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50 years of Apple pushing tech forward, for better or worse

1 month ago

Over the last 50 years, Apple reimagined personal computers, catalyzed the era of the smartphone, enlarged an iPhone and called it the iPad and garnered a strong position in wearable tech through its Watch series and its AirPods. It also popularized software and services like its App Store, FaceTime, iCloud, iMessages and many more. For a lot of us, the first time we pinched-to-zoom on a photo was likely on an iPhone.

However, Apple gives and it takes away. Things have had to change, be removed and consumers have to move on to whatever's new. For better or worse, the weight of Apple's influence has led to entire product categories following suit. Or, more typically, there's resistance, complaining and then… following suit. With the benefit of hindsight, most of these cases are examples of Apple seeing where technology was going and getting ahead of a transition that would have been inevitable. Often, these transitions have caused short-term pain for some, but time has proven Apple (mostly) correct about dropping older tech.

As Sir Arthur Quiller-Couch once said: murder your darlings. Here are some of the darlings we’ve lost over the years.

The death of the disk drive (1998)

This is a two-parter. The iMac G3 marked Steve Jobs' return. The colorful all-in-one Mac was a new start in many ways. In 1998, Apple ditched the standard ports and myriad cable types of personal computers, going all in on USB and a little-known thing called the internet. (In fact, that’s what the ‘i’ in iMac stands for.)

In doing so, it also ditched the 3.5-inch floppy disk drive — although it did have a read-only optical disk drive. Even with sluggish internet and USB transfer speeds at the time, the convenience was plain to see and it led to a decade of thumb drives of ever-increasing storage limits. High-capacity alternatives to the floppy disk, like the Zip disk and even Minidisc, attempted to bridge the gap, but never gained the widespread traction and adoption of the original disk drive. But flash drives and, later, internet-based file storage quickly made them obsolete anyway. Apple was just a little early with its dismissal.

Portable music players (2007)

Despite Apple’s iPod being the de facto music player at the time, it was supplanted by the company’s own biggest hit: the iPhone. At its peak, the iPod made Apple the zeitgeisty tech company it is today. It dominated the MP3 player market, and by 2006, iPods were responsible for 40 percent of the company’s revenue. And that was before the era of Apple including a free U2 album with every iTunes account.

When the iPhone launched in June 2007, it was swiftly followed by the iPod Touch in September. This was the iPhone without the phone part — indicating how the company saw the future of music listening. You didn’t need an iPod if you already had an iPhone in your pocket. It’s the best example of Apple cannibalizing a product that defined a decade with something far more impressive and, eventually, more successful.

It was a slow death. Ignoring the countless MP3-playing rivals, (RIP Zune), Apple dropped the classic iPod in 2014. It soon did the same to the tiny iPod nano and iPod shuffle in 2017. Finally, the company discontinued the iPod Touch in May 2022.

The physical smartphone keyboard (2007 plus change) Unsplash / Thai Nguyen

When the iPhone’s capacitive screen and touch keyboard landed, there was a learning curve. Moving from physical keys (whether it was a 9-key alphanumeric version or the BlackBerry’s QWERTY experience) to a touch screen, especially on the tiny 3.5-inch panel of the first iPhone, wasn’t easy.

But it was the future. Physical keyboards took up physical space on devices — especially as those screens grew and grew. The adoption of touch keyboards sped up, thanks to third-party keyboard apps on Android, like Swype, SwiftKey and many others, introducing different input methods, smarter predictive text, typing algorithms and even touch heatmaps. Software keyboards were intrinsically more versatile, supporting multiple languages, infinite key arrangements and eventually emoji galleries. A colon-ellipsis smiley soon didn’t hit the same.

The death of the disk drive, part 2 (2008)

The MacBook Air, introduced by Steve Jobs in 2008, was famously pulled from a manila envelope to demonstrate its ultraportable design. To achieve that slimness, it had to ditch the internal optical drive entirely, making it the first MacBook without one. That move kickstarted an era of ultraportable laptops.

It was a major break from what laptop users were used to, and Apple tried to offer people some options. Apple introduced "Remote Disc," a feature which allowed the Air to wirelessly use the optical drive of a nearby Mac or PC, and offered an external USB SuperDrive as an optional accessory. (I've used mine exactly once since I bought it in 2013.)

While it was considered underpowered compared to Windows competitors, the original MacBook Air set a new design standard for the industry. It positioned Apple’s Macs for a future of App Store software installations, faster internet connectivity, and the rise of streaming media, cloud storage, and the rest. Apple’s MacBook Pro and MacBooks eventually followed suit, ditching optical drives in 2012.

Adobe Flash (2010) Apple

In the early days of the iPhone, Apple famously refused to support Adobe Flash. This was in the early 2000s, too, when much of the web was built with Flash for animations and video support. The iPhone and iPad notably lacked support, creating a fractured browsing experience for years.

In April 2010, just as the first iPad arrived, Steve Jobs published his "Thoughts on Flash" open letter, criticizing its poor security and a lack of touch-friendliness. Many Flash games and interfaces interacted with the mouse cursor's precise position, something that was invisible on the touchscreen iPhone.

It was also a calculated move. By denying Adobe access to the rapidly growing iOS user base, Apple forced developers to choose between sticking with the aging Flash or embracing open standards like HTML5. Also, by making Flash-based games and tools incompatible, it nudged those developers (and iPhone users) toward the App Store for those very games and tools (and more). There, Apple could curate and monetize those creations.

It was a slow death: Adobe finally discontinued Flash in 2020.

The headphone jack (2016)

In a move described by Apple marketing executive Phil Schiller as "courage,” nixing the headphone socket ended up becoming the biggest headline to come from the iPhone 7 launch in 2016. Every flagship iPhone since has lacked the jack, with the most recent iPhone to include it being the original iPhone SE.

