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TikTok announces its first-ever awards show in the US

1 week 3 days ago

TikTok just announced that it will be hosting its first-ever awards show in the US. The appropriately-named TikTok Awards will take place on December 18, starting at 9PM ET. It's a live event that will be held at the Hollywood Palladium in Los Angeles. Of course, it'll be livestreamed on TikTok. The platform Tubi will begin streaming the event on the next day.

Awards will include stuff like "Creator of the Year" and "Video of the Year." There will also be awards given for "Breakthrough Artist of the Year" and "Muse of the Year." I'm not sure what that last one means, but Paris Hilton grabbed a nomination for some reason.

Most nominees are influencers of some sort. There are no traditional journalists in the mix, likely because the entire event seems to be apolitical. One of the clips nominated for "Video of the Year" features a fashion influencer holding up some unique finds. Another is a recipe for "Homemade Dubai Chocolate" that did make me pretty hungry, so there's that.

KATSEYE, sombr, Laufey & More Vie for Breakthrough of the Year at First-Ever TikTok Awards: Nominations Announcedhttps://t.co/cpYWvrMVHv

— billboard (@billboard) November 3, 2025

Users will be able to vote for their favorite creators beginning on November 18. TikTok is launching a voting portal that'll be available on the platform.

The ceremony itself has all the trappings of a gala event. There's a red carpet, live performances, a live audience and more. This is in direct contrast to the recently-announced Instagram Ring awards. There's no live event for that one and the awards will be sent in the mail.

Introducing Rings: an award from Instagram that’s all about celebrating those who aren’t afraid to take creative chances and do it their way. pic.twitter.com/fnRgq0j51i

— Instagram (@instagram) October 6, 2025

TikTok is no stranger to awards shows. It just hasn't been hosting them in the US. The social media app has created similar events in Germany, Mexico, Korea and other locations in the past several years.

This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-announces-its-first-ever-awards-show-in-the-us-183711867.html?src=rss
Lawrence Bonk

Waymo is launching in three new cities next year

1 week 3 days ago

Waymo has announced the launch of its robotaxi services in three new cities. San Diego, Las Vegas and Detroit will play home to the driverless cars as the company continues its aggressive expansion.

In a series of blog posts, the Alphabet subsidiary said Detroit residents can expect to "soon" see Waymo vehicles on the streets, mapping out the service areas before launching to the public. Timing for San Diego was more vague, with "plans to begin serving the city next year."

Waymo's service area in Las Vegas will include the Strip, with plans to expand to the airport "eventually." The company currently operates in Los Angeles, Phoenix, San Francisco, Atlanta and Austin. It also recently announced expansion to Miami and Washington, DC.

Waymo also has its sights set on international expansion with a planned London launch next spring. This comes as the UK's Automated Vehicles Act of 2024 begins to take effect, allowing autonomous vehicles to operate in the country for the first time. The company also recently announced it would be partnering with DoorDash to conduct food deliveries in Phoenix.

The autonomous taxi market has been heating up lately with Tesla's Robotaxi expanding in Austin and San Francisco. Uber and Lucid will also be launching an autonomous taxi partnership in the Bay Area next year using the automaker's Lucid Gravity SUV.

This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-is-launching-in-three-new-cities-next-year-182515034.html?src=rss
Andre Revilla

Get 37 percent off one of our favorite MagSafe power banks ahead of Black Friday

1 week 3 days ago

One of our favorite power banks is on sale for one of the best prices we've seen, period. The Anker MagGo Power Bank 10K has dropped to only $57, which is 37 percent off its usual price. To put it into perspective, the lowest we've tracked it is $54, and that only happened briefly at the end of 2024. Today's sale applies to multiple colorways.

This model topped our list of the best power banks, and with very good reason. It's a workhorse that gets the job done. It includes Qi2 tech for fast wireless charging and ships with a sturdy kickstand to prop up smartphones during use. The integrated LED display makes it easy to see the battery percentage, which is always nice.

The 10,000mAh battery should charge a modern iPhone nearly two times before requiring a trip to the outlet. For those not keen on wireless charging, there's a USB-C port.

As for compatibility, this power bank has been optimized for Apple iPhones. It'll work with Android handsets, but the wireless charging will be disabled. That's basically the only downside here.

That's not the only Anker product on sale right now. A two-pack of Anker Zolo Qi2 wireless chargers is down to only $26, and the tried-and-true Anker 313 wireless charging stand is on sale for only $14.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-37-percent-off-one-of-our-favorite-magsafe-power-banks-ahead-of-black-friday-152128352.html?src=rss
Lawrence Bonk

Google removes AI model after it allegedly accused a senator of sexual assault

1 week 3 days ago

Google has pulled the AI model Gemma from its Studio platform after a Republican senator said it "fabricated serious criminal allegations" against her, as reported by The Verge. Senator Marsha Blackburn (R-TN) sent a letter to CEO Sundar Pichai to accuse the company of defamation after the model allegedly created a story about her committing sexual assault.

The model was reportedly asked if Blackburn had ever "been accused of rape" and it reportedly answered in the affirmative, going so far as to provide a list of fake news articles to support the accusation. The chatbot said the senator “was accused of having a sexual relationship with a state trooper” during a campaign for state senate. This officer reportedly said “she pressured him to obtain prescription drugs for her and that the relationship involved non-consensual acts.”

Gemma is available via an API and was also available via AI Studio, which is a developer tool (in fact to use it you need to attest you're a developer). We’ve now seen reports of non-developers trying to use Gemma in AI Studio and ask it factual questions. We never intended this…

— News from Google (@NewsFromGoogle) November 1, 2025

None of this happened, of course. The chatbot said this transgression occurred during Blackburn's 1987 campaign, but she didn't run for state senate until 1998. She has never been accused of anything like that.

"The links lead to error pages and unrelated news articles. There has never been such an accusation, there is no such individual and there are no such news stories. This is not a harmless 'hallucination.' It is an act of defamation produced and distributed by a Google-owned AI model," she wrote to Pichai.

There's one major caveat here. The chatbot in question, Gemma, is designed for developers and not for mass market queries. There are Gemma variants for medical use, coding and more. Google says it was never meant as a consumer tool or to be used to answer factual questions. It's still pulling the model from AI Studio to "prevent this confusion." It'll still be available to developers through the API.

Google has reportedly removed Gemma from its AI studio after I demanded the company take it down for smearing conservatives with manufactured criminal allegations.

