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Take-Two hit pause on the Switch 2 port of Borderlands 4

1 week ago

2K owner Take-Two has paused development on Borderlands 4 for the Nintendo Switch 2, the company shared during its Q3 2026 earnings presentation. The Switch 2 port was originally planned to be released on October 3, 2025, a few weeks after the game's September 12 launch on all other platforms, but was indefinitely delayed on September 23.

"We made the difficult decision to pause development on that SKU," Take-Two told Variety. "Our focus continues to be delivering quality post-launch content for players on the ongoing improvements to optimize the game. We’re continuing to collaborate closely with our friends at Nintendo. We have PGA Tour 2K25 coming out and WWE 2K26, and we're incredibly excited about bringing more of our titles to that platform in the future."

When the Borderlands 4 Switch 2 port was originally delayed, the game's developer Gearbox shared that the port needed "additional development and polish time" and that it hoped to "better align this release with the addition of cross saves." In Take-Two's Q2 earnings presentation on November 6, 2025, the Switch 2 port was still listed as having a "TBA" release date. The lack of mention in the company's Q3 presentation and Take-Two's comment to Variety pretty much confirm that if a Switch 2 version happens, it won't be anytime soon. The official Borderlands 4 post-release content roadmap currently lists plans for paid and free story DLC and raid bosses, but nothing related to additional ports of the game.

Grand Theft Auto VI's planned November 19 release date is still on the books, however. Rockstar Games' next blockbuster title was originally supposed to be released in fall 2025, before it was delayed to May 2026 last May. The game was delayed a second and final time — at least for now — in November 2025, to its current November 2026 release date.

There's still room for another delay, but in the earnings statement Take-Two projected confidence, sharing that Rockstar would start marketing the game this summer. The franchise remains a cash cow, so it’s only natural the company would want to get the rollout of Grand Theft Auto VI right. As part of its earnings presentation, Take-Two shared that Grand Theft Auto V, which was originally released all the way back in 2013, has sold 225 million units.

This article originally appeared on Engadget at https://www.engadget.com/gaming/take-two-hit-pause-on-the-switch-2-port-of-borderlands-4-222546776.html?src=rss
Ian Carlos Campbell

X's Paris HQ raided by French prosecutors

1 week ago

Paris prosecutors announced that a search was underway at offices belong to Elon Musk’s X platform as part of an ongoing investigation first launched in January 2025. The raid is being conducted by Paris and national cybercrime units, with support from Interpol, according to post from Paris prosecutors on X. Officials from X have yet to comment on the matter.

At the same time, Paris prosecutors issued summonses to Elon Musk and Linda Yaccarino for “voluntary interviews” on April 20, 2026 in Paris. The prosecutors also announced they would no longer use X and would only communicate on LinkedIn and Instagram going forward.

The searches are part of an investigation that has been ongoing for nearly a year over the functioning of X’s algorithms that are “likely to have distorted the operation of an automated data processing system,” investigators said at the time. Those changes reportedly gave greater prominence to certain political content (especially from Musk) without user knowledge — something that could be a crime under French laws.

An investigation was officially launched in July, with Paris prosecutors adding an additional charge: “Fraudulent extraction of data from an automated data processing system by an organized group.” More recently, it also includes “complicity in the possession of images of minors representing a pedo-pornographic character,” due to images created by Grok between December 25, 2025 and January 1, 2026.

In July, X said in a statement that the probe “egregiously undermines X’s fundamental right to due process and threatens our users' rights to privacy and free speech. [French officials have] accused X of manipulating its algorithm for 'foreign interference' purposes, an allegation which is completely false.”

Update, Feb 3 2026, 4:00pm ET: X posted a lengthly statement on its Global Government Affairs account, calling the allegations “baseless” and stating the company “categorically denies any wrongdoing.” The company went on to describe the raid as “an abusive act of law enforcement theater designed to achieve illegitimate political objectives rather than advance legitimate law enforcement goals.”

This article originally appeared on Engadget at https://www.engadget.com/social-media/xs-paris-hq-raided-by-french-prosecutors-110411170.html?src=rss
Steve Dent

Apple just made Xcode better for vibe coding

1 week ago

Apple has just released Xcode 26.3, and it's a big step forward in terms of the company's support of coding agents. The new release expands on the AI features the company introduced with Xcode 26 at WWDC 2025 to give systems like Claude and ChatGPT more robust access to its in-house IDE. 

With the update, Apple says Claude and OpenAI's Codex "can search documentation, explore file structures, update project settings, and verify their work visually by capturing Xcode Previews and iterating through builds and fixes." This is in contrast to earlier releases of Xcode 26 where those same agents were limited in what they could see of a developer's Xcode environment, restricting their utility. According to Apple, the change will give users tools they can use to streamline their processes and work more efficiently than before.

Developers can add Claude and Codex to their Xcode terminal from the Intelligence section of the app's setting menu. Once a provider is selected, the interface allows users to also pick their preferred model. So if you like the outputs of say GPT 5.1 over GPT 5.2, you can use the older system. 

The tighter integration with Claude and Codex was made possible by Model Context Protocol (MCP) servers Apple has deployed. MCP is a technology Anthropic debuted in fall 2024 to make it easier for large language models like Claude to share data with third-party tools and systems. Since its introduction, MCP has become an industry standard — with OpenAI, for instance, adopting the protocol last year to facilitate its own set of connections. 

Apple says it worked directly with Anthropic and OpenAI to optimize token usage through Xcode, but the company’s adoption of MCP means developers will be able to add any coding agent that supports the protocol to their terminal in the future. Xcode 26.3 is available to download for all members of the Apple Developer Program starting today, with the Mac Store availability “coming soon.”

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-just-made-xcode-better-for-vibe-coding-195653049.html?src=rss
Igor Bonifacic

Obsidian has no plans to make The Outer Worlds 3, likely due to poor sales

1 week ago

Developer Obsidian recently announced that it currently has no plans to make The Outer Worlds 3, according to a report by Bloomberg. Company head Fergus Urquhart didn't give a reason as to why Obsidian won't be working on a sequel, but he did note that the performance of The Outer Worlds 2 was "disappointing" and that it needs to "think a lot about how much we put into the games, how much we spend on them and how long they take."