To make the change more palatable, Apple bundled a Lightning-to-3.5mm adapter (expect more dongle chat later) with the iPhone 7, 8 and X. In-box headphones also swapped from the typical jack to Lightning. Naturally, this meant you couldn’t charge the phone while you listened to music, unless you already had a pair of wireless headphones.

Of course, this move was ultimately instrumental in making true wireless earbuds ubiquitous. While Apple wasn’t remotely the first company to introduce wireless earbuds (and then headphones), the removal of the headphone jack undoubtedly sped up adoption. Pour one out for the Bragi Dash, the Jabras, the Jaybirds of this world.

Conveniently, alongside the aforementioned iPhone 7, Apple announced the AirPods. Features like one-tap setup and automatic pairing brought the convenience people expected of Apple and put it into a tiny white case.

Despite early resistance and "bragging" from rivals who clung onto the headphone jack, at this point, the socket is mostly confined to cheaper smartphones or phones aimed at audiophiles (hi, Sony) or mobile gamers (ASUS ROG).

Eventually, the iPad Pro also lost its headphone jack, and the rest of the company's tablets followed. The only non-Mac device to keep the jack? The iPod Touch, which had one until its discontinuation in 2022.

Bespoke ports (2016) Engadget

2016 was the year of donglegate. Apple’s MacBook Pro redesign that year was another drastic shift in the laptop's history. Chasing ever-thinner profiles and less port fuss, Apple stripped away nearly every legacy connector that professionals relied on. This was particularly jarring after the previous-generation MacBook Pro (2015) was often cited as the peak of utility, with a MagSafe charging port, two Thunderbolt 2 ports, two USB-A ports, not to mention a full-size HDMI port and an SD card slot.

Those were replaced with four (or on the cheapest 13-inch MBP only two!) Thunderbolt 3 USB-C ports and a headphone jack. For power users (like some Engadget editors), it demanded dongles (possibly multiple ones) in order to connect your USB-A thumb drive, wired internet, SD cards, external screens and well, at that point, pretty much everything. Many were particularly furious with the loss of the MagSafe charging connector. Of course, this also meant that one of those USB-C ports would be used primarily to charge the MBP. This sped up the availability of USB-C peripherals and accessories — perhaps because everyone was sick of carrying around so many dongles and hubs — but we still have USB-A devices. HDMI is everywhere. I still have SD Cards.

Eventually, Apple course-corrected itself. The 2021 MacBook Pro redesign reintroduced the SD card reader and HDMI port, and even MagSafe returned, freeing up a USB-C port.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/50-years-of-apple-pushing-tech-forward-for-better-or-worse-170025862.html?src=rss
Mat Smith

Uber to acquire Berlin-based chauffeur hailing app to ramp up its luxury travel efforts

1 month ago

Uber has acquired Blacklane, a Berlin-based startup that offers chauffeur services and bookings through its app, with plans to expand further into the luxury travel industry. Blacklane, founded in 2011, acts as a liaison between independent local chauffeur services and travelers looking for a more premium ride. According to Uber, the deal is subject to regulatory approvals but is expected to close by the end of 2026.

"This partnership marks a significant milestone in Blacklane’s next chapter and is a powerful step-change in introducing our service to new markets globally," Jens Wohltorf, founder and CEO of Blacklane said in a press release. Uber didn't disclose the acquisition details and it's not clear if Uber Elite and Blacklane will compete against each other.

Currently, Blacklane is available in at least 500 cities across more than 60 countries. Besides on-demand chauffeur hailing, the startup offers long-distance rides from city to city, airport pickup with flight tracking, and by-the-hour bookings. Uber's acquisition of Blacklane comes several weeks after it launched Uber Elite as an invite-only service for its "luxury ride experience." Besides Uber Elite and Blacklane, another luxury hailing service has recently entered the US market. Earlier this month, Wheely announced its US debut with New York City as its first location, with five others to be announced in the coming years. Blacklane also currently operates in New York City, along with several dozen other cities in the US.

This article originally appeared on Engadget at https://www.engadget.com/transportation/uber-to-acquire-berlin-based-chauffeur-hailing-app-to-ramp-up-its-luxury-travel-efforts-163855603.html?src=rss
Jackson Chen

Microsoft's research assistant can now use multiple AI models simultaneously

1 month ago

Microsoft's Copilot is getting even better at research thanks to a new feature that combines the power of both OpenAI's ChatGPT and Anthropic's Claude. In a blog post announcing Copilot Cowork's availability, Microsoft debuted the Critique feature that will be used in Microsoft 356 Copilot's Researcher tool. Unlike the standard Copilot, Researcher is designed to tackle more complex tasks with multiple steps.

Now, Researcher is getting even better at that with the Critique feature that uses GPT responses, which are then refined by Claude. In a blog post, Microsoft said that, "this architecture creates a powerful feedback loop that delivers higher-quality results across factual accuracy, analytical breadth, and presentation," adding that Researcher's process is similar to what you see in "academic and professional research settings." Microsoft claims the upgrade scores somewhat higher (compared to the most recent Perplexity Deep Research models) on the Deep Research Accuracy, Completeness, and Objectivity benchmark. On its own, Anthropic has a Research feature that can use multiple Claude agents to provide a comprehensive response to more complex requests.

If you prefer doing research with a little more autonomy, Microsoft also added the Model Council feature that's available as an alternative option for Researcher. With Model Council, you'll get side-by-side responses from both Anthropic and OpenAI, with a report that shows where the models agree and disagree. Both features are currently available in Microsoft 365 Copilot's Frontier program, which acts as a early access space for the company's AI innovations.

