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The first Star Trek: Starfleet Academy trailer is filled with Easter eggs

3 months 2 weeks ago

We've known Star Trek: Starfleet Academy was coming for a while now, but we finally have some real footage. Paramount just dropped a trailer, in addition to an official announcement that the show will premiere in "early 2026."

For the uninitiated, the show is set at the titular Starfleet Academy in future San Francisco and follows a group of cadets and their instructors. The trailer introduces us to all of the major characters, more or less, all while chancellor Holly Hunter does her best space Dumbledore and delivers a rousing speech.

Eagle-eyed fans, however, will notice an abundance of Easter eggs in this footage. Starfleet Academy is where nearly every major Star Trek character in franchise history went to school, and they've all left their footprints here. There are shoutouts to James Kirk, Wesley Crusher, Tom Paris and, most interestingly, a class that examines the ultimate fate of Deep Space Nine head honcho Benjamin Sisko.

The trailer also re-introduces two fan-favorite characters from previous installments. Robert Picardo returns as the holographic doctor from Star Trek: Voyager and the one-and-only Tig Notaro returns as snark-mouthed engineer Jett Reno from Star Trek: Discovery. Holograms don't age, but people do, so I wonder what kind of sci-fi gobbleygook they'll come up with as to why Picardo now looks older.

Paramount

Speaking of the passage of time, there's the Discovery-sized elephant in the room. Starfleet Academy is set in the 32nd century, after the crew of the Discovery accidentally ended up there at the end of season two. This is 800 years after the 90s shows like The Next Generation and 900 years after the original series. So this means any and all connections between planets and species are likely to be radically different, as eight centuries is a really, really long time. Just think about how different the year 1225 was from today.

The show premieres in six or seven months on Paramount+. Star Trek: Starfleet Academy stars the aforementioned Holly Hunter, Sandro Rosta, Karim Diané, Kerrice Brooks and Paul Giamatti as the half-Klingon antagonist.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-star-trek-starfleet-academy-trailer-is-filled-with-easter-eggs-164554379.html?src=rss
Lawrence Bonk

Everyone's a loser in Trump's AI Action Plan

3 months 2 weeks ago

On July 23, the Trump Administration released its long-awaited AI Action Plan. Short of copyright exemptions for model training, the administration appears ready to give OpenAI, Anthropic, Google and other major players nearly everything they asked of the White House during public consultation. However, according to Travis Hall, the director of state engagement at the Center for Democracy and Technology, Trump's policy vision would put states, and tech companies themselves, in a position of "extraordinary regulatory uncertainty."

It starts with Trump's attempt to prevent states from regulating AI systems. In the original draft of his recently passed tax megabill, the president included an amendment that would have imposed a 10-year moratorium on any state-level AI regulation. Eventually, that clause was removed from the legislation in a decisive 99-1 vote by the Senate.

It appears Trump didn't get the message. In his Action Plan, the president signals he will order federal agencies to only award "AI-related" funding to states without "burdensome" AI regulations.

"It is not really clear which discretionary funds will be deemed to be 'AI-related', and it's also not clear which current state laws — and which future proposals — will be deemed 'burdensome' or as 'hinder[ing] the effectiveness' of federal funds. This leaves state legislators, governors, and other state-level leaders in a tight spot," said Grace Gedye, policy analyst for Consumer Reports. "It is extremely vague, and I think that is by design," adds Hall.

The issue with the proposal is nearly any discretionary funding could be deemed AI-related. Hall suggests a scenario where a law like the Colorado Artificial Intelligence Act (CAIA), which is designed to protect people against algorithmic discrimination, could be seen as hindering funding meant to provide schools with technology enrichment because they plan to teach their students about AI.

The potential for a "generous" reading of "AI-related" is far-reaching. Everything from broadband to highway infrastructure funding could be put at risk because machine learning technologies have begun to touch every part of modern life.

On its own, that would be bad enough, but the president also wants the Federal Communications Commission (FCC) to evaluate whether state AI regulations interfere with its "ability to carry out its obligations and authorities under the Communications Act of 1934." If Trump were to somehow enact this part of this plan, it would transform the FCC into something very different from what it is today.

"The idea that the FCC has authority over artificial intelligence is really extending the Communications Act beyond all recognition," said Cody Venzke, senior policy counsel at the American Civil Liberties Union. "It traditionally has not had jurisdiction over things like websites or social media. It's not a privacy agency, and so given the fact that the FCC is not a full-service technology regulator, it's really hard to see how it has authority over AI."

Hall notes this part of Trump's plan is particularly worrisome in light of how the president has limited the agency's independence. In March, Trump illegally fired two of the FCC's Democratic commissioners. In July, the Commission's sole remaining Democrat, Anna Gomez, accused Republican Chair Brendan Carr of "weaponizing" the agency "to silence critics."

"It's baffling that the president is choosing to go it alone and unilaterally try to impose a backdoor state moratorium through the FCC, distorting their own statute beyond recognition by finding federal funds that might be tangentially related to AI and imposing new conditions on them," said Venzke.

Igor Bonifacic for Engadget

On Wednesday, the president also signed three executive orders to kick off his AI agenda. One of those, titled "Preventing Woke AI in the Federal Government," limits federal agencies to only obtaining those AI systems that are "truth-seeking," and free of ideology. "LLMs shall be neutral, nonpartisan tools that do not manipulate responses in favor of ideological dogmas such as DEI," the order states. "LLMs shall prioritize historical accuracy, scientific inquiry, and objectivity, and shall acknowledge uncertainty where reliable information is incomplete or contradictory."

The pitfalls of such a policy should be obvious. "The project of determining what is absolute truth and ideological neutrality is a hopeless task," said Venzke. "Obviously you don't want government services to be politicized, but the mandates and executive order are not workable and leave serious questions."