Google owes the American people answers, and I will be eagerly awaiting their response to my letter. pic.twitter.com/n8ye5ZKBu1

— Sen. Marsha Blackburn (@MarshaBlackburn) November 3, 2025

Blackburn went a step further, accusing Google's AI platform of engaging in a "consistent pattern of bias against conservative figures." I encounter multiple hallucinations every day. Chatbots have lied about all kinds of stuff about my life and what I write about online. AI chatbots are famous for making stuff up, conservative or not. Not everything is a political witch hunt. Sometimes tech just does what tech does.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-removes-ai-model-after-it-allegedly-accused-a-senator-of-sexual-assault-170235679.html?src=rss
Lawrence Bonk

OpenAI signs $38 billion cloud contract with Amazon

1 week 3 days ago

When OpenAI announced last week the end of its drawn-out corporate restructuring, one of the freedoms the company had managed to negotiate for itself was the ability to more easily sign cloud contracts with Microsoft’s competitors. With the new agreement in place, the company waived its first right of refusal to be OpenAI’s compute provider. OpenAI is wasting no time taking advantage of that freedom.

On Monday, Amazon announced a new multi-year, $38 billion cloud partnership with OpenAI. “Starting immediately,” Amazon Web Services will provide the company with access to “thousands” of NVIDIA GB200 and GB300 GPUs for inference and training its next-generation models. Amazon expects to deploy all the capacity OpenAI has agreed to buy by the end of 2026, with the option to purchase additional capacity in 2027 and beyond. Amazon says the partnership “will help millions of users continue to get value from ChatGPT.”

Of course, the question is how OpenAI will pay for all of its cloud commitments. The Information recently reported the company was generating about $12 billion in annualized revenue. As part of just its restructuring agreement, the company agreed to spend $250 billion on Azure services from Microsoft. It also has a revenue-sharing agreement with the tech giant that will continue when and if OpenAI is able to develop artificial general intelligence.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-signs-38-billion-cloud-contract-with-amazon-151821384.html?src=rss

Google Translate now offers Gemini-assisted translations

1 week 3 days ago

Google has started rolling out a new version of its Translate app with a feature that allows you to create more accurate Gemini AI-assisted translations, 9to5Google reported. The feature appears as an AI model picker at the top of the app, allowing you to choose between "Fast" and "Advanced" translations. It's appeared for some users on iOS but not Android to date, and the Advanced mode only translates between English and French, and English and Spanish.

To use the new model, simply click on the picker up top. That gives you a choice between "Fast" that "Optimizes for speed and efficiency," and "Advanced," that "specializes in accuracy using Gemini," according to the dialog box. 

Engadget

To test this, I ran a passage from Moliere's French language play, Le Misanthrope: "Franchement, il est bon à mettre au cabinet; Vous vous êtes réglé sur de méchants modèles, Et vos expressions ne sont point naturelles." The result from "Fast" mode was nearly a word-for-word translation: "Frankly, he's fit for the closet; you've based yourself on bad models, and your expressions are not natural." That is not only inaccurate (it should be "Frankly, it's fit for the toilet") but also unclear.

Advanced mode, meanwhile, gave me an accurate take that better invoked the book's style: "Frankly, it's fit to be thrown in the toilet; You have based yourself on wretched models, And your expressions are not at all natural." The standalone Gemini app in Pro mode delivered nearly the same result, while adding context about the passage and how it fits in with the rest of the play. 

At the cost of some speed, Google Translate's new Advanced model appears to offer more accurate and contextual translations. If you really need to be sure that a translation is correct, however, it might be best to check Gemini directly, as it can also offer extra context. As always, though, remember that any AI can hallucinate and produce errors. 

This article originally appeared on Engadget at https://www.engadget.com/ai/google-translate-now-offers-gemini-assisted-translations-151008774.html?src=rss
Steve Dent

Acer Predator Triton 14 AI review: A true ultraportable gaming laptop

1 week 3 days ago

When I review products, I try to take other perspectives and use cases into account as much as possible. I'm very aware that I'm not the target audience for every device. But once in a while I run into something that seems like it was designed specifically for me and it just hits different. With the Acer Predator Triton 14 AI, that's pretty much the situation. While it isn't the flashiest or most powerful gaming laptop on the market, it has pretty much everything I look for in a portable system that lets me play games on the go — and then some. 

Design and display

The term ultraportable is typically reserved for more traditional thin-and-light productivity machines, but I think it definitely applies to the Triton 14 AI. At just 3.5 pounds and 0.71 inches thick, Acer's rig is actually a touch lighter and just as thin as a Dell 14 Premium (3.7 pounds and 0.71 inches), despite featuring a much beefier GPU. And even compared to rivals like the Razer Blade 14 (3.6 pounds and 0.64 inches thick), the Triton 14 AI isn't losing much ground there either.

Furthermore, while some gaming notebooks go overboard with edgy aesthetics and an abundance of RGB lighting, the Triton 14 AI looks refreshingly understated. Sure, it still has customizable LEDs behind the Predator logo on its lid and per-key lighting on its keyboard. But aside from that, the laptop feels like an exercise in restraint for a category that often favors excess.The other small design flourish is a pixelated Predator logo (that looks like it was made from a tiny dot matrix display) to the right of the touchpad.. I think it's a clever touch that hints at the notebook's gaming focus without hitting you over the head with it. 

Despite its size, the Triton 14 AI also has excellent connectivity. You get two USB-C ports (one on either side), with Thunderbolt 4 support on the right while the other is used for power and USB 4 data speeds (both can be used for charging). There are also two USB-A 3.2 jacks, 3.5mm audio, a full-size HDMI 2.1 connector and even a microSD card reader. That means you can easily hook it up to an external monitor (which you really ought to have when fragging at home). Alternatively, when you're not gaming, it can be a great mobile editing station because offloading photos and videos from a camera via microSD is a cinch. 

The Acer Predator Triton 14 AI's right side features a microSD card reader, two USB ports (one Type-C and one Type-A) and a full-size HDMI jack. Sam Rutherford for Engadget

Acer didn't cut corners with the Triton 14 AI's display either. Sure, its 120Hz refresh rate could be a touch faster or it could have gone with a slightly higher 3.2K display like on the Dell 14 Premium, but those are real nitpicks. The OLED panel produces rich colors and in my testing, the display on my review unit actually exceeded Acer's stated 340-nit brightness by a few percent. 

While Acer included six speakers that get plenty loud, my one small gripe is that they aren't located in the best spots to maximize audio quality. There are two drivers hidden behind tiny grilles on each edge of the laptop and four more located on the bottom. This means unless the laptop is sitting on a hard reflective surface like a desk (without something like a desk mat in between), audio often sounds muffled or dampened. It's not a dealbreaker and I understand that the Triton 14 AI's petite dimensions didn't leave much room for up-firing drivers, but I wish Acer had found an arrangement that sounds slightly better. 

Keyboard, touchpad and an unusual special feature

The Acer Predator Triton 14 AI features a keyboard with per-key mini LED lighting and a touchpad with built-in stylus support. Sam Rutherford for Engadget

In addition to per-key lighting and a pleasantly bouncy typing experience, Acer added a few extra features to the Triton 14 AI's mouse and keyboard that you don't normally see on gaming laptops. On the left above the function row, there's a physical button that makes it fast and easy to switch between various performance modes with a single press. There's also a dedicated Predator key that acts as a shortcut to Acer's app, where you can do things like tweak settings or adjust the laptop's lighting.