Urquhart also said that Avowed was something of a miss for the company, but that it remains committed to the franchise. Obsidian plans to "keep making games in the Avowed universe," but that doesn't necessarily mean a legitimate sequel. Avowed is, after all, set in the same world as Pillars of Eternity.

Obsidian is still working on DLC for The Outer Worlds 2, so fans have that to look forward to. Urquhart also confirmed the company is making some DLC for Grounded 2, which was actually a hit. It released three games last year, which Urquhart said was a bad move for support teams.

“Spacing those releases helps the company manage its resources and not burn everybody out. It’s not good to release three games in the same year. It’s the result of things going wrong," he said.

The developer is also making some entirely new games, of which we know nothing about. As for Avowed, it's coming to PS5 on February 17. All versions are getting an anniversary update that includes a New Game Plus mode, new races, new weapon types and more. It's a good game and well worth the time of PlayStation fans, especially those who have dabbled with The Elder Scrolls franchise.

This article originally appeared on Engadget at https://www.engadget.com/gaming/obsidian-has-no-plans-to-make-the-outer-worlds-3-likely-due-to-poor-sales-192756351.html?src=rss
Lawrence Bonk

Fitbit founders launch Luffu, a way to integrate your family's health data

1 week ago

Fitbit's founders have a new startup. Two years after leaving Google, James Park and Eric Friedman announced a new platform that shifts the focus from the individual to the family. They say the Luffu mobile app "uses AI quietly in the background" to collect and organize family health information.

"At Fitbit, we focused on personal health — but after Fitbit, health for me became bigger than just thinking about myself," Park said in a press release. The app is particularly focused on the "CEO of the family" — the person who manages appointments, prescriptions and other health-related tasks.

But the definition of family isn't limited to parents raising children. The company sees its tool as especially valuable for caregivers in their 40s and 50s who may be managing the needs of both aging parents and kids. It even tracks pets' health habits.

"We're managing care across three generations — kids at home, busy parents in the middle, and my dad in his 80s who's living with diabetes and still wants to stay fiercely independent," Friedman wrote. "And the moments that matter most are often the most chaotic: a late-night fever, a sudden urgent care visit, a doctor asking questions you can't answer quickly because the details are scattered."

The app's AI includes a Morning Brief that recaps everyone's health.Luffu

The company claims the app's AI "isn't a chatbot layer." Rather, it serves as a "guardian" — proactively monitoring for changes silently in the background. The AI then provides insights and triggers alerts when something is out of whack. You can also ask the app health data questions using plain language (so, there is some kind of chatbot) and share data with family members.

The company clearly wants to make entering data as easy as possible. Luffu allows family members to log info using voice, text or photos. It integrates with health platforms such as Apple Health and Fitbit. And the company eventually wants to expand into a hardware ecosystem — presumably, devices that make health data collection even easier.

Speaking of data collection, Luffu says, "Users are always in control of exactly what is shared, with whom, and privacy and security are paramount for all family data." In addition, the company told Axios that users can choose whether their data is used to train its AI. On the other hand, Big Tech has repeatedly shown that its most egregious data-collection practices are always wrapped in comforting language. So, at the very least, I'd take their pitch with grains of salt and, most importantly, make sure each family member knows exactly what they're consenting to. After all, this is a for-profit company, and we don’t yet know its monetization strategy.

Luffu is currently taking waitlist sign-ups for a forthcoming limited public beta. You can learn more and sign up for the waitlist on the company website.

Update, February 3, 2026, 1:14PM ET: This story has been updated to note that the Luffu public beta hasn’t started yet, but you can sign up for a waitlist to eventually get access when it starts.

This article originally appeared on Engadget at https://www.engadget.com/mobile/fitbit-founders-launch-luffu-a-way-to-integrate-your-familys-health-data-173251994.html?src=rss
Will Shanklin

The best gifts for coffee lovers in 2026

1 week ago

When it comes to making a great cup at home, us coffee nerds are constantly learning and love to try new things. Whether the person you’re shopping for is a newly indoctrinated pour over lover or obsessive over every brewing parameter, we’ve compiled a list of the best gear for coffee geeks that you can get. Spanning brewing, grinding and, of course, drinking, we’ve got a range of options that can help the java geek in your life expand their at-home setup or just try something new. And for the person that already has it all, we’ve got something for them too.

Best gifts for coffee lovers

Check out the rest of our gift ideas here.

This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/the-best-gifts-for-coffee-lovers-in-2026-184515579.html?src=rss
Billy Steele

How much do VPNs cost?

1 week ago

So you've decided you need a virtual private network to hide your browsing activity from your ISP, change your virtual location, stay safe on public Wi-Fi and enjoy all the other benefits. The inevitable next question is: "Should I pay for one? If so, how much?"

All the best VPNs cost money, but it can be hard to tell an overpriced service apart from one that's priced according to its value. On this page, I'll share the costs for top VPN services, calculate the industry average and explain what makes VPNs cost as much as they do. At the end, I'll share a few tips for making a VPN fit your budget.

How much is a VPN?

I'd like to start by introducing the complexity of the problem. If you just want the numbers, you’ll find those in the sections below.

The main thing that makes VPNs so hard to budget for is that providers aren't always honest about how much they're charging. They rarely lie outright, but they often overcomplicate their pricing structures and hide increases in the fine print.

Let's take CyberGhost as an example, since I just reviewed it. A one-month subscription to CyberGhost costs $12.99 — simple enough. However, you can also get a six-month subscription by paying $41.94 upfront, though the website more prominently calls this "$6.99 per month." Finally, you can pay $56.94 for a 28-month subscription, but only once; after that, it'll be $56.94 for a year.

These prices are subject to change.Sam Chapman for Engadget

As you can see in the image, the website heavily emphasizes the average monthly price, in text that dwarfs the actual price you'll pay at checkout. This gets even worse with services like NordVPN that have multiple tiers of subscription as well as multiple durations. It's not uncommon to see 10 or more prices quoted for the exact same VPN.

The best way to cut through the confusion and shop on your own terms is to compare different VPNs at the same duration and subscription tier. For example, you could find the cost of one year of the most basic available plan, since most basic subscriptions still include full VPN service. In the next two sections, I'll compare and average the basic tiers of my top seven VPNs at the monthly and yearly levels.

Average monthly cost of a VPN

Here's what the best VPNs cost per month. The numbers below are for subscribing to one month at a time, excluding any discounts and special deals.