"It's very apparent that their goal is not neutrality," adds Hall. "What they're putting forward is, in fact, a requirement for ideological bias, which is theirs, and which they're calling neutral. With that in mind, what they're actually requiring is that LLMs procured by the federal government include their own ideological bias and slant."

Trump's executive order creates an arbitrary political test that companies like OpenAI must pass or risk losing government contracts — something AI firms are actively courting. At the start of the year, OpenAI debuted ChatGPT Gov, a version of its chatbot designed for government agency use. xAI announced Grok for Government last week. "If you're building LLMs to satisfy government procurement requirements, there's a real concern that it's going to carry over to wider private uses," said Venzke.

There's a greater likelihood of consumer-facing AI products conforming to these same reactionary parameters if the Trump administration should somehow find a way to empower the FCC to regulate AI. Under Brendan Carr, the Commission has already used its regulatory power to strongarm companies to align with the president's stance on diversity, equity and inclusion. In May, Verizon won FCC approval for its $20 billion merger with Frontier after promising to end all DEI-related practices. Skydance made a similar commitment to close its $8 billion acquisition of Paramount Global.

Even without direct government pressure to do so, Elon Musk's Grok chatbot has demonstrated twice this year what a "maximally truth-seeking" outcome can look like. First, in mid-May it made unprompted claims about "white genocide" in South Africa; more recently it went full "MechaHitler" and took a hard turn toward anti-semitism.

According to Venzke, Trump's entire plan to preempt states from regulating AI is "probably illegal," but that's a small comfort when the president has actively flouted the law far too many times to count less than a year into his second term, and the courts haven't always ruled against his behavior.

"It is possible that the administration will read the directives from the AI Action Plan narrowly and proceed in a thoughtful way about the FCC jurisdiction, about when federal programs actually create a conflict with state laws, and that is a very different conversation. But right now, the administration has opened the door to broad, sort of reckless preemption of state laws, and that is simply going to pave the way for harmful, not effective, AI."

This article originally appeared on Engadget at https://www.engadget.com/ai/everyones-a-loser-in-trumps-ai-action-plan-160023247.html?src=rss
Igor Bonifacic

Dell's back to school sale includes up to $350 off Premium laptops

3 months 2 weeks ago

Dell is holding a back to school sale on all kinds of laptops and accessories, and there are some significant discounts on offer. The company's newly-released line of Premium laptops is up to $350 off, depending on the screen size and overall specs.

A solid starter computer for students is the Dell Premium 14 base model, which is down to $1,500 from $1,650. It boasts an Intel Core Ultra 7 processor, 16GB of RAM and a 512GB SSD. The RAM can be increased to 32GB and the hard drive to 1TB, but that costs extra. The standard monitor is a 14.5-inch 2K panel, but that can also be upgraded to an OLED touchscreen.

The larger Premium 16 is a better bet for students looking for something a bit beefier. The specced out version is down to $2,350, which is $350 off the usual price. This one includes an Intel Core Ultra 9 CPU, a GeForce 5060 GPU, 32GB of RAM and a 1TB SSD. The monitor can be upgraded to a 4K touchscreen, but that increases the price tag. 

For the uninitiated, Dell's Premium line of laptops basically replaced the XPS line. These computers keep the elegant wedge-like form factor and feature bezel-free displays coated in Gorilla Glass 3. There's also a newly-designed thermal system that should allow maximal airflow and offer minimal noise.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/dells-back-to-school-sale-includes-up-to-350-off-premium-laptops-153204107.html?src=rss
Lawrence Bonk

Roku streaming sticks are up to 37 percent off right now

3 months 2 weeks ago

Roku’s latest streaming sticks are both on sale with steep discounts. The Roku Streaming Stick Plus, which supports 4K and HDR10+, is on sale for $29, a discount of 27 percent. If your television only supports HD, pick up the Roku Streaming Stick HD, which is on sale for $19. That’s 37 percent off its retail price.

Both the Plus and HD versions of the Roku Streaming Stick offer more than 500 free channels through Roku Live TV, which is why we called the Plus the best streaming device for free and live content. Both versions work with virtual assistants including Siri, Alexa and Hey Google, and both are Wi‑Fi only.

The Roku interface is uncluttered and easy to use, with a simple remote that features shortcuts to various streaming services. Both sticks support Apple AirPlay for streaming from your Apple device.

In our hands‑on review of the Streaming Stick Plus, we noted that this is Roku’s first 4K streaming stick that doesn’t require a wall adapter for power. Instead, the stick can be powered by your TV’s USB port, adding flexibility for TV placement and neater cable management. While the Streaming Stick Plus has a shorter Wi‑Fi range and slightly slower performance than more expensive streaming devices, we still felt it offered a solid value and gave it a score of 85 out of 100.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/roku-streaming-sticks-are-up-to-37-percent-off-right-now-135013886.html?src=rss
Andre Revilla

Insta360 spin-off Antigravity is making a drone that can record 360-degree video

3 months 2 weeks ago

Insta360 has decided to spin out its own drone company, Antigravity, allowing it to operate independently. The new sub-brand is now developing an as-yet-unnamed drone that can record 360-degree video, similar to Insta360's X camera series.

Details are currently limited, as the company finalizes its first product. However, Insta360’s Antigravity says its drones will be aimed at existing drone owners, looking for more creative video options as well as beginners “intimidated by the learning curve of flying a drone”. If the company’s drones can utilize the 360-degree camera sensors that made it famous, you’d likely be able to reframe and curate angles and views as you flew, given the sensors would capture everything. Antigravity said: “If you’re looking to capture moments without missing the shot,” – this is for you.

It isn’t the first time that Insta360 has dabbled with drones. A few years ago, it introduced the $430 Sphere, which attaches the company’s 360-degree cameras to a chassis that can be mounted on the DJI Mavic 2. Using its own algorithms and technology, the sphere could capture 360-video footage, stitched together from the camera sensors, making the drone ‘invisible’ in the resulting footage. The device is currently out of stock.