This article originally appeared on Engadget at https://www.engadget.com/ai/microsofts-research-assistant-can-now-use-multiple-ai-models-simultaneously-154558628.html?src=rss
Jackson Chen

This year's Xbox Games Showcase is set for June 7

1 month ago

Microsoft has confirmed exactly when this year’s Xbox Games Showcase will take place. It will air at the usual time, 1PM ET on the Sunday (June 7) of Summer Game Fest weekend. In recent years, the company has offered a deeper dive into one particular game straight after the showcase, and it’s sticking to that format this time with a closer look at Gears of War: E-Day.

The showcase and Gears of War: E-Day Direct will be available in more than 40 languages, including American Sign Language and British Sign Language. A stream with English audio descriptions will be available as well. You can watch it on several of Xbox’s various social channels, including YouTube, Twitch and Facebook.

This is typically Xbox’s biggest showcase of the year. It will be the first Xbox Games Showcase with Asha Sharma at the helm of Microsoft’s gaming division. Perhaps we’ll hear some more details on the next Xbox (aka Project Helix), which is confirmed to be a system that will run PC games — much like the upcoming Steam Machine.

Along with more details about a brand-new Gears of War game, it seems likely that we’ll learn the release date for Fable during the Xbox Games Showcase. That game is slated to arrive this fall.

We don’t yet have exact release dates for Minecraft Dungeons 2 or Halo: Campaign Evolved, a remake of the first Halo game’s campaign. Those are scheduled to debut this year as well, so they seem like prime candidates for showcase appearances. Microsoft also has Clockwork Revolution, State of Decay 3, OD (from Kojima Productions) and something new from Toys for Bob in the hopper.

In addition, Microsoft is promising the return of Xbox FanFest, an in-person fan event, to help mark the brand’s 25th anniversary. Sharma confirmed this will take place in Los Angeles, where all of the Summer Game Fest events are going down. “This year’s experience will include a look back at the last 25 years, alongside a forward view of what’s next,” according to an Xbox Wire blog post.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/this-years-xbox-games-showcase-is-set-for-june-7-134942027.html?src=rss
Kris Holt

Project Hail Mary is already Amazon MGM's highest-grossing film ever

1 month ago

It's safe to say that Project Hail Mary is a success. The movie has taken in over $300 million globally, making it the best showing for Amazon MGM yet, Variety reports. Amazon bought MGM for $8.5 billion in 2022. 

Creed III previously held the record for Amazon MGM, having grossed $276 million. Notably, the achievement for Amazon MGM is just versus its own markers, rather than against other production companies. But it's certainly notable given streamers aren't known for focusing on theatrical releases. 

With that said, Amazon MGM has pivoted recently, announcing last April that it planned to release 14 films in theaters this year. These titles include Is God Is (May 15), Masters of the Universe (June 5), and Verity (October 2).

Project Hail Mary is based on a 2021 novel by Andy Weir, author of The Martian. It follows Ryan Gosling as high school teacher Ryland Grace, who wakes up on a spacecraft with no idea who he is or why he's there. It has garnered mostly positive reviews and a 95 percent rating on Rotten Tomatoes. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/project-hail-mary-is-already-amazon-mgms-highest-grossing-film-ever-112955144.html?src=rss
Sarah Fielding

Bethesda is shutting down The Elder Scrolls: Blades on June 30

1 month ago

It's a sad day for the dozens of players still grinding The Elder Scrolls: Blades. Bethesda announced that it's permanently shutting down the servers for its free-to-play mobile spinoff on June 30. First spotted on Reddit, The Elder Scrolls: Blades has already been delisted from the App Store and Google Play store, and is currently unavailable on the Nintendo Store.

In the meantime, players will receive a free bundle of Gems and Sigils, while all items in the in-game store are available for just one Gem or Sigil each. With a server shutdown imminent, The Elder Scrolls: Blades' will at least cross its six-year mark since its official release was in 2020 for Android, iOS and Nintendo Switch. The dungeon-crawling spinoff did see early success when more than one million iOS users downloaded the game during the first week of its early access period, but it never amounted to the commercial success of Bethesda's mainline titles.

In the end, The Elder Scrolls: Blades ended up with a "Generally Unfavorable" score on Metacritic, with critics calling it "repetitive" and filled with microtransactions. The shutdown doesn't come as a total surprise, since Bethesda also killed off its other spinoff, The Elder Scrolls: Legends, by halting development in 2019 and ultimately taking the game's servers offline in January 2025. For anyone who still wants to play a mobile spinoff of Bethesda's fantasy world, there's still The Elder Scrolls: Castles

This article originally appeared on Engadget at https://www.engadget.com/gaming/bethesda-is-shutting-down-the-elder-scrolls-blades-on-june-30-191016852.html?src=rss
Jackson Chen

The Avatar fighting game will release on July 2 for PC and consoles

1 month ago

The fighting game community is going to have their hands full this summer between the release of Marvel Tōkon: Fighting Souls and Avatar Legends: The Fighting Game. The studio behind the 2D fighting game based in the Avatar universe announced that a July 2 release date with a trailer that shows off new gameplay and a base price of $29.99.

The game will launch with 12 characters, encompassing both the heroes and villains from Avatar: The Last Airbender and The Legend of Korra. The game's developer, Gameplay Group International, said that there are more than 900 hand-drawn frames for each character, which makes the game look like it came directly out of the beloved TV series. Avatar Legends: The Fighting Game will feature both casual and ranked matches, using a rollback netcode to ensure smooth frame-by-frame action between players, along with crossplay across PS5, Xbox Series X and S, Nintendo Switch 2 and PC.

