indistinguishable from the physical world” as well as Ray-Ban smart glasses with Meta AI live translation and 3K video recording.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/mixed-reality-link-for-windows-11-and-meta-quest-headsets-is-now-available-to-everyone-165545794.html?src=rss
Andre Revilla

Samsung's web browser arrives on Windows, with an AI future on its radar

2 weeks ago

On Thursday, Samsung launched a desktop version of its web browser. Why bother putting its mobile browser on Windows? Well, the company offers a hint in describing Samsung Internet as "evolving from a PC browser that waits for input to an integrated AI platform." So, surprise, surprise: It's about AI.

As one would imagine, Samsung Internet on Windows supports cross-platform syncing of data like bookmarks, browsing history and autofill. The company says it also prioritizes privacy and security, offering standard features like tracker blocking and a privacy dashboard.

But those aren't likely the main reasons Samsung is launching a desktop web browser in 2025. (Incidentally, Samsung briefly launched Samsung Internet for Windows in 2024, before pulling it from the Microsoft Store without fanfare.) Instead, this launch appears to be about positioning it in the rapidly emerging landscape of AI browsers.

AI browsers have been all the rage lately. Samsung's move follows the launch of OpenAI's ChatGPT Atlas, Microsoft's Edge Copilot Mode updates, Opera Neon's early access and general availability for Perplexity's Comet browser. Samsung says its cross-platform browser will advance its "vision for ambient AI," anticipating your needs and offering more personalized assistance. If Samsung wants to be part of that fray, it makes sense for its software to be available on the desktop, too.

Samsung Internet is available (via a beta program) for Windows 11 and Windows 10 (version 1809 and up). You can sign up on the product page.

This article originally appeared on Engadget at https://www.engadget.com/computing/samsungs-web-browser-arrives-on-windows-with-an-ai-future-on-its-radar-163526726.html?src=rss
Will Shanklin

We finally have a real-deal trailer for Stranger Things season five

2 weeks ago

It's been around three and a half years since season four of Stranger Things premiered. We finally have an actual trailer for the fifth and final season of Netflix's retro-soaked adventure series. It's a good thing, as the first batch of episodes drop on November 26.

As previously mentioned, this is a real trailer with tons of footage and not a teaser. It's over two minutes of Hawkins-based goodness. This is an action-packed affair that's heavy on emotion and light on the type of 1980s-style humor the show has become known for. That seems right, given the stakes are higher than ever.

If you just clicked on this and don't plan on actually watching the trailer, this is when I go into some light spoilers. It looks like the gang is trapped in Hawkins following the events of season four. There's a military enclosure around the city and, surprise, Vecna is back and looking for vengeance.

There's a very scary scene in which the entity looks to be controlling or torturing poor Will and we don't even know if he has a cassette player loaded with Kate Bush just out of frame. It's all very tense.

While the show premieres on November 26, this isn't a one-and-done season drop like many Netflix shows. It's being split into three installments. The first batch of episodes are set for November 26, with another batch dropping on December 25. The final episode will air on December 31 and is even coming to some movie theaters. It's a holiday miracle.

The showrunners do promise that this season will finally tell us exactly what the upside down is, which is something to look forward to. While Stranger Things is ending, the franchise will continue on. Netflix has some spinoffs planned for the future, but they won't have series creators the Duffer Brothers on board as showrunners. The pair recently signed a deal with Paramount.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/we-finally-have-a-real-deal-trailer-for-stranger-things-season-five-160222670.html?src=rss
Lawrence Bonk

Pinterest has its own AI assistant now

2 weeks ago

Pinterest is adding a new way to find clothes, furniture and other sources of aesthetic inspiration through its app. It's called Pinterest Assistant, and it's an AI-powered search and recommendation tool that uses knowledge of your Pinterest activity to tailor its responses.

Whereas other search features work best when you have a specific thing you're looking for in mind, Pinterest says the Pinterest Assistant is meant to handle more open-ended requests. Asking for pillows that match your "living room decor" is supposed to be enough for the AI to surface interesting results. To do that, the Pinterest Assistant looks at the items you've saved and the boards you've created (for example, a board full of living room decor inspiration), compares it with the things Pinterest users with similar taste have saved and displays visual results tailored to you.