The company is launching its own drone, accompanied by a dedicated development team. Insta360 says this was due to the additional complications of making drones, with far more challenges, specialized technical knowledge and (of course) regulatory compliance. It’s a lot more than an action cam. The Antigravity team said this would help keep development agile, and that we can expect to see new product lines and even accessory ecosystems “in the near future.” 

It plans to reveal the drone in August 2025.

This article originally appeared on Engadget at https://www.engadget.com/cameras/insta360-spin-off-antigravity-360-degree-video-drone-130048742.html?src=rss
Mat Smith

Bowers & Wilkins Px7 S3 review: A sonic powerhouse only slightly improved

3 months 2 weeks ago

When it comes to audio performance, Bowers & Wilkins is on a hot streak. The company manages to consistently offer balanced and detailed sound across its line of headphones and earbuds. The Px7 and Px8 lines have been mainstays on our best headphones list for a while now, primarily for their outstanding audio quality. With the Px7 S3 ($449), the company updated a previous model with changes to its sound platform and some subtle design tweaks. And that combination continues an upward trajectory that shows no signs of slowing down.

What’s good about the Px7 S3?

Bowers & Wilkins has been crafting a superb mix of sound and design for a while now. That run of form continues on the Px7 S3 with an audio platform that’s powered by 40mm bio cellulose drivers, discrete headphone amplifiers and a 24-bit audio connection. There’s also support for the full suite of aptX codecs (Lossless, Adaptive, HD and Classic) as well as TrueSound mode. That latter item is a dedicated audio profile that the company says “allows you to hear music and movies with the striking accuracy and realism of the original recording, with nothing added and nothing taken away.”

All of that combines for some truly stellar audio performance on the Px7 S3. The sound is crisp and detailed, even offering nuance to more bass-heavy and chaotic genres. I heard some particular elements in the percussion on Turnstile’s “DULL” that I hadn’t noticed before on other headphones or earbuds. You can also hear the band’s use of guitar effects to a greater degree on this model (hello reverb and chorus). Plus, even at their most raucous, tracks have nice separation so that all of the instruments gain an airy, atmospheric quality rather than sounding compressed.

I honestly couldn’t tell much of a difference between the stock tuning and the TrueSound mode. I think that’s a testament to the device’s sonic prowess out of the box. But, if you find that you do need to make a change, there’s a full 5-band EQ available for that.

Billy Steele for Engadget

Bowers & Wilkins says it “greatly upgraded” its active noise cancellation (ANC) setup on the Px7 S3. It added two more microphones on this model, so there are now eight total units with an even split on each ear cup. ANC has always been… fine on the company’s headphones, but it never came close to the supreme world-blocking capabilities of Bose or Sony. Here, there is noticeable improvement, but TV sounds, human voices and constant noise from planes, fans and sound machines still cut through.

Other improvements on the Px7 S3 include slight changes to the design of the headphones. Bowers & Wilkins slimmed down the ear cups and refined the headband, and these two updates offer a sleeker silhouette and improve overall comfort. There’s still the mix of metal, leather and textured fabric from the Px7 S2 and Px7 S2e, with the only obvious aesthetic change being a new ridged ring around the earcups. There’s no doubt the company has created a sophisticated look, but it would be nice to see some bigger design changes now that three consecutive models have looked nearly identical.

Bowers & Wilkins claims you’ll get 30 hours of battery life on a charge with the Px7 S3. As it has in the past, the company doesn’t specify if this is with ANC on or off. The company has a habit of understating its runtime stats though, and the Px7 S3 continues that trend. After 15 hours of what I’d consider “normal” use — mostly with ANC active, but several times with ambient sound on for calls — I had over 60 percent left in the tank. Better-than-stated battery life is never a bad thing, so just know you’ll probably outlast the company’s numbers in that regard.

What’s not so good about the Px7 S3? Billy Steele for Engadget

The first strike against the Px7 S3 is its price. At $449, this model is $50 more than its predecessors in the Px7 line. Sure, everything is more expensive these days with the constant churn that is tariffs and other financial uncertainties, but it’s still worth considering that Bowers & Wilkins is asking you to pay more for its upgrades this time around.

The next issue I have with the Px7 S3 is the location of its controls. On the Px7 S2e, the buttons were on the edge of the ear cups — a positioning that’s common among the competition. For this model though, Bowers & Wilkins moved the controls to the edge of the smaller panels where the headband connects to the ear cups. As such, the ledge or lip there is skinnier, so the buttons are more cumbersome to find with your thumb. This may seem like nitpicking, but it’s a change that impacted the overall experience for me as someone who is constantly testing headphones.

Bowers & Wilkins typically focuses on the basics when it comes to its headphones. This means you’ll get excellent sound quality, capable ANC and some audio customizability, but that’s about it. The same holds true for the Px7 S3, as you won’t find any advanced features here that companies like Sony and others may tack on for your convenience. There’s no automatic pausing when you start to speak or sound profiles that can be set to change based on location. It also lacks voice detection for your phone’s assistant and doesn’t offer advertised support for spatial audio. While any number of these could help soften the blow of that $449 price tag, I’d argue the sound is so good you’ll likely be satisfied despite the limited set of features.

Final verdict on the Px7 S3

Bowers & Wilkins has been taking an “if it ain’t broke, slightly tweak it” approach to its Px7 line for a while now, but the S3 version is a more robust upgrade than the previous release. However, the company’s updates are mostly on the inside, with further enhancements to an already stellar sound profile and slight ANC improvements. There are some changes on the outside too, but I’d like to see the company make some bigger strides there the next time it sees fit to “slightly tweak” this model.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/bowers--wilkins-px7-s3-review-a-sonic-powerhouse-only-slightly-improved-130027301.html?src=rss
Billy Steele

Samsung wins $16.5 billion deal to make Tesla's A16 chips

3 months 2 weeks ago

Samsung will make Tesla's A16 chip in a deal worth 22.8 trillion won ($16.5 billion). The chip manufacturer had filed a regulatory contract with an unnamed entity, but Elon Musk announced Tesla as the other party on X (formerly Twitter). 