Down below, the Triton 14 AI features a large seamless touchpad made from Gorilla Glass, similar to what you get on a Dell 14 Premium. However, to address the issue of you not knowing where the trackpad ends and the rest of the notebook's deck begins, Acer added two light strips on either side. It’s a simple and elegant solution that looks nice too. 

Not only does the Predator Triton 14 AI's touchpad feature stylus support, Acer included an active pen in the box, so you won't need to buy one separately. Sam Rutherford for Engadget

However, the Triton's real party trick is that it also supports stylus input (via MPP 2.0) with 4,096 levels of pressure sensitivity. This means you can use it like a small built-in Wacom tablet. On top of that, the laptop ships with an active pen, so you don't need to shell out extra money for one. And because Windows recognizes the stylus out of the box, there's no extra setup required. So while this isn't something I will use all the time, it's nice to have for times when I feel like taking notes, sketching or just need to sign a document electronically.

Performance

Our $2,500 review unit features an Intel Core Ultra 9 CPU with 32GB of RAM and a 1TB PCIe Gen 4 SSD along with an NVIDIA RTX 5070 GPU. Notably, this is as big a graphics card as the Triton 14 AI can handle, but considering similarly-sized rivals like the Razer Blade 14 have the same limitation, it's hard to be upset. More importantly, even without the option for an RTX 5080 or 5090, Acer's tiny gaming laptop still boasts respectable performance.

The Acer Predator Triton 14 AI features a vivid 14.5-inch OLED panel with a WQXGA+ (2880 x 1800) resolution. Sam Rutherford for Engadget

In Cyberpunk 2077 at 1080p and Ultra RT settings, the Triton 14 AI hit 55 fps, which is a notch above the 45 fps I got from the Radeon 8060S in the ROG Z Flow 13. It also means that with just a tiny bit of tweaking, it's easy to push framerates above 60 while keeping almost all of the graphics settings maxed out. Meanwhile, in Returnal at 1080p on Epic, the Triton 14 AI fared even better, hitting 115 fps. That falls short of what I saw on the Alienware 16 Area-51 (154 fps), but considering that's a larger system with an RTX 5080, the difference between the two machines is understandable.

As for cooling, Acer went beyond simply using a built-in vapor chamber. Instead of the paste or liquid metal used by the competition, the company says this is the first time a graphene-based thermal interface material has been used inside a gaming laptop. This makes a difference, especially on a notebook this thin, because it means for less demanding games like Teamfight Tactics, if you adjust its performance mode you can actually play them on your lap without worrying about scorching your legs. That said, you still have to watch out because there are two largish fans on the bottom as well, so for more serious titles you'll still want to switch to a table or desk. 

Battery life The Acer Predator Triton 14 AI's stay relatively cool in normal use thanks to a vapor chamber and a graphene-based thermal interface material. However, under heavy loads, it will still get a bit toasty. Sam Rutherford for Engadget

Longevity is often a concern for small, power-hungry gaming laptops like this. But somehow, Acer managed to fit a more than adequate 76Whr battery inside. On PCMark 10's Modern Office rundown test, the Triton 14 AI lasted seven hours and 26 minutes. That's three hours better than larger systems like the Alienware 16 Area-51 (4:13) and half an hour better than smaller rivals like the ASUS ROG Z Flow 13 (6:54). And even though it fell short by an hour when compared to a traditional ultraportable like the Dell 14 Premium (8:30), that's still very solid when you consider the Triton’s more powerful graphics. 

Wrap-up

If you're in the market for a more powerful and sedentary type of gaming laptop that might only get moved around a couple of times a month (if that), the Triton 14 AI might not be for you. But as someone who prefers gaming laptops that are, you know, actually portable, this thing is pretty much my ideal notebook. 

Even though it's a gaming laptop, the Acer Predator Triton 14 AI's design is refreshingly understated. Sam Rutherford for Engadget

For $2,500 as tested, the Predator Triton 14 AI has a vivid OLED display, solid performance, surprisingly good battery life and an incredibly sleek chassis that begs you to take this thing everywhere. It's a bit pricey, but considering a similarly-specced Blade 14 costs $2,700 (before sales or discounts), you might even say it's a bit of a bargain. What puts this thing over the top though, is that Acer could have stopped there and no one would have complained. But then it added extra features like ample ports, powerful cooling and built-in stylus support (not to mention the included pen). In a lot of ways, this isn't just a travel-friendly gaming machine, it's a true do-everything ultraportable.


This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/acer-predator-triton-14-ai-review-a-true-ultraportable-gaming-laptop-145300067.html?src=rss

Apple Vision Pro M5 review: A better beta is still a beta

1 week 3 days ago

Everything new about the revamped Apple Vision Pro can fit in a single sentence: It has a far faster and more efficient M5 chip, it comes with a more comfortable Dual Knit Band and its display looks slightly sharper and faster. Beyond that, the Vision Pro is still basically a $3,500 developer kit that really isn't meant for consumers. 

Still, the Vision Pro fascinates me. It's a bold swing from a company that's become increasingly risk-averse over the last decade. And now that we have its first refresh, it's clear that Apple isn't ready to give up on the concept of spatial computing yet. For the niche audience of mixed reality developers and hardcore Apple fanatics who haven't already picked up a Vision Pro, the new model is more compelling than the original with its aging M2 chip. If you've already got one, though, you can just pick up the Dual Knit Band for $99 to get a more comfortable fit.

What's the point of the M5 Apple Vision Pro?

While the Vision Pro launched with a huge splash in 2023, it was released early last year with the 2022-era M2 chip. Now that we're three generations beyond that Apple silicon, it's high time it received an upgrade. With the M5 chip, the Vision Pro is up to 50 percent faster at rendering your Persona avatar and creating spatial scenes from photos, according to Apple. Both of those experiences were noticeably faster during my testing, but they also never felt too sluggish on the original Vision Pro.

As I mentioned above, having new hardware is a sign that Apple hasn't completely forgotten about the Vision Pro. It's not being almost immediately ignored like the original HomePod. Instead, this new model aims to fix some of the biggest annoyances from the first. The Dual Knit Band alone makes the Vision Pro feel more comfortable, since it relies on a rear and top strap to balance the device on your head. The original Solo Knit Band only had a rear strap, which clamped the Vision Pro on your head and left much of its weight resting on your forehead and nose. 

While the original Vision Pro also included a Dual Loop Band in the box, that was rarely featured in the marketing for the Vision Pro, likely because it made the device appear to be more like a traditional VR headset. The new Dual Knit Band almost feels like an apology for Apple's previous bands — it's as if the company is admitting that it was more concerned with how the Vision Pro appeared in ads, instead of choosing a more comfortable default head strap. 