For those more interested in the lore, there will be a single-player story mode and a gallery mode with "never before seen art." Avatar Legends: The Fighting Game is currently available for pre-order, starting at $29.99, but there's a $59.99 deluxe edition that includes a digital art book, music soundtrack, unique HUDs and a Year 1 Pass, which adds five additional characters that will be released in the future. Those who pre-order will also get a Samurai skin for Appa, exclusive character colors and voting privilege for the Year 1 Pass characters.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-avatar-fighting-game-will-release-on-july-2-for-pc-and-consoles-174614552.html?src=rss
Jackson Chen

Bluesky's next product is an AI assistant that helps build custom social media feeds

1 month ago

Bluesky is the latest social media platform to throw its hat into the AI chatbot ring. Bluesky, but specifically its chief innovation officer Jay Graber and her new Exploration team, built a new AI assistant called Attie that's designed to help users create custom feeds. Graber called Attie an "agentic social app" that's built on its its open-source framework called the AT Protocol.

To use Attie, users can punch in prompts in natural language to generate social feeds without having to know how to code. On the Attie website, examples include prompts like, "Show me electronic music and experimental sound from people in my network" or "Builders working on agent infrastructure and open protocol design."

Attie

"It feels more like having a conversation than configuring software," Graber described Attie in a blog post. "You describe the sort of posts you want to see, and the coding agent builds the feed you described."

Graber added that Attie is a separate app from Bluesky and users don't have to use the new AI assistant if they don't want to. However, since Attie and Bluesky were built on the same framework, it could mean there will be some cross-app implementation between the two or any other app built on the AT Protocol. Attie is currently available on an invite-only closed beta, but anyone interested can sign up for the waitlist on its website in the meantime.

This article originally appeared on Engadget at https://www.engadget.com/ai/blueskys-next-product-is-an-ai-assistant-that-helps-build-custom-social-media-feeds-163140902.html?src=rss
Jackson Chen

Watch the trailer for Science Saru's Ghost in the Shell anime series

1 month ago

A new trailer has given us our best look yet at the upcoming The Ghost in the Shell anime. While it might not tell us all that much about the direction the show will go in plot-wise, it sure is aesthetically pleasing, with a throwback art style that looks a lot more like the original manga than we've seen with other adaptations. The series will be released on Prime Video this July. 

The Ghost in the Shell is being produced by Science Saru. The studio hasn't revealed much about its story, only noting that it's based on Masamune Shirow's manga, so it isn't entirely clear yet how closely it will follow the source material. The franchise has certainly seen its fair share of questionable adaptations over the years. But, this glimpse at the art style seems like a promising indicator. An exact release date hasn't yet been announced, but July isn't too far away now. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/watch-the-trailer-for-science-sarus-ghost-in-the-shell-anime-series-210147477.html?src=rss
Cheyenne MacDonald

Austria is pursuing a social media ban for kids under 14

1 month ago

Austria is the latest country to prepare a social media ban for its children, but it's going even further than others by including anyone under 14. In a press release, the Austrian government said it has introduced a comprehensive catalogue of measures meant to shield minors from the harms of social media. According to the press release, an official bill will be introduced by the end of June.

Andreas Babler, a vice chancellor and leader of the Social Democratic Party of Austria, said the government's efforts would include the new age restriction, improved media literacy and clear rules for social media platforms. Austrian lawmakers didn't detail what the upcoming rules would be, but the country is likely to follow in the footsteps of many others who have or are pursuing similar bans. While Australia was the first to implement a social media ban for anyone under 16, other European countries like Spain and the UK are also looking into comparable restrictions.

More recently, Indonesia approved new regulations that would prevent anyone under 16 from using social media platforms like TikTok, YouTube and Roblox. Indonesia's social media ban just went into effect, but the country only specified that the law's implementation would be carried out gradually until all platforms are in compliance, according to AP.

This article originally appeared on Engadget at https://www.engadget.com/social-media/austria-is-pursuing-a-social-media-ban-for-kids-under-14-190755295.html?src=rss
Jackson Chen

The White House app is just as weird and unnecessary as you'd expect

1 month ago

President Donald Trump may have a tendency to put his name on everything, but his administration decided to go with the more authoritative The White House App for his latest pursuit. Now available on the App Store and Google Play store, the official White House App claims to gives Americans "a direct line to the White House."

From the press release, the app provides "unfiltered, real-time upgrades straight from the source." In more practical terms, the White House App is a one-stop shop for official communications from the administration and more. On the app, you can find press releases, livestream announcements and even a photo gallery, along with turning on notifications so you get official communications as soon as they happen.

However, it only takes a few minutes of digging through the app to question its value. The White House App's News tab features a carousel of about 35 articles that seem suspiciously cherry-picked with articles that favor the Trump administration. In the Affordability window, the app points out year-over-year prices that have dropped for things like eggs, milk and bread, but conveniently omits the recent swell in gas prices.

In the Social tab, there's a button to "Text President Trump," which auto-populates a new text with "Greatest President Ever!" before ultimately trying to get you to sign up for a marketing blast. The press release mentioned a way to "send your voice and feedback directly to the Administration" but the app's functionality doesn't seem to promote that. Most notably, there's even a way to submit a tip to Immigration and Customs Enforcement in the app's Get in Touch section.

While it's convenient to have all your Trump administration announcements in one place, the White House App is mostly just a portal that ends up opening external websites. Traditionally, official White House accounts on social media platforms are passed on during the transition of presidents. However, it's hard to say what will happen to the app after Trump leaves office, but one only has to look towards the lasting triumph of TrumpRx, Trump Mobile or even Trump University. 