The deal will run through 2033 and utilize an upcoming plant in Taylor, Texas. Musk stated, "Samsung’s giant new Texas fab will be dedicated to making Tesla’s next-generation AI6 chip. The strategic importance of this is hard to overstate." This agreement marks a significant turnaround for Samsung, which, earlier this month, pushed back opening the Texas factory until 2026 due to a lack of customers. 

Samsung’s giant new Texas fab will be dedicated to making Tesla’s next-generation AI6 chip. The strategic importance of this is hard to overstate.

Samsung currently makes AI4.

TSMC will make AI5, which just finished design, initially in Taiwan and then Arizona.

— Elon Musk (@elonmusk) July 28, 2025

Samsung currently produces the A14 chips that power Tesla's Full Self-Driving platform. However, the A15 contract went to one of its biggest competitors, Taiwan Semiconductor Manufacturing Company (TSMC). According to Musk, that design has just been completed.

The new deal doesn't come without strings — namely a lot of Musk breathing over the manufacturer's shoulder. "Samsung agreed to allow Tesla to assist in maximizing manufacturing efficiency," Musk stated in a subsequent X post. "This is a critical point, as I will walk the line personally to accelerate the pace of progress." He went so far as to point out that the fabrication facility isn't far from his Austin, Texas home. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/samsung-wins-165-billion-deal-to-make-teslas-a16-chips-130015982.html?src=rss
Sarah Fielding

Trump temporarily drops export controls to smooth negotiations with China

3 months 2 weeks ago

After previously saying that the US would block exports of key AI chips to China, Donald Trump's administration may have backtracked. The US will now temporarily block restriction on exports of chips and other technology to China, the Financial Times reported. The aim is to help Trump book a meeting with China President Xi Jinping later this year in order to strike a trade deal, according to people familiar with the matter. 

Export controls are dictated by the US Commerce Department, which was reportedly told to avoid tough moves on China, according to eight people including current and former US officials. Trump is said to have wanted to avoid angering Xi due to the risk of China retaliating further on the export of crucial rare earths and magnets. 

Last week, NVIDIA said it would be able to resume selling key AI chips to China after being blocked earlier by the Department of Commerce. "The US government has assured NVIDIA that licenses will be granted and NVIDIA hopes to start deliveries soon," the company stated in a blog post. Today's news of frozen export controls effectively backs up that statement.

However, 20 people including security experts and former US officials, including from Trump's previous administration, wrote the Department of Commerce saying it was a bad idea to give China access to advanced AI chips. "This move represents a strategic mis-step that endangers the United States’ economic and military edge in artificial intelligence," they said in a letter. "By supplying China with these chips, we are fueling the very infrastructure that will be used to modernize and expand the Chinese military." 

This article originally appeared on Engadget at https://www.engadget.com/ai/trump-temporarily-drops-export-controls-to-smooth-negotiations-with-china-120021499.html?src=rss
Steve Dent

The 26 best Nintendo Switch games in 2025

3 months 2 weeks ago

There are dozens of excellent Nintendo Switch games available now to the point where you’ll always have something new to play even if you have an extensive library of titles already. Whether you’re playing on the go with a Switch Lite, at home with your friends on an OLED Switch or now on a brand new Switch 2, you’ll be able to play most games on your preferred console. This flexibility makes the Switch lineup ideal for both casual gamers and hardcore fans who love having the ability to access every title, whether they’re at home on the big screen or gaming on the go.

If you're lucky enough to have gotten a Switch 2, it's important to note that most Switch games are compatible with the new console. Nintendo has a page you can visit to check out the state of compatible games, and it includes lists of games with known compatibility issues (most of which are currently being investigated). Nintendo also has a transfer guide that can help you move all of your old Switch data to your new Switch 2. In the coming weeks, we'll have a brand new list of what we consider to be the best Nintendo Switch 2 games after we've been able to spend some time with the new console and some of the latest releases.

Best Nintendo Switch games for 2025

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/best-nintendo-switch-games-160029843.html?src=rss
Engadget

The video game adaptation of cult classic Toxic Crusaders cartoon finally gets a release date

3 months 2 weeks ago

The streets of Tromaville, New Jersey are calling once again as the video game adaptation of the off-the-wall cartoon series Toxic Crusaders gets a release date. Seen in an official trailer from Retroware that was shown off during San Diego Comic-Con and shared online by IGN, the Toxic Crusaders game is releasing on December 4 on PlayStation, Xbox, Nintendo Switch and Steam.

As a true callback to the quirky cartoon from the '90s, the video game is designed as a side-scrolling beat 'em up, all packaged in a fitting pixel art style. In Toxic Crusaders, you can select up to seven characters from the series, each with their own unique movesets and abilities, and join together for up to four players in local co-op. For Toxic Crusaders fans wanting more after the original series ended without a second season, this adaptation picks up where things left off. You'll still run into some familiar faces, like the story's main villain, Dr. Killemoff and his two bumbling henchmen.

For followers of the franchise, it's been a discouraging journey since Retroware first announced the adaptation for release in 2023. It's been delayed a couple of times, but the latest trailer finally offers a definitive date. If you can't wait until December, you can catch The Toxic Avenger film — which is a reboot of the original movie from 1984 that the Toxic Crusaders cartoon was adapted from — in theaters on August 29.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-video-game-adaptation-of-cult-classic-toxic-crusaders-cartoon-finally-gets-a-release-date-213050227.html?src=rss
Jackson Chen

NASA may lose close to 4,000 employees after latest deferred resignation round

3 months 2 weeks ago

The second round of deferred resignations for NASA staff closed on Friday, and the agency says roughly 3,000 employees applied to leave, according to Bloomberg. The Trump administration first offered the deferred resignation program as a buyout to government workers in January as it gutted the federal workforce under the guidance of DOGEthen led by Elon Musk — asking employees to resign while still receiving benefits and pay for a period of time. In the earlier round, 870 NASA employees reportedly opted to leave. The space agency opened a second round in June, with a July 25 deadline.