In addition to making the headset feel easier to wear, the Dual Knit Band is also ingeniously simple to adjust. Twisting its small tightening knob adjusts the horizontal straps, and then you just have to pop that knob out to customize the over-head straps. That's a major upgrade over most VR headsets, which typically rely on velcro to tighten straps over your head.

Apple Vision Pro M5 adjustment knob. Devindra Hardawar for Engadget

Aside from the Dual Knit Band, the Vision Pro sports the exact same design as the original model, so I'd recommend reading my initial review for more hardware specifics. "In typical Apple fashion, the Vision Pro looks far more handsome than any VR headset I've seen," I wrote last year. "That mostly comes down to materials: Whereas the competition is almost entirely made of plastic cases, Apple's device is built out of smooth glass, polished metal and designer fabrics."

While the new Vision Pro is using the same micro OLED displays as before, the headset can render 10 percent more pixels thanks to the M5 chip. I couldn't really see a difference when I swapped between the two headsets, but that's to be expected with a small resolution bump. What's more important is that the M5 Vision Pro still has some of the most impressive screens I've ever seen. It can scale up 4K video into enormous 300-inch windows while still looking sharp, and it's easy to read text in the browser, or while working on a virtual Mac display.

MacBook Mirroring on Apple Vision Pro M5 Devindra Hardawar for Engadget

The M5 chip also allows the Vision Pro to reach up to a 120Hz refresh rate, instead of being limited to refresh rates between 90Hz and 100Hz. Again, I didn't see a huge difference with the new model, but theoretically the higher refresh rate should allow for smoother performance while scrolling through windows and documents. It also means the Vision Pro can run games at up to 120 fps, which could be helpful if you're trying to play Overwatch over GeForce Now streaming.

In addition to being more powerful than the M2, the M5 chip is also more efficient. I was able to use the new Vision Pro for more than two and a half hours while swapping between videos, visionOS apps and Macbook mirroring. The same workflow typically drained the original model's battery in around two hours.

Apple Vision Pro M5 Devindra Hardawar for Engadget How has the Vision Pro ecosystem changed over the last year?

It's not too often Apple has to build an entirely new operating system with fresh input mechanisms, but that's basically what we got with visionOS. Its interface hovers in front of you, like a holographic iPad home screen. And instead of a keyboard and mouse, you interact with it mainly using finger gestures and eye tracking. I found visionOS to be surprisingly easy to use on the original Vision Pro -- flicking through floating windows quickly made me feel like Tom Cruise in Minority Report -- and it's only gotten more refined over time.

For one, Apple added Spatial Personas, which are virtual avatars that can float around your space during FaceTime calls with other Vision Pro users. That feature made the headset feel like a "telepresence dream" when I first tested it out, and it's only gotten better with visionOS 26, which has more realistic Spatial Personas. During several group FaceTime calls, I felt like I was sitting beside people in the real world, even though I was just looking at rendered faces, shoulders and hands floating in the air. The sense of true presence was uncanny: Spatial Personas can walk freely around your room, and with the flick of a button you can also collaborate together on documents, view 3D models or watch videos together in virtual space.

Apple Vision Pro M5 viewed from the side. Devindra Hardawar for Engadget

Apple's Immersive Videos — 8K 3D 180-degree footage shot using its custom cameras — were one of the highlights of the original Vision Pro, and they still look great on the new model. I was most impressed by "Hill Climb," an episode of the Adventure series focused on Laura Hayes, a driver attempting to make a new record racing to the top of Pikes Peak. Expansive overhead shots (which feel incredibly life-like in 3D) did a fine job of showing the scale of her drive, and footage from beside and inside her car delivered a thrilling sense of speed. 

All of the Immersive Videos I've seen are miles ahead of the blurry, low-res 360-degree VR footage we've been seeing for years. Apple's 8K 3D content is more focused on trying to recreate reality right in front of you. Looking ahead, the company also plans to broadcast live NBA games in Immersive Video and more Vision Pro content is coming from Red Bull, CNN, BBC and others.

Speaking of immersive content, Apple also added support for the PS VR2 Sense controllers in visionOS 26, which gives Vision Pro the ability to support true VR experiences. When I tried the What If?... Vision Pro experience last year, it was clear that hand gestures weren’t precise enough to handle VR gaming. I’ve only been able to try the PS VR2 controllers in the pickleball game Pickle Pro, but they were instantly impressive, allowing me to realistically angle and swing my paddle.

Apple Vision Pro M5 lenses. Devindra Hardawar for Engadget Wrap-up: Still very much a beta

I’m astounded by the Vision Pro every time I put it on. The displays look fantastic, and they’re versatile enough to handle everything from watching movies, immersing myself in 3D content and diving into productivity work by mirroring my MacBook Pro. But, when I take off the headset, reality sets in. It’s still wildly expensive at $3,499, and there isn’t nearly enough spatial computing content to make that price worth it. 

Once again, the Vision Pro feels like a proof of concept — a symbol of what Apple can do when it’s not constrained by traditional screens. But the company’s dream of spatial computing won’t go anywhere until it can deliver cheaper devices. As I’ve argued, Apple should just take a cue from Xreal and shove visionOS into a pair of display glasses. That would allow the company to produce a much more accessible device, and it would also put Apple in a better position to compete with Android XR hardware like Samsung’s $1,800 Galaxy XR.

Until Apple can open up visionOS to more users, it will still be just beta testing the future. 

 



This article originally appeared on Engadget at https://www.engadget.com/ar-vr/apple-vision-pro-m5-review-a-better-beta-is-still-a-beta-130000284.html?src=rss

The best Nintendo Switch 2 accessories for 2025

1 week 3 days ago

Now that the Switch 2 is readily available (mostly), you may be equally as excited to kit out your new console with the right accessories as you are to dive into Mario Kart World. Not only can the right accessories make it easier and more fun to play all of the games you love, but they can also make your gaming experience better in different environments, be it on the couch, in an airplane or in the car. We're excited to get our hands on some of the newest Switch 2 accessories (more on those below), but plenty of our favorite classics are compatible with the Switch 2 as well as older versions of the console. These are our current favorite Nintendo Switch 2 accessories, and we'll add to this list over time as we test out new gear.

Best Nintendo Switch 2 accessories

More Nintendo Switch 2 accessories

Nintendo announced a bunch of new accessories when it revealed the Switch 2 earlier this year. Key among them are a new Switch 2 Pro controller, Switch 2 camera, an all-in-one carrying case and more. Our staff will be testing out a bunch of these accessories, and we'll keep our favorites list up to date as we do so. If you're interested in picking any of those new Switch 2 accessories up, you can find them at a variety of retailers:

Joy-Con 2 bundle

Hori Nintendo Switch 2 Piranha Plant Camera

Joy-Con 2 Charging Grip

Joy-Con 2 Wheels (set of 2)

Switch 2 All-in-One Carrying Case

Switch 2 Carrying Case and Screen Protector

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-nintendo-switch-2-accessories-070011952.html?src=rss
Engadget

The best microSD cards for the Nintendo Switch 2

1 week 3 days ago

The Nintendo Switch 2 is here, and that means lots of people will have to buy a new microSD card. While the device comes with 256GB of storage built in, some new games chew up a ton of space. Cyberpunk 2077 is a 60GB download, for instance, while Split Fiction checks in at 69GB. Other titles aren’t nearly as big, but it’s easy to see how you could wind up deleting and redownloading games within a couple months.