This article originally appeared on Engadget at https://www.engadget.com/apps/the-white-house-app-is-just-as-weird-and-unnecessary-as-youd-expect-175354004.html?src=rss
Jackson Chen

Meta's next AI glasses are reportedly designed with prescription lenses in mind

1 month ago

Two new models of Meta Ray-Ban AI glasses are on the way, and they're going to be catered towards those who use prescription lenses, according to a Bloomberg report. While these are supposed to be announced next week, Bloomberg noted that these won't be a "new generation" of Meta's smart glasses.

You can already add prescription lenses to Meta Ray-Ban's AI glasses, but the upcoming models will come in rectangular and rounded styles and will be sold through traditional prescription eyewear channels. Bloomberg didn't specify how these new glasses will differ from existing options, but noted that it's the first time Meta and Ray-Ban are releasing a pair of AI glasses specifically designed for this demographic.

The two models are likely the codenamed products Scriber and Blazer, which were first spotted by The Verge in filings with the Federal Communications Commission. The filings described the devices as production units, meaning Meta could be close to the actual product launch. Looking at the filings, it's unlikely these upcoming prescription AI glasses will have a display like the Meta Ray-Ban Displays.

Meta CEO Mark Zuckerberg has hinted at AI glasses that are meant for prescription glasses wearers in a previous earnings call. As noted by Bloomberg, Zuckerberg previously said that "billions of people wear glasses or contacts for vision correction," adding that, "it's hard to imagine a world in several years where most glasses that people wear aren't AI glasses."

This article originally appeared on Engadget at https://www.engadget.com/wearables/metas-next-ai-glasses-are-reportedly-designed-with-prescription-lenses-in-mind-162730768.html?src=rss
Jackson Chen

NASA pauses its lunar Gateway plan, a comet reverses its spin and more science news

1 month ago

The first crewed mission of NASA's Artemis moon program may take off in a matter of days, with a launch window that opens on April 1, and as preparations are underway for that, the space agency is refocusing its plan to establish a human presence on the moon. NASA announced major changes to its approach for moon landings that are expected to play out over the coming years, including axing its plan to build an orbiting station called Gateway. Read on to learn more about the agency’s new vision for the moon, along with other interesting science stories from this week. 

Gateway out, moon base in

Just a few weeks after overhauling its Artemis program, NASA this week announced even more changes to its plans for putting astronauts back on the moon. Most notably, the space agency is abandoning the lunar Gateway project, which was intended to be the first ever space station orbiting the moon. Gateway, an international collaboration, wasn't just going to support exploration of the lunar surface, but deep space missions too. But the writing has been on the wall for some time; in the Trump administration's proposed budget cuts last May, Gateway was among the programs selected for the chopping block. Now, NASA is officially putting it on "pause" and plans to build a $20 billion moon base instead. 

“NASA is committed to achieving the near‑impossible once again, to return to the moon before the end of President Trump’s term, build a moon base, establish an enduring presence, and do the other things needed to ensure American leadership in space," NASA Administrator Jared Isaacman said at the agency's Ignition event on Tuesday. 

There are three phases to the moon base plan, according to NASA: first using contractors to send rovers and instruments to the moon through the Commercial Lunar Payload Services (CLPS) program; next establishing "semi-habitable infrastructure," with astronauts on the ground and collaboration with other space agencies; and finally adding "heavier infrastructure" to support long-term stays on the lunar surface, including the Italian Space Agency's Multi-purpose Habitats and the Canadian Space Agency's Lunar Utility Vehicle. NASA says it's aiming to start this plan off with crewed moon landings every six months following the Artemis V mission, which is currently planned for 2028.

Comet 41P pulls a reverse card

A study published this week in The Astronomical Journal describes what's said to be the first observation of a comet reversing its spin. Observations taken several months apart in 2017 show the comet 41P/Tuttle-Giacobini-Kresák starting to spin more slowly after making a close flyby of the sun, before picking up speed again by December of that year. Its spin period, measured using NASA’s Neil Gehrels Swift Observatory, was about 46-60 hours in May 2017, but later observations by the Hubble Space Telescope showed it was just 14 hours, according to NASA. The researchers say what likely happened is that the heat from the sun caused the comet's ice to sublimate, sending gases spewing off its sides.

“Jets of gas streaming off the surface can act like small thrusters,” author David Jewitt of the University of California at Los Angeles, said in a statement. “If those jets are unevenly distributed, they can dramatically change how a comet, especially a small one, rotates.” Jewitt compares it to pushing a merry-go-round. “If it’s turning in one direction, and then you push against that, you can slow it and reverse it.”

Comet 41P is thought to have come from the Kuiper Belt and passes through the inner solar system every 5.4 years. It's small, with a nucleus of just around .6 miles, and the researchers found it's become less active over recent years, indicating that there are changes taking place on the surface. While it's thought to have been in this orbit for about 1,500 years, it now appears to be rapidly evolving, and the rotational changes — which could cause structural instability if it continues — could mark the beginning of the end for it. “I expect this nucleus will very quickly self-destruct,” said Jewitt.

Saturn in a new lightA side-by-side-comparison of photos captured of Saturn from the Webb telescope and the Hubble telescope.NASA/ESA/CSA

Stunning images of Saturn released this week by NASA, ESA and CSA provide a more detailed look at the many layers of the ringed planet's "busy" atmosphere. The images, which show storms, clouds at different depths, Saturn's "ribbon wave" jet stream and so much more were taken by the Hubble Space Telescope and the James Webb Space Telescope in 2024. Read more about it here.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-pauses-its-lunar-gateway-plan-a-comet-reverses-its-spin-and-more-science-news-160000163.html?src=rss
Cheyenne MacDonald

Wanderstop developer Ivy Road is shutting down

1 month ago

Ivy Road, the video game developer behind Annapurna-published cozy game Wanderstop, is shutting down on March 31. While Wanderstop was well-received and even critically acclaimed, it seems like it wasn’t enough of a hit to sustain the studio while it develops a new game without getting investors involved. In its announcement, the Ivy Road team said the company failed to land a funding and publishing deal for its new project, Engine Angel. The studio’s problems securing funding for its new game first came to light back in January when it laid off five team members.