The latest batch of applications brings the total to nearly 4,000 employees, or roughly 20 percent of NASA's workforce, according to a statement provided to Bloomberg. It comes after Politico reported earlier this month that over 2,000 senior NASA staff members have agreed to leave.

NASA is grappling with proposed budget cuts that could crush the agency's science programs and result in the loss of thousands of jobs. A group of current and former NASA employees called on Interim NASA Administrator Sean Duffy to reject the "harmful cuts" in a letter published on July 21, writing that recent policies "threaten to waste public resources, compromise human safety, weaken national security, and undermine the core NASA mission."

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-may-lose-close-to-4000-employees-after-latest-deferred-resignation-round-204452249.html?src=rss
Cheyenne MacDonald

Steam is testing out a redesigned storefront that makes it easier to find games you'll like

3 months 2 weeks ago

As if we needed more ways to grow our Steam libraries with games we'll never finish or even play. Now, Steam is experimenting with a redesigned storefront menu as part of its latest beta update to help sell more games. Instead of being overwhelmed with text links and cluttered menu buttons in the current version, Steam's store page remodel combines everything into a more polished and organized menu at the top.

In its blog post, Steam said that the redesign is supposed to "provide easier access to the places Steam users most frequently visit." At the top, the new browse feature lets you get right into digging through games, based on options like top sellers, new releases or discounts. Next to browse, the recommendations button lets you explore what Steam thinks you'll like, based on other games in your library, your games' playtimes or even community recommendations. To get a more tailored feel, the categories menu button will give you a look at your top genres and offer some suggested tags to find similar games.

Steam also revamped the store's search function to show the most popular searches, your recently viewed games, and top genres. There's even a button for advanced search for users who want to sort through games with specific filters and tags. None of these features are new, but Steam's new look makes it easier to get to the most useful parts of the store page.

Steam

"With these changes, we’re aiming to make your experience smoother and more tailored to your needs," Steam wrote in its blog post. "We've been hearing from players, and experiencing ourselves, that some of the most commonly visited areas of Steam were hard to get to."

We may be getting improved search functionality with Steam's storefront, but it comes amid frustrations over Steam's recent policy change. Earlier this month, Steam delisted tons of titles with adult or NSFW content to appease its popular payment processors, like Visa and Mastercard, leading to criticism of setting a worrying precedent of censorship. For now, the store page redesign is still part of the Steam Client Beta, where you can submit feedback to help shape the final look.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steam-is-testing-out-a-redesigned-storefront-that-makes-it-easier-to-find-games-youll-like-165216486.html?src=rss
Jackson Chen

How to transfer your Ticketmaster tickets to someone else

3 months 2 weeks ago

That reunion tour concert you booked a few months ago is creeping up on your calendar, but you're going to be trapped at home because life gets in the way sometimes. If you booked your ticket through Ticketmaster, you can easily transfer your pass to someone else instead of letting it turn into an empty seat.

How to transfer tickets in the Ticketmaster app

If you have the Ticketmaster app, you can locate the ticket you want to transfer in the My Tickets section. Once there, hit the Transfer button, where you'll be prompted to enter a one-time code to verify your identity. After confirming, you can select the tickets in question and hit the Transfer To button. You'll have to enter the contact info for who you're sending the tickets to, which can either be a mobile number or an email address. Once your recipient has claimed the transferred ticket through a text message or email, you'll get a confirmation email that the process is completed and your own ticket is no longer valid.

How to transfer tickets on the Ticketmaster website or a team/venue-branded site

If you prefer to do things through a web browser, the process is very similar. Using the Ticketmaster website, you have to first sign in to your account before following the same steps as laid out in the app. If you have a specific team or venue that works with Ticketmaster, search for it on the Account Manager page and then sign in. Once logged in, you can transfer tickets in the same way as the app or the Ticketmaster website.

Ticketmaster Some restrictions apply

Before you go through with your transfer, it's important to note that whoever you're sending the ticket to needs to have a Ticketmaster account. And, some venues or artists will opt out of the ability to transfer tickets, so it may not always be an option. Some users also reported that Ticketmaster's transfer option isn't available until a few days before the event, so you may have to plan accordingly.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/how-to-transfer-your-ticketmaster-tickets-to-someone-else-154023783.html?src=rss
Jackson Chen

DOGE is reportedly pushing an AI tool that would put half of all federal regulations on a 'delete list'

3 months 2 weeks ago

According to a report from The Washington Post, DOGE is using an AI tool to analyze federal regulations and determine which to get rid of. A DOGE PowerPoint presentation obtained by the publication notes that its "AI Solution" — reportedly called the DOGE AI Deregulation Decision Tool — found that 100,000 out of over 200,000 regulations "can be deleted." The document sets a September 1 goal deadline for agencies to complete their own deregulation lists using the tool, which it says can be done in under four weeks, and then "DOGE will roll-up a delete list of 50% of all Federal Regulations (100k Regulatory Rules)."

The tool is targeting regulations that are no longer required by law, The Washington Post reports. After it makes its suggestions, staffers would review the proposed deletions before finalizing a plan. According to the PowerPoint, the tool has already been tried out by the Consumer Financial Protection Bureau (CFPB), where it's been used to write "100% of deregulations," and by the Department of Housing and Urban Development (HUD) for decisions on 1,083 regulatory sections. The Washington Post spoke to three HUD employees who confirmed it was recently used. One also said that the tool got things wrong on several occasions, misreading the language of the law at times.