When you do want to add room, you’ll need a microSD Express card. The “Express” part is important: These are not the same as the old reliable microSD cards you may have bought for the original Switch or other gaming handhelds — they’re newer, faster and significantly more expensive. They’re also your only choice. If you’re looking for the best microSD card for the Switch 2 today, we’ve broken down what you should know before you buy.

The best microSD cards for the Switch 2 (aren't all that important) Jeff Dunn for Engadget

The Switch 2 is the first mainstream device to require microSD Express for storage expansion, so there aren’t many options available to buy just yet. Of the handful of compatible models released thus far, we’ve tested six: the SanDisk microSD Express Card (aka the “SanDisk GamePlay microSD Express Card” at Walmart), the Lexar Play Pro, the Samsung microSD Card for Nintendo Switch 2, the PNY microSD Express Card, the GameStop Express microSD Card for Nintendo Switch 2 and the Onn microSD Express Card. The first four are made by genuine storage manufacturers, while the GameStop and Onn cards appear to be rebadged versions of other models. We used the 256GB version of every card except for Lexar Play Pro, which was 1TB.

After timing these microSD Express cards across a range of Switch 2 games, our advice is simple: Get whichever one is in stock for the lowest price in the capacity you want. They aren’t identically fast, especially if you want to move a game to the card from the console’s internal storage (or vice versa). But the differences in load times and overall performance within actual games are tough to notice unless you have a stopwatch handy.

All five cards loaded up the digital version of Mario Kart World, for instance, between 18 and 20 seconds. Each loaded the first Grand Prix race in about 6.5 seconds. Getting to the start screen of Cyberpunk 2077 took about 38 or 39 seconds in each case. Loading a save in a particularly asset-heavy area (Jig-Jig Street) then took between 26 and 29 seconds, depending on the card. (The one exception was with the Onn card, which averaged closer to 31 seconds with that particular task, though that’s also the cheapest choice.)

With Fast Fusion, a smaller native Switch 2 game, the initial load always took six to seven seconds, while each card loaded the first championship race in roughly 4 seconds. It was a similar situation with the Switch 2 upgrade for The Legend of Zelda: Breath of the Wild (using a Switch 1 cartridge): Each card took just over six seconds to get to the start screen, between 19 and 20 seconds to load a save just before the final boss, about 16 seconds to fast travel between Kakariko Village and Korok Forest, and so on. We saw no significant issues with in-game loads when playing each game, either.

The SanDisk microSD Express Card and Lexar Play Pro. Jeff Dunn for Engadget

All of this suggests that the Switch 2 has a relatively specific target for these cards to hit, and that there may not be much room for one model to leap too far out in front of the others. We’ll also note that the console’s built-in storage was consistently faster than any external option: The gap wasn’t always big, but no card truly outpaced it in any of our tests. Loading that demanding area in Cyberpunk, for example, took about 22.5 seconds on average. So if you want the absolute fastest load times, don’t put your game on a card at all.

If you need the mental comfort of knowing you technically have the best card available, get the SanDisk microSD Express Card. It had no outliers across our many game loading tests, and it was consistently right near the top when it came to moving games to and from system storage, which means it offers strong sequential read and write performance. Benchmark testing on PC with tools like CrystalDiskMark backed this up, as noted in our broader microSD card buying guide.

Putting Mario Kart (a 21.9GB file) on that card took four minutes and 39 seconds on average, which was only second to the Lexar Play Pro by six seconds. It was the fastest to write Fast Fusion (3.5GB), taking an average of 27 seconds across three runs. Only PNY’s card was faster to move games back to the console’s storage, but that one was far slower at writing games to the card — getting Mario Kart on there took seven minutes and 11 seconds on average. Just note that the 128GB version of SanDisk’s card has slower sequential writes than the larger versions, including much slower sustained write speeds (100 MB/s vs 210-220 MB/s). So transferring a game to that particular model will take much longer. The Onn card was also slower to move games back to system storage, taking about 50 seconds more than the SanDisk with Mario Kart and nearly three minutes longer with Cyberpunk

Practically speaking, though, speed differences aren’t as important in this case as having lots of space to hold games at a price you can live with. To make things easy, we’ve listed every Express card we’ve seen at retailers at the time of writing below. Remember: You want microSD Express, not “Extreme,” like the branding SanDisk uses for some conventional microSD cards. A microSD Express card will have a big “EX” logo printed on it.

128GB 256GB 512GB 1TB All microSD Express cards will have this "EX" logo printed on them. Nintendo/Engadget

As you can see, while the SanDisk card is fast, it’s also the most expensive of an already-pricey bunch. Is it worth an extra $10-20 to shave a couple seconds off certain loads in certain games, or a couple minutes when moving a game to external storage? Probably not for most people.

But stock for all of these cards has been a bit patchy since the Switch 2 landed, especially for the Walmart Onn model, which is by far the cheapest choice. If only one card is actually available by the time you read this — and you must have it today — it’s safe to just get it. You won’t lose or gain all that much when it comes to real-world performance.

Ultimately, though, we still advise holding off on buying a microSD Express card for as long as you can. President Trump’s ongoing tariff shenanigans could spike prices a little higher in the short term, but we've only just started to see a few small discounts in recent weeks, and in general, all of these cards should only fall further over time. And compared to traditional microSD options, they are still pricey: The Samsung Pro Plus, for example, costs $17 for 128GB, $27 for 256GB, $50 for 512GB and $95 for 1TB as of this writing.

The Switch 2 is extremely popular, so more microSD Express cards will need to be made and prices will (eventually) come down. Ideally, we’ll see more high-capacity options as well: Nintendo says the Switch 2 technically supports cards up to 2TB, but so far only a couple even go up to 1TB. All of this means you should try to use all 256GB baked into the Switch 2 first, even if it means having to delete a game or two. But if you absolutely need more space right away, the cards above should be fine.

What are microSD Express cards? A microSD Express card like the one on the right has a second row of pins on the back. Jeff Dunn for Engadget

Most microSD cards are based on a standard called Ultra High Speed (UHS), of which there are three versions: UHS-I, UHS-II and UHS-III. The vast majority of cards you may have bought in the past utilize UHS-I. These have one row of pins in the back and a theoretical maximum data transfer speed of 104 megabytes per second (MB/s). (Though many cards are able to surpass that limit with proprietary tech and card readers.) The original Switch has a UHS-I microSD slot, as do most other gaming handhelds like Valve’s Steam Deck.

