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Meta is a mulling ads and a 'premium' version of its AI assistant, Mark Zuckerberg says

1 hour 28 minutes ago

One day after Meta rolled out its standalone AI app, Mark Zuckerberg has shared more about how the company plans to eventually monetize its generative AI assistant. During the company’s first quarter earnings call, Zuckerberg said Meta AI could one day show ads and product recommendations. He also hinted at plans for a subscription component for those who want a more “premium” version of the assistant.

"I think that there will be a large opportunity to show product recommendations or ads, as well as a premium service for people who want to unlock more compute for additional functionality or intelligence,” Zuckerberg said.

He added that for now the company is more focused on growing Meta AI’s usage. (He announced yesterday that Meta Ai had reached “almost” 1 billion monthly users.) “I expect that we're going to be largely focused on scaling and deepening engagement for at least the next year before we'll really be ready to start building out the business here,” he said.

Zuckerberg’s comments — just one day after Meta introduced its standalone AI app — underscores how important the assistant is to the company. The Facebook founder has repeatedly said he wants Meta AI to be the most used AI assistant in the world, and he said on Wednesday’s call that a standalone app would be particularly important for attracting US users.

Meta’s strategy for monetizing the assistant in many ways mirrors its approach to Threads, which only just began expanding its early experiments with ads this month long after it reached hundreds of millions of users. Speaking of Threads, Zuckerberg also shared some new milestones for Threads, saying that text-based app now has 350 million monthly active users and that time spent on the platform has increased 35 percent over the last six months thanks to improvements to the company’s recommendations systems.

Later in the call, Meta’s CFO Susan Li shared that the company has also been testing its Llama model to power Threads’ recommendations and that the addition of the large language model has led to a 4 percent increase in time spent. “It remains early here, but a big focus this year will be on exploring how we can deploy this for other content types, including photos and videos,” she said.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-a-mulling-ads-and-a-premium-version-of-its-ai-assistant-mark-zuckerberg-says-225202560.html?src=rss
Karissa Bell

Google is funding electrician training to help meet the power demands of AI

2 hours 7 minutes ago

Google has announced that it's helping to financially support the electrical training ALLIANCe (etA), an organization formed by the National Electrical Contractors Association and the International Brotherhood of Electricians. The goal is to train "100,000 electrical workers and 30,000 new apprentices in the United States" to meet the growing power demands of AI.

Using AI will unlock unspecified, but positive economic opportunities, Google's new white paper, "Powering a New Era of American Innovation," claims. In order to take advantage of them, though, the US power grid needs to become more capable and efficient. That's largely because the data centers used to run and train AI models require vast amounts of energy. The white paper claims that new data centers could demand an additional "15-90 GW" of energy by 2030, something that more efficient chips and model training can't account for. For a sense of the scale, the US Department of Energy says 1 Gigawatt is the equivalent to 103 offshore wind turbines. 

Google's paper calls for investments in alternative energy sources like nuclear power, but also notes that expanding the electrical workforce is necessary. "McKinsey estimates that 130,000 additional electricians will be needed by 2030 to build out data centers and manufacturing facilities," the company writes. Currently, though, retiring electricians outnumber newly trained ones. "Nearly 10,000 American electricians either retire or change careers each year, while only about 7,000 new entrants join the field."

Investing in electrical training is Google's attempt to help change that. It would be nice if it was paired with a clearer explanation around what that AI will be doing with all that extra power — Google notes that there's a "causal relationship between energy consumption and economic growth" — but skilled job training isn't a bad thing.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-is-funding-electrician-training-to-help-meet-the-power-demands-of-ai-221320678.html?src=rss
Ian Carlos Campbell

Mark Zuckerberg 'predicts' AI will write most of Meta's code within 12 to 18 months

2 hours 41 minutes ago

Mark Zuckerberg says he believes most of the Meta's code will be written by AI agents sometime within the next year-and-a-half. Zuckerberg made the prediction during an hour-long interview with podcaster Dwarkesh Patel. 

"I would guess sometime in the next 12 to 18 months, we'll reach the point where most of the code that's going towards these efforts is written by AI," said Zuckerberg, referring to the company's efforts to build internal AI agents. "And I don't mean like autocomplete... I'm talking more like you give it a goal, it can run tests, it can improve things, it can find issues, it writes higher quality code than the average very good person on the team already." 

Meta CEO, Mark Zuckerberg:

"within 12-18 months, most of the code is written by AI"

It won’t just be autocomplete.

AI agents will set goals, run tests, find problems, and write better code than top engineers. pic.twitter.com/2del08UA45

— Haider. (@slow_developer) April 29, 2025

This is not the first time Zuckerberg has made this type of prediction. During his awkward appearance on The Joe Rogan Experience earlier this year, he said, "Probably in 2025, we at Meta, as well as the other companies that are basically working on this, are going to have an AI that can effectively be a sort of mid-level engineer that you have at your company that can write code." 

Notice how the goal posts have moved. Less than five months ago, Zuckerberg said coding agents that could effectively replace most human programmers were within reach. Now, those same systems will not arrive by mid-2026 at the earliest.

The changing timelines underscore exactly why we should be critical of the AI industry and its many promises. AI agents may very well one day replace mid-level programmers, but right now predictions like the one made by Zuckerberg and many others are, at best, advertisements for technologies that don't yet exist and may never perform at the level their advocates say they will. 

This article originally appeared on Engadget at https://www.engadget.com/ai/mark-zuckerberg-predicts-ai-will-write-most-of-metas-code-within-12-to-18-months-213851646.html?src=rss
Igor Bonifacic

YouTube will blur the thumbnails of 'mature' videos as part of a new test

3 hours 54 minutes ago

YouTube is testing a new feature that will blur the thumbnails of videos that appear in search results that "frequently include sexual themes," the platform announced in the Community section of the YouTube Help Center. The experimental feature is currently being tested on a small percentage of users, Youtube says.

The hope is that by blurring thumbnails, YouTube can provide search results that include videos that technically abide by its Community Guidelines, but protect users from seeing content that's possibly "sensitive in nature." YouTube's post doesn't get into specifics of what will trigger a blurred thumbnail, but does note that "the video title, channel name, and description will remain visible" even if a thumbnail is obscured. Users who have the feature will also be able to disable thumbnail blurring if they want.

YouTube offers a Restricted Mode for screening out mature content, but a more apt comparison for this experimental feature might be the SafeSearch settings in Google Search. SafeSearch lets you completely filter out "explicit images, text, and links," show all relevant results or blur explicit images, while allowing explicit text and links through. Considering YouTube's position 20 years in as both a backbone of the internet and a de facto television replacement, this seems like a common sense feature to have.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/youtube-will-blur-the-thumbnails-of-mature-videos-as-part-of-a-new-test-202546425.html?src=rss
Ian Carlos Campbell

Nintendo Switch 2: The new system update, sold-out pre-orders and everything else you need to know

5 hours 14 minutes ago

With the Nintendo Switch 2 Direct showcase behind us, we now know more about the console than ever before, including its release date (June 5) and price ($450). We're also keeping a close eye on how the recently-announced tariffs in the United States are affecting Nintendo's launch plans. Pre-orders in the US and Canada are now set to start on April 24.

Thanks to Nintendo's January 16 teaser trailer, we've long known what the Switch 2 will look like, and that it will arrive in 2025 — over eight years after its predecessor. The Nintendo Switch 2 looks very similar to the original system, albeit with a larger display, magnetic Joy-Cons and a sleeker design. The upcoming console will be backwards compatible with Switch games.

Looking to catch up on everything we know about the Switch 2? Read on.

What are the key new features of the Nintendo Switch 2? Display and dock

The Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked.

