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Tesla's profits plunge despite record revenue and deliveries

3 weeks ago

Tesla said it "achieved record vehicle deliveries globally" for the third quarter of 2025 with a total of 497,099 vehicles delivered. It also reported a record-breaking revenue of $28.1 billion, which is 12 percent higher than the same quarter in 2024. Tesla's net income, however, slid by 37 percent year-over-year, due to several factors, namely lower EV prices, an increase in spending on AI and other R&D projects, and of course, tariffs. Vaibhav Taneja, the automaker's finance chief, said during the earnings call that tariffs on imported car parts and raw materials cost the company more than $400 million in the third quarter. Taneja added that he expects research and development spending to continue to grow. 

During the call, Tesla CEO Elon Musk said that he expects the company to deploy its first robotaxis with no drivers behind the wheel by the end of this year, starting with some parts of Austin. If you'll recall, Tesla launched its first robotaxi rides in Austin, Texas back in June. There have been several reports of the robotaxis running into issues since then, including an instance wherein one drove into a parked car. Musk said Tesla was "obviously being very cautious about the deployment," but that he expects his company to be operating fully driverless vehicles in eight to ten new states before 2025 ends. 

Musk revealed, as well, that Tesla's homegrown AI5 artificial intelligence chip will be manufactured both by Samsung in Texas and by TSMC in Arizona. Tesla is apparently aiming to manufacture more than it needs for its electric vehicles and upcoming Optimus robots so that it can use the excess units in its data centers. He clarified that Tesla isn't going to stop using NVIDIA chips, but that it will continue using them in combination with AI5.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-profits-plunge-despite-record-revenue-and-deliveries-133004231.html?src=rss
Mariella Moon

Meta removes AI deepfake video of Irish presidential candidate

3 weeks ago

Meta has removed a deepfake AI video of Irish presidential candidate Catherine Connolly, which featured a false depiction of the politician saying that she's withdrawing from the election. According to The Irish Times, the AI-generated video was shared nearly 30,000 times on Facebook just days before Ireland's election on October 24 prior to it being removed from the website. Connolly called the video "a disgraceful attempt to mislead voters and undermine [Ireland's] democracy" and assured voters that she was "absolutely still a candidate for President of Ireland."

The video was posted by an account which had named itself RTÉ News AI, which is not affiliated with the actual Irish public service broadcaster Raidió Teilifís Éireann. It copied the likenesses not just of Connolly, but also of legitimate RTÉ journalist Sharon Ní Bheoláin and correspondent Paul Cunningham. "It is with great regret that I announce the withdrawal of my candidacy and the ending of my campaign," the AI version of Connolly said in the fake video. Ní Bheoláin was shown reporting about the announcement and confirming the candidate's withdrawal from the race. The AI version of Cunningham then announced that the election was cancelled and will no longer take place, with Connolly's opponent Heather Humphreys automatically winning. Connolly, an independent candidate, is leading the latest polls with 44 points. 

Meta removed the RTÉ News AI account completely after being contacted by the Irish Independent. The company told The Irish Times that it removed the video and account for violating its community standards, particularly its policy prohibiting content that impersonates or falsely represents people. Irish media regulator Coimisiún na Meán said it was aware of the video and had asked Meta about the immediate measures it took in response to the incident. Meta has been struggling to keep deepfake and maliciously edited videos featuring celebrities and politicians under control for years now. The company's Oversight Board warned it earlier this year that it wasn't doing enough to enforce its own rules and urged it to train content reviewers on "indicators" of AI-manipulated content. 

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-removes-ai-deepfake-video-of-irish-presidential-candidate-130059996.html?src=rss
Mariella Moon

Dropbox is bringing its Dash AI features into the main app

3 weeks ago

Dropbox is integrating some of Dash's AI features into its main app, giving its users access to a smarter search function, summaries and contextual answers from the files they've uploaded to the app. The company launched Dash back in 2023 as an "AI-powered universal search bar" that people can use to find information in their work-related apps like Slack, Canva, Google Workspace and Microsoft Outlook. However, it's primarily a tool for larger businesses that use Dropbox. This time, though, the company is bringing its search capabilities into the main app for everyone to use. 

For now, the Dash AI-powered capabilities in the Dropbox app are only available to a small group of users, but they will be widely available in the coming months. Like most other AI chatbots, the AI in the app will allow users to use natural language to describe what they're looking for, whether it's a PDF or a photo. They can also ask the AI to summarize or find what's new in specific files already in their account. Dropbox is working with a startup called Mobius Labs, as well, to give Dash AI the capabilities to search within videos, audio and images "soon."

Those who'd like to give Dash's AI features in the Dropbox app a try can sign up for the waitlist if they haven't been invited to test them out yet. Meanwhile, the Dash app itself is now available to teams of all sizes even if they don't have a Dropbox plan. 

Dropbox

This article originally appeared on Engadget at https://www.engadget.com/ai/dropbox-is-bringing-its-dash-ai-features-into-the-main-app-130013854.html?src=rss
Mariella Moon

Amazon's revamped Luna streaming service is available now

3 weeks ago

After detailing its plans to revamp its game streaming service at the beginning of October, Amazon is finally ready to relaunch Luna. The new Amazon Luna is available at no additional cost for Prime subscribers, and now includes new beginner-friendly multiplayer games.

If you've tried Luna in the past — or most other game streaming services for that matter — the biggest change Amazon is making is the addition of GameNight. It's a collection of multiplayer games reworked so they can be controlled with a smartphone, to make it as easy as possible for friends and family to play. GameNight includes titles likeThe Jackbox Party Pack 9, and reimagined versions of Tetris Effect: Connected and Angry Birds, among other options. GameNight also adds at least one original game, Courtroom Chaos: Starring Snoop Dogg , which places players in faux-courtroom battles judged by an AI-powered facsimile of Snoop Dogg.

As before, Luna also gives you access to games that need to be played with a controller (either connected over Bluetooth or over Wi-Fi in the case of Amazon's Luna Controller). To pair with the update, Amazon is adding Indiana Jones and the Great Circle, Kingdom Come: Deliverance II and Hogwarts Legacy to the Luna library. For an additional $10 a month for Luna Premium (formerly known as Luna+) you can also unlock an even larger library.

If you already have a Prime subscription, these changes make Luna an easy sell. You might have to deal with some buffering, but in exchange, you get access to free entertainment for your next party, and a premium Xbox game without a Game Pass subscription.

This article originally appeared on Engadget at https://www.engadget.com/gaming/amazons-revamped-luna-streaming-service-is-available-now-130000613.html?src=rss

This Anker 5K power bank with built-in USB-C connector is on sale for less than $20

3 weeks ago

A portable battery is a necessity now, especially if your phone's battery has seen better days. But a portable battery is useless if you don't have the proper cords to connect your devices to it, so you often need to remember to pack more than just one thing. A few battery packs solve that problem, including Anker's Nano Power Bank.

Now our choice for best portable charger for Android is even more tempting, thanks to a 36 percent markdown. The Anker Nano Power Bank is down to $19 from $30 in the USB-C model. The discount is available in the classic Black or White and the more fun colors Ice Lake Blue, Lilac Purple and Sprout Green. 