DOGE will reportedly start training other agencies on the tool this month. Head over to The Washington Post to read the full report.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/doge-is-reportedly-pushing-an-ai-tool-that-would-put-half-of-all-federal-regulations-on-a-delete-list-212053871.html?src=rss
Cheyenne MacDonald

This humanoid robot can do cartwheels, handstands and roundhouse kicks at less than $6,000

3 months 2 weeks ago

For less than the price of a fully decked-out MacBook Pro, you can buy Unitree's latest humanoid robot called the R1. You only have to shell out $5,900 for a robot that weighs around 55 lbs, stands about four feet tall, and is built with a Large Multimodal Model to handle complex tasks. 

If you're wondering what the R1 will be used for, your guess is as good as ours. Unitree said its robot is "fully customizable" and demoed its capabilities in a video showing off cartwheels, handstands, boxing, roundhouse kicks and running downhill, but didn't offer examples with any practical use yet. The lightweight robot has an ultra-wide view and a four-microphone array to help it recognize voices and images, but was also built with Wi-Fi 6 and Bluetooth 5.2 connectivity. It's not hard to envision a world where people program the R1 as a robot butler to handle daily chores, much like what Meta is reportedly working on. However, you might even be able to square up two R1s to fight each other, as evidenced by Unitree promoting a unique fighting tournament that felt like a less aesthetically polished version of 2011's Real Steel.

The latest R1 is a much lower entry point than Unitree's previous humanoid robot, the G1, which starts at $16,000 and was demoed at CES 2025 with somewhat disastrous results. Even though the R1's sub-$6,000 price tag is arguably high, it's still much cheaper compared to other similar options, like Tesla's Optimus bot that's expected to go for at least $20,000.

This article originally appeared on Engadget at https://www.engadget.com/ai/this-humanoid-robot-can-do-cartwheels-handstands-and-roundhouse-kicks-at-less-than-6000-184500276.html?src=rss
Jackson Chen

People in the UK now have to take an age verification selfie to watch porn online

3 months 2 weeks ago

As of Friday, anyone trying to watch porn online in the UK will need to subject themselves to an awkward selfie or get their photo ID ready. The UK government announced it will start checking compliance with its Online Safety Act, which requires any website that publishes or displays pornographic content to implement a system for "highly effective age checks."

Ofcom, the UK's media regulatory agency, offered a few methods for sites to provide more extensive age verification, including credit card checks, photo ID matching and even estimating a user's age with a provided selfie. Several popular porn sites, including the country's most-visited site PornHub, have agreed to the new regulations. Beyond popular porn providers, social media sites like Reddit and Bluesky, have already implemented an age verification system that complies with the Online Safety Act's rules.

Savvy internet users are already circumventing the age checks by using a VPN, providing a fake ChatGPT-generated photo ID, or taking a high-quality selfie of video game characters. However, the UK's new law also makes it illegal for websites to promote VPNs that get around age verification. To make sure the Online Safety Act is effective, Ofcom will fine companies caught breaking the rules with fines of up to £18 million or 10 percent of their global revenue.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/people-in-the-uk-now-have-to-take-an-age-verification-selfie-to-watch-porn-online-164418948.html?src=rss
Jackson Chen

China calls for the creation of a global AI organization

3 months 2 weeks ago

China wants to work with other countries and has laid out its plans for the global governance of artificial intelligence at the World Artificial Intelligence Conference (WAIC) in Shanghai. Li Qiang, the country's premier, warned about "technological monopolies" and said that AI could become "an exclusive game for a few countries and companies." As such, he proposed the creation of a "world AI cooperation organization" during the event. 

Li didn't specifically mention the United States when he talked about monopolies, but the US restricts AI chip exports to his country. NVIDIA had to develop chips that are only meant for China and conform to export rules so it wouldn't lose the Chinese market completely. Meanwhile, Chinese companies like Huawei are developing their own AI systems to make up for China's lack of access to more advanced AI chips from American firms. Li also made the statement a few days after the Trump administration revealed its AI Action Plan, which seeks to limit state regulation of AI companies and which aims to ensure that the US can beat China in the AI race. 

The Chinese premier said his country would "actively promote" the development of open source artificial intelligence and that China is "willing to provide more Chinese solutions to the international community" when it comes to AI. He also said that his country was eager to share AI technologies with developing countries in the global south. 

"Currently, overall global AI governance is still fragmented. Countries have great differences, particularly in terms of areas such as regulatory concepts [and] institutional rules," Li said. "We should strengthen coordination to form a global AI governance framework that has broad consensus as soon as possible."

This article originally appeared on Engadget at https://www.engadget.com/ai/china-calls-for-the-creation-of-a-global-ai-organization-160005350.html?src=rss
Mariella Moon

If you have 90 minutes to spare, play the cyberpunk horror game s.p.l.i.t

3 months 2 weeks ago

s.p.l.i.t is the most badass typing game I’ve ever played. It’s actually more of a hacking simulator, cyberpunk thriller and puzzle experience than a typing game, but its core loop is bookended by sequences of high-intensity letter pecking with gruesome consequences — think Mavis Beacon as designed by Ted Kaczynski — and the final scenes have a way of searing themselves into your psyche. Not to mention, the whole thing takes place on a keyboard, no mouse or gamepad. So I guess it’s technically only a typing game, but it’s also not a traditional typing game at all. Trust me, it makes perfect sense in practice.

s.p.l.i.t comes from Unsorted Horror and Buckshot Roulette developer Mike Klubnika, and it features his signature layers of grit, retro hardware and purely concentrated nightmares. In s.p.l.i.t, you’re seated at a ’90s-style computer terminal in a cramped, gray-washed shack. The world appears in PS2-era 3D graphics, and you’re surrounded by distended black screens crawling with orange monospaced text. To your left, a window looks onto a dense forest. To your right, there’s an electronic device in a lockbox. By pressing Alt and A or D, you’re able to twist your torso to interact with two separate screens: One displays an active IRC channel with your co-conspirators, and the other is where the hacking takes place.