Joy-Con and Pro Controller

The new Joy-Con 2 for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on individual Joy-Cons more feasible. These buttons are also made of steel and attach to the Switch 2's magnets.

The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. However, they do not have Hall effect sensors, the use of which can minimize the risk of the "stick drift" issue that plagued the original Joy-Cons.

The Joy-Con 2 have what Nintendo is calling “HD Rumble 2” built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con 2 has an optical sensor that allows you to use it as a mouse, and a C button, which we’ll get to in a minute.

Nintendo

The new Pro Controller for the Nintendo Switch 2 comes with everything you’d expect based on the refreshed Joy-Con 2: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.

Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con 2, as you’d expect, and additional pairs are priced at $95. The Pro Controller will cost $85.

The C button stands for "chat"

The new C button is a dedicated way to enter a chat session with friends. As well as the standard features you’d expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other people’s screens while you’re playing. 

The GameChat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $55 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game.

Nintendo GameCube support

The Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II.

Improved specs

Perhaps the biggest feature, though, is one you can’t see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With games like Cyberpunk 2077 coming to the Switch 2 at launch, it seems like far more ports will be feasible than on the original console.

Another major improvement comes in the form of networking — the Switch 2 supports Wi-Fi 6, which will improve the original's often glacial download speeds. Similarly, the new dock sports an Ethernet port for a rock-solid connection.

Virtual game cards

Virtual Game Cards are Nintendo’s way of making digital games replicate the experience of physical copies. They let you lend digital games to friends and family, letting them enjoy the game on their system without buying a separate copy.

Of course, there are caveats. Much like a physical cartridge, only one system can play each Virtual Game Card at a time. You can only loan games to up to eight people, and each will need to be on the same Nintendo Family Account and local network. Finally, you can only share one game at a time, and the lending period lasts only two weeks. Although that’s a healthy list of limitations, the feature is still more than other consoles have offered — and, if we’re lucky, it will be something Sony and Microsoft are pressured to adopt.

Perhaps best of all, the feature isn’t exclusive to the Switch 2. It’s already available for the first Switch.

What's it like to play?

Nintendo gave the press a chance to check out the Switch 2 and a few of the games it highlighted. You can read our impressions of Mario Kart World as well as more general thoughts on how the Switch 2 feels in person. Right off the bat, Mario Kart World feels like an outstanding launch title, with more depth and better visuals than we've ever seen from a Mario Kart game. The core formula is intact, but there are a lot of new features and play styles to dig into. 

As for the Switch 2 hardware, it feels like a major step forward from the original Switch — it has grown up a lot and feels far more polished and refined. And while it may not have an OLED screen, the 7.9-inch LED display Nintendo did use is outstanding.

When will the Nintendo Switch 2 come out?

June 5, 2025.

When do pre-orders open for Nintendo Switch 2?

Switch 2 pre-orders were initially set to begin on April 9, but the following week, Nintendo said it was suspending pre-order plans in the US "indefinitely" in reaction to a slate of tariffs imposed by President Trump.

Finally, when pre-orders opened on April 24, a hot mess ensued. Those who stayed up late trying to snag a Switch 2 were often left empty-handed as Walmart, Best Buy and Target’s websites weren’t fully equipped for the demand. Many customers were left with unmoving queues and error messages — a familiar process for many who’ve tried to pre-order a hot gaming or tech product in recent years. (Folks who pre-ordered a PS5 during the pandemic caught the nastiest case of deja vu.)

No retailers are currently taking Switch 2 pre-orders. Although there’s always the chance one will drop an unexpected stock refresh, your best option right now is to register your interest with Nintendo. That may not lead to a launch-day console, as Nintendo has warned, but it won’t likely be a crazy delay like those familiar to GPU buyers. And if your Nintendo cred ticks the right boxes (you have been subscribed to Switch Online for at least 12 months, have opted in to share gameplay data, and have at least 50 total gameplay hours), your odds will improve.

Costco is a dark-horse candidate for day-one availability. The retailer doesn’t appear to have taken any Switch 2 pre-orders, but a product listing claims it will have Mario Kart World console bundles in stock on launch day.

In any case, Nintendo says the console’s June 5 release date is unchanged.

How much will the Nintendo Switch 2 cost?

On April 2, Nintendo announced that the Switch 2 would cost $450 standalone, or $500 with a bundled digital copy of the new Mario Kart game, Mario Kart World. That’s significantly more expensive than the original Switch, which launched at $300, and has remained at that price ever since. It’s also more expensive than the entry-level current-gen consoles from Sony and Microsoft.

The comparison looks a little better up against Valve’s Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.

When Nintendo delayed the pre-orders from the original date of April 9, it said it was doing so "in order to assess the potential impact of tariffs and evolving market conditions." With heavy US tariffs levied on Nintendo's Asian production centers, the implication was that would have little choice but to pass at least some of those costs on to American consumers. But Trump's April 9 tariff pivot — reverting to 10 percent across the board for 90 days for all countries except China, which now gets a triple-digit hit — further muddied the waters. That's because it's unclear how much, if any, of the components and assembly of US-bound Switch 2 consoles will originate in China.

The administration exempted some electronics from reciprocal tariffs, but they'll soon be subject to new levies on semiconductors. Some analysts suggest that Nintendo will be selling consoles at a loss in the US with even a 10 percent tariff.

Nevertheless, the company is keeping the price of the Switch 2 at $450 and the Mario Kart World bundle at $450. However, it noted that it had to increase the prices of Switch 2 accessories "due to changing market conditions" and added that other price modifications may occur in the future for a similar reason.

How much do the Nintendo Switch 2 accessories cost?

When Nintendo announced the rescheduled Switch 2 pre-order date for the US and Canada, it confirmed price increases for many of the console's accessories. The current US prices for the accessories are as follows:

  • Nintendo Switch 2 Pro Controller — $85

  • Joy-Con 2 Pair — $95

  • Joy-Con 2 Charging Grip — $40

  • Joy-Con 2 Strap — $14

  • Joy-Con 2 Wheel Set — $25

  • Nintendo Switch 2 Camera — $55

  • Nintendo Switch 2 Dock Set — $120

  • Nintendo Switch 2 Carrying Case & Screen Protector — $40

  • Nintendo Switch 2 All-In-One Carrying Case — $85

  • Nintendo Switch 2 AC Adapter — $35

  • Samsung microSD Express Card – 256GB for Nintendo Switch 2 — $60

The price of the Joy-Con 2 strap has gone up by $1, but the prices of other products have risen by between $5 and $10, with the dock set getting the larger increase. Thankfully, your Nintendo Switch 2 will come with a dock. Nintendo also released a list of accessory prices for Canada.

How long will the Switch 2's battery last?

Nintendo says that the Switch 2 will last between 2 and 6.5 hours on a single charge. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions."

When can I try the Nintendo Switch 2?

Nintendo is hosting a worldwide roadshow to let gamers go hands-on with the console. These events started in New York and Paris on April 4-6, with others taking place throughout the following two months. 

Ticket registration for many of the Nintendo Switch 2 Experience events has closed, but waitlists are available. However, given that Nintendo is taking a first come, first served approach, your chances of attending the roadshow if you don't already have a ticket (or unless you signed up for the waitlist immediately) seem very small at this point.

The full list of Nintendo Switch 2 Experience dates is as follows:

North America:

  • New York, April 4-6, 2025

  • Los Angeles, April 11-13, 2025

  • Dallas, April 25-27, 2025

  • Toronto, April 25-27, 2025

Europe:

  • Paris, April 4-6, 2025

  • London, April 11-13, 2025

  • Milan, April 25-27, 2025

  • Berlin, April 25-27, 2025

  • Madrid, May 9-11, 2025

  • Amsterdam, May 9-11, 2025

Oceania:

  • Melbourne, May 10-11, 2025

Asia:

  • Tokyo (Makuhari), April 26-27, 2025

  • Seoul, May 31-June 1, 2025

  • Hong Kong, To be announced

  • Taipei, To be announced

Is the Nintendo Switch 2 backwards compatible?