You can use Anker's Nano Power Bank with devices such as the iPhone 15 and newer, Samsung S22 and S23 series, AirPods and the iPad Pro or Air. It's good for a quick boost: we found that its 5,000mAh battery can charge a depleted Galaxy S23 Ultra to 65 percent in about an hour. It also has four indcator lights on it that show how much it's charged. 

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/this-anker-5k-power-bank-with-built-in-usb-c-connector-is-on-sale-for-less-than-20-145408299.html?src=rss
Sarah Fielding

Ubisoft is laying off more workers and offering voluntary buyouts

3 weeks ago

Ubisoft's Massive Entertainment, the developer of The Division series, Star Wars Outlaws and Avatar: Frontiers of Pandora is offering some employees buyouts as it attempts to "realign" its teams, the company said in a post on X. The move is designed to "strengthen our roadmap," Massive wrote, as it focuses on The Division series along with its Snowdrop engine and Ubisoft Connect. Ubisoft notably didn't mention Star Wars and Avatar in that statement, an omission that may effectively spell the demise of those franchises. 

Massive framed the layoffs as a "voluntary career transition program... supported by a comprehensive package that includes financial and career assistance." Workers at the Massive studio in Malm, Sweden can volunteer until December 13 for the package, which primarily targets people between projects waiting for new assignments, according to the French news site Le Figaro

Another Ubisoft studio, Helsinki-based RedLynx, also announced that it was restructuring "as part of Ubisoft's global efforts to simplify, reduce costs and ensure a stronger prioritization and efficiency." If implemented, the proposal would result in a maximum of 60 workers being let go, RedLynx said. 

Following the underperformance of key titles like Star Wars Outlaws and Avatar: Frontiers of Pandora, Ubisoft has shuttered offices and laid off workers at offices in San Francisco, London and Leamington. Last year, the company's headcount dropped from 20,279 to 18,666 at the end of September. Earlier this month, Ubisoft partnered with Tencent to launch Vantage Studios, which now houses the company's tentpole franchises: Assassin's Creed, Far Cry and Rainbow Six.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-is-laying-off-more-workers-and-offering-voluntary-buyouts-120030931.html?src=rss
Steve Dent

Samsung's Galaxy XR doesn't give me much hope for Android XR

3 weeks ago

So Samsung made a "Vision Pro Lite." That was my immediate takeaway after this week's debut of the Galaxy XR, the first Android XR device to hit the market. While Samsung deserves credit for offering something close to the Vision Pro for nearly half the price, an $1,800 headset still won't get mainstream consumers rushing out the door to experience the wonders of mixed reality. And with the limited amount of content in Android XR at the moment, the Galaxy XR is in the same position as the Vision Pro: It's just a well-polished developer kit. 

The only logical reason to buy a Galaxy XR would be to test out apps for Android XR. If you just want to experience VR and dabble in a bit of augmented reality, you're better off spending that money on a gaming laptop and the excellent $500 Meta Quest 3. (The Meta Quest Pro, the company’s first high-end mixed reality device, was unceremoniously killed after launching at an eye-watering $1,500.) 

But even for developers, the Galaxy XR feels like it's lacking, well, vision. Samsung has done an admirable job of copying almost every aspect of the Vision Pro: The sleek ski goggle design, dual micro-OLED displays and hand gesture interaction powered by a slew of cameras and sensors. But while Apple positioned the Vision Pro as its first stab at spatial computing, an exciting new platform where we can use interactive apps in virtual space, Samsung and Google are basically just gunning to put Android on your face. 

There aren't many custom-built XR apps, aside from Google's offerings like Maps and Photos. (Something that also reminds me of the dearth of real tablet apps on Android.) And the ability to view 360-degree videos on YouTube has been a staple of every VR headset for the last decade — it's not exactly notable on something that costs $1,800. Samsung and Google also haven't said much about how they plan to elevate XR content. At least Apple is attempting to push the industry forward with its 8K Immersive Videos, which look sharper and more realistic than low-res 360-degree content.

For the most part, it seems as if Google is treating Android XR as another way to force its Gemini AI on users. In its press release for the Galaxy XR, Samsung notes that it's "introducing a new category of AI-native devices designed to deliver immersive experiences in a form factor optimized for multimodal AI." 

…What? 

In addition to being a crime against the English language, what the company is actually pitching is fairly simple: It's just launching a headset that can access AI features via camera and voice inputs. 

Who knows, maybe Gemini will make Android XR devices more capable down the line. But at the moment, all I'm seeing in the Galaxy XR is another Samsung device that's shamelessly aping Apple, from the virtual avatars to specific pinch gestures. And Google's history in VR and interactive content doesn't inspire much hope about Android XR. Don't forget how it completely abandoned Google Cardboard, the short-lived Daydream project and its hyped up Stadia cloud service. Stadia's death was particularly galling, since Google initially pitched it as a way to revolutionize the very world of gaming, only to let it fall on its face.

There’s no doubt that Samsung, Apple and Meta have a ton of work left ahead in the world of XR. Samsung is at least closer to delivering something under $1,000, and Meta also recently launched the $800 Ray-Ban Display. But price is only one part of the problem. Purpose is another issue entirely. After living with the Vision Pro since its debut, I can tell that Apple is at least thinking a bit more deeply about what it’s like to wear a computer on your face. Just look at the upgrades its made around ultra-wide Mac mirroring, or the way Spatial Personas make it feel as if you’re working alongside other people. With Android XR, Google seems to just be making a more open Vision Pro.

Honestly, it’s unclear if normal users will ever want to use any sort of XR headset regularly, no matter how cheap they get. The experience making these headsets could help Google, Apple and Meta develop future AR glasses, or eyewear that offer some sort of XR experience (Samsung already has something in the works with Warby Parker and Gentle Monster). But while Apple and Meta have broken new ground in XR, Google and Samsung just seem to be following in their footsteps.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/samsungs-galaxy-xr-doesnt-give-me-much-hope-for-android-xr-110000129.html?src=rss

The best noise-canceling headphones for 2025

3 weeks ago

Whether you're working in a noisy office, commuting on a packed train or just trying to focus at home, a good pair of noise-canceling headphones can make all the difference. The best noise-canceling headphones block out distractions and let you enjoy your music, podcasts or calls in peace — all while delivering great sound quality and all-day comfort. From models with plush cushions to wireless cans with loads of extra features, there’s something here for every style and budget.

Table of contents Best noise-canceling headphones of 2025

How to choose the best noise-canceling headphones for you Design

When you’re shopping for the best wireless headphones, the first thing you’ll need to decide on is wear style. Do you prefer on-ear or over-ear headphones? For the purposes of this guide, I focus on the over-ear style as that’s what most noise-canceling headphones are nowadays. Sure, you can find on-ear models with ANC, but over-ear, active noise-canceling headphones are much more effective at blocking outside sounds since your ears are completely covered.