  • Proton VPN: $9.99

  • ExpressVPN: $12.99

  • Surfshark: $15.45

  • NordVPN: $12.99

  • CyberGhost: $12.99

  • Mullvad: $5.98 (depends on dollar/euro exchange rate)

  • hide.me: $11.99

  • Average: $11.77

As you can see, $12.99 is a normal price for one month of a VPN — but the average price is somewhat lower, as several providers sell monthly plans for less. In general, expect to pay in the range between $10 and $13. Companies like Surfshark sometimes inflate their monthly prices in a bid to drive more traffic toward the longer plans.

Mullvad is also an outlier, since you can only ever subscribe to it month-by-month. There are other outliers, such as Astrill, which costs a whopping $30 per month. But the above holds true for all the best-regarded providers.

Average yearly cost of a VPN

If you choose to sign up for a year at a time, you'll probably save money but you'll have to pay more upfront. VPNs offer long-term deals to pump their cash flow and active user numbers. One-year costs for the top seven VPNs are written below as a lump sum, since several of them add extra months to the first subscription period so they can quote a lower monthly price. Since CyberGhost doesn't have a one-year plan, I've replaced it with Windscribe.

  • Proton VPN: $47.88

  • ExpressVPN: $52.39 for the first subscription, $99.95 afterwards

  • Surfshark: $47.85

  • NordVPN: $59.88 for the first subscription, $139.08 afterwards

  • Windscribe: $69.00

  • Mullvad: $71.82 (depends on dollar/euro exchange rate)

  • hide.me: $54.99

  • Average: $57.69

For one year of a VPN service, you can expect to pay somewhere between $45 and $70. Note that at least two services, ExpressVPN and NordVPN, raise prices after the first year, so account for that in your budget if you really like them.

Why do VPNs cost so much?

The length of the subscription is the biggest factor in determining how much you'll pay. Beyond that, it's all a bit fuzzy. Commercial VPNs are still a relatively new industry, so there's not a lot of standardization in the pricing.

Most of the variation in cost comes from competition: VPNs value themselves lower to offer a better deal than their rivals, or higher if they think they've got a unique differentiator. Astrill gets away with charging $30 a month because of a widespread belief that it's the best VPN for China (in truth, no VPN can be sure of working in China 100 percent of the time).

Another factor that might influence a VPN's price is the cost of maintaining its infrastructure. For each new server location, the provider has to either rent space in an existing data center, build its own physical server farm or set up a virtual server with an IP address from a particular location.

On Proton VPN, for example, you can switch locations by clicking the name of any country in the list on the left.Sam Chapman for Engadget

Once the locations exist, they have to be maintained, including regular changes to their IP address so firewalls don't identify and block them. Loads at locations need to be balanced between servers and technology has to be upgraded as faster solutions become available. 

Since VPNs can have hundreds of server locations, all that upkeep doesn't come cheap, and customers often eat the cost. Factor in the price of extra features outside core VPN functionality and you'll understand why these companies are so desperate for liquidity that they'll offer discounts over 80 percent — as long as you hand over a lump sum right now.

What about free VPNs?

VPNs can get pricey, especially if you want high quality. But some VPNs charge nothing at all. Is there any reason not to go with free VPNs every time?

The answer is a pretty clear yes; paying for a VPN is almost always a better idea. When we rounded up the best free VPNs, only three got our unqualified recommendation. All three were paid services with free plans, and all come with strict limitations on server locations, data usage and other privileges.

The unfortunate reality is that free VPNs come with downsides no matter which one you use. Plenty of them are hacked-together apps with little value, thrown together to make a quick buck. Others turn you into the product by selling your data to advertisers or renting out your home IP address. Some drop any pretense and plant malware directly on your device.

These risks, which are often invisible to the end user, are the reason I almost always advise going with a free VPN funded by a paid plan, like Proton VPN, hide.me or Windscribe. Those plans may be restricted, but at least the provider's motives are out in the open: they make money off the paid plan and they want you to switch to it.

How to save money on a VPN

If you've decided to pay for a VPN but want to stretch your budget as much as possible, the tips below can push your cybersecurity dollar a bit farther. To begin with, the general advice on choosing a VPN always applies: read expert opinions, check the reviews and use the free trial to test its speed and security.

Get a long-term plan. If you're confident that you'll actually use the VPN for the whole duration, there's no reason not to go with a 12-month or 24-month subscription. These are win-win deals that genuinely do save you a lot of money overall.

Cancel auto-renewal. VPN accounts are set to automatically renew by default. In some cases, this can inadvertently lock you into a higher-priced long-term plan. I recommend cancelling auto-renew right after subscribing even if you're sure you want to continue. From there, you can create a new account to get the introductory rate again — or go with a different VPN to get a better deal.

Look for resubscription deals. Another perk of cancelling immediately is that the VPN will often try to woo you back with exclusive discounts. Stay strong until your subscription is a month or two from expiring, then look for emails offering better rates.

Wait for seasonal discounts. If you can hold off until November, most VPNs offer steep discounts from Black Friday season all the way through New Year's. Check around other holidays too, as VPNs will take any excuse for marketing; CyberGhost is offering a Valentine's Day deal as I type this. We also keep track of the best VPN deals you can get at any time of the year.

Use the VPN to save money on streaming. Most streaming services are more expensive than VPNs. If you use a VPN to access more content without adding a new streaming subscription, you'll come out ahead. For example, if you only have Netflix but want to watch Schitt’s Creek, you can pay $16.99 per month for Peacock without ads — or $9.99 per month for Proton VPN to unblock Netflix Canada, which features that show.

Shop for regional discounts. Like the previous point, this won't save you money on the VPN itself, but might save you enough money on other expenses that you turn a profit. Changing your virtual location can get you discounts on purchases where prices vary by region, especially travel costs.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/how-much-do-vpns-cost-170000567.html?src=rss
Sam Chapman

Disney announces Josh D’Amaro will be its new CEO after Iger departs

1 week ago

Stop me if you've heard this one before. Disney has announced a successor to outgoing CEO Bob Iger, effective in March. Josh D’Amaro, current chairman of Disney Experiences, was tapped for the role in a unanimous vote by the company's board of directors.