Nintendo confirmed in November 2024 that the Nintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.

In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together.

Nintendo's software compatibility chart on April 2, 2025.Nintendo

As of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as “under investigation,” suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.

Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendo’s Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesn’t physically fit in the VR headset.

Will old games be enhanced in any way?

The original Switch has, to put it mildly, struggled to run some of the late-generation software that's come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? That’s unclear. In an “Ask the Developer” page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.

In the same developer interview, it’s said that in its testing of old games for compatibility, there were some occasions “where loading times became faster, or game performance became more stable,” but we don’t have any detail beyond that.

As well as backward compatibility, Nintendo is also offering up premium "Switch 2 Edition" upgrades for a select few games. These have improved resolutions and frame rates, and (in some cases) bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 fps and 1080p/120 fps options on the Switch 2.

Games confirmed to have a Switch 2 Edition to date include:

  • Super Mario Party Jamboree

  • The Legend of Zelda: Breath of the Wild

  • The Legend of Zelda: Tears of the Kingdom

  • Kirby and the Forgotten Land

  • Pokémon Legends: Z-A

  • Metroid Prime 4: Beyond

In the case of the two mainline Zelda games, those upgrades will be included with a Switch Online + Expansion Pack membership or cost $10 each. Upgrades for the other games are also paid, but Nintendo has not said how much those will cost.

What will the cartridges taste like?

You may remember that the original Switch cartridges taste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth.

Similarly, the Switch 2 carts are also said to taste terrible, in large part to stop children or pets from accidentally ingesting them. It is not yet clear what substance Nintendo has coated the Switch 2 cartridges in to make them taste foul, but Nintendo's Takuhiro Dohta advised against licking them all the same.

"We don't want anybody to be at risk of any unwanted consumption," he told GameSpot. "We have indeed made it so that if it enters your mouth, you'll spit it out."

What are the launch games?

We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:

  • Arcade Archives 2 Ridge Racer

  • Bravely Default: Flying Fairy HD Remaster

  • Cyberpunk 2077

  • Deltarune

  • Fast Fusion

  • Fortnite

  • Hitman: World of Assassination

  • Hogwarts Legacy

  • Kunitsu-Gami: Path of the Goddess

  • Mario Kart World

  • Nintendo Switch 2 Welcome Tour

  • Puyo Puyo Tetris 2S

  • Split Fiction

  • Street Fighter 6

  • Survival Kids

  • Yakuza 0: Director's Cut

That's everything we know about the Nintendo Switch 2 today. We'll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.

Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.

Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.

Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.

Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.

Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.

Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.

Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.

Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.

Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.

Update, April 4, 2025, 11:17AM ET: Added details about pre-orders being put on hold. 

Update, April 7, 2025, 1:56PM ET: Added details about the Switch 2 cartridges still (reportedly) tasting terrible, the lack of Hall effect sensors in the controllers and game upgrade pricing.

Update, April 9, 2025, 5:41PM ET: Added context on how the changing rules on the Trump tariffs may or may not affect Switch 2 pricing in the US. 

Update, April 11, 2025, 7:11PM ET: Re-affirmed that May 8 is when Nintendo is confirming the first batch of pre-orders through its site, after a faulty report online suggested otherwise.

Update, April 18, 2025, 10:33AM ET: Added details about the new pre-order date for the US and Canada, as well as accessory pricing.

Update, April 30, 2025, 3:24PM ET: Updated pre-order info and added a Virtual Game Card breakdown.

Jeff Dunn contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-the-new-system-update-sold-out-pre-orders-and-everything-else-you-need-to-know-143310479.html?src=rss
Lawrence Bonk,Kris Holt,Will Shanklin

PlayStation Plus monthly games for May include Balatro and Ark: Survival Ascended

6 hours 54 minutes ago

There are some cool games coming to PlayStation Plus in May, including one modern classic. This month’s titles include the universally-beloved Balatro, Warhammer 40,000: Boltgun and Ark: Survival Ascended. All three games will be available to PS Plus members beginning on May 6.

Unless you’ve been living under a rock, you’ve likely heard of Balatro. It’s sort of a sequel to poker and sort of a roguelike. It’s also utterly hypnotic and addictive. I’ve yet to find a human who didn’t become entranced by its simple and captivating gameplay. We have given this game lots of love, and with good reason. To play Balatro is to love Balatro and, over time, to start dreaming about insane combos. This is an absolute must-play for subscribers. It’ll be available for both PS4 and PS5.

Ark: Survival Ascended is a remake of 2015’s Ark: Survival Evolved that has been "reimagined from the ground-up with Unreal Engine 5." There’s new graphics, a new physics system and tons of quality-of-life upgrades. This version includes access to all DLC, like Scorched Earth, Aberration, Extinction, Ark Genesis Part 1 and Ark Genesis Part 2. It also allows for public online multiplayer for up to 70 players and local split-screen for two players. This one’s only for PS5.

Warhammer 40,000: Boltgun is a FPS set in the popular Warhammer universe. It boasts visuals inspired by classic shooters from the 1990s, with an eclectic arsenal of weapons to match. The levels are huge, the enemies are fun to mow down and the gameplay is speedy. What’s not to like? It’ll be playable on PS4 and PS5.

Now for some bad news. As new stuff comes to PS Plus, old games get shuttled to that farm upstate. Subscribers only have until May 5 to download titles like RoboCop: Rogue City and Digimon Story: Cyber Sleuth – Hacker’s Memory to their game libraries.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-plus-monthly-games-for-may-include-balatro-and-ark-survival-ascended-172617683.html?src=rss
Lawrence Bonk

The best streaming deals: Save on YouTube TV, Audible, Starz, Disney+ and more

6 hours 57 minutes ago

Streaming services keep raising prices. At this point, if you subscribe to all the major services out there, you're basically paying the same price as cable — those antiquated local monopolies that streaming was supposed to save us from. But streaming still has one big advantage over the old ways: no contracts. That means mean you can grab a good streaming deal and then cancel without penalty.

Our advice is to sign up for a service when you see a good streaming deal (or the latest season of, say, Doctor Who, Severance, Andor and/or The Last of Us starts up). Then, when the deal ends or you've binged whatever it is you want to watch, cancel as needed. But streaming deals don't come around all that often and, when they do, it's easy to miss them thanks to...everything. So we're keeping eyes out for the best streaming deals out there and we update this guide often — so check it out the next time you have a hankering to watch something new.   

Best streaming deals

True streaming deals can be hard to come by. Most often, they’ll pop up during the Black Friday shopping period. On occasion, we’ll see them sparingly throughout the year and they usually take the form of a discounted monthly or annual rate for a limited period of time. Also, true streaming deals are typically on the ad-supported versions of a service, but once in a while you’ll find a unicorn of a deal on a tier that has ad-free viewing.

If you’re able to wait for a deal before subscribing to a streaming service, we recommend doing so. You’ll save money upfront and in the long run, and you also have the option to cancel your subscription before the price goes back up to the normal rate. Maybe you find you like the service so much that you’re fine paying full price for it — that’s the ideal situation. But if you’re not compelled to keep that app on rotation in your smart TV, most streaming services make it easy for you to cancel at any time. With that said, these are the best streaming deals you can snag right now.

Audible (three months) for $3 ($42 off): This deal gives you access to Audible Premium Plus, which includes one credit each month that you can spend on any book you'd like, along with listening access to thousands of other books, podcasts and Audible Originals. You also get to take part in Audible's exclusive member sales. The deal runs through April 30.