For gamers, there are also gaming headsets that feature noise cancellation — some even have detachable microphones, so they can double as over-ear headphones. However, for the purpose of this article, we’re only going to be focusing on noise-canceling headphones rather than headsets. Look for models with a comfortable headband and memory foam ear cups to ensure you can wear them for long periods without discomfort.

Many headphones also come with a range of color options, so if aesthetics matter to you, you’ll find plenty of choices beyond just black or white. Whether you’re looking for something neutral or a bold pop of color, brands now offer a variety of styles to match your personal taste.

Finally, if you’re planning to wear your headphones for long periods of time, it’s important to pick a model with a comfortable fit. Memory foam ear cups, an adjustable headband, and lightweight materials can make all the difference during extended listening sessions. After all, great sound is only part of the equation; comfort matters just as much.

Type of noise cancellation

Next, you’ll want to look at the type of ANC a set of headphones offers. You’ll come across terms like “hybrid active noise cancellation” or “hybrid adaptive active noise cancellation,” and there are key differences between the two. A hybrid ANC setup uses microphones on the inside and on the outside of the device to detect outside noise and cancel it out. By analyzing input from both mics, a hybrid system can combat more sounds than “regular” ANC, but it does so at a constant level that doesn’t change.

Adaptive ANC takes the hybrid configuration a step further by continuously adjusting the noise cancellation for changes in your environment and any leakage around the padding of the ear cups. Adaptive noise-canceling also does a better job with wind noise, which can really kill your vibe while using headphones outdoors. Some high-end headphones also support Dolby Atmos, which enhances spatial audio and makes everything from music to movies sound more immersive. For the purposes of this best headphones list, I’m only considering products with hybrid ANC or adaptive ANC setups because those are the most effective at blocking noise and improving your overall listening experience.

Customization

You’ll also want to check to see if the ANC system on a prospective set of headphones offers adjustable levels of noise cancellation or presets. These can help you dial in the amount of ANC you need for various environments, but it can also help you save battery life. Master & Dynamic, for example, has ANC presets that provide both maximum noise blocking and more efficient cancellation that is more energy efficient. Other companies may include a slider in their companion apps that let you adjust the ANC level to your liking. Some high-end models even allow you to fine-tune the ANC for specific types of environments.

How we test noise-canceling headphones

The primary way we test headphones is to wear them as much as possible. I prefer to do this over a one-to-two-week period, but sometimes deadlines don’t allow it. During this time, I listen to a mix of music and podcasts, while also using the headphones to take both voice and video calls.

Since battery life for headphones can be 30 hours or more, I drain the battery with looping music and the volume set at a comfortable level (usually around 75 percent). Due to the longer battery estimates, I’ll typically power the headphones off several times and leave them that way during a review. This simulates real-world use and keeps me from having to constantly monitor the process for over 24 straight hours.

To test ANC performance specifically, I use headphones in a variety of environments, from noisy coffee shops to quiet home offices. When my schedule allows, I use them during air travel since plane noise is a massive distraction to both work and relaxation. Even if I can’t hop on a flight, I’ll simulate a constant roar with white noise machines, bathroom fans, vacuums and more. I also make note of how well each device blocks human voices, which are a key stumbling block for a lot of ANC headphones.

ANC-related features are something else to consider. Here, I do a thorough review of companion apps, testing each feature as I work through the software. Any holdovers from previous models are double checked for improvements or regression. If the headphones I’m testing are an updated version of a previous model, I’ll spend time getting reacquainted with the older set. Ditto for the closest competition for each new set of headphones that I review.

Other noise-canceling headphones we tested AirPods Max

Apple’s AirPods Max are premium, well-designed over-ear headphones that incorporate all of the best features you find on standard AirPods: solid noise cancellation, spatial audio and easy Siri access. However, their $550 starting price makes them almost prohibitively expensive, even for Apple users. There are better options available at lower prices, but if you can pick up the AirPods Max at a steep discount, they might be worthwhile for the biggest Apple fans among us.

Dyson On-Trac

The On-Trac headphones have an almost infinitely customizable design, and that’s what’s most unique about them. The sound profile offers some nice detail, but lacks dynamic range overall. ANC is average at best and there aren’t any advanced features that will make your life easier. Well, except for the hearing health monitor, which is actually handy. All told, that’s not a lot for a set of $500 headphones.

Sonos Ace

The Sonos Ace is an excellent debut for the company’s first headphones. The combination of refined design, great sound quality and home theater tricks creates a unique formula. However, ANC performance is just okay and key functionality is still in the works for many users.

Sony ULT Wear

If most headphones don’t have the level of bass you desire, the ULT Wear is an option to consider. The low-end thump isn’t for everyone, but there are also plenty of handy features and a refined look to make the $200 set more compelling than many in this price range.

Beats Studio Pro

The Studio Pro lacks basic features like automatic pausing, and multipoint connectivity is only available on Android. Moreover, they’re not very comfortable for people with larger heads. Overall sound quality is improved, though, and voice performance on calls is well above average.

Master & Dynamic MH40 (2nd gen)

The MH40 are a great set of headphones if you favor crisp, clear and natural sound that isn’t overly tuned. This pair showcases the company’s affinity for leather and metal too, but limited customization and short battery life for non-ANC cans kept this set from making the cut.

Bowers & Wilkins Px8

The company’s trademark pristine sound is on display here, but the Px8 is more expensive and not nearly as comfortable as the Px7 S3.

Noble Audio FoKus Apollo

While this is my top pick for overall sound quality in our main guide to the best wireless headphones, the ANC performance is less impressive than the Px7 S3. Bowers & Wilkins gets the nod here for its improved noise cancellation over the Px7 S2 and Px7 S2e, and its overall excellent audio quality.

Noise-canceling headphones FAQs Does noise cancellation block all noise?

Noise cancellation doesn’t block out all noise, though it does drastically reduce the volume of most external sounds.

Is there a difference between wired vs wireless noise-canceling headphones?

In terms of sound quality, if you have two headphones — one wired and one wireless — with similar specs, the difference is going to be very minimal. However, wireless headphones offer more convenience, allowing you to move around more freely with your headphones on, which is why they often feature noise cancellation to minimize external sounds.

Does noise cancellation impact sound quality?

ANC does bear some weight on sound quality, but the impact of this often doesn’t outweigh the benefits. Noise cancellation reduces ambient noise, allowing a greater focus on audio detail. For audiophiles, however, there may be a small difference in sound fidelity when ANC is turned on.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/best-noise-canceling-headphones-130029881.html?src=rss
Billy Steele

Fujifilm's X-T30 III adds a film simulation dial and 6K video

3 weeks ago

When Fujifilm launched the X-T50 last year, no one was sure what would happen with its aging X-T30 lineup. The company just answered that question with the launch of the X-T30 III, boosting the speed and improving autofocus of the last model, while adding a film simulation dial seen on other recent models. It's very light for travel or street photography, but has some powerful features like 6.2K video and subject-detect autofocus, all at a reasonable price. 