The narrative unfurls in strings of data logs, file directories, command prompts and instant messages, while a bed of ambient industrial music pulses in hypnotic waves. You’re attempting to gain root access to a facility where mysterious but clearly unethical things are taking place, and you’re working with two colleagues, Sarah and Viktor, to infiltrate the systems. Sarah and Vikor’s messages automatically appear in the chat box, each one accompanied by a satisfying bloop sound, and when it’s your time to respond the SEND button flashes once, prompting you to type. It doesn’t matter which keys you press while chatting, as lines of pre-written dialogue will appear to push the narrative along smoothly. Sarah, Viktor and the player character, Axel, have distinct personalities and they clash in believable ways. The game does a fantastic job of building robust characters in such a short time, through dialogue alone.

On the hacking side, it very much matters which keys you press. You are in full control of the typing while digging through the facility’s files, so spacing, capitalization, punctuation and spelling are all taken into account, alongside use of the proper commands. This portion of the game is a maze of directories and data, operating as one big logic puzzle. Your colleagues outline the goals but once you’re in the system, you’re on your own, relying on context clues to figure out what information you need and how to gain access. The hacking riddles in s.p.l.i.t are perfectly complex, requiring failure and tenacity to work out, and this balance makes each victory feel like a real accomplishment.

Mike Klubnika

Typing “help” at any time pulls up a list of all possible commands, and I found this screen useful whenever I hit a dead end in my investigations — it’s a natural way to mentally reset and visualize any unexplored paths. The “print” command functions as a notepad, allowing you to save relevant numbers and other information on a strip of paper attached to the PC screen, and it’s a useful tool especially in the game’s later stages.

I’m no coder, but I got used to the keyboard style of navigation really quickly. There’s a strong sense of internal logic in s.p.l.i.t and it’s satisfying to play in this sandbox, learning the game’s language and steadily building skills as the narrative tension grows. The first-person interface, rhythmic electronic soundtrack and consistent characters combine to make s.p.l.i.t an incredibly immersive experience. It all pays off in a massive way by the end, when the typing game returns and things really get gruesome.

s.p.l.i.t tests critical-thinking skills and keyboard proficiency in a dystopian near-future setting, and it’s a uniquely unnerving, heart-pounding slice of interactive psychological horror. It’s no more than a few hours long, but it’s something you’ll think about for days after the credits roll, guaranteed. s.p.l.i.t is available now on Steam for just $2.50 through July 31, and $3 after that.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/if-you-have-90-minutes-to-spare-play-the-cyberpunk-horror-game-split-120033911.html?src=rss
Jessica Conditt

Extreme sports, an FPS from former Blizzard devs and other new indie games worth checking out

3 months 2 weeks ago

Welcome to our weekly roundup of what's going on in the indie game space. There have been quite a few high-profile arrivals this week, as well as others that have left early access and or arrived on more platforms.

I have a long flight this weekend and I'm a little torn over what to play while I'm in the air. I have my Switch 2, Steam Deck and Playdate with me (excessive, I know). As such, there are many ways I can go here. I haven't yet burrowed my way into Donkey Kong Bananza, so that's a strong option. But then there are all the Playdate Season Two games I've yet to check out — Taria & Como is one I definitely want to play — while my Steam Deck is bursting with games and is running out of storage space.

Decision paralysis is an all-too-common affliction these days, particularly when it comes to games or picking something to watch. I feel like the smartest choice here is to play whatever is taking up the most space on my Steam Deck that I've yet to play, so I can just scrub it if I'm not interested. I'll probably do that unless I do my usual thing while flying: try to catch up on sleep.

New releases

If there were a hall of fame just for mobile games, the first two Monument Valley games would surely be first-ballot inductees. While the third entry in the series perhaps didn't quite hit those heady heights, it still has its fans and was well-received when it debuted on iOS and Android via Netflix late last year. Just over seven months later, Monument Valley 3 has sailed onto more platforms. Ustwo Games' thoughtful and stylish M.C. Escher-inspired puzzler is now available on PC, Nintendo Switch, Switch 2, PS4, PS5 and Xbox Series X/S.

RageSquid and publisher No More Robots had a surprise in store this week when they suddenly released Descenders Next during a showcase of that game and its downhill biking-focused predecessor. This is a multiplayer action sports game that, at the outset, features snowboarding and mountainboarding. The developers plan to add more extreme sports over time (the game is currently in early access and there's a two-year roadmap to the 1.0 release). Descenders Next is available on Steam, Xbox and Game Pass for Xbox and PC.

Wheel World seems much more relaxing than Descenders Next, even though your mission is to save the world from complete collapse. The launch trailer for this open-world cycling game from Messhof (Nidhogg) has impeccable vibes. Between races, you'll be able to search for parts to upgrade your bike. Given its stellar track record, any game that Annapurna Interactive publishes is worth checking out, and I'll certainly be giving Wheel World a spin. It's out now on Steam, Epic Games Store, PS5 and Xbox Series X/S, as well as Game Pass Ultimate and PC Game Pass.

Wildgate is a multiplayer shooter from publisher Dreamhaven's Moonshot Games division. Dreamhaven CEO Mike Morhaime is a co-founder and former president of Blizzard. Almost all of the company's first wave of employees used to work at Blizzard too. So it's maybe not too much of a surprise that Wildgate has a polished, colorful look. The team extraction shooter — which is now available on Steam, PS5 and Xbox Series X/S — has spaceship-based combat and a procedurally-generated map to help switch things up from game-to-game.

Dreamhaven has had quite a busy 2025 so far. It has released the full version of the enjoyable action RPG Lynked: Banner of the Spark (by FuzzyBot Games), forged a publishing partnership with Game River for its tactical wargame Mechabellum and unleashed two games of its own in the shape of tabletop RPG party game Sunderfolk and now Wildgate.