D’Amaro has been at Disney for 28 years, where he oversaw theme parks, cruises and consumer products including video games. The company had previously appointed Bob Chapek, the Disney Parks chairman at the time, as successor to Bob Iger in 2020. At the time, Iger had served as CEO since 2005. But Chapek only lasted until 2022, when Bob Iger returned to take the helm once again amid company struggles. Disney formed a committee to find an appropriate successor in 2023, with Iger mentoring potential candidates along the way.

Iger's time at the helm saw the media giant make a number of significant moves such as launching the Disney+ streaming service, buying Hulu and acquiring 20th Century Fox's film and television studios. Iger will continue to serve as a board member and senior advisor until his retirement at the end of the year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/disney-announces-josh-damaro-will-be-its-new-ceo-after-iger-departs-161616420.html?src=rss
Andre Revilla

February’s Xbox Game Pass additions include High on Life 2, Madden NFL 26 and Avatar: Frontiers of Pandora

1 week ago

Microsoft has revealed the first wave of Xbox Game Pass additions for February, and it feels like there's a bit of something for everyone this time around. Two of the titles land on the service today across the Game Pass Ultimate, Premium and PC Game Pass tiers: Final Fantasy II (cloud, Xbox Series X/S and PC) and Like A Dragon: Pirate Yakuza in Hawaii (cloud, console, handheld and PC). Final Fantasy II is a "remodeled 2D take" on the classic 1988 RPG, while Pirate Yakuza in Hawaii is a wild-looking spin-off of the main Like a Dragon series with pirates and naval combat.

Madden NFL 26 is hitting Game Pass Ultimate and PC Game Pass across cloud, console and PC on February 5, so subscribers will be able to get in a few virtual downs before the Super Bowl on Sunday at no extra cost. Paw Patrol Rescue Wheels: Championship will join the Game Pass Ultimate, Premium and PC Game Pass lineups on the same day across cloud, console, handheld and PC.

On February 10, a game I've been looking forward to, Relooted, joins Game Pass Ultimate and PC Game Pass on cloud, Xbox Series X/S and PC. I really enjoyed the demo of this heist game, in which the goal is to recover African artifacts from Western museums. Two days later, you can check out BlazBlue Entropy Effect X, which is a 2D roguelite action game set in the BlazBlue universe, on Game Pass Ultimate and PC Game Pass (cloud, Xbox Series X/S and PC).

Also on February 12, Roadside Research will become available in game preview on cloud, Xbox Series X/S and PC on Game Pass Ultimate and PC Game Pass. This is a co-op (or solo) game for up to four players in which you run a gas station as a group of aliens. You'll examine humans and try to gather as much data as you can without raising suspicion and a potential visit from the feds. The aliens’ disguises, as shown in the trailer, are pretty funny.

A third game is on the docket for February 12, with life sim Starsand Island arriving on Game Pass Ultimate and PC Game Pass (cloud, Xbox Series X/S, and PC). A day later, High on Life 2 lands on the same tiers and platforms with a whole new bunch of strange, talking weapons. That's a day-one addition to the line up. Also on February 13, Kingdom Come Deliverance will become delivered to Game Pass Ultimate, Premium and PC Game Pass across cloud, console and PC. 

On February 17, you can embrace your inner Na'vi in Avatar: Frontiers of Pandora on cloud, Xbox Series X/S, handheld and PC on Game Pass Ultimate and PC Game Pass. I quite enjoyed my initial hands-on with the game, but I haven't jumped into the full version as yet. 

Last, but not least, Avowed will join the lower Game Pass Premium tier on February 17 across cloud, Xbox Series X/S and PC. It will do so almost exactly a year after its debut and on the same day it hits PlayStation 5 and a major update goes live. Avowed was one of our favorite games of 2025.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/februarys-xbox-game-pass-additions-include-high-on-life-2-madden-nfl-26-and-avatar-frontiers-of-pandora-160656985.html?src=rss
Kris Holt

The Dyson PencilVac is finally available and costs $600

1 week ago

The Dyson PencilVac stick vacuum is finally available for purchase in the US after being revealed

. It costs $600. The company says this is the "world's slimmest vacuum cleaner." We haven't broken out any rulers to confirm that statement, but it's certainly a ridiculously thin stick vac.

It achieves this thinness by using a motor inspired by the company's

. This is a small motor that can actually rest in the shaft, so there's not a noticeable bulge where the components have been placed. This stick vacuum is actually, well, a stick. Just take a look at it.

A vacuum being emptied. Dyson

It does come with attachments that increase the size a bit. For instance, the conical brush bar cleaner head makes it resemble a traditional stick vacuum. However, everything else is in the long cylinder. This includes the bin, filter and motor.

Other attachments include something called the "Fluffycones" cleaner head. This has four cones in two brush bars that rotate in opposite directions to "strip and eject even long hair, preventing hair tangling around the brush bar." There are also lights at both ends to help illuminate any lingering dust particles.

A cleaning head. Dyson

It weighs nearly four pounds and features the same diameter throughout. This makes it easy to grip anywhere along the body, which can help with overhead cleaning. It ships with a swappable battery pack that lasts for around an hour and there's a magnetic charging dock to get things juiced up.

The vacuum works with the MyDyson app, which lets users check on battery life and adjust settings. Some of this information is also displayed on the LCD screen at the top of the handle.

We got a chance to try it out last year and came away impressed. The motor is plenty powerful, despite the diminished size, and the device was easy to maneuver. If you have $600 to spare and a dirty home, this could be a good purchase.

This article originally appeared on Engadget at https://www.engadget.com/home/the-dyson-pencilvac-is-finally-available-and-costs-600-160059016.html?src=rss
Lawrence Bonk

MSI Prestige 14 Flip AI+ review: An ultraportable for Arc Raiders, thanks to Intel's Panther Lake

1 week ago

MSI Prestige 14 Flip AI+ is a surprisingly powerful ultraportable held back by a clunky trackpad. It's a shame, really, because it's very well-designed and thanks to Intel’s Panther Lake CPU, it can even run games like Arc Raiders without breaking a sweat. It also has more ports than most thin and light machines, its OLED screen is great for productivity work and at three pounds it's easy to carry around all day. But curse its mechanical trackpad — why does it even exist when Apple, Microsoft and others have been able to implement excellent haptic touchpads for years? Come on now.