The original X-T30 first arrived in 2019 and was replaced in 2022 by the X-T30 II that was more of a mild update than an all-new camera. However, the X-T30 III has a number of key updates that bring it in line with other recent models like the X-M5 and X-T50. It does have the same 26.1MP X-Trans sensor as before (with a 1.5x crop compared to a full-frame camera), but now uses Fujifilm's latest image processor that doubles image processing speed and significantly improves video capabilities. 

Ryan Tuttle for Fujifilm

The X-T30 III is meant to be taken on adventures, so it's still very light at just 378 grams or 13.33 ounces, a touch less than the previous model. Control-wise, the biggest addition is a film simulation dial just like the one on the X-M5 and X-T50, replacing the mode dial from the X-T30 II. It's designed to make it easy to switch between film simulations like Reala Ace and Nostalgic Neg, while offering three customizable positions to let users save "recipes" of their own making. 

Otherwise, the X-T30 III has a generous complement of dials and buttons something that allows for precise control but may intimidate newbies. The rear display tilts up but doesn't flip out, and the 2.36-million-dot electronic viewfinder is on the low end for resolution. The main feature missing on the X-T30 III is in-body stabilization, so you'll need either a stabilized (OIS) lens or electronic stabilization for video. 

Fujjifilm

Burst shooting speeds are the same as before at 8 fps with the mechanical shutter and 20 fps in electronic mode. However, more of your shots are likely to be sharp thanks to the updated, faster autofocus. Along with the extra speed, Fujifilm introduced new AI subject detection modes including Auto-Tracking, Animals, Birds and Vehicles. 

Video also gets a big upgrade. The X-T30 III can now shot 6.2K 30 fps video using the entire sensor (up from 4K 30p before), or 4K at 60 fps with a mild 1.18x crop. All of those resolutions are available with 10-bit modes to boost dynamic range. However, the X-T30 III lacks in-body stabilization, has a weird 2.5mm microphone input and a display that only tilts and doesn't flip out. That makes it fine as a hybrid camera, but if you mostly shoot video, a model like the X-S20 may be a better choice. 

Fujifilm

Other key features include a microHDMI port for RAW video output, a single SD memory card (that's of the low-speed UHS-I variety unfortunately), and improved battery life with up to 425 shots to a charge. Fujifilm also introduced a new lens, the Fujinon XC13-33mmF3.5-6.3 OIS that offers an interesting ultrawide full-frame equivalent zoom range of around 20-50mm. 

The X-T30 III is now on pre-order for $999 in multiple colors (black, charcoal silver and silver) with shipping set to start in November 2025. The Fujinon XC13-33mmF3.5-6.3 OIS will also ship around the same time for $399

This article originally appeared on Engadget at https://www.engadget.com/cameras/fujifilms-x-t30-iii-adds-a-film-simulation-dial-and-6k-video-072148245.html?src=rss
Steve Dent

The best wireless earbuds for 2025

3 weeks ago

Wireless earbuds have become the go-to choice for listening on the move. Whether you’re at the gym, commuting or relaxing at home, the best wireless earbuds give you comfort, freedom and solid sound quality without tangled cables. They’re lightweight, slip easily into your pocket and connect quickly to your phone, tablet or laptop.

The tricky part is choosing the right pair. Some models focus on powerful noise cancellation while others put battery life or affordability first. Then you’ve got features like water resistance for workouts or touch controls for quick track changes. With so many choices, finding the best wireless earbuds depends on what matters most to you, and that’s exactly what this guide will help you figure out.

Table of contents Best wireless earbuds of 2025

What to look for in the best wireless earbuds

When it comes to shopping for earphones, the first thing to consider is design or wear style. Do you prefer a semi-open fit like AirPods or do you want something that completely closes off your ears? If you’re shopping for earbuds with active noise cancellation, you'll want the latter, but a case can be made for the former if you want to wear them all day or frequent places where you need to be tuned in to the ambient sounds. The overall shape of earbuds can determine whether you get a comfortable fit, so can the size and weight, so you’ll want to consider all that before deciding. And remember: audio companies aren’t perfect, so despite lots of research, the earbud shape they decided on may not fit you well. Don’t be afraid to return ill-fitting earbuds for something that’s more comfortable.

As wireless earbuds have become the norm, they’re now more reliable for basic things like consistent Bluetooth connectivity. Companies are still in a race to pack as much as they can into increasingly smaller designs. This typically means a longer list of features on the more premium sets of earbuds with basic functionality on the cheapest models. Carefully consider what you can’t live without when selecting your next earbuds, and make sure key items like automatic pausing and multipoint connectivity are on the spec sheet. You’ll also want to investigate the volume and touch controls as you’ll often have to sacrifice access to something else to make that adjustment via on-board taps or swipes. Some earbuds even offer app settings to tweak the audio profiles or firmware updates to improve performance over time.

For those in the Apple ecosystem, features like auto-pairing with devices, especially with AirPods Pro 3, can be an added advantage, while Android users may want to look for models that offer similar cross-device functionality.

When it comes to battery life, the average set of earbuds lasts about five hours on a single charge. You can find sets that last longer, but this is likely enough to get you through a work day if you’re docking the buds during lunch or the occasional meeting. You’ll want to check on how many extra charges are available via the case and if it supports wireless charging.

Companies will also make lofty claims about call quality on wireless earbuds. Despite lots of promises, the reality is most earbuds still leave you sounding like you’re on speakerphone. There are some sets that deliver, but don’t get your hopes up unless reviews confirm the claims.

Sound can be subjective, so we recommend trying before you buy if at all possible. This is especially true if you're an audiophile. We understand this isn’t easy when most of us do a lot of shopping online, but trying on a set of earbuds and listening to them for a few minutes can save you from an expensive case of buyer's remorse. If a store doesn’t allow a quick demo, most retailers have return policies that will let you take earbuds back you don’t like. Of course, you have to be willing to temporarily part with funds in order to do this.

We also recommend paying attention to things like Spatial Audio, Dolby Atmos, 360 Reality Audio and other immersive formats. Not all earbuds support them, so you’ll want to make sure a perspective pair does if that sort of thing excites you, especially if you plan to use them for playback of high-quality audio.

How we test wireless earbuds

The primary way we test earbuds is to wear them as much as possible. We prefer to do this over a one- to two-week period, but sometimes embargoes don’t allow it. During this time, we listen to a mix of music and podcasts, while also using the earbuds to take both voice and video calls. Since battery life for earbuds is typically less than a full day, we drain the battery with looping music and the volume set at a comfortable level (usually around 75 percent).

To judge audio quality, we listen to a range of genres, noting any differences in the sound profile across the styles. We also test at both low and high volumes to check for consistency in the tuning. To assess call quality, we’ll record audio samples with the earbuds’ microphones as well as have third parties call us.

When it comes to features, we do a thorough review of companion apps, testing each feature as we work through the software. Any holdovers from previous models are double checked for improvements or regression. If the earbuds we’re testing are an updated version of a previous model, we’ll spend time getting reacquainted with the older buds. Ditto for the closest competition for each new set of earbuds that we review.