Starz (six months) for $18 ($28 off): Starz's latest offer gives you six months of access for only $18, which shakes out to just $3 per month. This represents a 66-percent discount off the standard annual plan. This gives you access to all Starz content, including originals like Power Book III: Raising Kanan and movies like Fast X. If you'd prefer less of a commitment, you can get three months of access for only $9.

Sling Orange for $23/month for the first month (50 percent off): New customers can get Sling Orange or Sling Blue for half off the usual price for the first month, bringing the final prices to $23/month and $25.50/month, respectively. Orange is likely best for sports fans, with eight exclusive sports and family channels, while Blue includes 19 exclusive news and entertainment channels. You can get both Orange and Blue access also for half off for one month, or $33 total.

Fubo Pro for $65/month for the first month ($20 off): Fubo has introductory discounts on most of its packages, and the Pro package is the least expensive plan currently listed. It offers access to 224 channels, unlimited cloud DVR and up to 10 simultaneous streams. It even includes regional sports content from the NHL, MLB and NBA.

DirecTV Sports Pack - first month free ($15 off): When you sign up for an Entertainment, Choice or Ultimate package, you can get the first month of the DirecTV Sports Pack for free. This gives you access to NFL Network and NFL Red Zone, MLB Network, CBS Sports Network and TUDN and more.

Sling TV + MLB.TV for $30 off: New subscribers can get $30 off their first month of Sling TV when they sign up and add MLB.TV to their package. The offer applies to Sling Orange, Sling Blue and Sling Orange & Blue, and MLB.TV gives you access to MLB Network along with access to all out-of-market games during the regular season. This offer runs through May 31.

Max student discount - subscribe for $5/month (50 percent off): Max offers their ad-supported tier to students for half off the usual rate. You’ll just have to verify that you’re a student through Unidays, and make note that this offer is only good for up to 12 months of service.

Hulu student discount - subscribe for $2/month (75 percent off): Those with a valid student ID can get Hulu’s ad-supported tier for 75 percent off the typical rate. They’ll keep the same sale price for as long as they’re a student as well.

Spotify student discount - Premium + Hulu with ads for $6/month (72 percent off): Spotify’s student offer continues to be one of the best around, giving you access to the Premium tier of the music streamer and Hulu’s ad-supported plan for only $6 monthly. Purchased separately, you’d pay $22 per month for both of the services. Plus, the first month is free when you sign up.

Peacock first responders discount (one year) $48 (50 percent off): Medical professionals and first responders can save 50 percent each year of Peacock. The deal requires annual verification and is open to those who work for either private or public institutions. Peacock has some great stuff to watch, including Poker Face and Killing It and more

Streaming bundle discounts

There’s more consolidation happening now than ever before in the streaming space, and that means there are more streaming bundle options. These bundles offer you access to more content with one subscription price, but those prices are typically higher than paying for a single service by itself (obviously). It may be tempting to just get the bundle, but if only one of those services in the bundle speaks to you, you’ll spend less overall by just paying for the single service.

Speaking of a deep love for a single streaming service: if all of your favorite shows are on Peacock or the latest releases on Max consistently bring you joy, consider paying for one year upfront. Subscribing with an annual plan usually saves you money in the long term over paying on a monthly basis. Unfortunately, not all streaming services (looking at you, Netflix) have an annual subscription option. Here are some of the best streaming bundles you can get right now.

Disney+, Hulu, Max bundle with ads for $17/month: Ad-supported Max is included here, along with full, ad-supported access to Disney+ and Hulu. You’ll save 43 percent with this bundle, as opposed to paying for all three services individually.

Paramount+ with Showtime for $13/month or $120/year: This includes everything in Paramount+’s Essential plan, except the ads, and also provides access to Showtime content, live CBS streams and download features.

Sling TV + Max starting at $53/month: Sling TV and Max have partnered on a discount that gives new subscribers 50 percent off their first month of Sling TV, plus $5 off monthly when you subscribe to the Sling TV + Max bundle. The standard price for the Sling Blue + Max duo is roughly $58/month, so you'll get a monthly discount of $5 off that. In addition, for the first month only, you'll get half off the price of the bundle. The promotion also applies to the Sling Orange & Blue + Max package, which has a standard price of $73/month.

Hulu + Live TV with Disney+ and ESPN+ for $96/month: This streaming bundle amalgamation is a bit confusing but it does offer a lot: you get live TV streaming via Hulu’s service plus access to the following VOD services: Hulu, Disney+ and ESPN+. Out of those three, only ESPN+ will have ads.

Disney+ and Hulu Bundle Premium for $20/month: Disney and Hulu offer a few different bundles, which you can view in the drop-down lists under Choose Your Plan. This bundle removes the ads from both Disney+ and Hulu (with the exception of select live and linear content) and allows you to download content for offline viewing. You’ll save 42 percent with this bundle, as opposed to paying for both ad-free tiers individually.

Disney+, Hulu, ESPN+ Bundle Basic for $17/month: You get full access to Disney+, Hulu and ESPN+ content with this package, albeit with ads across the board. This bundle price is 46 percent off the total price of all three separate subscriptions.

Disney+, Hulu, ESPN+ Bundle Premium for $27/month: Similarly to the Duo bundles, the Premium version of the Trio removes ads from most content in Disney+, Hulu and ESPN+, and you can download content for offline viewing. This price represents a 43-percent savings when compared to paying for all three ad-free tiers separately.

Read more streaming coverage

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/best-streaming-service-deals-133028980.html?src=rss
Valentina Palladino

Canon Powershot V1 review: A powerful compact camera capable of capturing incredible video

7 hours 50 minutes ago

After nearly disappearing as a category, compact cameras are making a comeback. Fujifilm’s X100 VI became a star on the photography side, thanks to its good looks and trendy film emulations. And DJI’s Osmo Pocket 3 captivated content creators with its motorized subject tracking and a gimbal that smooths harsh camera moves.

Now, Canon has jumped back into compacts with the PowerShot V1, a vlogging-centric model that follows the six-year-old G7X Mark III. It’s designed to outshine rivals with a large 1.4-inch 22-megapixel sensor, and boasts other impressive features like optical stabilization and 4K supersampled video. At the same time, this camera is surprisingly solid when it comes to photography.

The V1’s 16-50mm lens is nice and wide but it’s slow compared to its main rival, Sony’s ZV-1 II. And where Fujifilm’s X100 VI is svelte and pretty, the PowerShot V1 is plain and a bit chonky. Still, none of that detracts from the fact that this is a powerful compact camera capable of capturing incredible video and images, especially in low light, and should suit many creators.

Design and handling

Instead of going retro like Fujifilm, Canon chose a more functional approach to the PowerShot V1’s design. It’s relatively thick at 2.1 inches, a bit bigger than the X100 VI if you don’t include the lens, but it’s slightly lighter at 15.03 oz with a battery. By comparison, Sony’s ZV-1 II is just 10.3 ounces and 1.84 inches thick.

The PowerShot V1 bears some resemblance to Canon's G7X III that has become massively popular of late, but is thicker due to the built-in fan and power zoom lever. Unlike the G7X III, the V1 lacks a popup flash unfortunately, but does have a hotshoe for external flashes. Canon also moved the record button from the back to a more practical position on top.

The grip is small, but the rubberized surface makes it easy to hold, especially when vlogging. Controls are sufficient for a compact, but I’d prefer at least one dial on the top to change settings. It would also be nice if the camera was a bit more pocketable like Sony’s ZV-1 II. The buttons and dials are responsive, but they do feel a bit cheap next to Canon’s mirrorless models. In short, the PowerShot V1 offers solid handling but isn’t a looker like Fuji’s offerings.