Even though the studio is shutting down soon, the team said it has one last surprise that will help Wanderstop reach new players. It didn’t say what the surprise was, but the team said Annapurna Interactive will share more news about it in the future. Wanderstop revolves around a former fighter, Alta, who manages a tea shop in a magical forest. In the game, you can gather ingredients and concoct tea, tidy up, talk to customers and learn their stories or just sit on a bench to think and relax. The game will still be available to play and purchase even after Ivy Road shuts down.

This article originally appeared on Engadget at https://www.engadget.com/gaming/wanderstop-developer-ivy-road-is-shutting-down-153655278.html?src=rss
Mariella Moon

Beat-based dungeon crawlers, card-battling soccer sims and other new indie games worth checking out

1 month ago

Welcome to our latest roundup of what's going on in the indie game space. As ever, we've got some new games for you to dive into this weekend, and a glimpse at some upcoming titles. But, first, a look at indie studio Albatross Interactive's take on a multiplayer mode from a much-loved blockbuster. 

Terminal War is a 4v4 third-person shooter and it seems like the small team of developers is trying to keep things grounded. Ammo and supplies are scarce, and there's an emphasis on melee combat with the promise of "brutal executions." The action is set in the late '90s, a few years after a global war, with three factions battling for control and survival in a collapsed version of the United States.

Albatross Interactive isn't shy about the inspiration behind Terminal War. “They canceled The Last of Us Factions 2," the team wrote on X. "So we're building it [sic] our version." 

In September 2019, nine months before the game’s eventual release, Naughty Dog confirmed The Last of Us Part 2 wouldn’t have a multiplayer mode. At the time, it told players "you will eventually experience the fruits of our team's online ambition."

That still hasn’t exactly come to pass. The studio formally announced The Last of Us Online in June 2022 and canceled it 18 months later. As such, the Factions mode in 2014's The Last of Us Remastered for PS4 remains the franchise's only remaining multiplayer mode.

Albatross Interactive, which says it's building Terminal War from scratch, plans to reveal more gameplay soon. The game is slated to hit Steam in early access as soon as this summer

The team expects Terminal War to remain in early access for around 12-18 months, though it noted that "we're a small studio and we'd rather take the time to get it right than rush to a finish line. The timeline will ultimately be shaped by community feedback, the scope of content we deliver, and the standard of quality we hold ourselves to." The studio plans to bring the game to consoles as well.

New releases

I’m into the current iteration of Acclaim as an indie publisher (albeit one with a plan to revive its own historic franchises). Its latest title, GridBeat from Ridiculous Games, is a rhythm-based dungeon crawler in which you're trying to escape from a corporate network after pinching a trove of valuable data. Malware and security protocols are on your tail. Navigating the mazes, interacting with objects and boss battles are all synced to a beat.

GridBeat is available on Steam and Nintendo Switch. It typically costs $20, but there's a 10 percent discount on Switch until April 2. It's 15 percent off on Steam until April 9.

Given how much time I spent playing Football Manager 26 last year, Nutmeg is right up my alley. Getting veteran commentator Jim Rosenthal to pitch the soccer management sim in the launch trailer certainly doesn't hurt.

This is a card-battler take on soccer management and it’s set in the '80s and '90s. You can start out in the lower divisions and can work your way up to the top of the English soccer system. You'll hire and fire staff, and select your team and formation before taking on an opponent. Completing challenges and doing well in training will earn you more card packs. 

The trailer reminds me of collecting Panini stickers as a kid as well as the smell of my friends’ Subbuteo figures. I would have said my favorite thing about this is that everything takes place at an era-appropriate desk with a TV that shows results and standings in the style of Teletext and an old computer that has some retro mini-games you can play. However, Sumo Sheffield and Publisher Secret Mode are donating a small portion of every sale of Nutmeg to charity, which is a nice gesture.

Nutmeg is out now on Steam. It'll usually cost you $25, but there's a whopping 40 percent discount until April 2.

Devil Jam is a metal-themed spin on the roguelite formula that Vampire Survivors popularized with a dash of Hades-esque characterization mixed in. It's been out on Steam since November and it hit consoles this week. It costs $8 on PS5 and Switch, and $7.59 on Xbox Series X/S.

You'll wield a cursed guitar as you battle demonic enemies and bosses. As ever with this type of game, it's all about finding fun, powerful builds by synergizing abilities. You can put those together in a 12-slot gear system. I dig the art style and animation in this game from Rogueside too. I especially love that one character dashes by powersliding on their knees.

A couple of months after its debut on Steam, Space Warlord Baby Trading Simulator landed on Xbox Series X/S for $20 this week. The latest game from prolific studio Strange Scaffold is a stock market simulator in which you speculate on the "simulated lives of babies" and how successful (or not) said alien sprogs will be in the future. It takes aim at real-life prediction markets where people can gamble on everything from the Time Person of the Year to nuclear tests. 

Upcoming 

Here's another game you can actually check out this weekend, as a playtest is taking place on Steam until March 31. Salvation Denied is a co-op construction sim/tower defense game from Firevolt and publisher Digital Vortex Entertainment.

You can get together with up to three friends to build experimental structures at the behest of a foreman who looks like he's stepped right out of Team Fortress 2. You'll have tools like a gravity gun, foam gun and jetpacks on hand to help you form these structures, along with heavy machinery that can move or recycle sections of the build. Coordinating with proximity voice chat could be critical as you and your buds deal with natural disasters like acid rain and meteor showers.