Other wireless Bluetooth earbuds we tested Sony WF-C710N

The WF-C710N is a set of compact and comfy earbuds that offer several of Sony’s best features. While the ANC performance is above average for this price ($120), sound quality isn’t as good as the company’s slightly more expensive options. Battery life fell below stated figures and call performance isn’t good enough to use these buds for work.

Beats Powerbeats Pro 2

The newest version of the Powerbeats Pro have an improved, comfortable design, balanced bass and new H2 chips and a heart rate sensor inside. But heart rate support is currently limited on iOS.

Samsung Galaxy Buds 3

The Galaxy Buds 3 combine ANC with an open-type design, which renders the noise-blocking abilities of the earbuds mostly useless. Still, there’s great low-end tone with ample bass when a track demands it. There are also lots of handy features, most of which require a Samsung phone. But at this price, there are better options from Google, Beats and Sony

Sennheiser Momentum Sport

I really like the overall shape of the Momentum Sport earbuds. They’re more comfortable than the Momentum True Wireless 4 and fit in my ears better. What’s more, the body temperature and heart rate sensors work well, sending those stats to a variety of apps. However, that sport-tracking feature works best with Polar’s app and devices, so there’s that consideration. Also, the audio quality and ANC performance isn’t as good as the MTW4, and these earbuds are pricey.

Beats Solo Buds

There’s a lot to like about the Solo Buds for $80. For me, the primary perk is they’re very comfortable to wear for long periods of time thanks to some thoughtful design considerations. You only get the basics here in terms of features and, as expected, the overall sound quality isn’t as good as the pricier models in the Beats lineup. You will get 18 hours of battery life though, since the company nixed the battery in the case and beefed up the listening time in the buds themselves.

Bose Ultra Open Earbuds

Bose created something very unique for this set of earbuds that allows you to stay in-tune with the world while listening to audio content. The clip-on design is very comfortable, but sound quality suffers due to the open-type fit, especially when it comes to bass and spatial audio.

Audio-Technica ATH-TWX7

These stick buds have a compact design that’s comfortable to wear and the warm sound profile is great at times. However, overall audio performance is inconsistent and there’s no automatic pausing.

Master & Dynamic MW09

Retooled audio, better ambient sound mode and reliable multipoint Bluetooth are the best things the MW09 has to offer. They’re expensive though, and you can find better ANC performance elsewhere.

Wireless earbud FAQs What is considered good battery life for true wireless earbuds?

Most wireless earbuds will last five hours on a single charge, at the least. You can find some pairs that have even better battery life, lasting between six and eight hours before they need more juice. All of the best wireless earbuds come with a charging case, which will provide additional hours of battery life — but you'll have to return each bud to the case in order to charge them up.

Is sound quality better on headphones or earbuds?

Comparing sound quality on earbuds and headphones is a bit like comparing apples and oranges. There are a lot of variables to consider and the differences in components make a direct comparison difficult. Personally, I prefer the audio quality from over-ear headphones, but I can tell you the sound from earbuds like Sennheiser’s Momentum True Wireless 3 is also outstanding.

Which wireless earbuds have the longest battery life?

With new models coming out all the time, tracking the hours of battery life for each this can be difficult to keep tabs on. The longest-lasting earbuds we’ve reviewed are Audio-Technica’s ATH-CKS5TW. The company states they last 15 hours, but the app was still showing 40 percent at that mark during our tests. The only downside is these earbuds debuted in 2019 and both technology and features have improved since. In terms of current models, Master & Dynamic’s MW08 offers 12 hours of use on a charge with ANC off (10 with ANC on) and JBL has multiple options with 10-hour batteries.

What wireless earbuds are waterproof?

There are plenty of options these days when it comes to increased water resistance. To determine the level of protection, you’ll want to look for an IP (ingress protection) rating. The first number indicates intrusion protection from things like dust. The second number is the level of moisture protection and you’ll want to make sure that figure is 7 or higher. At this water-resistance rating, earbuds can withstand full immersion for up to 30 minutes in depths up to one meter (3.28 feet). If either of the IP numbers is an X, that means it doesn’t have any special protection. For example, a pair of wireless earbuds that are IPX7 wouldn’t be built to avoid dust intrusion, but they would be ok if you dropped them in shallow water.

Which earbuds stay in ears the best?

A secure fit can vary wildly from person to person. All of our ears are different, so audio companies are designing their products to fit the most people they can with a single shape. This is why AirPods will easily fall out for some but stay put for others. Design touches like wing tips or fins typically come on fitness models and those elements can help keep things in place. You’ll likely just have to try earbuds on, and if they don’t fit well return them.

What wireless earbuds work with PS5?

PlayStation 5 doesn’t support Bluetooth audio without an adapter or dongle. Even Sony’s own gaming headsets come with a transmitter that connects to the console. There are universal options that allow you to use any headphones, headset or earbuds with a PS5. Once you have one, plug it into a USB port on the console and pair your earbuds with it.

Recent updates

September 2025: Updated to add AirPods Pro 3 to our top picks.

May 2025: Updated to ensure top picks and buying advice remain accurate.

March 2025: Updated the top pick for the best sounding wireless earbuds - runner up.

January 2025: Updated the top pick for best sounding wireless earbuds.

July 2024: Updated our list to include the Samsung Galaxy Buds 3 Pro.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/best-wireless-earbuds-120058222.html?src=rss
Billy Steele

Amazon's smart glasses with AI will help its drivers deliver packages faster

3 weeks 1 day ago

Amazon has revealed that it's currently working on smart glasses designed for delivery drivers, confirming previous reports about the project. The company said that glasses use AI-powered sensing capabilities and computer vision to detect what their cameras are seeing. Drivers then get guidance through the glasses' heads-up display (HUD) embedded right into the lens. Based on Amazon's announcement, it's been working on the glasses for a while, and hundreds of delivery drivers had already tested early versions to provide the company with feedback. 

The glasses automatically activate after the driver parks their vehicle. They then show users the right packages to deliver, according to their location. Users will see the list of packages they have to take out on the HUD, and the glasses can even tell them if they pull out the right package from their pile. When they get out of their vehicle, the glasses will display turn-by-turn navigation to the delivery address and will also show them hazards along the way, as well as help them navigate complex locations like apartment buildings. Simply put, the device allows them to find delivery addresses and drop off packages without having to use their phones. Drivers will even be able to capture proof of delivery with the wearable. 

Amazon's glasses will be paired with a vest that's fitted with a controller and a dedicated emergency button drivers can press to call emergency services along their routes. The device comes with a swappable battery to ensure all-day use and can be fitted with prescription and transitional lenses if the drivers need them. Amazon expects future versions of the glasses to be able to notify drivers if they're dropping a package at the wrong address and to be able to detect and notify them about more hazardous elements, like if there's a pet in the yard. 

In the annual event wherein the company announced the device, Amazon transportation vice president Beryl Tomay said it "reduces the need to manage a phone and a package" and helps drivers "stay at attention, which enhances their safety." She also said that among the testers, Amazon had seen time savings of 30 minutes for a given shit. 