Steve Dent for Engadget

Another nice change is a new fully articulating screen, replacing the previous model’s pop-up display. That makes vlogging and photography easier, as you can see the screen when holding the camera high, low or toward you. My only complaint is that it’s a bit too dim when used in bright sunlight. And you can’t just look through the electronic viewfinder to get a clearer view, because there isn’t one on the PowerShot V1.

This camera has decent battery life for a compact at 400 shots or about 75 minutes of 4K 30p shooting on a charge. Other notable features include mic and headphone inputs along with a microHDMI and USB-C (charging and data transfer) ports, plus a single SD UHS-II card slot.

Vlogging and content creation

The ‘V’ in PowerShot V1 stands for vlogging, so let’s talk about that next. To best serve in that capacity, it uses a wide 16-50mm equivalent lens so you can always fit your face into the frame, even in cropped mode. However, that zoom range can also be limiting for capturing closeups or B-roll.

Video specs are top-notch for a compact, with sharp, supersampled 4K 30p video that uses the full sensor width or 4K 60p video with a 1.4x crop. On top of that, you can capture 10-bit video when using Canon’s C-Log 3 or HDR formats.That’s better than Sony’s ZV-1 II, which only offers 4K 30p and S-Log video with no 10-bit option. However, DJI’s Osmo Pocket 3 surpasses both models with uncropped 4K at up to 120 fps, while also offering 10-bit D-LogM or HDR video.

With its large sensor, the PowerShot V1 offers sharp video and accurate, natural color rendering with Canon’s usual excellence in skin tones. Shooting in C-Log3 10-bit boosts dynamic range considerably in sunny or contrasty scenes, while giving you more latitude to adjust video in post. And when you need to shoot indoors or at night, the camera outperforms compact rivals, displaying lower noise at high ISO settings.

Steve Dent for Engadget

The disadvantage of a larger sensor is that rolling shutter that can warp video is more pronounced than on Sony’s 1-inch ZV-1 II at the 4K 30p setting. If that’s a concern, the cropped 4K 60p setting reduces the problem since it samples a smaller portion of the sensor.

Overheating isn’t an issue with this camera either, thanks to the built-in fan. I never saw any sign of a heat-related shutdown when using the PowerShot V1 with the temperature threshold setting at “high.”

Autofocus is a crucial feature for vlogging and the PowerShot V1 competes well against Sony’s ZV-1 II, thanks to its upgraded processor. It stays locked even on fast-moving subjects and the eye- and face-detection, along with subject detection for animals and vehicles, all work well.

Where the ZV-1 II only offers electronic video stabilization, the PowerShot V1 marries 5-stop optical stabilization with electronic stabilization. That means you can shoot smooth handheld video without any impact on image quality, or enable e-stabilization for walking or other challenging scenarios. However, neither camera holds a candle in that regard to DJI’s Osmo Pocket 3, which has a built-in 3-axis gimbal.

Audio is also a plus on the PowerShot V1, as it offers both mic and headphone jacks, while the ZV-1 II lacks a headphone port. Canon’s model also has a decent built-in stereo mic and comes with a hotshoe-attached wind muff.

Photography Steve Dent for Engadget

Despite the vlogging emphasis, the PowerShot V1 is highly capable for photos as well. In fact, it excels in both image quality and speed thanks to the unique 22.4MP, 1.4-inch sensor and Canon’s latest Digic X image processor to power autofocus and AI functions.

You can fire off bursts at up to 30 fps in electronic mode, and a very rapid 15 fps with the mechanical shutter (and yes, it has a mechanical shutter which is rare for a compact). That makes it one of the fastest compacts available. By comparison, the X100 VI can hit 25 fps speeds while the ZV-1 II is limited to 15 fps speeds. The Osmo Pocket 3, meanwhile, can take photos but is really designed almost exclusively for video.

The PowerShot V1’s high speeds are backed up by Canon’s Dual Pixel II focus system that delivers sharp photos the majority of the time, powered by the company’s latest AI tech for face- and eye-detection. As with other recent models, the camera also offers AI subject detection for animals, vehicles, airplanes and more.

The PowerShot V1 trumps Sony’s ZV-1 II with its built-in 5-stop optical stabilization to reduce blur. That enabled me to take shots down to an eighth, and sometimes even a quarter of a second, to blur backgrounds while keeping the foreground sharp.

The trouble with most compact cameras is that they can take nice photos in well-lit conditions but start to fall down in low light. That’s not the case with the PowerShot V1. The larger 1.4-inch sensor is very close in size to Micro Four Thirds, so it delivers clean images up to ISO 6400, with manageable noise even as high as ISO 12800.

The beauty of Canon cameras is that you get great-looking images straight out of the camera with no fuss, particularly with skin tones — a great boon for beginners. JPEG images have a good balance of sharpening and noise reduction, while RAW photos boost dynamic range in tricky shooting conditions and give you more room to play around when editing in Lightroom.

Wrap-up Steve Dent for Engadget

I can see what Canon was going for with the $900 PowerShot V1. It effectively beats out its main compact vlogging rival, Sony’s ZV-1 II, by offering a larger sensor, optical stabilization and more video options for around the same price. And it appeals to hybrid shooters more than DJI’s Osmo Pocket 3 as it can better handle photography chores while also capturing higher-quality video.

The problem is that it’s still primarily a vlogging camera and a lot of content creators have abandoned this type of compact model in favor of the Osmo Pocket 3. That’s because the Pocket 3 offers unique features like motorized camera tracking and a superior three-axis gimbal. It also pairs with DJI’s popular Mic 2 and Mic mini wireless microphones, which is another big advantage. At the same time, the PowerShot V1 has a pretty basic design, so it may not appeal to buyers looking for something prettier like the X100 VI.

At the end of the day, the PowerShot V1 is bound to be a hit because it delivers when it comes to video and photo quality — especially given the current popularity of the now-ancient G7X III. In fact, I’d recommend it over Sony’s ZV-1 II, particularly if you’re looking for a hybrid camera that pulls double duty.

This article originally appeared on Engadget at https://www.engadget.com/cameras/canon-powershot-v1-review-a-powerful-compact-camera-capable-of-capturing-incredible-video-163009584.html?src=rss
Steve Dent

The 14 best gifts for moms

8 hours 18 minutes ago

We don’t speak for all moms, but a brief and unscientific survey has confirmed one gift most moms will love across the board: Time. Unspoken for, unstructured, zero-obligation time. While we couldn’t find extra hours on sale anywhere online, we did find some gadgets and gizmos that help save time and others that make precious down time more enjoyable. Our recommendations include some of the gifts we’ve given to the moms in our own lives as well as what the moms on staff would want for themselves. Most have a tech bent, because we are who we are, but all should appeal to any mom who wants to make the most of their time.

Check out the rest of our gift ideas here.

This article originally appeared on Engadget at https://www.engadget.com/best-gifts-for-moms-130044386.html?src=rss
Engadget

Nintendo Switch update adds Virtual Game Cards and Switch 2 cloud transfer support

8 hours 19 minutes ago

Those who have been fortunate enough to lock in a Nintendo Switch 2 pre-order will surely be counting down the days until the console arrives on June 5. Nintendo is laying the groundwork for its upcoming system with an update for the original Switch that adds support for a few key features.

One that you can start using right now is the Virtual Game Cards function. This lets you lend digital games to friends and family members who are on the same Nintendo Family Account. Nintendo says the aim here is to make it as easy to share digital games with your loved ones as letting them borrow a physical game card. A key catch here is that you need to connect to another Switch system locally to borrow a game. The Switch 2 will support this feature as well.