Hardware

With its grey case, subdued design and somewhat chunky bezels, the MSI Prestige 14 Flip AI+ doesn't exactly make a striking impression. From afar, you can tell it's certainly thin, and it's also clear that MSI made the most of its slim case by shoving in two USB-A ports, two USB-C connections, a single HDMI port and a headphone jack. It would have been nice to have some sort of SD card slot too, but at least the Prestige 14 can connect to older accessories, monitors and TVs without a USB-C hub. 

Once you pick it up, though, the Prestige 14's three-pound frame feels downright remarkable. It's just a tad heavier than the 2.7-pound MacBook Air, but its screen size directly competes with the 3.4- to 3.6-pound 14-inchMacBook Pro. The "Flip" in its name also means it’s versatile, with the ability to rotate its screen into a tablet mode, or a variety of tent configurations.

What makes the MSI Prestige 14 Flip AI+ truly interesting is its Intel Core Ultra X7 358H processor, which features 16 cores and a maximum speed of 4.8GHz. Specifically, it features four P-cores for speedy performance, eight efficient E-cores and four low-power E-cores. The Ultra X7 is also one of the new Panther Lake chips with gobs of graphics power in Intel's Arc B390 GPU, giving them far more gaming chops than previous ultraportable chips. The laptop also sports 32GB of RAM, which is the ideal amount for serious productivity work, and a roomy 1TB SSD. 

MSI Prestige 14 Flip AI+ Devindra Hardawar for Engadget

The Prestige 14's stylus-friendly 14-inch OLED screen helps to distract from its mundane case design, with the typical deep black levels and excellent contrast I appreciate from OLED, together with bold 100 percent DCI-P3 color coverage. It makes just about everything look great, though I wish MSI offered more than a 60Hz refresh rate — a 90Hz or 120Hz screen would make scrolling through web pages look far smoother. 

And speaking of the stylus, that’s tucked away at the bottom of the Prestige 14. I didn’t find it particularly useful for notetaking, but for those who do it’s easy to stow away. It’s just too thin for extended handwriting, and anyone doing serious notetaking or digital art would be better off with a larger stylus or dedicated drawing pad. 

MSI Prestige 14 Flip AI+ in tent mode Devindra Hardawar for Engadget In-use: A stealth performer

After seeing a relatively slim Lenovo Panther Lake laptop reaching 190 fps in Battlefield 6, using only Intel's built-in Arc B390 GPU, I was eager to see how that new hardware would perform in the real world. Simply put, the MSI Prestige 14 Flip AI+ didn't disappoint. It scored 10,169 points in PCMark 10, the highest score we've seen yet on a Windows PC. 

And yes, that includes plenty of powerful gaming systems like the Alienware 16 Area 51 (8,245 points) and the Razer Blade 18 (7,703), both of which were running Intel's last-gen Core Ultra 9 275HX chip. Of course, those systems have faster GPUs, like NVIDIA's RTX 5080, but PCMark 10 doesn't lean too heavily on graphics performance. The Prestige 14 edged close to the M5 MacBook Pro in Geekbench 6's multi-threaded CPU test, scoring 16,633 points compared to Apple's 18,003. But the MacBook Pro reigned supreme in the single-threaded test, scoring 4,310 points compared to the MSI's 2,864. 

Computer

PCMark 10

Geekbench 6

Geekbench 6 GPU

Cinebench 2024

MSI Prestige 14 Flip AI+ (Intel Core Ultra X7 358H)

10,169

2,864/16,633

56,425

117/719

Apple MacBook Pro 14-inch (M5, 2025)

N/A

4,310/18,003

48,840

197/1,034 | GPU: 6,143

Dell 16 Premium (Core Ultra 7 255H, NVIDIA RTX 5070)

7,780

2,711/15,919

109,443

127/1,104

When it came to games, the Prestige 14 reached a surprisingly high 80-95 fps in Arc Raiders while playing in 1080p with medium graphics settings, as well as AMD's FSR3 upscaling and 2x frame generation. Without those AMD features, Arc Raiders ran at 45-50 fps, which is still respectable for an ultraportable. To my surprise, Intel's XeSS upscaling technology wasn't available in Arc Raiders during my testing, but there's a good chance that tool would eke out even more performance. (I've asked Intel about XeSS's omission, and will update when I hear back.)

In Cyberpunk 2077, The Prestige 14 hit 35 fps while playing in 1080p with default settings. Flipping on Intel's XeSS frame generation bumped that to 45 fps. If you're used to the 30 fps performance of consoles, those numbers are still vaguely playable, but they certainly fall short of the 60 fps PC players typically look for. It's best to think of the MSI Prestige 14 Flip AI+ as a laptop where you can play games sometimes, perhaps while you're away from your gaming desktop. It's certainly not a replacement for a dedicated gaming laptop.

For more prosaic productivity tasks, like juggling dozens of browser tabs and editing large images, the Prestige 14 didn't break a sweat. Its healthy 32GB of RAM gave it plenty of breathing room for multi-tasking, and unlike other ultraportables, I didn't notice any serious performance dips while running on battery. On that note, the Prestige 14 also lasted a whopping 22 hours and 15 minutes in PCMark 10's battery benchmark. That's the highest figure we've ever seen from a laptop, and it's a promising sign of what we can expect from other Panther Lake systems. 

MSI Prestige 14 Flip AI+ keyboard and trackpad Devindra Hardawar for Engadget

While there's clearly plenty to love about the MSI Prestige 14 Flip AI+, I was less impressed with its mechanical trackpad and keyboard. Perhaps I've been spoiled by the more responsive haptic trackpads from the competition, but the Prestige 14's old-school trackpad kept slowing me down with missed clicks and other annoyances. The laptop's keyboard felt similarly cheap, with a lack of depth and comfort that I've come to expect from other ultraportables in the $1,299 price range. Even after hours of testing, I had a hard time typing on the Prestige 14 at full speed without errors. It's a shame that MSI gets so much right, but is hindered by these weak components.

MSI Prestige 14 Flip AI+ in tablet mode Devindra Hardawar for Engadget Should you buy the MSI Prestige 14 Flip AI+?