You start a search with Pinterest Assistant by tapping on the mic icon.Pinterest

Pinterest appears to be specifically interested in the multimodal aspect of this new feature. The main way the company imagines you'll interact with Pinterest Assistant is via a mic icon in the Pinterest app that starts a voice search. The AI assistant then takes that audio prompt and uses it to filter and analyze visual content to find the best fit. Besides surfacing items you might not have found on your own, Pinterest says the whole process should be "closer to how people shop in real life."

Rolling out its own AI features puts Pinterest in an interesting place when it comes to AI content on its platform. Users have complained that the growing amount of AI-generated material on Pinterest has made it hard to find real things to buy or add to a board. In May, the company started labeling AI content in the app to make finding real items easier, and earlier in October it added a way to "dial down" the amount of AI generated content users see in the app. Pinterest Assistant isn't necessarily a solution for an AI slop problem the company is struggling to solve, but it might help users who are sick of sifting through AI content anyway.

Pinterest Assistant begins rolling out in beta today to users in the US who are 18 and over, with wider availability coming in the next weeks and months.

This article originally appeared on Engadget at https://www.engadget.com/social-media/pinterest-has-its-own-ai-assistant-now-160000183.html?src=rss

Threads is making it easier to hide replies you don't like

2 weeks ago

Social media conversations can be vastly more enjoyable when you pick and choose who you're talking with. Today, Threads is adding more controls that let users determine who can reply to their posts. 

One new feature is Reply Approvals, where the user will get a first look at responses before allowing them to appear publicly. The approval option can be turned on for individual posts rather than as a blanket policy for more granular control over replies. Threads is also adding new filters for viewing post replies. Now you can look at replies just from other Threads users you follow or sort them by mentions.

Threads has already had a busy week. Earlier this week, the social network introduced its take on ephemeral "ghost" posts, akin to the limited-time visibility features on Instagram Stories and many other platforms. According to parent company Meta's third-quarter earnings call, Threads has grown to 150 million daily active users.

This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-is-making-it-easier-to-hide-replies-you-dont-like-154500456.html?src=rss

Amazon is winding down its still-popular New World MMO amid mass layoffs

2 weeks ago

Amazon Games is winding down support for New World: Aeternum amid layoffs in the division and even deeper job cuts across its parent company. The game debuted on PC in 2021 and it landed on PS5 and Xbox Series X/S just over a year ago.

"After four years of steady content updates and a major new console release, we've reached a point where it is no longer sustainable to continue supporting the game with new content updates," Amazon Games wrote in a blog post. "The recently launched Season 10 and Nighthaven update will serve as the final content release for New World on PC and consoles. It is only after much consideration that we've reached this decision."

Players will still be able to buy New World for now, and it will remain available to PlayStation Plus subscribers on the Extra and Premium tiers "until further notice." Amazon is making this month’s Nighthaven expansion available to everyone for free too.

The company said it will keep the game's servers up and running through 2026, "allowing our community time to continue their adventures in Aeternum." In terms of how long fans will be able to keep playing the game, Amazon said it will provide more details about "what to expect in the coming months.” It pledged to "provide a minimum of six months’ notice before making any changes that impact your ability to play New World: Aeternum."

According to Bloomberg, Amazon told staff in a memo this week that, as part of widespread layoffs, it would dial back work on big-budget games, especially MMOs — a category that New World falls under. Updates for Throne and Liberty and Lost Ark — MMOS that Amazon publishes but are developed externally — will continue, the company confirmed to MassivelyOP.

Amazon did not comment on the status of a Lord of the Rings MMO that’s been in the works for a while. However, according to Eurogamer, a former Amazon senior gameplay engineer wrote in a since-deleted LinkedIn post that they were laid off “alongside my incredibly talented peers on New World and our fledgling Lord of the Rings game (y'all would have loved it).”

Amazon Games vice president Christoph Hartmann told me last year that Amazon started its big push into games with MMOs because it saw an opportunity. At the time, there weren't too many titles in that genre popping up. However, he noted that "we're evolving out of the MMOs" into other genres, hinting then that the division was changing focus. (Amazon's first AAA game, the free-to-play shooter Crucible, didn't last long after its debut in 2020.)