UHS-II cards add a second row of pins and can reach up to 312 MB/s. These are pricier and much less common than cards based on UHS-I, but they’re supported by some cameras and higher-power handhelds like the ASUS ROG Xbox Ally X. UHS-III, meanwhile, is twice as fast as UHS-II in theory (624 MB/s), but no microSD cards have actually used it.

UHS-I cards have held on over the years because they’re cheap, widely supported and fast enough for the things most people need them to do: record 4K video, stash photos and so on. But with the Switch 2, Nintendo needs more. The new console is dramatically more powerful, which allows it to run demanding games that may have originally been built for stronger hardware like the PlayStation 5, Xbox Series X or gaming PCs. The device also uses UFS 3.1 storage internally, which is much speedier than the eMMC storage used by the original Switch. (A custom file decompression engine helps improve load times as well.) So if the Switch 2 is going to accept microSD cards, it needs ones that won’t bring a serious drop-off in performance and can hold up with modern games.

The Nintendo Switch 2. Sam Rutherford for Engadget

Hence, SD Express. This standard has technically been around since 2018 but mostly went nowhere until the Switch 2 came along. It also uses a second row of pins, but it lets microSD cards take advantage of the PCI Express (PCIe)/NVMe interface, which is the same underlying tech used by modern SSDs. As a result, it can produce considerably faster read and write speeds, with a current theoretical maximum of 985 MB/s.

As noted above, real-world performance won’t be quite that fast. Even if it was, the best microSD Express cards would still be much slower than the NVMe SSDs used by the PS5 and Xbox. (Sony recommends SSDs with sequential read speeds of at least 5,500 MB/s.) And they’ll fall well below their peak speeds under sustained loads: SanDisk, for instance, says sustained write speeds for its 128GB Express card can drop as low as 100 MB/s.

But they’re still a marked improvement over old UHS-I cards, and in theory, they should be quicker than some older SATA-based SSDs when it comes loading game levels, asset streaming, retrieving saves or copying games to external storage. Whereas SanDisk’s microSD Express card can produce sequential read speeds around 900 MB/s, Lexar’s Professional Silver Plus — the top UHS-I pick in our general microSD card guide — topped out just over 200 MB/s, and that’s with a proprietary reader. (On the first Switch, it’d be closer to 100 MB/s.) Sequential writes and random speeds were three to four times better as well, and sometimes even more depending on the benchmark we used.

It remains to be seen how well these Express cards will hold up with years of use, and there’s no way to know exactly when their sky-high prices will drop. Non-Switch 2 devices that support microSD Express are still exceedingly rare, and the standard itself isn’t backwards compatible with UHS-II, so you’ll be limited to UHS-I speeds if you want to use your card with another device (unless you buy a pricey external reader). Still, while the increased costs and limited selection are annoying, the tech itself is worthy of a next-gen Switch.

How we test microSD Express cards Jeff Dunn for Engadget

We put our microSD Express cards through a series of tests meant to simulate how people would use each card on the Switch 2 in the real world. We mainly worked with four games: a mid-sized title in Mario Kart World, a small one in Fast Fusion, a relatively large one in Cyberpunk 2077 and a hybrid in The Legend of Zelda: Breath of the Wild, which ran off a Switch 1 cartridge but used a roughly 10GB Switch 2 upgrade pack that was downloaded and installed digitally.

We first timed how long it took to move each game from the system’s internal storage to the card in question, and vice versa. We then timed how long it took to load each game when installed to a given card. After that, we measured how quickly the cards could load certain in-game scenarios: the first Grand Prix race in Mario Kart; the first championship race in Fast Fusion; fast traveling between the Jig-Jig Street, Embers and Downtown Central areas in Cyberpunk and fast traveling between the Kakariko Village, Korok Forest and the Hyrule Castle Town Ruins areas in Zelda. (We chose those places in the latter two games because they’re more taxing than other regions.) With Cyberpunk and Zelda, we also timed how long it took to load up different save files in those locations.

With each test, we completed three to five runs to account for any irregularities and marked down the average time taken between them. We did each test in airplane mode, with Wi-Fi and Bluetooth off, to minimize any performance drain that could arise from background downloads. Between each test, we also spent at least an hour playing the games off each card to ensure there were no significant drop-offs compared to the console’s built-in storage.

Recent updates

November 2025: We’ve tested the 256GB version of Walmart’s Onn microSD Express card and edited our guide accordingly. It’s generally slower than most of the other options we’ve tried, especially when moving games to and from system storage, and in synthetic benchmark tests on a PC. But the performance drop-off isn’t particularly noticeable in actual Switch 2 games, so if you see it in stock and just want to pay as little as possible, it’s a decent buy.

September 2025: We’ve taken another pass through this guide to confirm our advice is still accurate. We’ve also noted a new 512GB version of PNY’s microSD Express card and confirmed that a “SanDisk GamePlay” Express card sold at Walmart has the same performance as the standard SanDisk model we recommend above, just with a different name.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-microsd-cards-for-nintendo-switch-2-160052947.html?src=rss
Jeff Dunn

You can now buy Anbernic's budget DS clone, but don't get your hopes up for 3DS emulation

1 week 4 days ago

After teasing its dual-screen gaming handheld last month, Anbernic has already put its RG DS up for preorder on its website. When the Anbernic RG DS was revealed for the first time, the handheld maker only hinted at a price range of less than $100. To Anbernic's credit, the RG DS starts at $93.99 for preorder pricing and will go up to $99.99 once preorders end.

While Anbernic has kept its pricing promise, the RG DS product page is missing a transparent white colorway that was part of the reveal. Instead, the RG DS is currently only available in three color choices: black & crimson red, turquoise blue and polar white. Perhaps even more disappointing, Anbernic revealed the full specs of the RG DS, which will run on an RK3568 chip. The chip should handle Nintendo DS emulation without a problem, but it will likely struggle to run even the least-intensive 3DS titles. However, Anbernic posted some gameplay demos that show the RG DS running 3DS games like Shovel Knight, Harvest Moon: The Tale of Two Towns and Rune Factory 4.

Besides the chip, the RG DS is built with two four-inch IPS displays that have a 640 x 480 resolution. The twin displays support touch and capacitive stylus input, unlike other dual-screen handhelds. To round out the design, Anbernic included a six-axis gyroscope and a button that switches focus to either display. The Anbernic RG DS will run on Android 14, and you should expect to get roughly six hours of battery life thanks to a 4,000mAh battery. Anbernic said it will start shipping RG DS preorders before December 15. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/you-can-now-buy-anbernics-budget-ds-clone-but-dont-get-your-hopes-up-for-3ds-emulation-183140820.html?src=rss
Jackson Chen

iOS 26.1 could arrive this week with a toggle to reduce the Liquid Glass effect

1 week 4 days ago

All the complaining about the Liquid Glass redesign may have amounted to some real change, since Apple could be offering a compromise with its forthcoming iOS update. According to Bloomberg's Mark Gurman, Apple is getting ready to release iOS 26.1, which will have a toggle to reduce the Liquid Glass effect. Gurman said the iOS 26.1 update could roll out to users as early as Monday, while the first beta version of iOS 26.2 should arrive for developers the day after.