Next up, Nintendo has enabled cloud transfers for those who are moving to the Switch 2. Once you've updated your Switch software to version 20.0.0, in the System section of the settings, you should see a “System Transfer to Nintendo Switch 2” option. This will let you transfer all your data to a Switch 2 locally once you have the latest console in your possession.

There's also the ability to send all of your transfer data to the cloud now. That could come in useful for you're planning to sell your Nintendo Switch to help fund a purchase of a new system. You'd be able to do that immediately to help you prepare to buy your Switch 2. The main downside is that uploading transfer data to the cloud will reset the Switch to its factory settings, so maybe don't do that just yet if you're still planning to play it for the next month (or until you get your Switch 2).

Nintendo will store the data on its servers for one year. You can either complete the transfer to a Switch 2 in that time or cancel it and download the data back onto a Switch.

The latest Switch system update adds support for one other key feature. It's called GameShare, and it enables local wireless multiplayer across several Switch systems. Only one person needs to own a copy of a compatible game to do this. You can't do anything with GameShare yet, however. You'll only be able to share games from a Switch 2, but you'll be able to do so to Switch, Switch Lite and other Switch 2 units.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-update-adds-virtual-game-cards-and-switch-2-cloud-transfer-support-160057826.html?src=rss
Kris Holt

Snap is seemingly rethinking that 'simplified' app

8 hours 33 minutes ago

A Snapchat redesign test appears to have stalled after power users seemingly disliked the "simplified" layout.

The new version of Snapchat intended "to help new and casual users" navigate the app, according to Snap’s Q1 investor letter, released on April 29. As reported by TechCrunch, the overhauled app removed the Snap Map and Stories tabs. A proposed new three-tab navigation bar focused on chat, the camera and Spotlight (Snapchat’s answer to TikTok.) The report doesn’t specify how long the testing phase went on for or how widespread it was.

For now at least, Snap is seemingly reconsidering. "Our most engaged Snapchatters consistently demonstrated a preference for a five-tab layout," the company wrote in that same investor letter. While it does not specifically say it's ending tests of the simplified version, Snap notes it has "begun testing a refined five-tab interface that combines the best of both approaches." Engadget reached out to Snap for comment on if this layout is no longer being deployed to users. We’ll update this article if we receive a response.

Snap has a pretty rough track record where redesigns are concerned. In 2017 the company tried to reorient its flagship app around separating friend-related posts from media content; in the year that followed, Snapchat lost three million daily users in the space of three months. At that time there were also well-documented issues with the Android version of the app.

The latest earnings report revealed that Snap lost one million users in North America in Q1, down to 99 million from 100 million in the previous quarter. Despite this, the global Snapchat community grew to 460 million in Q1, an increase of 7 million daily active users quarter-over-quarter.

This article originally appeared on Engadget at https://www.engadget.com/apps/snap-is-seemingly-rethinking-that-simplified-app-154628101.html?src=rss
Matt Tate

Our favorite budget earbuds are back on sale for $45

9 hours ago

The Anker Soundcore Space A40 earbuds are on sale for just $45 via Amazon. This represents a discount of 44 percent, as the typical price is $80. This particular deal only applies to the blue and white models, but other colors are on sale for $50. Also, the sale only works for Prime members, but there’s a similar deal straight from the company if you'd rather shop elsewhere. Just use the on-page coupon code for that one.

The Space A40 tops our list of the best budget wireless earbuds. We found the built-in ANC to be impressive, especially when compared to other budget-friendly earbuds. We also enjoyed the sound, which we found to be pleasant and warm. There’s multi-device connectivity and wireless charging support beyond that.

The fit is comfortable, which isn’t always the case with earbuds, and the battery life is decent. We got around eight hours per charge in our testing, though the included charging case supplies 40 hours or so. The IPX4 water resistance rating is average, but does let the earbuds survive light rain and sweat.

The mic quality is fine, but doesn’t handle sibilant sounds too well and can lose your voice in noisy areas. In other words, these aren’t the best earbuds for phone calls, though they work in a pinch. They also don’t have an auto-pause feature.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-budget-earbuds-are-back-on-sale-for-45-152016314.html?src=rss
Lawrence Bonk

Nintendo Switch 2 pre-orders latest updates: Console remains sold out at GameStop, Walmart, Target, Best Buy and others

9 hours 13 minutes ago

While Nintendo Switch 2 pre-orders are technically open, you may have a tough time grabbing the new console before it's June 5 release date if you haven't secured one already. After an extended delay from the device's original April 9 pre-order date, Nintendo finally opened up pre-orders in the US and Canada on April 24. A couple of (technically messy) hours later, stock at third-party retailers such as Walmart, Target and Best Buy promptly sold out. GameStop opened up its pre-orders later that morning and quickly met the same fate, later confirming that its online stock had dried up as well. 

Some users were reportedly able to pre-order through Walmart as recently as Saturday, April 26, but as of our most recent update, the retailer has taken down one of its Switch 2 pages entirely. Another listing is still live but out of stock. As we write this, none of the other aforementioned retailers are accepting pre-orders either.

We'll update this post if that changes, but right now the only other retailer confirmed to accept pre-orders is Nintendo itself. That said, the console maker will only offer the Switch 2 through an invite system, for which it began accepting registrations on April 2. The first wave of those invites will go out on May 8, though the company updated its pre-order page last week to say that some people may not receive their pre-order email until after the June 5 launch date. 

How to pre-order the Nintendo Switch 2

As noted above, third-party retailers like Best Buy, GameStop, Walmart and Target opened their pre-orders on April 24 as scheduled. Best Buy's, Walmart's and Target's pre-orders opened at midnight, while GameStop's in-person and online pre-orders started at 11am ET. However, all of those retailers have either sold out of their stock or currently list the console as "coming soon." 

We expect the Switch 2 to be available from Amazon some time in the future, but links are not live on that site yet, and there's been no indication as to when that might change. Other membership-based retailers like Costco and Sam's Club have posted Switch 2 listings as well, though it doesn't appear as if those stores will accept pre-orders. Newegg has also added a Switch 2 page but isn't offering an option to buy just yet.

At this point, we recommend signing up via Nintendo's website if you haven't already. It's free to register and you'll eventually get an email that will allow you to order the console, even if you have to wait until after the June 5 launch day. However, Nintendo says it will prioritize invites "on a first-come, first-served basis" to those who've paid for its Switch Online service for at least 12 months and logged at least 50 hours of total Switch gameplay time. (You'll also need to have opted into sharing gameplay data with Nintendo, which you can confirm in your account's privacy settings.) So if you're just registering with Nintendo today, don't be surprised if your invite doesn't arrive until some time after the initial May 8 batch. 

In any event, if you're desperate to catch a restock, it's a good idea to create accounts with each of the retailers above and ensure all of your shipping and billing info is correct. Downloading each store's mobile app and signing up for notifications may help too, though that could get annoying fairly quickly. We'll continue to update this post as time goes on with the latest Switch 2 pre-order information.

Pre-order Nintendo Switch 2

Pre-order Nintendo Switch 2 + Mario Kart World bundle

*As of 11:00am ET on Wednesday, April 30, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.

How to pre-order Switch 2 accessories and games

Naturally, the Switch 2 has a number of accessories and new games that you can buy separately. While Nintendo didn't adjusted the console's pricing when announcing its new pre-order date, it did raise the cost of several accessories. The new Switch 2 camera, for one, now costs $55 instead of its original $50; the new Switch 2 Pro Controller costs $85 instead of $80; an extra pair of Joy-Con 2 controllers will set you back $95 instead of $90, while the official Joy-Con Charging Grip is going for $40 instead of $35. You can check out Nintendo's official statement from April 18 for all of the accessory price adjustments. 