New World is still a popular game. It got off to a blistering start, with a peak concurrent player count of 914,000 on Steam. This past weekend, it at one point had nearly 50,000 concurrent players on that platform. It was also one of the highest grossing games on Steam in 2021.

And yet it seems that Amazon's games division will now focus more on Luna, the cloud service for which it rolled out an overhaul just last week. It reportedly plans to keep releasing “casual and AI-focused games" for Luna, such as Courtroom Chaos: Starring Snoop Dogg, which puts an AI-generated version of the rapper in a Judge Judy-type role for court case-style debates between players. Amazon's most recent game for PC and consoles is King of Meat, a co-op dungeon-building platformer that has so far reached a peak Steam concurrent player count of just 253.

Update, October 30 11:02AM ET: Updated with details about the Lord of the Rings game’s possible cancellation.

This article originally appeared on Engadget at https://www.engadget.com/amazon-is-winding-down-its-still-popular-new-world-mmo-amid-mass-layoffs-150500426.html?src=rss

How to cancel Norton VPN, uninstall it and get your money back

2 weeks ago

Norton Security has some reliable products, but its VPN isn't one of them. In my Norton VPN review, I argued that it's only really worthwhile if you can get a discount on it as part of a Norton 360 package — and even in that case, you should only use it for non-sensitive activities due to some holes in Norton's comprehensive privacy policy.

That's a lot of conditions, so I'd understand if you're here because you've decided Norton VPN isn't for you. Read on to learn your options for cancelling this VPN, getting a refund and replacing it with a better provider.

How to turn off Norton VPN auto-renewal

The simplest way to cancel Norton VPN is to stop your subscription from automatically renewing. That way, you'll have until your plan expires to look for a new VPN. Note that the steps below are the same no matter how you got Norton VPN, whether on its own or as part of Norton 360 — though they only apply if you subscribed through the Norton website, not an app store.

  1. Sign into your account at my.norton.com. You'll be taken to your account dashboard with your subscriptions tab visible. If it's not, click on My Subscriptions.

  2. On your subscriptions hub, find the plan you get Norton VPN through. Click the words Manage Renewal or Cancel Subscription Renewal.

  3. In the window that appears, click Unsubscribe. Select a reason for cancellation (no need to be truthful) and click Next.

  4. At this point, you'll have to wade through several pleas for you to stay. Stand firm and keep clicking through until you can click No thanks, cancel my subscription.

  5. Continue clicking Next until you see a confirmation that auto-renewal has been turned off. Wait 24 hours for the change to take effect.

Sam Chapman for Engadget

If you change your mind after turning auto-renewal off, you can turn it back on again anytime before the subscription expires. For those who bought through an app store, there's no way to turn off auto-renewal; you can only cancel the subscription altogether. See the end of the next section to learn how to do that.

How to cancel Norton VPN and get a refund

You can request a refund on any annual subscription for 60 days after paying. Monthly subscriptions can only be refunded once, within 14 days of paying — if you renew a monthly plan then decide to cancel, you're out of luck.

The only way to get a refund is to contact Norton directly. If you're ready to go cold turkey, follow these steps.

  1. In a browser, open support.norton.com.

  2. Scroll down until you see nine buttons arranged in a 3x3 grid. Find the second button down in the left-hand column, Contact us, and click on it.

  3. Enter the email address for your Norton account. Check that inbox for a verification code, then enter it in the next box and click Verify.

  4. When the live chat asks you what you need help with, select Purchase & Billing, then Request refund. Give a reason in the dropdown menu.

  5. As usual, be persistent until you get a message in writing that your refund will be processed. Wait at least three days for the money to appear.

Sam Chapman for Engadget

If you subscribed through the Apple App Store or Google Play Store, you'll have to cancel through the same platform where you started. Just go into the subscriptions page of the store's mobile app, find your Norton VPN subscription and click the Cancel button beside it. After that, just follow the prompts, then request a refund using the steps above.

How to uninstall Norton VPN

To get your money back from Norton, you can't just shut off auto-renewal. You'll have to cancel your plan immediately and delete all Norton apps from your devices. I recommend following these steps even if you aren't eligible for a refund, since Norton software is notoriously hard to uninstall and will crop back up if you don't completely root it out.