As one of the earliest Panther Lake laptops on the market, the $1,299 Prestige 14 Flip AI+ is a solid machine, if you're willing to overlook its touchpad flaws. More than anything though, the Prestige 14 makes me excited to see what other PC makers offer with Intel's new chips. It's taken a while, but now Intel finally has some decent competition against Apple's M-series hardware. The era of gaming with ultralight machines is finally here.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/msi-prestige-14-flip-ai-review-an-ultraportable-for-arc-raiders-thanks-to-intels-panther-lake-160000606.html?src=rss
Devindra Hardawar

The first BTS concert in over three years will stream live on Netflix in March

1 week ago

Netflix is back with another livestream production guaranteed to excite K-POP fans worldwide. The streamer has announced that BTS will be performing live on Netflix. It marks the band's first performance after almost four years — the members took a hiatus to complete South Korea's mandatory military service. 

The live concert will air on Saturday, March 21, one day after BTS releases their new album Arirang and will be aptly titled BTS The Comeback Live | Arirang. The show will physically take place in Seoul's Gwanghwamun Square and stream live at 8PM KST/7 AM ET/4 AM ET. Yes, viewers in the US will have to choose between a really early Saturday or a very late Friday night. Alternatively, you can skip out on any potential livestream glitches and likely watch it later (or catch the K-Pop group on their upcoming world tour). 

Plus, come Friday, March 27, Netflix will be releasing BTS: The Return, a documentary all about the making of Arirang. As Netflix puts it: "The film offers rare behind-the-scenes access as the group comes back together and charts an unprecedented path forward together after a nearly four-year hiatus."

Netflix has leaned further into livestreaming over the last few years — though the BTS concert is arguably their biggest coup. Livestreams have included everything from reality shows to sports, with some serious infrastructure issues along the way. Here's hoping the BTS concert goes off without a hitch. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-first-bts-concert-in-over-three-years-will-stream-live-on-netflix-in-march-155428505.html?src=rss
Sarah Fielding

Notepad++ says it was hijacked by Chinese state-sponsored hackers

1 week ago

Last year, the creator of Notepad++ rolled out an update for the text and source code editor after security experts reported that bad actors were hijacking its update mechanism to redirect traffic to malicious servers. It led to users downloading compromised executables that could infect their devices. Now, Don Ho has revealed that multiple security experts investigated the breach and determined that the threat actor “is likely a Chinese state-sponsored group.” He said it explained why experts observed highly selective targeting during the campaign and why only traffic from certain users were redirected so that they would download malicious files. It’s not clear what kind of users were specifically targeted and what the files did to their devices.

The attackers started redirecting traffic from Notepad++ to their servers sometime in June 2025, and that went on until December 2. Their method involved compromising the system at the hosting provider level, though the exact technical mechanism that allowed them to intercept traffic remains under investigation. In addition to releasing a security patch, Notepad++ also migrated to a new hosting provider with much stronger security practices. Ho now encourages anyone who wants to install the app to download version 8.9.1, which comes with the security update, and running the installer manually.

This article originally appeared on Engadget at https://www.engadget.com/apps/notepad-says-it-was-hijacked-by-chinese-state-sponsored-hackers-153000268.html?src=rss
Mariella Moon

Spain set to ban social media for children under 16

1 week ago

Spain will join the growing list of countries banning access to social media for children, Prime Minister Pedro Sanchez announced Tuesday. The law will apply to users under 16 years of age amidst a broader push to hold social media companies accountable for hate speech, social division and illegal content.

Speaking at the World Governments Summit in Dubai, Prime Minister Sanchez excoriated social media, calling it a "failed state" where "laws are ignored and crime is endured." He spoke to the importance of digital governance for these platforms, highlighting recent incidents like X's AI chatbot Grok generating sexualized images of children, Meta "spying" on Android users and the myriad election interference campaigns that have taken place on Facebook.

In light of what Sanchez called the "integral" role social media plays in the lives of young users, he said the best way to help them is to "take back control." Next week, his government will enact a slew of new regulations, with a ban on users under 16 years of age among them. Social media companies will be required to implement what he calls "effective age verification systems" and "not just checkboxes." A specific timeline on enforcement of the coming ban has not been announced.

Spain will also make "algorithmic manipulation and amplification of illegal content" into a new criminal offense and Sanchez says tech CEOs will face criminal liability for hateful or illegal content on their platforms. The Prime Minister further announced that Spain has formed a coalition with five other unnamed European nations to enact stricter governance over social media platforms.

Sanchez said children have been “exposed to a space they were never meant to navigate alone,” and that it’s the government’s job to intervene. He added social media has fallen from its promise to be a “tool for global understanding and cooperation.”

Australia enacted an under-16s ban on social media last year, which has prompted many nations to follow suit. It is under active consideration in the UK, while Denmark and Malaysia have announced plans to enact similar bans.

This article originally appeared on Engadget at https://www.engadget.com/social-media/spain-set-to-ban-social-media-for-children-under-16-151546884.html?src=rss
Andre Revilla

Amazon's Echo Show 8 and 11 are down to new all-time lows

1 week ago

Amazon is running a sale on two of its newest devices. First, there's the Echo Show 8, which is down to $150 from $180 — a 17 percent discount. Next up is the Echo Show 11, which is more or less the same device, just bigger. This model has dropped 18 percent to $180 from $220. Both deals bring the Echo Shows down to new all-time low prices. 

The Echo Show 8 and 11 came out in mid-November with the main difference being screen size. The Echo Show 8 has an 8.7-inch HD screen that Amazon claims is 15 percent larger than its predecessor. Meanwhile, the Echo Show 11 is, you guessed it, an 11-inch Full-HD display that has 60 percent more viewing area than the Echo Show 8. 

Both of the devices come with an AZ23 Pro chip and Omnisense technology, which Amazon describes as "our custom sensor platform designed for ambient AI." They also have Prime Video and Netflix apps, while other streamers can be reached through the browser. Each comes with spatial audio, dual full-range drivers and a 2.8-inch woofer. Plus, they have a 13MP camera with auto-framing. 

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/amazons-echo-show-8-and-11-are-down-to-new-all-time-lows-150021328.html?src=rss
Sarah Fielding

NASA moves Artemis 2 launch to March after hydrogen leak during testing

1 week ago

NASA started making the final preparations for the Artemis 2 mission in early January, with the hopes of opening its launch window as soon as February 6. After issues showed up during the mission’s wet dress rehearsal in the early hours of February 3, however, the agency had to push back its earliest launch opportunity to March.