I'm almost always going to be on board with a game that's all about chaos, so I'm interested in checking out Salvation Denied. It's set to hit Steam this fall before landing on PS5 and Xbox Series X/S in 2027.

Someone has stolen the sun. Reclaiming it is your goal in Light Dude, which is from solo developer Ramy of Dergham Games. It's an action game in which the lights go out when you move, so you'll need to figure out your approach to each level and how to avoid hazards before moving forward. There's a first-person mode here too.

Light Dude is slated to hit Steam sometime this spring. A demo is available now.

Solo developer Mateo Covic (aka ZoroArts) is looking to follow up on the success of Paddle Paddle Paddle with another friendslop game. Covic said it took just four weeks to create Cool Story Bro. Up to four players each have five minutes to write a short story that includes four words. These are picked at random or taken from a pool of player suggestions.

Special items appear throughout each round, such as a revolver, which can take another player out of the game for 10 seconds, and one that swaps everyone's stories. If you're the first player to type an item's name, you can use it.

After everyone has finished writing their story, players take turns to read theirs out for the rest of the group. The others vote on whether they liked the tale. If you really hate someone else's short story, you can blow them up with a rocket launcher. If only I had that option at some of the poetry readings I’ve been to.

This seems fun and silly, and the kind of thing that could easily blow up on Twitch (there's an integration that allows viewers to suggest words). Cool Story Bro is slated to hit Steam sometime in April.

Fittingly enough, it's been a long time since Third Shift announced its debut project, Forever Ago. Six years, in fact. The game re-emerged this week during the Xbox Partner Preview showcase. Publisher Annapurna Interactive is bringing it to Xbox Series X/S, PS5, Nintendo Switch 2, Xbox on PC, Steam and Epic Games Store this fall. It'll be available on Xbox Game Pass (and Xbox Cloud) on day one.

This is a road trip adventure in which you take on the role of Alfred. Following a personal tragedy, he ventures north in his minivan to seek redemption. With an instant camera in hand, Alfred will meet new people and explore forests, deserts and mountains. It's another narrative-heavy game from Annapurna, which appears to be leaning heavily into nostalgia this year given that Mixtape is only a few weeks away.

This article originally appeared on Engadget at https://www.engadget.com/gaming/beat-based-dungeon-crawlers-card-battling-soccer-sims-and-other-new-indie-games-worth-checking-out-110000472.html?src=rss
Kris Holt

Verizon waives late fees for federal workers affected by partial DHS shutdown

1 month ago

Verizon will waive late fees and offer flexible payment arrangements for workers affected by the partial government shutdown. The carrier has made similar offers in the past, like during the COVID-19 pandemic when it gave customers extra mobile data at no additional cost. 

The Department of Homeland Security has been hit the hardest by the partial shutdown, but Verizon's offer covers any federal worker who's able to offer employment verification. Verizon says employees can call 1-800-Verizon (1-800-922-0204) to get their late fees waived and set up a payment plan.

The partial government shutdown started in February after Congress failed to pass a new DHS funding bill. The lack of funding has not affected all of DHS' sprawling organizations equally, however. While the Transportation Security Administration is no longer able to pay its employees — leading to significant delays in airport security lines over the last week — both Immigration and Customs Enforcement and Customs and Border Protection have been spared thanks to a separate funding pool established by a previous bill.

Lawmakers continued inability to fund DHS also happens to hinge on both agencies. Democratic senators and congresspeople are demanding ICE agents wear body cams and remove masks before making arrests, among other restrictions, and refusing to fund DHS until those restrictions are worked into the bill. Both Republicans and Democrats have also separately proposed funding the entire department except for ICE and CBP, but while that bill passed in the Senate, it hasn't been taken up in the House.

This article originally appeared on Engadget at https://www.engadget.com/mobile/verizon-waives-late-fees-for-federal-workers-affected-by-partial-dhs-shutdown-221814382.html?src=rss
Ian Carlos Campbell

Kash Patel's personal email account was accessed by hackers linked to Iran

1 month ago

A hacking group called Handala has gained access to FBI Director Kash Patel's email account, Reuters reports. The group published content from Patel's email on their website as proof, including photos of Patel "sniffing and smoking cigars" and "making a face while taking a picture of himself in the mirror with a ​large bottle of rum."

TechCrunch was able to independently confirm that at least some of the emails Handala stole were from Patel's account by checking information used by mail delivery systems that’s stored in an email's header. Several stolen emails included a cryptographic signature that linked them to Patel's account. The FBI has also separately confirmed that the Director's account was hacked. "The FBI is aware of malicious actors targeting Director Patel's personal email information, and we have taken all necessary steps to mitigate potential risks associated with this activity," the Bureau told TechCrunch. "The information in question is historical in nature and involves no government information." 

The FBI is offering up to $10 million in rewards for more information about the hackers who targeted Patel's account. Handala presents as a pro-Palestinian hacking group online, but is believed to be one of several aliases used by cyberintelligence units working for the Iranian government, Reuters writes. Groups affiliated with Iran have targeted officials in the US before. In August 2024, the FBI shared that a separate group, APT42, was trying to gain access to both the Trump and Harris campaigns. Three men associated with APT42 were later charged that September.