Broadly speaking, most of these accessories are still up for grabs at one or two retailers as of our latest update, but stock has become spottier since the initial pre-order date. Upcoming first-party games like Mario Kart World and Donkey Kong Bananza, meanwhile, remain widely available.

Mario Kart World for $80

Donkey Kong Bananza for $70

Samsung microSD Express Card – 256GB for Nintendo Switch 2 for $60

Joy-Con 2 bundle for $95

Switch 2 Pro Controller for $85

Switch 2 camera for $55

Hori Nintendo Switch 2 Piranha Plant Camera for $60

Joy-Con 2 Charging Grip for $40

Joy-Con 2 Wheels (set of 2) for $25

Switch 2 all-in-one carrying case for $85

*As of 11:00am ET on Wednesday, April 30, Amazon has not listed any first-party Switch 2 accessories or games for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.

More Switch 2 details

We knew from the teaser trailer for the Switch 2 that Nintendo's new hardware would be bigger and would have a new approach to the detachable Joy-Cons. The new Joy-Con 2 have a new C button, mouse controls and a built-in gyroscope for tilt control. The console has a built-in mic to support a new feature called GameChat that will let you communicate with friends in-game. The device is indeed a bit larger, with a 7.9-inch LCD screen that supports a 120Hz refresh rate (with VRR), HDR10 and a 1080p resolution.

When docked, you'll be able to play at up to 4K on your TV, and Nintendo says it improved the consoles internal speakers as well. The new dock also has a built-in fan to keep the console cool and help maintain performance during long play sessions. The Switch 2 has dual USB-C ports for charging, and the base storage amount has increased to 256GB. The Switch 2's storage can be expanded like the previous model, but it'll only work with newer microSD Express cards. As seen in the recent 20.0.0 update for the original Switch, the upcoming console will also utilize Nintendo's new Virtual Game Card system for lending digital games across systems, as well as a GameShare feature that lets you share select titles locally with just one copy of a game.

Tariffs and the Nintendo Switch 2

During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of the April 9 pre-order opening date, in addition to the original $450 starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada.

In a reversal, President Trump later announced a 90-day pause on steep tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further (right now, it sits at 145 percent).

We now know that the original $450 price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases.

We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The increased tariff for Vietnam was set to be 46 percent, but that appears to be on hold for now in favor of a 10 percent tariff that’s now in effect for the 90-day pause period.

It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: according to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-pre-orders-latest-updates-console-remains-sold-out-at-gamestop-walmart-target-best-buy-and-others-140931858.html?src=rss
Anna Washenko,Valentina Palladino,Jeff Dunn

Apple's new iPad A16 is down to its best price yet

9 hours 58 minutes ago

Those looking to upgrade from an aging tablet to a new iPad could do much worse than the new iPad A16. We already consider it the best budget iPad at its standard going rate, but currently it's on sale for $299 at Amazon, Walmart and Best Buy. That's the lowest price we've tracked and $50 off Apple's MSRP. Note that this deal applies to the entry-level configuration, which includes 128GB of storage and 6GB of RAM, and covers all four of the device's color options.

Apple released the iPad A16 back in March, and we've since named it the budget pick in our iPad buying guide. It's not quite as refined or powerful as the iPad Air, as it's a bit slower for more involved tasks, and its non-laminated display has a harder time fending off glare. That said, it costs significantly less, and it's still more than enough tablet for the things most people do with an iPad. We gave it a score of 84 in our review.

Apple didn't increase the price of this latest base iPad compared to the previous model, but it added 2GB of RAM, doubled the storage space and slotted in a more powerful chipset that's fast enough for most common tasks, including moderate gaming and lighter media editing. However, the iPad doesn't support Apple Intelligence — which may be a positive or negative, depending on your feelings about generative AI.

The build quality is still as solid as ever, while the battery lasts around 10 hours on a charge, depending on the tasks you carry out with it. On the downside, the accessory situation isn't ideal. It only supports the more basic USB-C and first-gen Apple Pencils, neither of which can charge wirelessly when you magnetically attach them to the tablet's side — instead, you'll need a USB-C cable and/or USB-C to Lightning adapter to juice those up. The Magic Keyboard support isn't great either, as the model that works with this base iPad is tough to stabilize on your lap.

Still, if the accessory fussiness doesn't bother you, this might be the right iPad for your needs. Sure, the iPad Air and Pro lineups have more powerful chipsets, but if all you're looking for is an iPad to watch some movies on while you're flying or to read the news without breaking the bank, this should be the way to go.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-new-ipad-a16-is-down-to-its-best-price-yet-143619949.html?src=rss
Kris Holt

Spotify lets EA Sports FC players stream music during gameplay

10 hours 12 minutes ago

Spotify is getting into gameplay — kind of — through a partnership with EA Sports. The music streaming platform has teamed up with the sports video game maker to give users integrated streaming access while playing EA Sports FC 25

This partnership should allow players on the PS5 and Xbox Series X or S to access Spotify music, podcasts and audiobooks. The only catch? It's currently a pilot program and only available to users in Australia and Saudi Arabia. Oh and it's exclusive to Spotify Premium subscribers. 

Applicable players will see a new Spotify tab in the main menu section and can log into their accounts there. They can then access Spotify from the set-up or pause menus — so they will have to interrupt gameplay to choose a song. The latter is also where gamers can skip or pick a new track. These tracks will show up as a small icon at the top of the screen. 

Players can opt out of the game's default audio in favor of their Spotify playlist. However, Spotify cautions that "certain music" won't be available right now. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotify-lets-ea-sports-fc-players-stream-music-during-gameplay-140733183.html?src=rss
Sarah Fielding

OpenAI rolls back update that made ChatGPT an ass-kissing weirdo

10 hours 19 minutes ago

OpenAI has rolled back a recent update to GPT-4o, the default model that powers ChatGPT, following complaints from users that it made the chat bot act weird. "The last couple of GPT-4o updates have made the personality too sycophant-y and annoying (even though there are some very good parts of it), and we are working on fixes asap, some today and some this week," said OpenAI CEO Sam Altman in a X post spotted by TechCrunch

As of late Tuesday, OpenAI said ChatGPT was running on an older, less sycophantic version of GPT-4o for all users. "We are actively testing new fixes to address the issue," the company said in a blog post. "We’re revising how we collect and incorporate feedback to heavily weight long-term user satisfaction and we’re introducing more personalization features, giving users greater control over how ChatGPT behaves."

OpenAI released the new GPT-4o late last week. By the weekend, people began noticing ChatGPT was being overly agreeable and verbose in its praise. As you can see from the X post below, often that praise was also inappropriate and made people feel uncomfortable. 

When is OpenAI pulling the plug on the new GPT-4o ?
This is the most misaligned model released to date by anyone.
This is OpenAI's Gemini image disaster moment.

image credit : r/u/Trevor050 pic.twitter.com/kNcdnEYMDq

— AshutoshShrivastava (@ai_for_success) April 27, 2025

In the postmortem OpenAI published on Tuesday, the company said the issue was due to changes it had made to GPT-4o designed to make the model feel more intuitive. "In this update, we focused too much on short-term feedback, and did not fully account for how users’ interactions with ChatGPT evolve over time. As a result, GPT‑4o skewed towards responses that were overly supportive but disingenuous," the company said.

"ChatGPT’s default personality deeply affects the way you experience and trust it. Sycophantic interactions can be uncomfortable, unsettling, and cause distress. We fell short and are working on getting it right." 

To avoid a similar situation in the future, OpenAI says it plans to refine its training techniques and prompts to guide models away from sycophancy. It also plans to implement additional guardrails during model training. OpenAI says those guardrails should increase honesty and transparency. At the same time, the company plans to give users more ways to test and provide feedback on new releases before they're available to the public. Lastly, OpenAI says it will work on giving people more ways to tweak ChatGPT's default behavior.  