Liquid Glass was introduced at WWDC 2025 as Apple's next big visual overhaul. It didn't take long for users to test it out and offer up criticisms about the readability and lag caused by the animations. To address these grievances, Apple introduced an option to apply a tinted setting to its transparent redesign in iOS 26.1's fourth beta. 

While the upcoming iOS update won't introduce anything groundbreaking, Gurman said that the latest update will be "more reliable, with fewer bugs." Besides the toggle option, iOS 26.1 will have an updated Apple TV icon and other bug fixes, according to Gurman. Looking ahead, Apple is likely to follow the same update pattern as usual, meaning macOS 26.1 and the first beta of watchOS 26.2 should follow.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/ios-261-could-arrive-this-week-with-a-toggle-to-reduce-the-liquid-glass-effect-170451034.html?src=rss
Jackson Chen

Pick up a bundle of two Blink Mini 2 cameras for only $28 before Black Friday

1 week 4 days ago

Those looking to keep an eye on their home when they're away need look no further than Blink cameras. These are some of our favorite security cameras, and the most affordable of the bundle is on sale for even less right now. You can get two Blink Mini 2 cams for only $28, which is the cheapest we've seen.

That's a discount of 60 percent, which is certainly nothing to shake at. This is also a better price than the $35 we saw for the cameras during Prime Day. Amazon recently revealed a newer version of the Blink Mini that records 2K footage, but the 1080p Blink Mini 2 can still get the job done.

The Blink Mini 2 is our pick for the best budget security camera. It's easy to set up and it integrates neatly into the Alexa smart home ecosystem. While you need a Blink Subscription for cloud storage ($3 for one camera, $10 for as many as you like), you can pick up a Sync Module 2 or Sync Module XR to store Blink Mini 2 footage locally. A Blink Subscription also enables specialized detection and alerts (e.g. for people and pets) and features like periodic photo captures.

The Blink Mini 2 is weather resistant, though you'll need an adapter to use it outdoors. Additionally, you can use the Mini 2 as a plug-in chime that sounds when someone presses a Blink Video Doorbell.

A number of other Blink cameras and bundles are on sale at the moment. If you like the idea of the Mini 2 but want to use it outdoors, you can get two cameras with two weather-resistant adapters for only $48. Elsewhere, the latest Blink Video Doorbell is 50 percent off and down to $30 and Blink Outdoor 4 camera systems are 60 percent off, so you can grab one starting at just $32.

This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-a-bundle-of-two-blink-mini-2-cameras-for-only-28-before-black-friday-144258757.html?src=rss
Kris Holt

How to use call screening on an iPhone

1 week 4 days ago

Spam and scam calls are some of the most annoying things we all have to deal with when it comes to our phones. Apple’s iOS 26 update takes a firm step toward solving this problem with Call Screening, a new feature designed to filter unknown numbers before you ever pick up the phone. Once it’s activated, your iPhone can automatically answer calls from numbers not saved in your contacts, ask the caller to identify themselves and display a real-time transcription of their response on your screen. You can then decide whether the call is worth taking, effectively cutting off spam before it reaches you.

This feature blends convenience and privacy by keeping all processing on the device rather than sending data to the cloud. It’s a logical evolution from earlier tools like Silence Unknown Callers, but this time it allows for a more conversational gatekeeping system that mirrors the experience of live voicemail. Here’s how to turn on Call Screening on your iPhone.

Checking compatibility and updating to iOS 26

Call Screening is available to anyone with an iPhone capable of running iOS 26, which includes models from the iPhone 11 onward. To access it, you first need to make sure your device is running the latest version of the software. You can check this by opening Settings, selecting General and tapping Software Update. If you see that iOS 26 is available, download and install it before continuing.

This step is essential because Call Screening is only available within the redesigned Phone app introduced in iOS 26. Once your device is updated, the feature becomes accessible through the app’s settings menu, ready to be switched on.

How to turn on Call Screening

To enable Call Screening, start by opening the Settings app on your iPhone. Scroll down until you see Apps then tap to open the list and select Phone. Within the Phone settings, look for the section labeled Screen Unknown Callers. This is where you’ll find the new options introduced with iOS 26.

Apple gives you a few choices here. If you select Never, every call will come through as usual, even from numbers that aren’t saved to your contacts. The Ask Reason for Calling option activates the new screening feature, prompting unknown callers to state who they are before you see the transcription on screen. The Silence option, meanwhile, sends unknown numbers directly to voicemail without ringing your phone at all.

To use Call Screening, tap Ask Reason for Calling. Once you back out of the Settings app, the feature will be active. From that point forward, any call from an unfamiliar number will automatically be filtered through Apple’s new screening system.

What Call Screening actually does

When Call Screening is turned on, your iPhone will automatically step in whenever a call arrives from a number it doesn’t recognize. Instead of the phone ringing immediately, the caller hears an automated message that asks them to state their name and reason for calling. Their response is converted into text in real time, which appears on your screen while the call is still active. You can read their answer, assess whether the call looks legitimate and choose whether to pick up or ignore it.

If the call comes from someone in your contacts list, the process doesn’t activate at all, meaning known callers and recent outgoing numbers will continue to ring normally. The feature simply adds a layer of defense between you and unwanted interruptions, allowing genuine callers through while stopping random or suspicious ones before they take your attention.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-use-call-screening-on-an-iphone-130041744.html?src=rss
Rob Webb

Dodgers vs. Blue Jays, Game 7 tonight: How to watch the 2025 MLB World Series without cable

1 week 5 days ago

The World Series is headed to a Game 7 after the Los Angeles Dodgers tied up the series against the Toronto Blue Jays last night, 3-3. The Fall Classic remains on Toronto's home turf for Game 7 tonight — Saturday, Nov. 1 — at 8PM ET/5PM PT. The World Series odds still favor the Dodgers. The final 2025 MLB World Series game will air on Fox and Fox Deportes. 

Of course, Fox is a "free" over-the-air channel, so any affordable digital antenna will pull in the game if you live close enough to a local affiliate. But if that's not an option, here's a full rundown of how to watch the Dodgers vs. Blue Jays World Series, even without cable.

How to watch the L.A. Dodgers vs. Toronto Blue Jays, Game 7

You can stream Fox on any live TV streaming service that airs Fox local stations, including DirecTV, Fubo and Hulu + Live TV. MLB World Series games will also be available on Fox's new streaming platform, Fox One.

More ways to watch the 2025 World Series

How to watch the MLB World Series from Canada: 

When is the Dodgers vs. Blue Jays game time?

Game 7 of the Dodgers vs. Blue Jays World Series is tonight, Nov. 1 at 8PM ET/5PM PT. 

What channel is playing the Los Angeles Dodgers vs. Toronto Blue Jays?