On Android and iOS, uninstalling Norton VPN is relatively easy — after cancelling your subscription, delete it like you would any other app. Things are a bit trickier on the desktop OSes. On Windows, hold the Windows key and press R to make a black box appear. Type appwiz.cpl and hit Enter. A list of programs should appear; click on Norton VPN, then click Uninstall/Change and follow the instructions.

On a Mac, open your Applications folder and find Norton VPN. Click the app icon and drag it to the trash. This should start a separate program called Norton Uninstaller. Click OK, enter your password if asked, then click Uninstall. Finally, you'll need to restart your computer to finish uninstalling.

Norton VPN alternatives

Once you've dispensed with Norton VPN, you can get started with a provider that fits your needs better. Proton VPN, my current top pick in our guide to the best VPNs, takes privacy more seriously than Norton and has superior app design and speeds. Surfshark is the fastest VPN, NordVPN has the best features and ExpressVPN is the friendliest for beginners.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/how-to-cancel-norton-vpn-uninstall-it-and-get-your-money-back-150000872.html?src=rss
Sam Chapman

US government is getting closer to banning TP-Link routers

2 weeks ago

A number of US government agencies are backing a potential move by the Commerce Department to ban TP-Link routers, according to The Washington Post. Multiple sources familiar with internal deliberations spoke with the publication on the condition of anonymity, including a former senior Defense Department official.

A months-long interagency process involving the Departments of Homeland Security, Justice and Defense took place this summer to consider the sweeping move. Investigations into the company stemming from national security concerns have been taking place since at least last year.

At the heart of the potential ban is a concern that TP-Link retains ties to China, despite splitting from Chinese corporation TP-Link Technologies to become a standalone entity in 2022. A spokesperson for TP-Link denied any Chinese ties, saying "any adverse action against TP-Link would have no impact on China, but would harm an American company."

US officials told The Washington Post they are concerned because under Chinese law, TP-Link must comply with Chinese intelligence agency requests and may even be pressured to push malicious software updates to its devices. US-based TP-Link Systems said the company is “not subject to the direction of the PRC intel apparatus.”

TP-Link routers are among the most popular in the United States, with the company claiming 36 percent of US market share. Earlier this year however, former American cybersecurity official Rob Joyce testified before Congress that TP-Link’s market share was roughly 60 percent, thanks in part to selling its equipment below cost in order to drive out competition.

The potential ban of TP-Link products is another in a long list of bureaucratic moves or discussions that have come against the backdrop of trade negotiations between the US and China. While a potential breakthrough in these talks was achieved today, a source for The Washington Post said a ban on TP-Link products remains a bargaining chip for the administration.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/us-government-is-getting-closer-to-banning-tp-link-routers-145528317.html?src=rss
Andre Revilla

US and China agree to one-year pause on punitive tariffs

2 weeks ago

Donald Trump and China’s leader, Xi Jinping, have agreed to a one-year pause on the punitive Trump-instated tariffs that are at the heart of the ongoing trade war between the two superpowers. Among the issues discussed when the two leaders met face-to-face in the South Korean city of Busan were China’s chokehold on rare earth metals and the export restrictions on NVIDIA’s AI chips.

Trump had previously made some characteristically explosive threats that he would impose new 100 percent tariffs on imports from China as a retaliation to Xi’s tightening grip on rare earths, the processing of which is almost entirely controlled by China. These materials are essential for manufacturing everything from smartphones and EVs to military equipment. As part of the (for now) temporary truce, China reportedly agreed to pause the new measures for the next 12 months in exchange for Trump lowering Chinese tariffs by 10 percent.

According to The New York Times, Trump said he had discussed semiconductors during his talks with Xi, and “did not rule out” the possibility of allowing NVIDIA to sell AI chips to China. The American company was allowed to resume selling its H20 chips in China in July after an initial ban earlier in the year, only for Beijing to reportedly respond by instructing its largest tech companies not to do business until a national security review had been completed. The leaders did not discuss the possible availability of Blackwell chips — NVIDIA’s most advanced AI chip to date that is currently in development and possibly a motivating factor in China’s apparent indifference to the H20 architecture — at their meeting in South Korea.