“With more than three years between SLS launches, we fully anticipated encountering challenges. That is precisely why we conduct a wet dress rehearsal. These tests are designed to surface issues before flight and set up launch day with the highest probability of success,” NASA administrator Jared Isaacman said on X.

During a wet dress rehearsal, the spacecraft to be used for a mission is loaded with propellants to simulate the actual preparations and countdown to liftoff. NASA explained that Artemis 2’s Space Launch System, which was already on the launch pad, suffered from a liquid hydrogen leak that its engineers spent hours troubleshooting. They were ultimately able to fill all the rocket’s tanks and started the countdown to launch. But with approximately five minutes left in the countdown, the ground launch sequencer automatically stopped due to a spike in the spacecraft’s liquid hydrogen leak rate.

The agency admits that it has other issues to fix, based on what happened during the rehearsal. It has to make sure that the cold weather doesn’t affect the mission’s equipment during the actual launch in the same way it did in testing . The Orion crew module’s hatch pressurization process took longer than expected, and that should must not happen on launch day. NASA also has to troubleshoot the audio communication channels for its ground teams after they dropped several times during the rehearsal. Artemis’ ground crew will review data from the wet dress rehearsal and address the aforementioned problems. NASA then has to conduct another test to confirm that they were taken care of before announcing the mission’s launch window.

NASA completed a wet dress rehearsal for the Artemis II mission in the early morning hours on Feb. 3. To allow teams to review data and conduct a second wet dress rehearsal, NASA will now target March as the the earliest possible launch opportunity for the Artemis II mission.… pic.twitter.com/jSnCUPLQb6

— NASA (@NASA) February 3, 2026

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-moves-artemis-2-launch-to-march-after-hydrogen-leak-during-testing-140000351.html?src=rss
Mariella Moon

The Switch 2's Virtual Boy is a tribute to Nintendo's wackiest console

1 week ago

Even in 2026, VR still feels like tech that isn't quite ready for prime time. When Nintendo released the original Virtual Boy way back in 1995, it was hard for my 10-year-old brain to comprehend a 3D console with a bipod, a facemask and a monochrome red display. Then, when you factor in weak sales that led to the system being discontinued after only a year, you end up with a gadget that felt more like a mythical creature than something you could actually buy. But that's changing later this month when the Virtual Boy returns as an add-on for the Switch 2. After getting an early demo of Nintendo's new accessory, I can confirm that this thing feels just as weird and quirky as it did when it first came out more than 30 years ago. 

The biggest difference on the new model is that it uses the Switch 2's screen as its main display and processor. Sam Rutherford for Engadget

The most impressive thing about the revamped Virtual Boy is how much it looks and feels like the original. It still features that classic red and black color scheme along with a stand for propping it up. The biggest difference is that instead of having a built-in display, there's a slot where you can slide in a Switch 2 (with its Joy-Con detached). This brings several advantages: Since the Switch 2 has its own battery, there's no need for cords anymore. It also means you don't have to worry about swapping in individual game carts, as software can be downloaded directly from Nintendo's online store. Graphics also look much sharper than I remember, though I admit that could just be me getting old. Finally, instead of reviving the Virtual Boy's archaic gamepad, Nintendo smartly opted to let us use the Switch 2's current lineup of controllers. The end result is a design that's faithful to the original but doesn't suffer from many of the pitfalls that plagued so many 90s gadgets — like tangled wires, awkward controls and fuzzy displays. 

One thing Nintendo didn't change is Virtual Boy's monochrome red visuals. Sam Rutherford for Engadget

However, even with a fair bit of modernization, it's hard to prepare your mind for the journey back in time that happens when you actually use it. Unlike every other contemporary VR headset, you still don't strap the new Virtual Boy onto your face. Instead, you have to adjust its bipod so that its facemask is level with your face and then you kind of just lean in to immerse yourself in a world where red is the only color. It's definitely a bit awkward, but it works. Nintendo even included a way to adjust IPD, so visuals look just as crisp (if not moreso) as they did on the original.

That said, the clunkiest thing about the Virtual Boy is its games. While Nintendo updated its exterior and internals, the company didn't really mess with its software — for better and worse. This means you get a relatively unadulterated look at where people thought VR was headed 30 years ago, which becomes immediately evident as soon as you boot into one of the console's first seven games. Galactic Pinball is slow and trying to time when to hit the flippers to prevent the ball from getting past you is an exercise in frustration. Meanwhile, Red Alarm feels like a cheap port of Battlezone, just with a vaguely Arwing-shaped plane instead of a tank. And once again, the pacing on this aerial shooter is glacial. Then there's 3D Tetris, which just kind of hurts your head as you try to drop pieces from a top-down perspective while the entire stage pivots around and never stops moving. The only title that really stands out is Virtual Boy Wario Land, which was and still is the best game on the entire platform. 

There's no getting around it, the Virtual Boy's bipod is just kind of awkward.Sam Rutherford for Engadget

After playing with the revamped Virtual Boy for just under half an hour, it's just as eccentric and ungainly as the original was three decades ago. But you know what, I wouldn't have it any other way because this thing is just as much of a time capsule as it is a nostalgic revival of a forgotten system. And if you want to experience a hazy concept of what people thought the future was going to be, there still isn't anything like the Virtual Boy. 

The Virtual Boy add-on for the Switch 2 officially goes on sale on February 17 for $100, with the caveat that buyers will need an active Nintendo Switch Online + Expansion pack membership. Also, in addition to the seven games available at launch, Nintendo is planning to add nine more throughout the year including Mario's Tennis and previously unreleased titles such as Zero Racers and D-Hopper.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/the-switch-2s-virtual-boy-is-a-tribute-to-nintendos-wackiest-console-140000003.html?src=rss
Sam Rutherford

Mario Tennis Fever preview: A racket-smashing blast

1 week ago

New Mario sports games typically only come around once in a generation. So to get a fresh installment of tennis featuring a deep roster of characters this early in the Switch 2's lifecycle is rather exciting. And after getting a chance to play Mario Tennis Fever prior to its official release on February 12, the best entry to the franchise yet might only be a couple of weeks away.

Once again, Mario Tennis Fever relies on the series' familiar mix of topspin, slice and flat (power) shots used in previous games. The big new mechanic for this title is that instead of Zone Shots from Mario Tennis Aces, you can equip each character with a different racket, similar to how you can choose between a range of vehicles in Mario Kart. Every racket features a different special ability that you can charge up by rallying back and forth. When the gauge is full, you can unleash a Fever Shot to potentially devastating results. 