The 2025 World Series between the Los Angeles Dodgers and the Toronto Blue Jays, will air on Fox and Fox Deportes.

When is the 2025 World Series?

Game 7 of the World Series between the Dodgers and Blue Jays is scheduled for Nov. 1, 2025.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/dodgers-vs-blue-jays-game-7-tonight-how-to-watch-the-2025-mlb-world-series-without-cable-102530975.html?src=rss
Danica Creahan,Liz Kocan

Pentagon will reportedly award SpaceX a $2 billion contract to help develop the 'Golden Dome'

1 week 5 days ago

SpaceX will reportedly receive a $2 billion contract to develop satellites for the US government, according to the Wall Street Journal. The WSJ's report detailed that SpaceX will be tasked with developing up to 600 satellites that can track missiles and aircraft and will be used for President Trump's proposed "Golden Dome" project.

Announced back in May, the president introduced a project to build an anti-missile defense system that would intercept missile attacks before reaching their target. The Golden Dome is reminiscent of Israel's Iron Dome system, but the Pentagon has yet to reveal concrete details about the project. Considering the scale of the project, it's worth noting that SpaceX's reported $2 billion contract could be one of many associated with the Golden Dome. According to the report, companies like Anduril Industries and Palantir Technologies could also be involved with the development, which the Trump administration wants to complete before the end of his presidential term.

Beyond the Golden Dome, the WSJ reported that the Pentagon is planning to use SpaceX's extensive satellite network for other purposes, including military communications and vehicle tracking. While the numbers are constantly fluctuating, SpaceX currently has more than 8,000 satellites for its Starlink service.

This article originally appeared on Engadget at https://www.engadget.com/science/space/pentagon-will-reportedly-award-spacex-a-2-billion-contract-to-help-develop-the-golden-dome-210019325.html?src=rss
Jackson Chen

What to read this weekend: A deep dive into humankind's search for alien life

1 week 5 days ago

Here are some recently released titles to add to your reading list. This week, we read First Contact: The Story of Our Obsession with Aliens, plus James Tynion IV and Martin Simmonds' take on Dracula — now in black and white for extra creep-factor.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/what-to-read-this-weekend-a-deep-dive-into-humankinds-search-for-alien-life-201422007.html?src=rss
Cheyenne MacDonald

Ayaneo's first smartphone could have physical shoulder buttons

1 week 5 days ago

Ayaneo is breaking into the competitive smartphone market with its latest offering, but it's hoping to attract the mobile gamers out there. In a teaser posted to its YouTube, the gaming handheld maker offered its first look at the Ayaneo Phone. As vague as the trailer is, Ayaneo clearly has a target demographic in mind, describing the smartphone as when a "mobile phone meets the soul of gaming handheld."

From the teaser, it looks like the Ayaneo Phone will be built with a standard dual-camera setup. Perhaps more relevant for its gaming-centric design, it looks like the smartphone will have physical shoulder buttons when held horizontally. Ayaneo previously mentioned the Ayaneo Phone during a product sharing session in the summer, where it hinted at a form factor that slides out. This could be another hint that Ayaneo is looking at making a modern-day version of the Sony Xperia Play, particularly since the Ayaneo Phone will fall under the company's Remake branding that features remakes of retro consoles and devices.

Considering Ayaneo's price tags for its other products, the Ayaneo Phone likely won't be cheap. However, it could offer serious competition to other gaming smartphones from Asus or Redmagic.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/ayaneos-first-smartphone-could-have-physical-shoulder-buttons-182033773.html?src=rss
Jackson Chen

Italy will be the latest country to require age verification for porn sites

1 week 5 days ago

Later this month, Italian citizens will have one extra step to go through before getting on porn sites. On Friday, Italy's regulatory agency for communications, known as AGCOM, announced an age verification system that's meant to prevent minors from accessing websites with pornographic content. The initial list of sites covers around 50 sites, including Pornhub, XHamster and OnlyFans.

The new rule will require users to get verified through "certified third parties," which could be another company, bank or mobile operator that already has the relevant info. Once the third party verifies the user's age, it will issue a code that grants access to the porn site. While the legislation's stated goal is to prevent harm to minors, the age verification process uses a "double anonymity" system to quell privacy concerns. In order to protect user privacy, porn sites can only see if a user is of age and not their identity, while the third-party verifier can only see the user's identity and not the website they're trying to get on.

According to the legislation, users have to do this each time they try to get on affected porn sites. AGCOM said the new rule goes into effect on November 12, and any porn sites that are found non-compliant could be hit with penalties of up to 250,000 euros. 

Italy is the latest in the European Union to implement age verification rules, after France put a similar system into place in the summer. Just outside the EU, the UK also recently introduced its own age verification process that requires either a selfie or government ID. Since then, Pornhub said that UK visitors to its site have plummeted 77 percent.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/italy-will-be-the-latest-country-to-require-age-verification-for-porn-sites-170913842.html?src=rss
Jackson Chen

Elon Musk teases a flying car on Joe Rogan's show

1 week 5 days ago

Elon Musk has told Joe Rogan that he hopes to unveil a flying car "before the end of the year." As Gizmodo has reported, Rogan asked Musk about about the long-delayed second-gen Tesla Roadster in his show, when the Tesla CEO suddenly started talking about wanting the vehicle to fly. If you'll recall, Tesla unveiled a new Roadster in 2017 and had plans to start deliveries in 2020, but its production got delayed again and again. OpenAI CEO Sam Altman recently tweeted that he'd been having difficulties getting a refund on the $50,000 deposit he made for one way back in 2018. But instead of talking in depth about Roadster's status, Musk talked about getting close to an "unforgettable" product demo of a prototype instead. 

He was giving Rogan vague answers in the interview, but he eventually said: "Well, you know, my friend Peter Thiel, once reflected that the future was supposed to have flying cars, but we don’t have flying cars. I mean, I think if Peter wants a flying car, we should be able to buy one" He didn't want to divulge all the details in the show, but he claimed that the vehicle Tesla is supposedly working on contains "crazy, crazy technology." Musk said he wasn't sure it's a car but that "it loos like a car." He didn't answer when Rogan asked if it had "retractable wings" or mentioned if the vehicle would be VTOL, or a Vertical Take-off and Landing, aircraft. 

Musk has been talking about developing flying cars as early as 2014, as Gizmodo notes. However, take note that the CEO is rather infamous for being overly optimistic and ambitious with his timelines, not just for the automaker but also for his other companies like SpaceX. Take for example, the aforementioned Roadster, which is yet to go into production, and the SpaceX Falcon Heavy whose first launch didn't happen until five years later than he predicted. That said, it's also possible for Tesla to unveil a prototype that would still have to go through massive changes and improvements if and when it becomes ready for production. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/elon-musk-teases-a-flying-car-on-joe-rogans-show-120022824.html?src=rss
Mariella Moon
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37 minutes 13 seconds ago
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