Supervive (previously known as Project Loki) is a game we've had an eye on for a while and it's now out of early access on Steam. Theorycraft has overhauled this free-to-play MOBA/battle royale hybrid with the 1.0 update by introducing a larger map that has more traversal options, a two-seater aerial vehicle, more playable characters, faster revives, an upgraded user interface and much more.

Upcoming

Agefield High: Rock the School is a narrative adventure game that follows a high school senior after his parents move with him to a new town. Sam Tatum wants to make his last few months of school unforgettable, and if he feels the need to skip class or mow lawns for a few bucks to make that happen, so be it.

This project from Refugium Games, which is in development for PC and consoles and slated to debut in early 2026, already feels like it's dripping with nostalgia, and that's just based on the trailer and press release. It's set in 2002 and is said to have a soundtrack filled with pop-punk tunes. Agefield High: Rock the School has a branching narrative too, with several endings to experience. The developers took some inspiration from Rockstar's Bully and since we might not ever get a proper sequel to that game, Agefield High: Rock the School may just fill a certain void in my millennial heart.

I quite like the aesthetic of Oceaneers, a survival-crafting sim from Barrel Smash Studios. It seems to draw from the same well as Don't Starve, but that's hardly a bad thing. You'll hop between islands in search of resources and ways to expand your colony. You'll also battle sharks and crabs, and maybe even discover hidden bunkers — perhaps there's someone inside who has to punch a sequence into a terminal every 108 minutes? Oceaneers is expected to hit Steam early access in 2026 with a demo dropping soon. Maybe I'll start a long-overdue Lost rewatch in the meantime.

Getting lost in a fictional world for dozens upon dozens of hours can be quite appealing, and I do enjoy larger games in that vein. But so many games are too bloated these days and I do love shorter, more focused experiences. Catto's Post Office is said to take around an hour to complete.

In this open-world title from In Shambles Studio and publisher Cult Games, you'll play as a Postcat who delivers packages to the residents of a small town. You can do cat things like hide in boxes, knock stuff over and meow whenever you like with a dedicated button. It looks too dang adorable. Catto's Post Office will cost $5 when it hits Steam on August 4, and there will be a 20 percent launch discount.

You know how, in Final Fantasy VII, Cloud has a massive sword? Well, what if you could have a weapon like that in a puzzle-focused action platformer? Enter the wonderfully titled Gigasword from solo developer Studio Hybrid and publisher Akupara Games. Along with using your weapon to take out unfortunate baddies and beastly bosses, you'll employ it to solve puzzles and help with platforming. Gigasword is coming to Steam on October 2, and there's a demo available now.

Speaking of games with fantastic names, The Player Who Can't Level Up sure has one of those. This is an action roguelite that is based on a webtoon that debuted last year. It has a slick, gorgeous trailer and — as the title suggests — you won't be able to level up your character. You can, however, select perks to help you hunt monsters. Tripearl Games is the studio behind the project, for which it's targeting a 2026 debut on PC and consoles.

This article originally appeared on Engadget at https://www.engadget.com/gaming/extreme-sports-an-fps-from-former-blizzard-devs-and-other-new-indie-games-worth-checking-out-110007013.html?src=rss
Kris Holt

LeBron James is reportedly trying to stop the spread of viral AI 'pregnancy' videos

3 months 2 weeks ago

It seems like LeBron James' legal team has been trying to stop the spread of viral AI videos featuring the basketball star. As 404 Media reported, a law firm representing James has sent a cease and desist letter to a person behind an AI platform that allowed Discord users to make AI videos of James and other NBA stars.

As 404 noted, these videos have been circulating for awhile but it's one particularly strange clip that seems to have gotten James' lawyers involved. The video, which reportedly racked up millions of views on Instagram, shows a pregnant James being loaded into an ambulance after telling an AI Steph Curry to "come quick our baby is being born."

404 reports that at least three Instagram accounts that had shared the clip have since been removed, though the video is available on X. The founder of the AI platform used to make the videos also posted about the cease and desist letter he received. It's unclear what is in the letter, or if James' lawyers were also in touch with Meta about the videos. We've reached out to the company for more info on its rules. 

Of course, LeBron James is far from the only public figure to grapple with unwanted AI versions of themselves. Social media scammers routinely impersonate celebrities to promote sketchy products and other schemes. We've previously reported on such scams involving deepfakes of Elon Musk and Fox News personalities that have proliferated on Facebook. Jamie Lee Curtis also recently had to publicly plead with Mark Zuckerberg to take down deepfaked ads of herself.

A still from a clip created with Google's Veo (left) and images generated by Meta AI (right)Screenshots via Veo and Meta AI

But the videos of James are a little different. They don't feature fake endorsements and seem to be more of a prank meant to go viral in the way that lots of "AI slop" does. And James and other celebrities will likely continue to have a difficult time preventing these kinds of deepfakes from spreading. Some quick testing by Engadget showed that it's relatively easy to get AI chatbots to create images and video of "pregnant LeBron James."

We first asked ChatGPT, Gemini and Copilot to make such a photo. All chatbots initially refused, saying that such an image could go against their guidelines. But when given an image of James and asked to "make this person eight months pregnant," Google's Gemini delivered a 7-second clip of the basketball star cradling a pregnant belly. (We've reached out to Google to clarify its rules around such content.)

Likewise, Meta AI seemingly had no reservations about producing images of "pregnant LeBron James" and promptly delivered many such variations. While these creations aren't as detailed as the initial video that went viral, they do highlight how difficult it can be for AI companies to prevent people from circumventing whatever guardrails may exist.

This article originally appeared on Engadget at https://www.engadget.com/social-media/lebron-james-is-reportedly-trying-to-stop-the-spread-of-viral-ai-pregnancy-videos-211947871.html?src=rss
Karissa Bell
Checked
17 minutes 30 seconds ago
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