The Fever Shot is just one of the special abilities from the 30 different rackets available in Mario Tennis Fever. Nintendo

For example, the Fire Racket turns the ball into a fireball that leaves multiple embers on the court. If your opponent gets burned, they will slowly lose health, which will make them move slower or knock them out (but only temporarily) if you're playing doubles. Alternatively, the Pokey Racket can summon the giant cactus monster it's named after onto the court, which not only blocks your view but gets in the way as you chase down shots. And just like the game's large stable of characters (38 in total), there are almost just as many different Fever Rackets (30) to choose from. 

The thing I like most is that compared to special shots in previous titles, Fever Shots have built-in counterplay. Zone Shots from Mario Tennis Aces sometimes made it feel like you were playing a fighting game as people battled to conserve meter, while signature moves in Mario Tennis: Ultra Smash often turned into automatic points. If someone sends a Fever Shot at you, you can send it back simply by returning the ball before it bounces. This naturally sets up some frenetic sequences as characters try to volley back and forth without letting the ball hit the ground in order to prevent the Fever Shot from taking effect on their side of the court. This is exactly the kind of chaos that makes Mario Tennis so fun — it just feels a bit more balanced now. 

Pokey is here to be a thorn on your court. Nintendo

That said, if you prefer a different kind of mayhem, there are also new Wonder Court Matches, which borrow the titular blue flower seeds from Mario's most recent 2D platformer. This game mode nixes Fever Rackets in favor of changing up the rules of the sport on the fly in weird and unexpected ways. Don't be surprised when you have a hard time hitting seeds with your shots to activate wondrous effects while spike balls get tossed at you or a parade of piranha decides to have a party on top of the net. 

Unfortunately, I wasn't able to play Mario Tennis Fever's Adventure mode, which is a bit of a shame as I've heard that it's deeper and more fleshed out. This is a welcome upgrade from the somewhat thin single-player campaign from Aces. Thankfully, the game still supports motion controls for younger players or anyone who'd rather swing a virtual racket instead of mashing buttons. I also appreciate that Nintendo is making it easy to get into multiplayer matches, as the game supports both online matches (ranked and unranked) and local wireless connectivity (LAN). For the latter, you can also use the Switch 2's Game Share feature to send the title to other nearby systems so people can try out Mario Tennis Fever for themselves, even if they don't own a copy. 

Wonder Court Matches are another new way to upend the rules of Mario Tennis. Nintendo

So if you're like me and you've always preferred sports games that are more bombastic instead of realistic, Mario Tennis Fever ($70) is shaping up to be a real grand slam. Pre-orders are live now ahead of the title's official release on February 12. 


This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/mario-tennis-fever-preview-a-racket-smashing-blast-140000408.html?src=rss
Sam Rutherford

The 8BitDo Pro 3 Bluetooth Controller is down to a new all-time low

1 week ago

If you've been inside all winter gaming then it might be time to upgrade your gear. Right now, the 8Bitdo Pro 3 Bluetooth Controller is available for just over $48, down from $70. The 31 percent discount is the lowest price we've seen yet for the controller. Notably, the sale is only available on the Gray model.

The new 8Bitdo Pro 3 came out in August and offers TMR Joysticks with a 12-bit ADC sampling chip. It also has a Trigger Mode Switch, 2 Pro paddle buttons and swappable magnetic ABXY buttons for moving between the Switch and Xbox layouts. Plus, it has an integrated charging dock. 

This 8Bitdo controller is compatible with Apple, SteamOS, Android devices, PC, Switch, and Switch 2 devices. 

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-8bitdo-pro-3-bluetooth-controller-is-down-to-a-new-all-time-low-143036684.html?src=rss
Sarah Fielding

The Morning After: Elon Musk’s SpaceX is buying his AI company, xAI

1 week ago

Like some sort of corporate Russian doll, SpaceX has announced its acquisition of xAI. The merger will “form the most ambitious, vertically integrated innovation engine on (and off) Earth,” according to, well, owner Elon Musk. 

The AI company, arguably best known for its ongoing CSAM-generating chatbot controversy, might seem like a strange fit for a rocket company. But SpaceX is apparently key to Musk’s latest scheme to build AI data centers in space. There might be an argument for moving the resource-intensive operations to space — but Musk continued.

He also claimed space-based data centers will eventually enable further advances in space travel. “The capabilities we unlock by making space-based data centers a reality will fund and enable self-growing bases on the Moon, an entire civilization on Mars and ultimately expansion to the Universe.”

Back on Earth, xAI and X (formerly Twitter) merged last year, which means SpaceX now owns the social network Musk bought in 2022. 

— Mat Smith

The biggest stories you might have missed

Sony A7 V camera review

Awesome speed and photo quality.

TMAEngadget

The Sony A7 V is an imaging powerhouse that brings the speed and precision of its high-end siblings to the enthusiast tier. Thanks to a new 33MP partially stacked sensor, image quality is where it truly pulls ahead, offering best-in-class dynamic range and low-light performance that outclasses 24MP rivals despite the higher resolution. If your primary goal is capturing the perfect still, the combination of accurate AI autofocus and improved color science makes this arguably the best all-around Sony shooter yet.

However, if you’re a video-first creator, the A7 V might feel like it’s a little behind. While the 10-bit 4K footage is sharp and benefits from impressive AI auto-framing and stabilization, it lacks internal RAW recording, which competitors like the Canon R6 III and Panasonic S1 II now offer. Make sure you check out the full review.

Continue reading.

Apple acquires Q.ai for a reported $2 billion

After Beats, it’s the company’s second-biggest ever purchase.

It’s the time of AI acquisitions, it seems. Even Apple’s doing it. Apple has acquired Israel-based startup Q.ai. Although Apple has not disclosed the terms of the deal, The Financial Times reports the arrangement is valued at nearly $2 billion. 

Apple hasn’t shared specifics on how it plans to leverage the startup, but patents filed by Q.ai focus on integrating its technology into headphones or even glasses, using “facial skin micro movements” to communicate without talking.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-elon-musks-spacex-is-buying-his-ai-company-xai-121500751.html?src=rss
Mat Smith
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