Update 04/30/25 10:00AM ET: Added more context after OpenAI published a blog post detailing what went wrong with the latest GPT-4o release.  

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-rolls-back-update-that-made-chatgpt-an-ass-kissing-weirdo-203056185.html?src=rss
Igor Bonifacic

The upcoming Sea of Stars expansion Throes of the Watchmaker arrives on May 20

10 hours 19 minutes ago

The free story DLC for Sea of Stars, the excellent Chrono Trigger-inspired indie RPG, will be available to download starting May 20. You might fear that a free expansion is going to be light on content, but the new Throes of the Watchmaker quest clocks in at eight hours. It’s a substantial add-on for those who have rolled credits on the main campaign, which you’ll need to do before the quest unlocks.

The DLC reunites the main game’s protagonists Zale and Valere, who journey into a miniature clockwork world designed by the titular Watchmaker. His magical invention is threatened by an ominous cursed carnival, and it’s up to the now experienced Solstice Warriors to save the day.

As well as a brand new area to explore, the expansion introduces a new playable character in Artificer, a laser-wielding robotic sharpshooter who joins the party on their quest to save the land of Horloge. And to really drive home the circus theme of the piece, Zale swaps his sword for juggling balls, while Valere becomes an acrobat. There are new combat abilities and combos to master for each character, tied together by a progression loop that is separate from the main game.

Sea of Stars composer Eric W. Brown returns for the DLC with an all-new score that includes additional original songs from co-composer Yasunori Mitsuda of Chrono Trigger fame.

Sea of Stars made a huge splash when it arrived back in August 2023. Heavily inspired by SNES-era RPGs, it cleverly takes the best bits of the genre — gorgeous pixel art, a proper overworld map, memorable music — while doing away with the more controversial ‘90s tropes, like grinding and random battles. The turn-based combat system incorporates Mario & Luigi-style timed button inputs, and allows you to reduce the damage received from incoming attacks by breaking “locks” with specific attacks of your own.

Throes of the Watchmaker is the second Sea of Stars DLC add-on, following the (also free) Dawn of Equinox update, which added local co-op and combat refinements. The full game is available on PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X/S and Xbox One, and costs $35.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-upcoming-sea-of-stars-expansion-throes-of-the-watchmaker-arrives-on-may-20-140025090.html?src=rss
Matt Tate

Trump temporarily eases car tariffs following automaker complaints

11 hours 20 minutes ago

US automakers will get some relief from US President Donald Trump's tariffs, according to a new White House fact sheet. Prior to his new executive order, manufacturers had to pay a 25 percent tariff on any parts used in any US-assembled vehicles. Now, they'll be able to deduct up to an amount equal to 3.75 percent of the price of a new US made car until April 30, 2026, and 2.5 percent until April 30, 2027. In addition, automakers will only be required to pay tariffs on steel or auto parts (not both as before), depending on which is higher. 

The new rules reportedly came at the request of manufacturers, who said they need time to move parts production to the US. "We just wanted to help them during this little transition, short term. We didn’t want to penalize them," Trump told reporters. 

The 3.75 percent figures was reached by multiplying 15 percent of imported parts that make up a vehicle's sale price by the current 25 percent import tax. So if a $40,000 car had $6,000 or 15 percent of imported parts, the manufacturer would effectively pay no tariffs, but any higher percentage of foreign parts would result in some tariff being paid. The White House said the rebates wouldn't cost taxpayers anything since they'd come out of tariffs collected.

The White House pointed out that the US trade deficit on auto parts was $93.5 billion in 2024. A large chunk of those ($19.5 billion worth) came from Canada, and large numbers of US vehicles are also built in that country. However, the reason that US automakers manufacture cars and car parts in Canada is because it's cheaper, largely because of the high cost of employee healthcare in the US. So, even if automakers manufacture more parts in the US, car prices are still likely to go up. 

The average price for a new vehicle in the US was $47,462 last month, according to The Associated Press. One noted analyst predicted that the original 25 percent tariffs could add $4,711 to the cost of a vehicle, while also boosting the cost of ownership and maintenance. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/trump-temporarily-eases-car-tariffs-following-automaker-complaints-130011086.html?src=rss
Steve Dent

Samsung says US tariffs will affect prices and demand for smartphones and memory chips

11 hours 34 minutes ago

During an earnings call, Samsung's chief financial officer Soon-cheol Park told reporters that "ongoing uncertainty surrounding US tariff policies continues to pose a potential risk of demand slowdown." According to Financial Times, Park said that US tariff policies and stronger export controls against artificial intelligence products are expected to have an impact on product demand in the second half of the year. In addition to a downward trend on sales, the company also expects tariffs to raise prices for the components it uses on its mobile phones, which will have further impact on its revenue. 

Samsung's call discussed its results for the first quarter of 2025, which ended on March 31. The company posted KRW 79.14 trillion in revenue ($55.6 billion), an all-time quarterly high mostly due to strong Galaxy S25 sales. It also posted KRW 6.7 trillion ($4.7 billion) in profit, which is slightly lower than the previous quarter's KRW 6.5 trillion ($4.6 billion). 

Despite the record revenue, Samsung's chip business already took a hit due to tougher US export controls to China on chips used in hardware for artificial intelligence. The division posted KRW 1.1 trillion ($774 million) in operating profit, down from KRW 2.9 trillion ($2 billion) last quarter. Financial Times previously reported that Samsung had a boost in profit in the first quarter of the year thanks to Chinese customers stockpiling memory chips ahead of US tariffs, but the impact of US export restrictions overshadowed the increase in orders. The publication has also noted that the tariffs the US will be imposing on semiconductors and consumer electronics will lead to an increase in prices of its smartphones and TVs, which are mostly made in Vietnam and Mexico, respectively. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/samsung-says-us-tariffs-will-affect-prices-and-demand-for-smartphones-and-memory-chips-124537214.html?src=rss
Mariella Moon

Toyota and Waymo pledge to team up on a new autonomous vehicle platform

11 hours 49 minutes ago

Toyota and Waymo have announced that they've entered a preliminary agreement, along with the former's mobility tech subsidiary, Woven by Toyota, Inc. To be clear, they're not in the midst of developing anything yet — they're still exploring a potential collaboration between them. Ultimately, however, the goal is to develop a new autonomous vehicle platform together, presumably for robotaxies. They're also aiming to "leverage Waymo's autonomous technology and Toyota's vehicle expertise" for future personal vehicles. 

In their announcement, the companies said they're looking to incorporate aspects of Waymo's technology into Toyota vehicles meant for sale to consumers, as well as to accelerate the development and adoption of driver assistance and automated driving technologies. Waymo's work, so far, has been focused on developing robotaxis that riders can hail through an app. The Alphabet-owned company currently operates Waymo One, a fully autonomous ride-hailing service, in San Francisco, Phoenix and Los Angeles. It deploys Waymo One vehicles through Uber in Austin, and it's planning to expand the service to Las Vegas, San Diego, Miami and Atlanta sometime this year. This potential partnership could expand the reach of Waymo's tech.

"Waymo's mission is to be the world's most trusted driver. This requires global partners like Toyota that share our commitment to improving road safety and expanding accessible transportation. We look forward to exploring this strategic partnership, incorporating their vehicles into our ride-hailing fleet and bringing the magic of Waymo's autonomous driving technology to Toyota customers," said Tekedra Mawakana, the co-CEO of Waymo. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/toyota-and-waymo-pledge-to-team-up-on-a-new-autonomous-vehicle-platform-123032289.html?src=rss
Mariella Moon