There was also no resolution on TikTok and its future in the US. The last we heard, the Trump administration claimed to be close to agreement that would see the US gain majority ownership of the Chinese-owned social media giant where it was operating on home soil, but nothing has been finalized at the time of writing.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/us---china-trade-talks-see-one-year-pause-on-punitive-tariffs-140550358.html?src=rss
Matt Tate

Just Dance Now is coming to LG smart TVs

2 weeks ago

LG and Ubisoft have teamed up to bring the motion-controlled rhythm game Just Dance Now to LG Smart TVs. The game will be available from December in the LG Gaming Portal for LG TV users in the US and Europe running webOS 22 or later, with no additional hardware required.

Just Dance Now originally launched in 2014 as a mobile app for iOS and Android, before Ubisoft brought the game to Apple TV a year later. A main series spinoff aimed at people who don't own a console, Just Dance Now offers a library of hundreds of songs that span decades of music, which you'll be able to access for free for a limited time each day. If that just isn’t enough dancing time to satisfy you, you can subscribe to one of Ubisoft's paid plans or purchase song packs.

Just Dance Now was originally designed to be played using your phone as a controller, with your handset of choice functioning much like the Wii Remote did in the very first Just Dance game back in 2009. In the LG Gaming Portal version of the game, the motion-sensing LG Magic Remote becomes the peripheral, so you really don't need any extra gear.

Ahead of the December launch, the Just Dance Now app will be available in beta, allowing players to try three songs on the first day, followed by one daily for the remainder for the two-week trial. Ubisoft hasn’t announced the release date for the beta yet.

The LG Gaming Portal is gradually becoming a viable alternative to a console for people with a casual interest in games. The cloud version of Xbox Game Pass joined the platform back in April, and the new and improved GeForce NOW app introduced up to 4K 120Hz game streams on LG TVs a few months ago.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/just-dance-now-is-coming-to-lg-smart-tvs-140042944.html?src=rss
Matt Tate

A Switch 2 edition of Animal Crossing: New Horizons will land on January 15

2 weeks ago

Many of us would rather forget all about the annus horribilis that was 2020, but there was at least one glaringly bright spot in that year, as Animal Crossing: New Horizons provided solace for many. Almost six years after the game's debut, Nintendo is hoping you'll return to your island — or start a new one — as a Switch 2 version with a bunch of upgrades will arrive on January 15. A free update is coming to both the Switch and Switch 2 versions of the game on the same day.

A 12-minute video on Nintendo's YouTube channel went over a lot of the changes. The Switch 2 version has improved graphics with support for 4K visuals in TV mode. You'll be able to play with mouse controls via Joy-Con 2. Nintendo suggests that could make it easier for you to redecorate your home, make custom designs and create messages on the bulletin board. With the Switch 2's microphone, you'll be able to use your voice to call out to the residents of your island when you pick up the new megaphone item. 

The online features are getting upgrades. Up to 12 players will be able to hang out on the Switch 2 version, up from eight. There's support for the Switch 2 camera feature as well — you and your friends will be able to see each other's faces above your characters as you play.

The Switch 2 edition of Animal Crossing: New Horizons will be available as physical and digital versions for $65. There’s an upgrade pack for the original game, which will run you $5 — that’s very reasonable, especially by Nintendo standards. 

As for folks who are sticking with the original Switch for the time being, there are a lot of new features coming via a free update. It brings a new locale to your island in the form of a hotel on the pier. You can decorate the room as you wish based on certain themes, and get souvenirs from the gift shop as a reward. You can pick up new outfits from the hotel too. The update will also add a dream world with up to three more islands for you and your friends to play and create in. There'll be fresh craftable items and the option to expand your home storage to up to 9,000 items (up from 5,000). 

The update will bring new collaborations to ANCH as well. You can pick up various Nintendo consoles as decorative items, and even play games on them if you have a Switch Online subscription. Lego items are coming to the game, along with a Legend of Zelda and Splatoon crossovers that work with select Amiibo. Of course, all of these additions will hit the Switch 2 version as well. I can imagine that a bunch of people are going to spend many more hours in ANCH in 2026.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/a-switch-2-edition-of-animal-crossing-new-horizons-will-land-on-january-15-135000347.html?src=rss
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