Handala has appeared to become more active during the current conflict between the US, Israel and Iran. According to Reuters, the group claimed to be behind a cyber attack on Stryker, a medical devices company, earlier in March. Handala also said it accessed and published personal data from Lockheed Martin employees stationed in the Middle East.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/kash-patels-personal-email-account-was-accessed-by-hackers-linked-to-iran-212618474.html?src=rss
Ian Carlos Campbell

Mark Zuckerberg offered to 'help' Elon Musk with DOGE in 2025

1 month ago

Elon Musk and Mark Zuckerberg have a complicated history. In 2023, the two vowed to fight each other in a cage match that never happened. But by early 2025, when both were cozying up to the newly-elected President Donald Trump, they were apparently on more friendly terms. 

In February of that year, Zuckerberg texted Musk approvingly about his work with the now-defunct Department of Government Efficiency (DOGE). "Looks like DOGE is making progress," the Meta CEO texted. "I've got our teams on alert to take down content doxxing or threatening the people on your team. Let me know if there's anything else I can do to help."

The texts, which were published Friday in court documents as part of Musk's lawsuit against Sam Altman and OpenAI, are dated February 3, 2025. That's just a few weeks after Zuckerberg announced Meta's pivot away from content moderation in favor of "free expression." It's also the same day that a US Attorney said he would protect DOGE employees from "disgruntled" critics. 

Musk responded to Zuckerberg's message with a heart and followed up with an unrelated topic: OpenAI. He asked Zuckerberg if he was "open to the idea of bidding on the OpenAI IP with me and some others." Zuckerberg asked to "discuss it live" and Musk said he would call the next day. Previous documents disclosed in the case show that Musk had invited Zuckerberg to help him buy OpenAI, though he never officially signed on to the bid.

In a separate filing also made public Friday, Musk's lawyers argued that his exchanges with the Meta CEO ought to be excluded from the lawsuit. "Musk’s personal relationships and communications – including with other high-profile individuals – are also tangential and prejudicial," they wrote. "Defendants included in their exhibit list for trial, for example, several private exchanges between Musk and Mark Zuckerberg discussing Musk’s political activity and this lawsuit. Those recent communications have nothing to do with Musk’s claims and are nothing more than Defendants’ attempt to stoke negative sentiments toward Musk because of his association with Zuckerberg."

A Meta spokesperson declined to comment. 

In the same filing, Musk's lawyers also take issue with Altman's lawyers asking about Musk's alleged ketamine use and his attendance at Burning Man. A transcript from a video deposition with Musk indicated he was asked if had taken "rhino ket" at Burning Man in 2017. Musk said no, according to the transcript. 

"Any implication that music festivals or drugs have any relevance to this case is outlandish, and how Musk spends his free time is equally irrelevant," his lawyers wrote. A judge ruled earlier this month that OpenAI's lawyers would be permitted to ask "limited" questions about Burning Man, but not ketamine. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/mark-zuckerberg-offered-to-help-elon-musk-with-doge-in-2025-211737138.html?src=rss
Karissa Bell

Meta will fund seven new natural gas plants to power its biggest data center yet

1 month ago

Meta will essentially foot the power bill for the $27 billion mega data center it's building in Louisiana. On Friday, the Wall Street Journal reported that the company struck a deal to fund the energy infrastructure needed for the project.

Through a deal with Entergy Louisiana, Meta will fund seven new natural gas power plants, 240 miles of transmission lines and battery energy storage at three locations. The gas plants will have a combined power output of 5,200 megawatts, and the transmission lines will operate at 500 kilovolts.

In addition, the company will help fund up to 2,500 MW of new renewable resources. It also agreed to a memorandum of understanding for future nuclear power development. The 4-million-square-foot Richland Parish, LA, data center will be Meta's biggest yet. It's currently under construction.

The energy deal follows a pledge by tech companies, including Meta, to offset local residents’ rising electricity costs from AI data centers. The companies plan to "build, bring or buy the new generation resources and electricity needed to satisfy their new energy demands, paying the full cost of those resources." However, the pledge lacks a binding agreement or any enforcement mechanisms.

The shift in tone comes in response to growing anger from local communities over the rise of power-hungry, environmentally damaging AI data centers. A December poll found that 60 percent of Americans — including majorities of Democrats, Republicans, and independents — support more AI regulation. Just this week, Sen. Bernie Sanders and Rep. Alexandria Ocasio-Cortez introduced a bill to force a moratorium on data center construction until meaningful regulations are passed.

We could easily file this and similar moves as Big Tech's latest attempt to convince voters and officials that it can be trusted to do right without enforceable regulations. We've seen that movie before.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-will-fund-seven-new-natural-gas-plants-to-power-its-biggest-data-center-yet-201000045.html?src=rss
Will Shanklin

European Commission confirms data breach

1 month ago

The European Commission has announced that it suffered a cyber attack that affected "cloud infrastructure hosting the Commission's web presence on the Europea.eu platform." While the attack has been contained, Bleeping Computer reports that the threat actor claiming to be behind it was able to take over 350GB of data before the Commission addressed the issue.

"Early findings of our ongoing investigation suggest that data have been taken from [Europa] websites," the European Commission says. "The Commission is duly notifying the Union entities who might have been affected by the incident."

The Commission's investigation is ongoing, and it has yet to disclose how its cloud infrastructure was breached. According to Bleeping Computer, the threat actor was able to access the Europa sites and employee data via one of the Commission's Amazon Web Services accounts. The Commission disclosed a breach that similarly impacted employee data in February.

Both breaches appear to be less severe than the Salt Typhoon hack that impacted US telecommunications companies in 2024. Hackers reportedly gained access to data from the smartphones of members of both the Trump and Harris campaigns, and other government officials. In January 2026, the European Commission introduced a new Cybersecurity Package designed to address similar issues, in part by outlining new ways for EU states to deal with potentially risky companies in their telecom supply chains.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/european-commission-confirms-data-breach-200000982.html?src=rss
Ian Carlos Campbell