The company didn't say anything about developing smart glasses for consumers, but The Information's previous report said that it's also working on a model for the general public slated to be released in late 2026 or early 2027. 

This article originally appeared on Engadget at https://www.engadget.com/wearables/amazons-smart-glasses-with-ai-will-help-its-drivers-deliver-packages-faster-041009681.html?src=rss
Mariella Moon

The first e-bike from Rivian spinoff Also has a virtual drivetrain

3 weeks 1 day ago

Ever since Rivian spun off its "micromobility business" into a standalone startup called Also earlier this year, there's been much speculation about what kind of vehicles the company is working on. Now, Also is showing off its first products: a lineup of e-bikes and two pedal-assisted electric quads. 

The TM-B e-bike is Also's attempt at a do-it-all e-bike that can adapt to different use cases whether that's daily commuting, trail riding or kid and cargo-hauling. It sports a modular frame that can also accommodate a bench seat or rear cargo rack that supports up to 35KG of weight.

The different seats can be easily swapped out without extra tools. Instead, a button on the bike’s touchscreen display controls a latching mechanism that releases the seat. It only comes in one frame size, but Also says it should be able to adapt to "multiple body sizes,” thanks to different seat sizes and styles.

The bench seat for the TM-B.Karissa Bell for Engadget

The removable USB-C battery comes in two sizes: standard, which can power up to 60 miles of riding, and large, which maxes out at 100 miles of range. When you’re not riding, the batteries can also be used as a large external battery pack.

In terms of power, the TM-B’s throttle tops out at 20MPH though the bike can reach speeds up to 28MPH with added pedaling. Also is taking an interesting approach to its drive system, with a setup it's labeled "DreamRide." Instead of a mechanical connection between the bike's rear wheel and the pedals, the TM-B uses "software-defined pedaling,"

In practice, this means that you pedaling is actually feeding the generator that powers the bike’s battery rather than directly pushing you forward. However, an Also rep told me that there is also a “limp mode” for when the bike runs out of juice so riders won’t get stranded. In those situations, pedaling will give the bike enough juice to hopefully get you to a spot where you can recharge.

Also has envisioned the TM-B in a lot of scenarios, many of which involve hauling a lot of cargo.Karissa Bell for Engadget

Software-controlled pedaling probably won’t appeal to purists, but Also says it enables a much more customizable riding experience. When in auto mode, the bike will adapt to the speed you’re pedaling, though you can push on the throttle to get a boost. There’s also a manual mode that lets you select a “gear” (these are also software-controlled).

It also uses regenerative braking, so tapping on the brakes helps recharge the battery. Though in my short test ride I found that I didn’t need to use the brakes much, because when I stopped pedaling the bike slowed down pretty quickly, kind of like taking your foot off the accelerator in an EV.

The Also app and Portal display.Also

Given the bike's roots at Rivian, it's not surprising that there are also a bunch of other tech-enabled features, including a 5-inch touchscreen display, called "Portal," that supports navigation, music playback and calling features via an accompanying app. There’s also a built-in security system that automatically locks the frame and rear wheel when you walk away. On the handlebars, there are customizable controls that can be used to adjust the volume and music playback, answer calls or navigate through display.

Customizable controls on the left side fo the handlebar and a throttle on the right.Karissa Bell for Engadget

Also is selling the TM-B in three configurations. The first to ship next spring will be the $4,500 TM-B Limited Launch Edition, which has a range up to 100 miles, support for standard and sport ride modes and features transparent purple accents. The $4,500 TM-B Performance has the same features as the limited edition model, but has a slightly different color scheme, and will be available within the "first half" of 2026. Finally, there's a base-level TM-B model with a range of up to 60 miles that only comes with standard ride modes. Also hasn't announced an exact price, but says it will cost less than $4,000 when it ships "later in 2026."

Pre-orders for the Launch Edition are open now and the other two bikes are available to reserve with a $50 deposit. The bikes will also be on display in Rivian showrooms later this year,

Also's quad for commercial uses cases (left) and a smaller quad for families (right).Also

The company also previewed two electric, pedal-assisted quads it's calling TM-Q. The smaller quad is apparently meant for "families and individuals seeking a safe, compact alternative to cars" that can still haul “significant loads.” The larger TM-Q, on the other hand, is meant for commercial deliveries.

Also has partnered with Amazon to develop fleets of such vehicles that can be used by delivery drivers. Both quads are intended to be used in bike lanes, according to Also. 

Also will partner with Amazon for a Prime-branded TM-Q.Karissa Bell for Engadget

The company didn't share details about when these vehicles might be available or how much they'll cost.

Update, October 22, 2025, 2:29PM PT: Added more details and photos from Also’s launch event.

This article originally appeared on Engadget at https://www.engadget.com/transportation/the-first-e-bike-from-rivian-spinoff-also-has-a-virtual-drivetrain-173000250.html?src=rss

Reddit sues Perplexity and three other companies for allegedly using its content without paying

3 weeks 1 day ago

Reddit is suing companies SerApi, OxyLabs, AWMProxy and Perplexity for allegedly scraping its data from search results and using it without a license, The New York Times reports. The new lawsuit follows legal action against AI startup Anthropic, who allegedly used Reddit content to train its Claude chatbot.

 As of 2023, Reddit charges companies looking access to posts and other content in the hopes of making money on data that could be used for AI training. The company has also signed licensing deals with companies like Google and OpenAI, and even built an AI answer machine of its own to leverage the knowledge in users' posts. Scraping search results for Reddit content avoids those payments, which is why the company is seeking financial damages and a permanent injunction that prevents companies from selling previously scraped Reddit material.

Some of the companies Reddit is focused on, like SerApi, OxyLabs and AWMProxy, are not exactly household names, but they've all made collecting data from search results and selling it a key part of their business. Perplexity's inclusion in the lawsuit might be more obvious. The AI company needs data to train its models, and has already been caught seemingly copying and regurgitating material it hasn't paid to license. That also includes reportedly ignoring the robots.txt protocol, a way for websites to communicate that they don't want their material scraped.

Per a copy of the lawsuit provided to Engadget, Reddit had already sent a cease-and-desist to Perplexity asking it to stop scraping posts without a license. The company claimed it didn't use Reddit data, but it also continued to cite the platform in answers from its chatbot. Reddit says it was able to prove Perplexity was using scraped Reddit content by creating a "test post" that "could only be crawled by Google’s search engine and was not otherwise accessible anywhere on the internet." Within a few hours, queries made to Perplexity's answer engine were able to reproduce the content of the post.

"The only way that Perplexity could have obtained that Reddit content and then used it in its 'answer engine' is if it and/or its co-defendants scraped Google [search results] for that Reddit content and Perplexity then quickly incorporated that data into its answer engine," the lawsuit claims.

When asked to comment, Perplexity provided the following statement:

Perplexity has not yet received the lawsuit, but we will always fight vigorously for users’ rights to freely and fairly access public knowledge. Our approach remains principled and responsible as we provide factual answers with accurate AI, and we will not tolerate threats against openness and the public interest.

This new lawsuit fits with the aggressive stance Reddit has taken towards protecting its data, including rate-limiting unknown bots and web crawlers in 2024, and even limiting what access the Internet Archive's Wayback Machine has to its site in August 2025. The company has also sought to define new terms around how websites are crawled by adopting the Really Simple Licensing standard, which adds licensing terms to robots.txt.

This article originally appeared on Engadget at https://www.engadget.com/social-media/reddit-sues-perplexity-and-three-other-companies-for-allegedly-using-its-content-without-paying-205136436.html?src=rss

Apple dumps dating apps Tea and TeaOnHer from the App Store over privacy and moderation issues

3 weeks 1 day ago

Apple has removed dating apps Tea and TeaOnHer from the App Store for violating rules related to content moderation and user privacy. The company told TechCrunch that it pulled the apps as they broke several of its rules, including one mandating that apps can't share or otherwise use an individual's personal info without getting their permission first. 

Apple said they also violated a rule concerning user-generated content, which stipulates that apps need to allow for reporting offensive or concerning material, an option to block abusive users and the ability to filter "objectionable material from being posted." In addition, Apple claimed the apps broke rules related to user reviews. It told TechCrunch they had an "excessive" volume of negative reviews and complaints from users, including ones related to minors’ personal details being shared. The company noted that it raised these issues' with the apps' developers, but they were not resolved.

As it stands, both apps are still available on Android through the Google Play Store. Tea (which is formally called Tea Dating Advice) enables women to post details about men they've met or dated. It allows them to post and comment on photos, look up public records on individuals, carry out reverse image searches, share their experiences and rate or review men. Users can, for instance, say whether they'd give a man a "green flag" or a "red flag."

TeaOnHer flips that format on its head, with men sharing info about women. Both are pitched as dating safety apps, with Tea telling users they can "ask our anonymous community of women to make sure your date is safe, not a catfish and not in a relationship."

Tea first emerged in 2023 and it went viral this year. In July, hackers breached the app and leaked tens of thousands of images, including around 3,000 selfies and photo IDs that users submitted to verify their accounts. The other images included posts, comments and private messages. A second hack exposed more than a million private messages.

Days after TeaOnHer went live in August (ripping off text from Tea’s App Store description in the process), it emerged that app had its own security issues. It was possible to view photo IDs and selfies that users had submitted for account verification, as well as their email addresses. 

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-dumps-dating-apps-tea-and-teaonher-from-the-app-store-over-privacy-and-moderation-issues-191305457.html?src=rss

YouTube is adding a timer to Shorts so you don't scroll the day away

3 weeks 1 day ago

YouTube is adding a timer to Shorts to help curb all of that incessant doomscrolling, according to a report by TechCrunch. This feature is rolling out to all users after being spotted in an Android APK file earlier this year, which was originally reported on by Android Authority.

Here's how it works. Users set a daily time limit for Shorts via the app's settings. Once reached, they'll see a pop-up reminding them to take a break. This pop-up is easily dismissed with a tap, but it's the thought that counts. At the very least, it'll remind people of just how long they've been laying in bed and watching random Curb Your Enthusiasm clips.

This doesn't currently integrate with parental controls, but that's coming next year. At that point, parents or guardians will be able to set specific time limits on how long kids can scroll the Shorts feed. That pop-up will not be dismissible by children.

This isn't the first move by YouTube to help improve digital well-being. There's a way to set "take a break" reminders at various increments, and the same goes for a pop-up at bedtime.

Why the renewed focus on limiting user engagement? Well, there are nearly 2,000 lawsuits floating around right now directed toward social media companies, according to a report by Bloomberg Law. Many of these suits accuse the companies of intentionally designing their platforms to be addictive.

This article originally appeared on Engadget at https://www.engadget.com/apps/youtube-is-adding-a-timer-to-shorts-so-you-dont-scroll-the-day-away-185204383.html?src=rss
Lawrence Bonk

Google says it made a breakthrough toward practical quantum computing

3 weeks 1 day ago

Enabled by the introduction of its Willow quantum chip last year, Google today claims it's conducted breakthrough research that confirms it can create real-world applications for quantum computers. The company's Quantum Echoes algorithm, detailed in a paper published in Nature, is a demonstration of "the first-ever verifiable quantum advantage running the out-of-order time correlator (OTOC) algorithm."

A core belief in quantum computing is that developing computer systems with qubits — which can represent multiple states at once, as opposed to binary ones and zeroes — could lead to greater understanding of the quantum systems surrounding us. Google believes its new algorithm is further proof of that assumption. The Quantum Echoes algorithm is able to illustrate how different parts of a quantum system interact with each other, in a way that's repeatable by other quantum computers and that "runs 13,000 times faster on Willow than the best classical algorithm on one of the world’s fastest supercomputers."

The "echo" in Quantum Echoes comes from how Google's algorithm interacts with a quantum system, in this case the Willow chip. "We send a carefully crafted signal into our quantum system (qubits on Willow chip), perturb one qubit, then precisely reverse the signal’s evolution to listen for the 'echo' that comes back," the company explained in its announcement blog. That echo is magnified by the "constructive interference" of quantum waves, making the measurement Google is able to take extremely sensitive.

That sensitivity suggests quantum computers could be an important tool in modeling things like the interaction of particles or the structure of molecules. In a separate experiment with the University of California, Berkeley, Google tried to prove that by running the Quantum Echoes algorithm to study two different molecules, and comparing it to the Nuclear Magnetic Resonance (NMR) method currently used by scientists to understand chemical structure. The results from both systems matched, and Google says Quantum Echoes even "revealed information not usually available from NMR."

In the longterm, a full-scale quantum computer could be used for everything from drug discovery to the development of new battery components. For now though, Google believes its Quantum Echoes research means real-world quantum computer applications could arrive within the next five years.

This article originally appeared on Engadget at https://www.engadget.com/science/google-says-it-made-a-breakthrough-toward-practical-quantum-computing-183502245.html?src=rss

Google Gemini will arrive in GM cars starting next year

3 weeks 1 day ago

Google Gemini is coming to GM vehicles in 2026. The company will be integrating a conversational AI assistant powered by Google's platform into many of its cars, trucks and SUVs.

GM says this assistant will be able to access vehicle data to suss out maintenance concerns, alerting the driver when necessary. The company also promises it'll be able to help plan routes and explain various features of the car. It should also be able to do stuff like turn on the heat or air conditioning, even before entering the vehicle.

This will replace the "Google built-in" operating system that already exists in many GM vehicles. This OS already offers access to stuff like Google Maps, Google Assistant and related apps. The upcoming Gemini-based chat assistant will do the same type of things, but it should perform better.

“One of the challenges with current voice assistants is that, if you’ve used the, you’ve probably also been frustrated by them because they’re trained on certain code words or they don’t understand accents very well or if you don’t say it quite right, you don’t get the right response,” GM VP Dave Richardson told TechCrunch. “What’s great about large language models is they don’t seem to be affected by that."

One brand-new feature that Gemini will bring to the table is web integration. This will let drivers ask the chatbot questions pertaining to geographic location and the like. GM gives an example of someone asking about the history of a bridge they are passing over.

The Gemini assistant will be available via the Play Store after launch as an over-the-air upgrade to Onstar-equipped vehicles. It won't be limited to newer releases, as GM says it'll work with vehicles from the model year 2015 and above. The company also says it's working on its own AI chatbot that has been "custom-built for your vehicle." There's no timetable on that one. 

GM ran into hot water recently when it was found that it had been selling some customer information sourced from its OnStar Smart Driver program to insurance companies without user consent. This led to the FTC banning the company from selling any driver data for five years. Richardson says the Gemini integration will be privacy-focused and the software will let drivers control what information it can access and use.

GM

The company made these announcements at the GM Forward media event, where it also discussed other forthcoming initiatives. It has scheduled a rollout of its self-driving platform for 2028. It's also developing its own computing platform, also launching in 2028. This does mean that GM will be sunsetting integration with Apple CarPlay and Android Auto. This software will be phased out over the next few years. 

This article originally appeared on Engadget at https://www.engadget.com/transportation/google-gemini-will-arrive-in-gm-cars-starting-next-year-181249237.html?src=rss
Lawrence Bonk

Nostalgic beat-‘em-up Marvel Cosmic Invasion is out on December 1

3 weeks 1 day ago

It’s shaping up to be a shockingly good year for former arcade-dwelling beat-‘em-up fans. This month saw the arrival of the excellent Absolum, which infuses old-fashioned 2D combat in a cartoony high fantasy setting with roguelike elements to great effect. And now we also have a release date for Marvel Cosmic Invasion.

Out December 1 on practically every platform, Marvel Cosmic Invasion lets you choose a team of two superheroes from a playable roster of 15, and you can switch character mid-fight. The new release date trailer rounds off the roster with the Invincible Iron Man (heard of him?) and Phoenix/Jean Grey (played by Jennifer Hale, who also voiced Jean in X-Men ‘97), who join a list of previously announced characters that includes Spider-Man, Wolverine and Captain America.

With its gorgeous pixel art visuals and obvious '90s-era Marvel comics inspiration, it’s hard to see Marvel Cosmic Invasion being anything other than a hit, and it’s fair to say that the license is in very good hands. Developer Tribute Games’ last game was the excellent Teenage Mutant Ninja Turtles: Shredder’s Revenge, while publisher Dotemu has already put out the aforementioned Absolum this year, as well as Ninja Gaiden: Ragebound, which also got a big tick from Engadget.

You can play with up to four players, local or online, with crossplay also supported. Marvel Cosmic Invasion will be available for PC, Switch, Switch 2, PS5/PS4 and Xbox on December 1.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nostalgic-beat-em-up-marvel-cosmic-invasion-is-out-on-december-1-172217400.html?src=rss
Matt Tate

Pikmin 4 is getting a free update with hard mode, Decor Pikmin and a camera to snap field photos

3 weeks 1 day ago

Nintendo has announced a free update for Pikmin 4 that could remedy one of fans' biggest complaints about the game. (Yes, free. From Nintendo. We're shocked too, but we'll take it.) The update, which arrives in November, adds Fierce mode to make the game more challenging for those who want it. We don't know exactly what that will look like yet, but a higher difficulty level is a welcome addition to a game that is, for many players including myself, absolutely delightful but much too easy. It may not reach Pikmin 2 heights still, but maybe we'll see enemies respawn? 

On the opposite end, for players who want to breeze through an even chiller experience than Pikmin 4 already offered, the update also brings Relaxed mode, where enemies won't bother you unless you attack them first. This mode could go hand in hand with another new feature, the Field Camera, which puts a Pokémon-Snap-style spin on things. With this, you'll be able to take photos of your Pikmin and squad in the wild, and "set the scene with various angles, hide characters, and decorate your pics with filters, frames and stamps." It might be nice not to have enemies pestering you while you're just trying to have a photoshoot. 

The update also brings a Pikmin Bloom staple over to the mainline game: Decor Pikmin. You'll soon be able to find Pikmin that are decked out in little costumes, and can add these characters to your squad. The announcement hints that snapping a picture of them may be the way to do this. And, Pikmin Bloom players will be able to send these special Decor Pikmin to the app to join their squad over there too. There's more news for Pikmin Bloom players as well. The mobile game is finally getting Ice Pikmin on November 1. These will sprout from new blue seedlings that will be found, to start, at Restaurant and Roadside locations. 

An Ice Pikmin with a scoop of vanilla ice cream on its head and a pink spoon sticking out sits on a rocky ledgeNintendo

At the beginning of October, Nintendo got us all worked up about the possibility of new Pikmin content when it dropped an animated short that at first seemed to be Pikmin related, and was later confirmed to be. The company eventually put the hype to rest, explaining that the videos were indeed just the first short films from Nintendo Pictures Co., which will "explore new creative possibilities through video content" — not a promotion for a new game, as fans hoped. But with a new reason to dive back into Pikmin 4 now on the horizon, maybe all the excitement wasn't for nothing. 

This article originally appeared on Engadget at https://www.engadget.com/pikmin-4-is-getting-a-free-update-with-hard-mode-decor-pikmin-and-a-camera-to-snap-field-photos-165200723.html?src=rss

No Man Sky's latest update let you explore a space wreck

3 weeks 1 day ago

One of the greatest comeback stories in the history of video games just keeps writing itself new chapters. If you’ve checked in on the wildly ambitious space sim, No Man’s Sky, in the last few years then you’ll know just how much UK-based developer Hello Games has turned things around for a game that was once the subject of a false advertising investigation. And its latest update introduces fully explorable space wrecks.

The follow-up to August’s substantial Voyagers expansion, the new Breach update adds floating wrecks that you're invited to salvage to your heart’s content. The materials you find can be used to unlock new ship-building parts, and after Voyagers — which finally allowed players to build their own fully crewed spaceships — was such a hit with the No Man’s Sky audience, Hello Games says it has also improved and expanded its workshop feature in the latest update.

Breach also introduces a new expedition, which are No Man’s Sky’s time-limited story-driven events. In this one, players will "traverse a desolate and abandoned universe to discover what happened to a mysterious abandoned wreck." Those able to successfully voyage to the edge of space and ransack the remains of the ship will be rewarded with rare parts to use on their own creations, including "glowing Atlas-themed wings." The expedition looks suitably spooky for a Halloween playthrough with your pals.

No Man’s Sky celebrates its 10th anniversary in 2026, and the Breach update seemingly rounds off what Hello Games founder Sean Murray calls a "crazy year" for his team. It seems unlikely that we won't get more updates in what will be a landmark year for the game when 2026 rolls around, but Murray also appeared to tease the studio’s next project, the open-world survival game Light No Fire, when announcing the arrival of the Voyagers expansion back in August. In a message, he seemed to suggest that the ship construction tech introduced in the expansion will also be utilized in Light No Fire, which is currently without a release date.

This article originally appeared on Engadget at https://www.engadget.com/gaming/no-man-skys-latest-update-let-you-explore-a-space-wreck-164042151.html?src=rss
Matt Tate
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